• CableBox routing is now functional. Finally !!

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  • Can we 'get' hex Colour value from Mouse position?

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    ChazroxC

    @dannytaurus oh my...thats exactly what I want! yeeee! 🙏 Thank You!

  • How do you change FilterView floating til 'processorId' by script?

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    ChazroxC

    @dannytaurus ahh I like this way too. I didnt know how to do that. i can actally use that method for my theme switching script I imagine! 🙏🏽

  • Issue creating a c++ script fx node with multiples .h files

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    HISEnbergH

    @Papours Nice glad you solved this!

  • LAF ModWheel / PitchWheel for your own use

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    DanHD

    @Christoph-Hart added to the snippet waiting room. Is that enough?

  • How do I declare this array?

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    Oli UllmannO

    GPT gave me this and it works...:

    const msoXModulationTempSave = []; const var NUM_LAYERS = 4; const var I_SIZE = 16; const var J_SIZE = 8; const var K_SIZE = 2; // weil du [..][..][..][0] benutzt, mind. 1 Element for (l = 0; l < NUM_LAYERS; l++) { msoXModulationTempSave.push([]); for (i = 0; i < I_SIZE; i++) { msoXModulationTempSave[l].push([]); for (j = 0; j < J_SIZE; j++) { // letzte Dimension mit Nullen füllen var last = []; for (k = 0; k < K_SIZE; k++) last.push(0); msoXModulationTempSave[l][i].push(last); } } }
  • Help with css slider

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    ustkU

    @DanH A chance ChatGPT's here to debug Hise...

  • Unknown function error

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    F

    @d-healey Fixed, thanks!

    I'm new to HISE so I'm bound to do beginner mistakes lol

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    d.healeyD

    @Taihongcraft But the node within a soft bypass node

  • Stretch player node

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  • Background Task || Help me understand this please.

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    ChazroxC

    @ustk aaahhhh here you go! haha. I gotta see this...brb.

  • Control velocity from each incoming midi note with a Knob / Slider?

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    d.healeyD

    @Rognvald You can put it all in the interface MIDI processor if you want to keep things simple - just avoid doing any UI stuff in the MIDI callbacks.

    // This sort of thing should be avoided in a non-deferred script. Buttons[index].setValue(true); Buttons[index].changed();

    However the ideal situation is you separate UI logic from MIDI processing by using separate processors for individual tasks.

    You can add the velocity code I described above alongside your current script.

    Those reg variables you have should most likely be const. Rule of thumb is if the values are fixed (or it's an array or object) use a const. If the value is going to be dynamic then use a reg.

  • BackgroundTask.setFinishedCallback() || How to get status....

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  • Syntax Error ?

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    ChazroxC

    @Lindon I havent gotten that one much before. I get whats happening now. 🙏

  • Setting ControlCallback w/ Loops ?

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    Oli UllmannO

    @d-healey
    Yes, that's right! Thanks for the tip! :-)

  • CableBox

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    RetromelonR

    Hey @Orvillan,

    No big deal if I didn’t know how to post a snippet. Better to ask than mess around blindly, right? I’m really new to coding, mostly picking it up bit by bit.

    I love making my own tools and plugins, experimenting with sounds, and sharing my stuff for free with the community. I started with Synthedit, but it’s not really modernized, so that’s why I decided to switch to HISE.

    Honestly, I’m mainly a music producer, graphic designer, and sound engineer, and I want to put all of my passions together to create the plugins that I want to make. Since coding isn’t one of my skills, I have no choice but to learn it step by step to help me further with plugin development, since HISE requires some coding knowledge to work around.

  • License Manager (Wordpress) Deactivation help

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    It_UsedI

    @Christoph-Hart Thanks, I just don't know how to make my problem noticed, it doesn't bother me, but I had no other way out. I could write to you in private messages, but that's even worse than doing it in another post. I heard you, thanks again, and sorry again!

  • random float 0. - 1. how to?

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    iamlampreyI

    @Rognvald No problem 🙂

    This is a bit cleaner:

    inline function onButton6Control(component, value) { if (!value) { return; } // works the same as if (value) but the scope is a little bit cleaner local Knob1_value = Math.randInt(20, 20000); // this is already fine local Knob3_value = Math.random(); // you don't need range here, Math.random() is already within the range you're expecting Knob1.setValue(Knob1_value); Knob1.changed(); // these can be single lines if you prefer Knob3.setValue(Knob3_value); Knob3.changed(); }; Content.getComponent("Button6").setControlCallback(onButton6Control);

    If Knob1 and Knob3 already have their own Control Callbacks, you also don't need to independently call these:

    SimpleGain1.setAttribute(SimpleGain1.Gain, Knob1_value); // already handled by Knob1.changed(); SimpleGain2.setAttribute(SimpleGain2.Gain, Knob3_value); // already handled by Knob3.changed();

    Control.changed() is essentially simulating changing the control with the mouse, so you're basically calling the setAttribute function twice.

  • buttonpacks, panels, buttons and midi note fun...HELP! lol

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    J

    @ulrik ahhhhhhh! perfect! thanks so much! this really simplifies everything!

  • Waveform how to get playback position?

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    Christoph HartC

    @HISEnberg said in Waveform how to get playback position?:

    Your version is giving the actual sample value so it seems preferable:

    It also runs if your waveform is not visible.

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