I did a really crappy version of random phase, by writing a polyphonic c++ node that adds small amounts of delay to a voice every time a note is pressed. I'm not proud of it, but it might be something to consider.
@Lindon Well that was easy. I can't believe I overlooked that. I had copied the code from another project I did a while back. Thanks for pointing it out.;
@Yinxi you didn‘t have to pay for a VST3 license before and the immediate real world consequences for plugin developers are not very substantive unless you have a fringe use case that requires a super permissive license. It is rather interesting from a business perspective and will ensure that they cannot pull stunts like with the VST2 SDK.