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    paper_lung

    @paper_lung

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    Best posts made by paper_lung

    • RE: Loop Player Root Note

      I managed to remove the root note pitch detection, thanks for the tips everyone. For anyone interested, I commented out the following code in the AudioLooper.cpp file within the source files:

      /*if (copy.getNumSamples() > 0)
      	{
      		auto freq = PitchDetection::detectPitch(copy, 0, copy.getNumSamples(), sr);
      		
      		if (freq == 0.0)
      			return;
      
      		Array<Range<double>> freqRanges;
      
      		freqRanges.add(Range<double>(0, MidiMessage::getMidiNoteInHertz(1) / 2));
      
      		for (int i = 1; i < 126; i++)
      		{
      			const double thisPitch = MidiMessage::getMidiNoteInHertz(i);
      			const double nextPitch = MidiMessage::getMidiNoteInHertz(i + 1);
      			const double prevPitch = MidiMessage::getMidiNoteInHertz(i - 1);
      
      			const double lowerLimit = thisPitch - (thisPitch - prevPitch) * 0.5;
      			const double upperLimit = thisPitch + (nextPitch - thisPitch) * 0.5;
      
      			freqRanges.add(Range<double>(lowerLimit, upperLimit));
      		}
      
      		for (int j = 0; j < freqRanges.size(); j++)
      		{
      			if (freqRanges[j].contains(freq))
      			{
      				setAttribute(AudioLooper::SpecialParameters::RootNote, (float)(j), sendNotification);
      				return;
      			}
      		}
      	} */
      

      I've not fully tested it yet, but hopefully proves useful to someone.

      posted in Scripting
      P
      paper_lung
    • Slower modulation.

      I find the LFO modulators to be quite fast - the lowest rate is 0.50hz. It would be really nice to be able to have these set to slower rates, if possible. Ableton modulators for example can go all the way down to 0.1hz.

      posted in Feature Requests
      P
      paper_lung
    • Install samples dialog - LAF

      Hi all, does anyone know how to amend the sample install LAF? I've got numerous other LAF functions within my script but unsure which one is affecting this dialog and how to edit it directly.

      Screenshot 2024-02-26 at 15.50.13.png

      posted in Scripting
      P
      paper_lung
    • RE: Faust not enabled

      Went to a previous version of Faust and it's working, all good!

      posted in Faust Development
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      paper_lung
    • RE: LFO's triggering on note on

      @Oli-Ullmann Perfect, thanks!

      posted in General Questions
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      paper_lung
    • RE: has anyone tried using the pulse downloader for storage and delivering their sample based instruments /products?

      @jeffd my recommendation is to use Gumroad just to get started. I did this before moving onto Shopify, then Wordpress/woocommerce. Gumroad doesn't cost you anything to get going and makes it easy. You can learn things about web-dev as you grow - that's what I did. You can embed Gumroad products on a website of your choosing if you want, as well.

      posted in General Questions
      P
      paper_lung
    • RE: Sample Import Tutorial - It's Broken!

      @Lindon said in Sample Import Tutorial - It's Broken!:

      @griffinboy said in Sample Import Tutorial - It's Broken!:

      @Christoph-Hart
      Thanks for the response, I was hoping to tap into the sampler to make use of the disk streaming and other fancy optimisations, but you are right.
      A custom solution will allow for much more direct control over the buffer(s), which will probably be much more beneficial in the long run.

      But actually @Christoph-Hart - getting the loop points to work correctly is something I'm really going to need in an up-coming project so sorting this to be consistent would eb a win for me.

      +1 - I would love to make use of the tutorial project for this as well. as an alternative, adding a crossfade function to the audio loop player would be a great solution

      posted in General Questions
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      paper_lung
    • RE: Matrix peak meter - vertical?

      @d-healey Haha, well that was easy. I just didn't change it enough to see the change, thanks!

      posted in General Questions
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      paper_lung
    • RE: Cross fade for Audio Loop Player?

      @BWSounds That text can be altered by editing the source files. I can't remember where it is, but look for the 'drop audio file or right click to open browser', then edit that string. You'll need to recompile Hise once you've done that.

      posted in General Questions
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      paper_lung
    • RE: Remove macros from frontend?

      Ah, fixed it - for anyone curious, I just removed any strings from the setFrontendMacros array and they no longer show

      Engine.setFrontendMacros([]);
      
      posted in General Questions
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      paper_lung

    Latest posts made by paper_lung

    • RE: Simple Gain buggy?

      @ILIAM

      HiseSnippet 1246.3oc4X80TabCDWG1GCPayDZ3g938PefzlAiAiCd5C0fMl5IXvSrSRY5CLJ2oymJ5jtpSGoLc5mg9UJeD5Gk9Mnc0I+m6.Gv0kvTZ8Cdr1UqzOs69S6J2UJbIwwBIxZk9WFQPVepcuK4pfFAXJG0tIx5Q1cvwJhzwHZ+KivwwDOjkUgC0BrVtHJ8ye7s6iYXtKYhHD50BpK4HZHUMQZ25ufxXsvdj9zvLytR81tBdCASj.3of8lnHr643Ajiw5osfM56vwAHquxdms11sh2y81ZqcpU0EWkTyG66WdauJUptasxaWCWY2pjM2AYs3AdTkP1SgUjXjUw8EdW1KP7NtYCdMMl9VFQOnLpGryFwsDLO8QTKE0Hfx75NxQEiPV1cm31JXbaqY2g5QGKeh66woJblXQVGn0B4gWgbvq7GBdSARVYfTQCjV0tmqjFolnQimOwtMGhl9XHNkEJl4hrducCALAtZiP74jVRXvXCVu5la9LG3qm9M9IbWEUvcD7iEJxI70e5J+xJKuxuthyUU46OUc5sQJXLhbpp0oFxaxv04IgukHelyEXVBY7Dgiede5hylO00bpyLQAuMmpNIhLb7MmTfF51fe8p1MwJrNnLTFLuHhTQ0vwpI4BfRXBQKa2jDetRDAjhqE+fLGgWBCqxmNoIcCU.9ibwPcfhGSUWlkTd0brheX+wlyLEXVg6p1coJ2foi2ElBdAu1Ga7Njw9Y1G36SbUS.aQ6Ve+MROuSfRNp5RiuzkFFwHGN4RWi.Gsjx2vktHTSBCmyA9FpmJXhfSqesqkO88s4W.IjcELr7pt+B2UWIUblyQzGImGL4zetcpK+gDfSSId3.3Ga2E+ufDhbL0UM3019nVmLDjvubFi9x2NH2mFoIb5a9ZII+TBg6lQ+R00cD0dB2t9uU+M3KH9BY3vpEiWoiHCf8Lqj9jvHAz4laVtbuPgPEP4Cx2m0Z0ORHhNfiAOhW1Eoa.NVWuNlnxsLvx1WX5BrAS3ddVksGvERhoGfrxajDqDgiN.ocu0SQhRqLZ8C1UqrA7w+q0eWqA701mb2LFc20S0ByX55SRyDFGx04D+8yXKLaYryOoxfxwId22n7khDEjI1AqjzeF3QGmD1C5y2k.HjyILXwssVPm3XFuodbZ1Gg6kN3OgOCUVVO1ZnxxiTl0S7jQE42KwiJz46DS+uqYj3nE4zEtGmHuo5q+9r9nlnY9QMZ5D37yQnS6RpuDdtC3ixtUSkop8lBklyk8QU8v5NFfHkToisYmMAp1GmeEZQYCeW0KrK8pXPeoeTDGTpovMID5YMtDDd3dGFHhUk5B.KtTGAWvnpfyL6jruPvhOq2gkNkfk7MdG9BTn12YhagXcX1p1iVDwfCQJtFoikdp7Fo+p8bTb1nr46DNy7uklQtSex18bgw+oc+O2D3bECWdDFMcod.zMICXXiaOxGmvTijlmdoShhBDbpa9LT3ZgACHxrXepGn8TJb1JPqU+kDFApaMQzWV+HJGRIuJI6i5qsmZ75KrMv0Qemfy+Md0Vg+W9ps6k5W2G6QH1UJNy07ennykWJUBbt4oUCV1tidrSYT5+qR1XbHbq3Ytt4WpqY3VyqgaOuFVYdMbm40vpyqgOedMb2a2PcQq8RfltMTVDpS2CLsaaMtCBqBn+BHYCzC.
      
      posted in Bug Reports
      P
      paper_lung
    • RE: Simple Gain buggy?

      @ILIAM yep I'm doing both of the above.

      posted in Bug Reports
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      paper_lung
    • Simple Gain buggy?

      I've just been using the simple gain inside a project, and noticed the width control does nothing, and when modulating the balance/pan control with an LFO, I get zippy artefacts. Is this normal?

      posted in Bug Reports
      P
      paper_lung
    • Envelope follower

      does anyone have any tips on how to use the envelope follower in script node? completely new to script node and having a hard time find out out how to use it.

      I essentially want the envelope follower to play a file, preferably in a sampler but unsure if that's possible.

      posted in General Questions
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      paper_lung
    • Bi-directional slider?

      Is there any way to make faders bidirectional? For example, this is set to pan, but it's just linear from left to right, but I want the fader to go from the middle (0) to either side:

      [Screenshot 2025-07-24 at 09.19.25.png

      posted in General Questions
      P
      paper_lung
    • RE: Feature Request: Crossfade in Audio Loop Player

      just adding to this, I sometimes find that you might have a perfect loop, but the Audio Loop Player clicks/pops when looping the file. Just adding a small crossfade control would alleviate this.

      posted in Feature Requests
      P
      paper_lung
    • RE: Feature Request: Crossfade in Audio Loop Player

      @dannytaurus I know some people recommend using the 'sample import tutorial' but it adds so much more overhead, plus the project is really buggy.

      posted in Feature Requests
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      paper_lung
    • RE: Feature Request: Crossfade in Audio Loop Player

      @Chazrox Just single sample import for users, which Audio Loop Player is perfect for. It pretty much works perfectly except for missing a crossfade feature so you can crossfade the loop. Otherwise you just get clicks and pops.

      posted in Feature Requests
      P
      paper_lung
    • Feature Request: Crossfade in Audio Loop Player

      I have some projects where the audio loop player is a much easier fit, especially when I don't need a fully featured multi-sampler. The only feature it's missing is a simple crossfade function - it would make it a lot more useable.

      posted in Feature Requests
      P
      paper_lung
    • RE: Fill all audio loop players?

      @d-healey ah that's perfect, thanks a ton for the help.

      posted in General Questions
      P
      paper_lung