Forum
    • Categories
    • Register
    • Login
    1. Home
    2. Oli Ullmann
    • Profile
    • Following 4
    • Followers 1
    • Topics 125
    • Posts 860
    • Groups 1

    Oli Ullmann

    @Oli Ullmann

    I am a composer for film and advertising music and have worked for clients such as Porsche, NIVEA, Bugatti Automobiles and German Television, among others. I am currently building a new audio brand called studiobro.net.

    238
    Reputation
    128
    Profile views
    860
    Posts
    1
    Followers
    4
    Following
    Joined
    Last Online
    Website www.studiobro.net

    Oli Ullmann Unfollow Follow
    Beta Testers

    Best posts made by Oli Ullmann

    • HISE as a 3D renderer

      Hello everyone,

      For a project, I need a 3D cube that rotates. I asked chatGPT if it could help me, and it actually worked! :-)

      I'll post the code here in case anyone wants to play around with it.

      I'm still bothered by the fact that the cube changes size and “pumps” when it rotates. I still need to take care of that. Or does anyone here have any ideas? :-)

      Have fun trying it out and with matrix multiplication. :-)

      I have translated the comments into English for you.

      All the best from Germany,
      Oli

      HiseSnippet 2102.3ocsXzlaaibkxIJsVc21t.8.Lv+nfxlRQTV9q0caW+gbhPicDrbbiqgvhQjiDmZJNDbFYIk1Tz6POM85zSPuAsu2LjTT1JYyZfJaQQ99ddeMyicSDdLoTjXUpxUyiYVk9px8lGoBNIfxir5bpUoeY4yoREKgX.c77XpTx7sJU5YuBATZ8mao+7e9CGSCoQdrEfrrtVv8XugOlqV.s62+G4ggmQ8YWwGWf5VeeGOQzIhPwDvddV4FVwTu6niXWPQxVqr0qox.qRaV1c2lC2ys0.3uCZtaK5fg62XeW2CNfxNXHqoeqc81m1nUCqRunsOWIR5onJlDD5wB+48BDSiLJ3ZtjOHjgO3Z0CzrAr0IA7P+tYNGokUom2cgq5YFW0uo74bedN7EtresFAYAGEcZkV6yYRt+DLoRELomaLouobOuDdrZAFzd9Ek6DAQvgTH1TzTLzZs1+5qJeh.nHRUeL8N1YIvC4bXuaiFND3R0CqT4kujTqVMxkBv34QiHaeJwax.FgGQdcmdsQjYzbzDUfH4aIdAT0q5dEYJWEPnjPtRExHArvXxvDwX.jjONFAMYLMhLfgxEkCJH62Fq3hHZnCYnHgHCnIwPpXHOhIIBPo7S61oZkLqWxTuSxdMeTvkLoHbBx6YhjtzHVnzVkLgktH7RXf2mDiHp.IcRE4dJjhCqEMwjuijISpuuFj8F4X2vg31.+BRKGHpb6Mlx8UA.9s2eEHCXfko9TXogghom.WG.Y8RfpMNJLjr.Ppo2idOijnC.fCPhYQn62rTVHRephVmFMJj8dXwzndiCIDBv9kYbNYL48qj9a9jzeyCoWFyX9ox2cmCKRubDS5ELkG4yGcGiqVIqoppYiCeHZLBeU.26NHPKApbquiY4iz8sj8I2yRTPqEIwl4OhQBYQif7qlNDOFl4RhE7HEwtgC7W0pEhwW29xq5AR71JqeaMWG8+8cH2RV9dR180VbOn9.NlUjyJo.qjBrRJvJbu1SduHIhUouYYzFLZv1oRH14ylAgOdBduw7JZusO8Usyr2FNfbu00oIbsoy1v0scZ7.CqkyN.7cb1Ettqydv08bZYnwXAnXZoEyNZwrqVL6YLxdPnBDSpUhUofub3jHOcLsBOBCL4.v7v2ei88ND5L367pU9qUVG3aVdBZk0CEdzPh2LXIbNUET2SHsoyfj4TLxbLRdzRXPD2eai94.lqA31eSPZ0f6Z1eS4rbreHCKHwsLX8.rZCZ9iMn4KYPyKXPyWxfJfYVS.CY1l.uaQ9vlx4KzMho1L.jFi2bTuIL0jjHxsyfrx4N.MvJ4iZ+ZWVBj+CtPnTNNQ7WXFuYseO4h2d44G8lN+41mZpnIdBQhOOB2q.xlqW2s5iBBoR3JwEhjw1wa6Pl5PBbHRvxXYgjSf8PSnDwvgPyFrY5TZhOQJHJn+LIRnBv9tbIz.FtyG.yHdZdJ5ei2FbqvRrETNRx+.heCCsDeNzQBNCvFYbMD3RaHjWR9PAdzbcl35ZHRP0YzGiQc6ojMgFC6TETEnxF82bnt4RLeFzjKiRLNYGjQYMjR2knjXeCQIHShqtHX.x+kn+A3Fxu6eXtsLFbdfk7AludqF+D5ztPRfc0rXFr6t5RArmRDz.53IvtwjeqlL81QP3RErbK8hbXmEsrGoiHXk8Tv9A2tr9Hl5Og6aXioZHlfBXdsdSibTxrjywPxIFmqBN.WrcMXiBnqHreAIympi7cSXwzjz8LfUmtynzHM5rLMUX+hTMQm+Xb2f40HxKuFaI0eQKePvXKYPtn2yFogic2OD942Y5pU2zjFfr0VPDY8Kutd7DYfsoIhlja48y6kTMs103py8wD6nEQpBUGUMFlljE6da1n2DHQ4kabLiww.iS2gM23XZiCBQFm.P1kWeqljaY8gTQrcjF0fGfxEQkh6Hrevx0kz7xxpYR33GS0fhTAjEq6ConIpKXS6MYfdkbTyawt9vOt80BSSkdKSg8wFjGmg7iFuXuPLMJbNwmlbGKRWeimqXThXBTtaKROnEr1GgIuligaa9QVGO81QgwAzbHCBAtcfZul6fgJfqgvo5uDVJ1YotuAqSOFkuztQd7TWxfmZ7KUSSCf8jPMcPphxqMw0sCY0pyoPt6Rml.jwGSOKktTsFNEBbP0NQXxhjQzY5PscBCUzx0zZZyNS1hhZcM8pO70VeGYkmZ5vUyvMeJFtYIFvZZnL1tvh4uucCxYc6AM8DSfV2PHlAGgvc2+8+3e1pwXo9QVzglEMQuPv98uqSsAvp1ud0hqTLiSSh81aW8v7sZDQWHTr2ltfgNijGhZ3vUhCqGSDggf.WEZip9LLZGMY7.VhCbjnvIrbBgAeVdZpW7kMMkmo8PABEQch3p2FyRe9LQnONkDd+im8xJs+Bb265bJDivwwRgAzEiGNEMmRmxtGNkpY3r0KeJSdmRDqocbrHBkPoelRi8qyFcCC.Vbebrs7.h0LqRkKUAT27razSZ.B8E+sRlwmMSWTDxxSTXU5WUdoIJfIwez.jvnqB+IgT0xyyhS5mh.BKKMDINnXjjqlW7MA7SXH2Fe1gb+RMwuobWtxKX013ZqvFg.1+OrwzWMvWWt8vgPqvEF3yKe16epuGfeD0aNhwH3TAIbLO4hIi6AMN8Xf1ivIewTl0vjVyyMvmQOPOVju9g+K7IEoK9boTjtYHsFS8RD+fmoXDe4C+bMDvlhzubl0KeN9Lw0RWfVzOOl6y+AOukE0iXr4SkwsepL15ox3NOUF28ox3dOUF2+GmQ7UUczDkXrorwx57ts0czJUpcDEx.0YqV+O.znjCC
      
      posted in Scripting
      Oli UllmannO
      Oli Ullmann
    • RE: Dear Hise Community

      happy holidays everybody! :-)

      posted in Presets / Scripts / Ideas
      Oli UllmannO
      Oli Ullmann
    • The future of our market

      Hey folks,
      I'll leave this here because I think he has some very interesting opinions.

      What do you think about our market and how it will develop in the coming years?

      All the best,
      Oli

      The Audio Programmer(YouTube) - The Audio Software Shifts No One is Talking About

      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • RE: Parametric EQ - Limit the amount of nodes?

      @ustk
      I solved it using an EQ broadcaster. The value you get from the broadcaster is the index of the band.

      If the index is below my maximum value, e.g. 8, nothing happens except that I save the current status of the EQ in a variable (Effect.exportState()).

      If the index exceeds my maximum value, I show the user a message and reset the status of the EQ to the status I saved in the variable. It's actually pretty simple. :-)

      At least that works with HISE's internal EQ.

      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • Horizontal And Centered Pan Slider

      Hello all! :-)

      I needed a horizontal and centered panning button/slider. I am completely new to HISE and didn't find a built in solution so I scripted it myself. Please feel free to use the code if you need it. :-)

      All the best
      Oli / www.studiobro.net

      HISE Snippet:

      HiseSnippet 1692.3oc0X0saaaCEVJIpq1caXcnEaWrK3L1ExcINVtsIEHanwwNt0nw+fX2zBLLTPKQayFIRAIpj3Nzmsc6ta6QXOB6MX6PJKaoF2rLm1NTi7GO+wOdNGdNGltAbaRXHOPSOW+I9DM8O0n2DlXbswXJSqYcM8uw3HRffZicQcwLFI.0mDJPkqrQ4JZ6MwGGFRbzz0W8QRMzysll5ye8v8vtXlMYNIMsi3TaxATOpXN0t69DpqaCrCoO0Kkz2a2l1bVMtKOBP2pFk07w1GiGQZikhshgl9012gJ3A8DXAITSes83NS5MleJKV9ingzAtD4BKsdfghI2f65HQrjpVswTWmtIdgPMMcity8IqF6StkQKpCcF849luPw.MWiz9C8UxBuUy.OqzvqbJ3s.HomBRqECoaZzyNf5KlyQhmaXzjIHACwfaOMThkUake+ZF03fDLQIO7wjFAvhYZXtU4xqifeTbm7atYrJnASPsJg53ROAB7O000CRA.tmd5okBEQNT9f.dIFQ.zZDPHHAGEER917427Na.epuesCpdX09M6zt2FWgO2YSXCpEP.OI5.tLW7.N+XTUlCpAg3h5L3kDaQdHgARMOlwGnX+injSqsRUklRNfdR0LKletYk1pIy1MxgfdBXAEgdDwh2oDCicbjBaVP9SqBqipHchUTNwXzbBNPYOqTvYDQTi64yYvhDUAET+QoPh3b.M4HABAHNAlOCeBYHOvC8HBbuDC4Zo1yDly3IAf5tsZ6kIYpUlENuYTnA1nivATLjiFlWZQeL6HraDwZmrK6S77iI4RYjmCaS4cRR.dR6N6g5se+9Ma+ndWo3+LmSKtCwr.TKJiKqmXhKP9w7.5q.uL1MCWyBdTFDc1vpT42fN9Lf94HGJH98nuh.7JWprUwrGntUa1tOpwSaWSlYujGnjXZo.xHJreAMhX1BJmYVvI.e5AfuDGzyk5PB.TLLg4n0Q7AurX9eIetM2rNw1EG.IuPNLJIZkOmLVfg3.HXIfMdm74PvWvcTnTab18dPwzQA7HlCvXTog.ipttlw0aCKMvE3Wbld0vt1QtxqIJkkXCU3rBytiH6LPYi.YoCMiciPRlJ8vrH5GfLhh.O.xnbyRa.7cNIuCxbCK01lKS5EHKDhPajJGTBrbIIblYkdSTEosrp7.kojeCUzxfybm+9gLxWUHBnChDDSq0OG7T.60v2D2PR74YFB15dnuGYVtD7a3PrfClETSPZ..MuIXtRXQEepCILyCMpHZnrFiLXNKld5XpfnzaTojLLSE9WGM8WPsK7Oc2eFtPTVci.L+qKtSRtGhyZyEjNLSU5W9WmG8lrFNbg7jE9B3ttjfExV14O3hTzjE4MfDrNTYCN8yDDZGlsGqwauGa5Q.riqCmRPNqIiJ53SXusACzlV7V1OdJp.QEptwe9ztww2V0nPS2OwPEwzT.N8LPZOsYcr.mXFvhvt3KGwRd.zqSNAlQJtIeNi5jviEbekrS6W.c4+W2zy.Og9uA60jj+HTVdTNc27BjZdTGGWRWdHU5rSiQuLSx8qgQCGROS5XNPyCp9BF0.Rd0BA+mJcrK2OxWt8UGvOgnIHmIRFbKug0Vau81UrtOLp24FiAFfh6HKrjcpJ4njSYHQV5QYjiqv.DOI8nluyF05xBwaZzkJrGuXLtxBvHDteefwoCn9YF6ObHLVxb.tlQim+9YZzza+si29aXHKfollPs421XAiTbAuU3OtruUv+R+VgN1B.B8CvrPedHwJskeCdURyqNQDwxJdLoLRIOdMfiWJ4t9tIDqjlHbMIiwf0YrTK48pjk+4C2mIaf2i.mFmNg1vgU56Rmp2MB587LpiXrUZEmStRZxOFGHmxyNSh3pWzylrVxmMcs2WOaZsKWh5ECuOBJ8j4Ud4RvXOpmuKYe1IDWnIgBieIzUXHNxUjPM6UqVbF2eLmQyDzOj.yRLZDIStzBOPvTGvneyobqcOj3Rvgott8c6FObZKUufkxWX8e9EuKLd80FwvEIqGftJwsOnoYWX6iUuTsOdmi2kuUxG3anPIyOdhzekATFuBREtQ++GuOjGIfmbzBCUCjCI1NxqGzyzl.Hlwfm0HmWbE4vtwqKKWKgSOByQs3ugOSYZIWqOkoUByOH6gG1Nf+B63wvkELtthBbtYp+6f4LZIWilM+sgA7fF4DuzWXaKyo2.7OKVmJKgN2cIz4dKgN2eIzYqkPmsWBcdvEpirie0HA2KN+GHzce06fz0iG5QcUP6e.wSHwv
      
      posted in Presets / Scripts / Ideas
      Oli UllmannO
      Oli Ullmann
    • Disable the “Skipping changed() callback during onInit for...” message

      Some of us would like to disable the “Skipping changed() callback during onInit for...” message.

      To do this, please open the document “ScriptingApiContent.cpp” and comment out the following lines before compiling HISE:

      if (!parent->asyncFunctionsAllowed())
      {
          debugToConsole(dynamic_cast<Processor*>(getScriptProcessor()), “Skipping changed() callback during onInit for ” + getId());
          return;
      }
      

      Just like in HISE, you also comment out code in C++ with this:

      //
      

      All the best
      Oli

      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • RE: Close the preset browser after double clicking

      Ok, it can be solved quite easily with a broadcaster. You should also query whether a preset is loaded so that the browser does not close if you simply double-click.

      For anyone interested, here is a snippet:

      HiseSnippet 1303.3ocsW0raabCDlqr2jJ01zFf9.rPmjKDTjrrSTaPQskrbqPiRDrbSSQPP.WtTRDdWxEjb8OHv.8Pe.549Vz2rdqGSGRtRZksZ9Q.UGR14+ONblgiGIEDpRIjHuJmdUJE48Y9iuhqm0aFlwQCNB4cO+gXklJCbr5dUJVonQHOus9ACCuxair+96uuKNFyIzkrPnmKXD5SXIL8RtiN3mXwwGiinmxRJn8dGLfH38DwhL.Oa42DkhImgmReJ1nVIezOhUyPdeseaZztc5f2eu1sIc9lNjGQvcnjVgOp4t3IQs6PiBi1a+8vHu6zOhoExwZrlp.m1UDc03YhK3t.7blhEFSMDsPigH6Xi5MiEGMZdxQgPdaOZYpZKWp5q7GxhXK3uLk8kVAAKsnXRyqz6BRs9HfjWAHssCR22eLQxR0KkXvym5OfC2fSvvcSQn3zEU5ta42S.Zv0MRvmQOVBDKrn1Ca1rd.7O673JUf6GkN3brLHML36Bla0TptmHIUvAhZUSCqZz8AOHnqTfiHtxmH5DFmoYBdAuDR.uzmOkwoMHRJjQJXRs2TIHnJKp52FTMjTstgBKmp.5WVkLOdUqGTkdt4iWY0PicZ7pJWmiBrViIyBzh.qdAlTUkPRCG+SEKf9PQlh12nip1KMGiWA99v33fd333PnVTYBV0Uc6DlDNLwL.wbpz52nnmjSVKMDr.7T8fIYbh4zWaAxq6vyNuoRY1jZ1uaDIxfK+dwLxY6Tob4zvFJnzvjmkh3ZSvwJJD94mrmkR4PYFUQ0lb8EJ..LdLjMWDt.AOTyMJN2IEh+433L5NUb.Hm3VAUKyrwDB45uuy8e0cZnL7sVMOiU6lgG7TAn8Tgl9LdMKDpbckfaJZxj0JK2WwPBdchMiUjuKCqwyRBoxhI.ihPazp8l24Cq2j3RKETTvG.05lisi9XQbjomy78s6jQ44U3qedvQXM1zbmyCzKkJ0LCb7NhdNLN00pW1+Hp5LsHElLt3x.5004ylbM2GGKvZFe5oL.1L.Aa6mFhtbwP2e64Gb0xIv+5A4Q0Ehuv2UakWZgBmNe3b46.Z+OFSXZZxRt+0a+i2tJ2cyU19yd1J86k7sc1l70X74ztYZsfC8rlJs5ykz+xTLWAWapCUfqxRLZXa.VnhMqJWu4lxG0s7Ib65TeEQKYCEbv4Ej0p4BiNLJZ8g3DJGdXZ8xNhFS0+GxNFetPBYHyqcEkkirAvoNh1UHgy1JG4mlk3RDFv21xxQ+KrH8rSf6YgYvGvOHnYi123W8OR9.a2.UyrrCgYyKxM4Qn959uEV4P1IhKFAiCgBvOT6FSwRxrtXYWQFOxMI2JXnPlmOuojk0P2Tx7L8sjV4ZzEljFxy26O8PnYT1zYZC0od19wE8S200Ocu79ImmrcRk8ymrUrcJoX6ziOPSuTaL1NnddajBv6.tq0x7LLSMTj.ACKAa8Jgt8y5vBEhnrXrd0sLL6ekK.5SV4ocyy2Pcj9ph6m8Qr5Qy24pGenP799iXZxr0iwRqAivfu+OvX9Baete+ISnD8R.ts+wuXS2N68D9SDYlAuCwZICJP7gt2wv7PBEhNmSiUlpsRlhMGcSCsICLlxirDuE9kKrkg1KWXq4BQIXhT7Zh6QMyJgehkCfItck4xvt6.cPKj8gth44DXC0WSHq5paY3tapgs2TC2aSMb+M0vGtoF9nM0vNueCM+ADGloEIt1FDZ3n91WO875ywPEnsZE8u.cyl5YA
      
      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • RE: Third party HISE developers

      I would also like to throw my hat into the ring. :-)

      I have spent most of my professional life as a composer for film, TV, and advertising. My clients include German TV stations as well as Bugatti Automobiles, Porsche, Nivea, and many more. I have also been involved in several gold and platinum chart productions.

      Since 2022, I have released a few Kontakt libraries, and for the past 2.5 years, I have been working intensively with HISE. I am currently finishing my first plug-in. For this, I created all the graphics in HISE and also worked with Max and RNBO export and import in HISE. In addition, I have extensively studied the new HISE modulation system.

      There are certainly some more experienced programmers than me in this post, which is why my unique selling point is probably that I have many years of experience in professional music production and sound design.

      I look forward to working on projects together! :-)

      @David-Healey thanks for this post! :-)

      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • Ultrawave synthesis

      Hello everyone :-)

      I think this is a cool new approach to wavetables, which is why I'm posting the video here. I have nothing to do with the project and don't know the people behind it. :-)

      https://youtu.be/2iNEGs_mhGY?si=RjV50Zo3BWyc2ZRu

      All the best,
      Oli

      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • RE: A follow up on the custom tables...

      I just saw this new thread... :-)
      Here's some info for you that I noticed recently:
      If you use the content callback of a table as follows:

      Table.setContentCallback(tableCallback);
      
      inline function tableCallback(i)
      {
      	// Your code
      }
      

      i returns the index of the point that you control from outside, for example from a panel or a slider.
      This was very useful for my use case.

      posted in General Questions
      Oli UllmannO
      Oli Ullmann

    Latest posts made by Oli Ullmann

    • RE: Sync 2 sliders, slider animation moving at the same time.

      @Yannrog
      In the Component Properties, there is a “linkedTo” setting. Here, you can link one slider to another.

      posted in General Questions
      Oli UllmannO
      Oli Ullmann
    • RE: Matrix modulation connection is broken in exported plugin

      @ustk
      I load the effects via the ControlCallback of my UI elements using SlotFX.setEffect(String effectName). The UI elements are saveInPreset.

      I can also swap the effects on the fly.

      What do you mean by “when I force the DLL”?

      Here’s some additional information that might be important:
      I created the basic effects in Max and then imported them into HISE via RNBO. I then combined these effects further in a ScriptNode network. I compiled this network and loaded it into a HardcodedFX.

      posted in Bug Reports
      Oli UllmannO
      Oli Ullmann
    • RE: Matrix modulation connection is broken in exported plugin

      @ustk
      Okay, I have a working FX plug-in with modulation. However, I control the parameters using HardcodedFx.setAttribute(parameter, value) because I’m controlling multiple parameters simultaneously with a single UI element. So I’m not using extra_mod nodes. Since modulation in an FX plug-in is usually monophonic and I don’t need sample-accurate modulation, this works for me.

      The UI element has a matrixTargetId, and I’m using HISE’s modulation system.

      I load the HardcodedFX dynamically via script. I haven’t added the module states to the preset. Just the Global Modulator Container.

      So it’s possible that it works for me because I control the parameters via setAttribute and the UI elements aren’t directly linked to the effect parameters. But that’s just a guess.

      If it helps and you're really stuck, I'd be happy to send you my project without the effects DLLs and C++ files....

      posted in Bug Reports
      Oli UllmannO
      Oli Ullmann
    • RE: Matrix modulation connection is broken in exported plugin

      @ustk
      Okay, here’s something else that comes to mind regarding an FX plug-in:
      You need to check the Enable Sound Generators FX box in the settings for it to work in the compiled plug-in.

      Additionally, I have the following in the extra definitions:
      HISE_ENABLE_MIDI_LEARN=1
      Otherwise, you won’t be able to access the context menu for the buttons. And just to be safe, I also checked the box for Enable Midi Input FX in the settings.

      I think that might solve your problem.

      posted in Bug Reports
      Oli UllmannO
      Oli Ullmann
    • RE: Matrix modulation connection is broken in exported plugin

      @ustk
      Do you have this in your script:

      Engine.addModuleStateToUserPreset(“Your Global Modulator Container Name”)

      I don't remember 100% for sure, but I think I had the same issues as you. Adding the Global Modulator Container to the preset solved all the problems.

      posted in Bug Reports
      Oli UllmannO
      Oli Ullmann
    • RE: Kill the audio

      @Christoph-Hart
      That sounds cool, thanks for the info! :-) I'll give it a try. The question is whether the reset message is also forwarded to the RNBO effect if it's running as a compiled version within a network. But I'll give it a try! :-)

      posted in Scripting
      Oli UllmannO
      Oli Ullmann
    • RE: Kill the audio

      @Christoph-Hart
      @ulrik

      Hi guys,
      thanks for your help! :-) I'm using granular and reverb effects whose buffers unfortunately aren't cleared via the bypass or backgroundTask functionality.

      These were originally Max patches that I imported into HISE via RNBO. I then combined them further in a network and, after compiling, integrated them back into my plugin as hardcoded effects.

      My workaround now is to unload the effects at the critical moment, then reload them and reset the parameters accordingly. There might be a better way, but this one works—at least so far. Let’s see what the beta testers have to say... :-)

      posted in Scripting
      Oli UllmannO
      Oli Ullmann
    • RE: Kill the audio

      @ulrik
      @trillbilly
      When I use a gain, the reverb tail is still there and becomes audible again as soon as I turn the gain back up. I’d rather have to clear the audio buffer or something like that... But I don't know if that's possible.

      posted in Scripting
      Oli UllmannO
      Oli Ullmann
    • Kill the audio

      Hi everyone :-)

      Is there a way to kill the audio? Something like AllNotesOff.

      Here’s the situation:
      I have several hardcoded effects, such as reverb, that continue to echo when I change plugin settings, causing unpleasant artifacts. I want to prevent this by kill all audio.

      I found
      BackgroundTask.killVoicesAndCall(var loadingFunction)
      Threads.killVoicesAndCall(var functionToExecute)
      but I’m not sure if this is the right approach or if it will actually do the job. And I don’t need any additional functionality.

      It is an effects plug-in.

      Thanks for your help,
      Oli

      posted in Scripting
      Oli UllmannO
      Oli Ullmann
    • RE: Airwindows code into scriptfx nodes

      @HISEnberg this is really cool! Thank you! :-)

      posted in ScriptNode
      Oli UllmannO
      Oli Ullmann