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    paper_lung

    @paper_lung

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    Best posts made by paper_lung

    • RE: Loop Player Root Note

      I managed to remove the root note pitch detection, thanks for the tips everyone. For anyone interested, I commented out the following code in the AudioLooper.cpp file within the source files:

      /*if (copy.getNumSamples() > 0)
      	{
      		auto freq = PitchDetection::detectPitch(copy, 0, copy.getNumSamples(), sr);
      		
      		if (freq == 0.0)
      			return;
      
      		Array<Range<double>> freqRanges;
      
      		freqRanges.add(Range<double>(0, MidiMessage::getMidiNoteInHertz(1) / 2));
      
      		for (int i = 1; i < 126; i++)
      		{
      			const double thisPitch = MidiMessage::getMidiNoteInHertz(i);
      			const double nextPitch = MidiMessage::getMidiNoteInHertz(i + 1);
      			const double prevPitch = MidiMessage::getMidiNoteInHertz(i - 1);
      
      			const double lowerLimit = thisPitch - (thisPitch - prevPitch) * 0.5;
      			const double upperLimit = thisPitch + (nextPitch - thisPitch) * 0.5;
      
      			freqRanges.add(Range<double>(lowerLimit, upperLimit));
      		}
      
      		for (int j = 0; j < freqRanges.size(); j++)
      		{
      			if (freqRanges[j].contains(freq))
      			{
      				setAttribute(AudioLooper::SpecialParameters::RootNote, (float)(j), sendNotification);
      				return;
      			}
      		}
      	} */
      

      I've not fully tested it yet, but hopefully proves useful to someone.

      posted in Scripting
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      paper_lung
    • RE: Arpeggiator bug - missing rate

      @d-healey That seemed to do the trick, thanks.

      posted in Bug Reports
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      paper_lung
    • Slower modulation.

      I find the LFO modulators to be quite fast - the lowest rate is 0.50hz. It would be really nice to be able to have these set to slower rates, if possible. Ableton modulators for example can go all the way down to 0.1hz.

      posted in Feature Requests
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      paper_lung
    • Install samples dialog - LAF

      Hi all, does anyone know how to amend the sample install LAF? I've got numerous other LAF functions within my script but unsure which one is affecting this dialog and how to edit it directly.

      Screenshot 2024-02-26 at 15.50.13.png

      posted in Scripting
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      paper_lung
    • RE: Faust not enabled

      Went to a previous version of Faust and it's working, all good!

      posted in Faust Development
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      paper_lung
    • RE: LFO's triggering on note on

      @Oli-Ullmann Perfect, thanks!

      posted in General Questions
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      paper_lung
    • RE: has anyone tried using the pulse downloader for storage and delivering their sample based instruments /products?

      @jeffd my recommendation is to use Gumroad just to get started. I did this before moving onto Shopify, then Wordpress/woocommerce. Gumroad doesn't cost you anything to get going and makes it easy. You can learn things about web-dev as you grow - that's what I did. You can embed Gumroad products on a website of your choosing if you want, as well.

      posted in General Questions
      P
      paper_lung
    • RE: Sample Import Tutorial - It's Broken!

      @Lindon said in Sample Import Tutorial - It's Broken!:

      @griffinboy said in Sample Import Tutorial - It's Broken!:

      @Christoph-Hart
      Thanks for the response, I was hoping to tap into the sampler to make use of the disk streaming and other fancy optimisations, but you are right.
      A custom solution will allow for much more direct control over the buffer(s), which will probably be much more beneficial in the long run.

      But actually @Christoph-Hart - getting the loop points to work correctly is something I'm really going to need in an up-coming project so sorting this to be consistent would eb a win for me.

      +1 - I would love to make use of the tutorial project for this as well. as an alternative, adding a crossfade function to the audio loop player would be a great solution

      posted in General Questions
      P
      paper_lung
    • RE: Matrix peak meter - vertical?

      @d-healey Haha, well that was easy. I just didn't change it enough to see the change, thanks!

      posted in General Questions
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      paper_lung
    • RE: Cross fade for Audio Loop Player?

      @BWSounds That text can be altered by editing the source files. I can't remember where it is, but look for the 'drop audio file or right click to open browser', then edit that string. You'll need to recompile Hise once you've done that.

      posted in General Questions
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      paper_lung

    Latest posts made by paper_lung

    • RE: addToMacroControl instead of frontend macros

      anyone? :)

      posted in General Questions
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      paper_lung
    • addToMacroControl instead of frontend macros

      Is there anyway to use addToMacroControl with Macro Modulation Sources of frontend macros? I essentially want to assign the macros using buttons - not the frontend controls, but I can't seem to get it to work. Here's what I've tried:

      
      const var Button2 = Content.getComponent("Button2");
      const var slider1 = Content.getComponent("slider1");
      
      
      inline function onButton2Control(component, value)
      {
      	 if(value == 1) 
      	 
          {
      	    
          slider1.addToMacroControl(0);
          
          }
      };
      
      Content.getComponent("Button2").setControlCallback(onButton2Control);
      
      posted in General Questions
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      paper_lung
    • RE: Feature Request: Crossfade in Audio Loop Player

      @candlefields that would just adjust the amplitude of the instrument though? That's not anything to do with the loop points or crossfading.

      The current problem with the loop player is that it doesn't have a crossfade - so if you loop a sample and it clicls/pops, there isn't (currently) a solution for that other than using the full sampler, which for some projects adds a lot of unneeded overhead.

      posted in Feature Requests
      P
      paper_lung
    • RE: Arpeggiator bug - missing rate

      @d-healey That seemed to do the trick, thanks.

      posted in Bug Reports
      P
      paper_lung
    • RE: Arpeggiator bug - missing rate

      @d-healey I've never had to do that before - where are you inputting that? Into the Juce compiler? I'll try compiling it again with that and see if it makes a difference.

      posted in Bug Reports
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      paper_lung
    • RE: Arpeggiator bug - missing rate

      @Straticah Hmm LFO's seem to be working for me, but odd that you're also missing 1/16ths, just in a different place. I suspect there is something going on with the recent commit

      posted in Bug Reports
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      paper_lung
    • RE: Arpeggiator bug - missing rate

      just to prove I'm not going crazy...😕

      ScreenRecording2025-08-19at14.03.07-ezgif.com-video-to-gif-converter.gif

      posted in Bug Reports
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      paper_lung
    • RE: Arpeggiator bug - missing rate

      @paper_lung The default value for me seems to be 1/1

      posted in Bug Reports
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      paper_lung
    • RE: Arpeggiator bug - missing rate

      @d-healey I'm on a recent commit as of last week, not sure what's happened in that case. I've just made a fresh project and the 1/16 value isn't there at all.

      posted in Bug Reports
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      paper_lung
    • RE: Arpeggiator bug - missing rate

      @Chazrox Huh. how strange! I've not amended any of the code for the arp.

      posted in Bug Reports
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      paper_lung