@DabDab @Fortune arguing in a forum is totally pointless guys, and I'm sure the rest of us would prefer not to read any of it. Everyone be nice and civil towards eachother please and we can all carry on making super plugins... :)
DanH
@DanH
Artist / Producer / International DJ / Developer
DC Breaks
DHPlugins
London Town
Best posts made by DanH
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RE: How can I make Vocal Remover Pluginposted in General Questions
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LAF ModWheel / PitchWheel for your own useposted in Scripting
Here are Wheel sliders I've made in LAF. Fill your boots. Thanks to @ustk for the broadcaster bit at the end.
HiseSnippet 2463.3oc6Z0sbZjbEdPVrwP1M0tUsWkq5vEof0XLCHzOQYqUBIPhxHAQfr2Jt7psYldfNZXFpYFj.6xo1KxySdExiPdERdCxavlyo6YX5QfkkUVeUDUoeltO+7c9sOS0z0y0f4665okJa+4SXZo97z8l6DL5fQTtiVqC0R83zu73FMZ2Sq97ITeeloVpTO5Hb2TYVWS74+7c0o1TGCV7RZZuvkavZyGyChWs6dOmaa2jZx5yGqP8F60xv04.Wa2o.RdT5xZSnFWRGxNkhjsVZsio9izR8Mo0MnaMvhMPefk4VVU0Mzqr016TY.0Z.cmxT1fMLFrsktkVpOqgIOv0qW.Mf4qkZ85tly6Mx8ZGoBdA2mOvlgOnq0Czrb4lt1lnIhqpcvHtsY2HWjuFHktwNrGIcXec5S3l7EqG639RwFjXNTcfoVKI7dTB3oqBuxJvaEPJkBjVWBouJcOCO9jf3cP77qS2xIf4YQg3jJTjzps1E+1zG3BT3DTZL8RVSO3gEbjeyxkKRfeUX2rYgXke.4JpG4jNGJxNtn89MIeKIheCOFXVscMn1sccubeGylLlcdjWUNJ4wFx8AMzbpiQ.20IeNSO50m4FP8l2ylax7xUjXEs4vhD2A+kBYea1LO6YOiX45QnDeAYDe9aXjJkmsY4r3t.P7csYkl3wcBxG3gV.xKffLYIvGD7y.DWaWBHJ8msAw0hDLhEIuq4lAiJQHm6yrlZS3Vj4tSIFinNCYB5DDrPTWOBruWhKAxTu7tDTpD4BgBlZDLkZKoDDb+QbehMidEymTaxLjJeHomQXbfZzfLYkVHeJHV.+knficWwpheAJ4ET6o.hbIS8YBWBpqwtWwFCAhHcOx0i+FH1.52l6.Z7YRbPnNlDYvhLgZZxcFBhZhX4AtAAtik5JChg.HrX22CPrM53zkFoX0kUHHAaVQv.88ERLT5RIIEcWpIHmJ6RBsjIdrqPQH4k.nxXDBnPfH37JfCLPV5JgY+Mpfp.4IwRd2H+yBtTXCB3aVc6pEtM9EL2kGXL5kBOEjJa.NMtwH.f9DOQh.XskepPVwwDTgNSG2V3m+VnjQjgAqL.hp.C2LVrfI7odPJ.ZyB+BvlITdfMVICXAWyXNgrD5FGJ6XBTWdVy5k2t7N5RsUG5dNzycJDFkjHYPDyU4oY4las4NgQx9PbyPtYXTTZ47.elskTB9ifd2IkP8x6TolTBGR8tTPBZBFJJ1lObTfBaU2to3ijs13tHKLKKlQvBNiBgJVSS33CwxCK4yBkX9H+PgcC2xBn5LPR4iJYvFOgBSZSJhDJcFvHl.zWRvx+3WZfMP9xR+UyJRflhw09EIzWU80uVzjIyBc0Cpj8ylQUvX3pxFUpUodAEO2Qdr4HcXOvWv7B3X6SHdmupPOah8dW015aFuejYdHPjHFdhqoDFwIaKYmJ4EQh.6jjGCcbLfsK7m+3hrZ3om7jBBxdq32QYvyw5rJPUEu.4ojq1MTUR0gv93E49BfOuHYlp+CJ.mE5leWhlbGKaInD0dJACCDtivHcMMCqvXlgc3fvJdJlR2njgfaXyYVI.qUEsiUhRx6ikZe7rr0GOK67dYYQtGGZpuvw4EcD10TnEKOf.NQl7vhEkeG4AUtPGX+3RuUVNbMJ5B6pPypP3lgHDPUkhxiKgUpnjiFoORmqXd1z4j73IE+9vlvKZjfGFYGhwB2HANRDXeg7uB6GousdM8ZP0fnln7rxgeDqnWCJNQU2C6iQ56N4V5Xb6ZJgbqB+Qo0nXsMKmPW0iON8+Y0UtnRC0jFlHXtJCaEMqDLcq5cY0rjKcCgYFqZJDqBBfbNqodhAYLgYZWEXPYohlpBAknr+CkC65HlsH7zpUjGuxtcqJM9CjB+Th9MKzfezuIdqimS.Q5YjdS8D8oJB0YTwoZPioAyWjGGdTm+c7HGwTwniiVD0Z1Hcl8cX4TzT2CQoLdhqC7P9bQCZmq.J9klEWcN7jyz2sU+CN9ibp9j77vb8OLW+cdt9HWwCCo+vP5OLj9CCo+vP5OLj9CCo+vP5+ewP5wyM+dFSO4f0nfvQj2+79cd5YM5e9YmpLtNoeGxIsN7v1MHc6zqU+VcNEbJc5h+y9swYSOd+SedOjriNqwQjy60+4jlcNCVuUueGJYRcOWpoAEmcmXxr3NbbBc0WNXwvV8cmZL5hAFvwIMbFBghv2OPQD4wSdxwMy8GH4VlwbEwcodC8g8eUNiHuB7pA4DSLl60BJBnRJdszQBnjFD.yPhmdHmrDu0irKqfRR556tvgehKLMcCjG+7uR04+ZPmGXyMtzmzwwdNBgbIUlE2CbA13q03v7Vo1LMaGtc9bnDFap9VNKruhRTKdeGnVIu3oRiQnc9jBYy.KmYAwXRg3UAxus9N5kpgGcnrq7EWLw2AKy6j9mHEBEdm5Fv53jWnorvg02bKKqUtGlp54ZaC1wp1Fu5Nuaiw7xS4KRDCxufPsTqm7NuR+9uyK0qjyPV4nPnqSKHwryDly66h5zBK2zzRsVHp.RCD2N1uI71wjuHpF2TKU1zQuNrl.yp2io1cf+OOcbtTRI7S+7+XOsyacHMfh2UWHr.nNAGND8BoNjcE2fIu4tLoOj4eIzuDbVKxZ0R8Y2EjOKF0A6MO9Am8DmqqdaqiXXKt3UNcOMEsk8tYmJ5i+QquwzYwtn+4dPYyjdvq5qdmxi4lvQJcc8E8fTcnPmI5TaYcQBGshQ7qjFwWDZDsoCX1Ba3woE+utB9+IpB9+Q+8BXyBtgwlzj.FtoIswGk1qnn8+0jUock.6Mbm+vpz8xWB7WlFdqho1zfj2IMdy8gafdU0KBFurWGvaOWMJ7K1EUeWg3WkVzac0XbsUfQrF+S.FCud+uHcCwT.w.b8zM+9OM2ku1YtSwAONgF3wgDjzmNcbOXRCCFncGGlM1zL0ZXOI4ykwmQOPOlio3geF9DtoN9bpvM0i1TaL0vy8BCYSM7KPviEq.XxQ7ksHS5SvmI5K2JDpH4WXXjTTKwXk6KiUuuLtw8kwZ2WF279x3V2WF29CyH90MY+ovKvHKahO5CNIGRjUePlXDlnDI.kje0uqHB82BdSzYQDBI5dApHogioZOilSssWhFbwaPWuKYWq9rPmfYhq81u9uez+9M+suCPM7hmAHn2Jc0sJ4zeymu8A0OZ3AkJ8hFMokOWu6zMrMtr0Q3Ok1+vteO+O8x+r94Mg+2pToRZ6G.kSClFvRzUskTthJXsawQ8W+D4nvi8tKNJjtayQEs1urNpDG9kvUcR2FhoYRkpgCEZqIW8+xpPPhg
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Customer Feedback Lols :Dposted in General Questions
Thought I'd leave these here in case anyone also wants to post hilarious customer interactions to make us all laugh


followed by:

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RE: The big bug tier listposted in Bug Reports
@Christoph-Hart HISE_NUM_STANDALONE_OUTPUTS Error // Channel Amount Mismatch on every start
https://github.com/christophhart/HISE/issues/692
This one has been driving me nuts

Appreciate it doesn't happen for everyone but I have to re-set my midi controller in the Hise settings every time I open Hise!
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RE: The big bug tier listposted in Bug Reports
Scriptnode Notch Filter has the incorrect display graph (shows Bandpass) and neither it or the bandpass filter graph respond to Q value changes. Currently impossible to use either with an External Filter Slot on the user interface...
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RE: The definitive feature request & bug fix roadmapposted in Feature Requests
Feature Request: Draggable ADHSR Envelope (like the curve EQ and Tables etc)
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RE: HISE User Interface Unusableposted in General Questions
I think we keep this guy just for the positivity
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RE: Thank you Christophposted in Blog Entries
@obolig it's a good post. Had a similar experience and after some digging back in 2020 I came across HISE (not so much digging required these days!).... It was instantly intuitive and the members on this forum more or less taught me how to script. Many thanks for putting it together @Christoph-Hart
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New Plug-In Released - MOD-EQ-1posted in Blog Entries
For anyone interested I released a new effect plug-in this week... The MOD-EQ-1
Check it out here:
Latest posts made by DanH
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RE: ComboBox - load string rather than valueposted in General Questions
@ulrik so the panel's callback loads the maps / tables whatever?
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ComboBox - load string rather than valueposted in General Questions
I know this doesn't really make sense and apologies if this has been asked before..... I'm trying to think of a different way to load sample maps that doesn't rely on them being in a big list and loading them numerically. This might also help loading maps from expansions without using the current expansion method / structure, as well as wavetables, or anything you or a user may want to add to in the future....
So it would be great if there was a way to save the sample map name in a preset rather than stoing a value from
sampleMapComboBoxor whatever we call it....One for @David-Healey perhaps? Feels like it's been a while since I directed a question at you

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RE: RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?posted in C++ Development
@voxuer1 are you building networks at the same time as the nodes? if so remove the networks from the compile process and just build the nodes first. If it succeeds add the networks back in and compile again.
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RE: RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?posted in C++ Development
@voxuer1 so I'm on RNBO 1.4.2 and everything works fine
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RE: RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?posted in C++ Development
@voxuer1 I sent you the link above, and I'm on OSX.
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RE: RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?posted in C++ Development
@voxuer1 perhaps try with develop: https://github.com/christophhart/HISE/tree/develop
How can I check my RNBO version?
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RE: RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?posted in C++ Development
@voxuer1 are on Hise Develop branch?
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RE: RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?posted in C++ Development
@voxuer1 100%
Have you tried rolling Max back?
