@griffinboy I think I got it right thank you.
Best posts made by Oriah Beats
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RE: Widen The Mid and Highposted in General Questions
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RE: Hide/Show Presetbrower via a buttonposted in General Questions
@d-healey That's Actually true. I just tested now it works well . Thank You
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RE: GUi Resize choosing from a combo boxposted in General Questions
@Chazrox This worked Thank you brother
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RE: DSP Network Compilation errorposted in Presets / Scripts / Ideas
@d-healey I renamed it. it works perfectly fine. Thank you
Latest posts made by Oriah Beats
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RE: Package Fails gives user an errorposted in General Questions
@d-healey I followed this method . Everything is working on my end except for one thing: the installer always shows 0 KB for the size of my data package. The samples are over 2GB but appears as 0 KB on the installer
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RE: Package Fails gives user an errorposted in General Questions
@Oriah-Beats this is the post install Script
#!/bin/sh # Write sample location selected by user to LinkOSX for HISE # First, remove LinkOSX file if it's already there instrumentname="instrumentname" devname="devname" mv /Library/Application\ Support/Riot ~/Library/Application\ Support/ FILE="$HOME/Library/Application Support/${devname}/${instrumentname}/LinkOSX" if test -n "$FILE"; then rm -R "$HOME/Library/Application Support/${devname}/${instrumentname}/LinkOSX" fi # Second, use the environment variable from WhiteBox Packages to write the destination to a file destfile=/Users/${USER}/Library/Application\ Support/${devname}/${instrumentname}/LinkOSX printf "${DSTROOT}/Library/Application Support/${devname}/${instrumentname}/Samples" > "$destfile" -
Package Fails gives user an errorposted in General Questions
Hey everyone,
I’m running into an issue with my macOS installer created using Packages, and I’m hoping someone here might have experience with this workflow.
My installer places the plugin files correctly into the standard system directories:
VST → /Library/Audio/Plug-Ins/VST/
AU (Component) → /Library/Audio/Plug-Ins/Components/
VST3 → /Library/Audio/Plug-Ins/VST3/
It also installs the sample content to:
/Library/Application Support/Company/Instrumentname/
After installation, I run a post-install script that is supposed to move the samples into the User Library, for example:
~/Library/Application Support/Company/Instrumentname//The problem is:
This works for some machines but fails on others. How are I best fix this -
RE: How to show knob value in DAW tooltipposted in General Questions
@d-healey Yes I have seen in with multiple third Party Plugins
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RE: How to show knob value in DAW tooltipposted in General Questions
@d-healey
I want the knobs to show their value on this tool tip. -
How to show knob value in DAW tooltipposted in General Questions
How can I make my knobs show their value in the DAW’s status bar like in FL Studio, I just want the DAW to display the % or dB when I move a knob.
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RE: Parametric EQ Makes the Exported Plugin to Freeze on Windowsposted in General Questions
@Christoph-Hart Oh I was Using the old commit. I just Compiled the updated one . it works perfect Thank you
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Parametric EQ Makes the Exported Plugin to Freeze on Windowsposted in General Questions
I’ve successfully exported my plugin — it works perfectly on macOS. However, I’ve noticed that when I use the Parametric EQ module on Windows, the plugin freezes completely (both in the DAW and in the standalone version). Has anyone else experienced this issue or found a workaround?
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RE: plugin exports on windows but does not openposted in General Questions
@HISEnberg i just checked with the plugin i get this error message
pluginval v0.2.7 - JUCE v5.4.7 Started validating: C:\Program Files\VSTPlugIns\Riot.vst3 Random seed: 0x251f4b5 Validation started: 22 Oct 2025 8:00:54am Strictness level: 5 ----------------------------------------------------------------- Starting test: pluginval / Scan for known types: C:\Program Files\VSTPlugIns\Riot.vst3... *** FAILED: VALIDATION CRASHED 4: UnhandledExceptionFilter + 0x1ec 5: memcpy + 0x2bbd 6: _C_specific_handler + 0x97 7: _chkstk + 0x12f 8: RtlFindCharInUnicodeString + 0xa96 9: KiUserExceptionDispatcher + 0x2e 10: rlottie::Surface::drawRegionPosX + 0x95e8 11: InitDll + 0x7b6fc2 12: InitDll + 0x7c0b7a 13: InitDll + 0x7db7a7 14: InitDll + 0x2b8e40 15: InitDll + 0x2ae6b4 16: InitDll + 0x5b748f 17: InitDll + 0x5b748f 18: InitDll + 0x5a984d 19: InitDll + 0x62773d 20: InitDll + 0x5b748f 21: InitDll + 0x5a984d 22: InitDll + 0x5808da 23: InitDll + 0x18f959 24: InitDll + 0x19119d 25: InitDll + 0x191c46 26: rlottie::Surface::width + 0x83cf 27: GetPluginFactory + 0x733 28: rlottie::Surface::width + 0xba5c 40: BaseThreadInitThunk + 0x1d 41: RtlUserThreadStart + 0x28 -
RE: plugin exports on windows but does not openposted in General Questions
@HISEnberg I get an error when I turn the Use IPP on but no error when the IPP is off. Note I compiled Hise without IPP . And Yes I have the VST3 Support checked...let me check the plugin tester you just shared and see what might be the problem