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    cassettedeath

    @cassettedeath

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    Best posts made by cassettedeath

    • RE: LGPL Compliance for Commercial Faust Plugins in HISE

      @dannytaurus

      Just saw this in the oscillators lib.

      EXCEPTION TO THE LGPL LICENSE : As a special exception, you may create a
      larger FAUST program which directly or indirectly imports this library
      file and still distribute the compiled code generated by the FAUST
      compiler, or a modified version of this compiled code, under your own
      copyright and license. This EXCEPTION TO THE LGPL LICENSE explicitly
      grants you the right to freely choose the license for the resulting
      compiled code. In particular the resulting compiled code has no obligation
      to be LGPL or GPL. For example you are free to choose a commercial or
      closed source license or any other license if you decide so.

      posted in Faust Development
      C
      cassettedeath
    • RE: LGPL Compliance for Commercial Faust Plugins in HISE

      @dannytaurus

      Dang it!

      Thank you for the clarification.

      posted in Faust Development
      C
      cassettedeath
    • Advertisement and the use of brand names/famous equipment

      I have read somewhere that you need to get permission and/or pay for the use of brands in your promotional materials.

      Does anyone have advice for this?

      Would mentioning specific types of equipment be risky? I.e - Juno 106, ReVox A77.

      Would saying the virtual instrument was inspired by pieces of equipment like an MPC (without mentioning AKAI) or saying Stratocaster style guitar also be risky?

      If you haven't gotten permission or paid the brands, would it be advised to hide/put a piece of tape over the brand name on a piece of equipment, in visual advertisements? I.e tape over the ReVox logo if you had a video of the machine in your promotional material.

      I want to be transparent with the quality of equipment used, but also want to avoid any trouble from big brands.

      Would love some advice if anyone has encountered this when releasing plug-ins.

      Ngā mihi,
      Sam

      posted in General Questions
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      cassettedeath
    • RE: Exports crashing - Au, VST and standalone.

      @d-healey

      After opening in Xcode and reading through some of the errors it looked like it was to do with samples.

      Deleted the samples and the Standalone App opened.

      Time to watch the rest of your Hackspace tutorials!

      Thanks!

      posted in General Questions
      C
      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey ahhh! Okay - I’ll probably implement a lock button so the user can opt in/out of the save in preset UI jumping 😂

      And a seperate button to close the panel so it doesn’t jump.

      Oh… and THEN I’ll need to implement your random value script before release 😁

      HISE feels like whack-a-mole sometimes!

      posted in General Questions
      C
      cassettedeath
    • RE: Testing before release

      @dannytaurus

      Thanks for the info!

      I’ll probably try make one audio demo for the website in each DAW/OS combination… And then spam the automation etc 😂 A heap of work but I’d rather sort out the bugs now.

      And then hopefully make some cash to pay some reliable user testers in the future!

      posted in General Questions
      C
      cassettedeath
    • RE: Hardcoded FX Bypass weirdness + Samplemap weirdness

      @Oli-Ullmann Great suggestion! Works well with NKS presets too!

      posted in General Questions
      C
      cassettedeath
    • RE: Random Presets

      @cassettedeath Scratch that

      Incase anyone encounters the same issue I did, I used

      var  myPresetList = Engine.getUserPresetList();
      const var RandomPreset = Content.getComponent("RandomPreset");
      
      inline function onRandomPresetControl(component, value)
      {
          if(value)
          {
              // Get the current list of presets from disk
              local presets = Engine.getUserPresetList();
              
              if(presets.length > 0)
              {
                  // Pick a random index
                  local index = Math.floor(Math.random() * presets.length);
                  
                  // Load it by name with the .preset extension
                  Engine.loadUserPreset(presets[index] + ".preset");
              }
              else
              {
                  Console.print("No user presets available.");
              }
          }
      }
      
      RandomPreset.setControlCallback(onRandomPresetControl);
      
      posted in General Questions
      C
      cassettedeath
    • RE: Resizing interface with button is only glitching in logic...

      @ustk I tested it on OS 15.(Something) - The JUCE forum post mentioned Ventura... I'm still running 12.7 incase you wanted to send a new build to test without the Zoom Handler/resize

      @Chazrox "Plug-in is gonna suck for the following users;"

      posted in General Questions
      C
      cassettedeath
    • Hise and Accessibility

      I’m fairly new to Hise, but when I studied music technology I was introduced to Juce and did my honours research on how music technology can be more accessible for blind individuals - the main reason for that interest being I’m going blind myself.

      Native Instruments are leading the way in terms of accessibility and software instruments. I believe this sits around Native Kontrol Standard.

      It’s very important to me that my instruments are screen-reader accessible. The Zoom handler script is awesome and will be great for users with low-vision.

      I believe Juce has some accessibility tools, but I haven’t looked too far into this and how that might implement this into my Hise projects.

      Is there any plans to implement screen-reader accessibility development tools in Hise? Alternative text would be an amazing addition, but accessibility is often hard to retrofit.

      Thanks @Christoph-Hart ! :)

      posted in Feature Requests
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      cassettedeath

    Latest posts made by cassettedeath

    • RE: Restoring properties with DAW session

      @David-Healey ahhh! Okay - I’ll probably implement a lock button so the user can opt in/out of the save in preset UI jumping 😂

      And a seperate button to close the panel so it doesn’t jump.

      Oh… and THEN I’ll need to implement your random value script before release 😁

      HISE feels like whack-a-mole sometimes!

      posted in General Questions
      C
      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey the panel flashes sometimes

      posted in General Questions
      C
      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey hmm.. Still glitchy for me.

      Are you using the latest commit?

      posted in General Questions
      C
      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey How did you get it work on Mac and windows?

      Maybe I should wait and see if there’s a new commit soon or try a different commit. Still glitchy to and it’s the last thing I need to fix before releasing the plug in :/

      posted in General Questions
      C
      cassettedeath
    • RE: LGPL Compliance for Commercial Faust Plugins in HISE

      @dannytaurus

      Just saw this in the oscillators lib.

      EXCEPTION TO THE LGPL LICENSE : As a special exception, you may create a
      larger FAUST program which directly or indirectly imports this library
      file and still distribute the compiled code generated by the FAUST
      compiler, or a modified version of this compiled code, under your own
      copyright and license. This EXCEPTION TO THE LGPL LICENSE explicitly
      grants you the right to freely choose the license for the resulting
      compiled code. In particular the resulting compiled code has no obligation
      to be LGPL or GPL. For example you are free to choose a commercial or
      closed source license or any other license if you decide so.

      posted in Faust Development
      C
      cassettedeath
    • RE: LGPL Compliance for Commercial Faust Plugins in HISE

      @dannytaurus

      Dang it!

      Thank you for the clarification.

      posted in Faust Development
      C
      cassettedeath
    • LGPL Compliance for Commercial Faust Plugins in HISE

      Hi everyone,

      I'm developing commercial audio plugins using HISE with Faust integration. My Faust code uses standard library functions like:

      • (oscillators.lib - LGPL)
      • (filters.lib - LGPL)
      • (noises.lib - LGPL)
      • (delays.lib - LGPL)
      • (reverbs.lib - MIT)
      • (signals.lib - MIT)

      I understand that when HISE compiles Faust code, the generated C++ is statically linked into the plugin binary. I want to ensure I'm LGPL-compliant for commercial distribution.

      My questions:

      1. Does HISE's Faust integration handle LGPL compliance appropriately for commercial use?
      2. Do I need to provide object files or take additional steps beyond attribution in my EULA?
      3. How do other commercial HISE developers using Faust handle this?

      I've already included proper attribution to the Faust Standard Libraries in my EULA. Just want to make sure I'm covering all the bases before releasing commercially.

      Thanks for any guidance!

      posted in Faust Development
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      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey Just so the setting saves in the DAW project. I.e the user has the chord button on for a project - reopens the project and that setting is still on

      posted in General Questions
      C
      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey yes that would be good

      I suppose the values have to jump from what’s saved in the preset to the previous value?

      posted in General Questions
      C
      cassettedeath
    • RE: Restoring properties with DAW session

      @David-Healey Snippet ```
      code_text

      const uph = Engine.createUserPresetHandler();
      
      const var Knob1 = Content.getComponent("Knob1");
      
      reg knobValue;
      
      uph.setPreCallback(function(presetData)
      {
      	 if (!uph.isInternalPresetLoad())
      	 	knobValue = Knob1.getValue();
      });
      
      uph.setPostCallback(function(presetFile)
      {
      	 if (!uph.isInternalPresetLoad())
      	 	Knob1.setValue(knobValue);
      });
      posted in General Questions
      C
      cassettedeath