• Coming over from Kontakt? Read this!

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    LindonL

    @d-healey said in Coming over from Kontakt? Read this!:

    @Lindon They live inside Kontakt's sample map too, it's just that with Kontakt there is only one sample map and it's part of the NKI.

    I think the main different between Kontakt's groups and HISE's is that with Kontakt you can route them individually and apply effects and other processing to them individually which you can't do in HISE (yet...?).

    In HISE the routing and modulation is at the sampler level rather than the group level.

    Absoloutely - valuable stuff to include - I guess I was thinking inside a group you see a mapping of sample audio files, inside a Sample Map you see....so (to start with) same same...as a starting point. But hey no problem.

  • How can I daw lock my plugins?

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    HISEnbergH

    @pcs800 Looks like it is integrated into the HISE source code (included with the JUCE modules), but you would need to add you own API for this to communicate in HISE script, or edit the HISE source code to contain a version of the script you provided:

    https://github.com/christophhart/HISE/blob/01b810a9d31f032b30537b4767082732cd96f46e/JUCE/modules/juce_audio_processors/utilities/juce_PluginHostType.h#L38

    https://github.com/christophhart/HISE/blob/01b810a9d31f032b30537b4767082732cd96f46e/JUCE/modules/juce_audio_processors/utilities/juce_PluginHostType.cpp#L4

  • This topic is deleted!

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  • This topic is deleted!

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  • Filter Display Buffer, avail or not avail?

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  • Fx Build Fails - Cycle in Dependencies

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    S

    @d-healey i will try that, thank you!

  • EnableBand

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  • Global DryWet

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    ChazroxC

    @elemen8t I just did this myself trying to mimic the RC-20's Intensity knob. What I ended up doing was putting each of my scriptNodeFX's inside of another wet/dry node, then when you have that done, script one slider/knob on your UI to adjust all 'GlobalMix' knobs together. So if you have a scriptnodeFX with a wet/dry setup already, put the whole thing inside of another one and let that be your 'GlobalMix' parameter. I hope I explained that well enough.

    Heres a working example.
    Screenshot 2025-10-04 at 11.24.40 PM.png

    Screenshot 2025-10-04 at 11.24.46 PM.png

    Best way? idk but it works.

    Screenshot 2025-10-04 at 11.32.17 PM.png

  • PitchShift Node has Noise

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    xxxX

    @trillbilly @Yarost

    yes i tried different things and it still crackles

    i ended up using the pitch shifter in faust

    it sounds a little different but it works fine without any crackles

  • How to remove draggable filter grid lines?

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    xxxX

    @d-healey ah, yes thanks

    laf.registerFunction("drawFilterGridLines", function(g, obj) { });
  • Custom wavetables not included in build

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    xxxX

    gotcha thank you all

  • Preset tagging and buttons

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  • WIN FL Studio: Notes cut when playing with PC-Keyboard

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    StraticahS

    @HISEnberg we have MIDI scripts but you are able to bypass them (glide and pitch envelope)

    Good to know that there is no issue on your end.

    A single wavegen work fine.

    I will remove more and more from my project to see what causes this.

    Strange is that is only on one OS in one DAW.

  • Trying to Embed Audio Files into Plugin Binary - file_player node causing issues?

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    HISEnbergH

    @HISEnberg Okay I see my error now. I was loading the audio files from the Audio Files folder (using the File System API) and not the Pool which explains why it works in HISE but not in the compiled plugin.

    So for anyone else who comes here the answer looks something like this:

    const var audioFileList = Engine.loadAudioFilesIntoPool(); // get the audio files from the pool const var AudioReference = Synth.getAudioSampleProcessor("AudioReference"); const var cmb_MatchLoader = Content.getComponent("cmb_MatchLoader"); cmb_MatchLoader.set("items", ""); for (file in audioFileList) { var displayName = file.replace("{PROJECT_FOLDER}", "").replace(".wav", ""); cmb_MatchLoader.addItem(displayName); } inline function oncmb_MatchLoaderControl(component, value) { if (value > 0) { AudioReference.setFile(audioFileList[value - 1]); } } cmb_MatchLoader.setControlCallback(oncmb_MatchLoaderControl);
  • Displaying sync delay time properly

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    HISEnbergH

    @pcs800 Pretty similar issue. You are calling the repaint incorrectly here:

    inline function onKnob1Control(component, value) { currentTempoIndex = value; Panel1.repaint(); } Knob1.setControlCallback(onKnob1Control);

    So now you need to change Panel1 to displayPanel1 here and call the repaint on the control callback. This also means you will no longer need the timer on this panel since it will be your knob that is updating the panel, so you can remove this:

    displayPanel1.setTimerCallback(function() { this.repaint(); }); displayPanel1.startTimer(50);

    However there is one other thing important to understand. If you want to assign a knob callback with script, than you cannot use the property editor to assign the control anymore (the property editor is going to overwrite anything you are doing in the script).

    So if you want the knob to control the delay time still you are going to need to do that in the inline function:

    inline function onKnob1Control(component, value) { currentTempoIndex = value; displayPanel1.repaint(); // Fixed // Assign to the Delay knob } Knob1.setControlCallback(onKnob1Control);

    I think @d-healey ''s video here covers this but maybe there is another one I don't know about:

    https://www.youtube.com/watch?v=1rs0w4MDNA0

  • Moonbase

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    tobbentmT

    @d-healey said in Moonbase:

    @tobbentm Is it compatible with GPL plugins?

    Since our JUCE module is closed-source, no.
    You'd have to dual-license it, with a separate version that has DRM in it.
    Alternatively, you could integrate on your own, or use other libraries to integrate with.
    Syl is currently working on a pure C++ (no JUCE dep) open-source thing here, but it's very early days: https://github.com/SLM-Audio/moonbasepp
    We're getting more and more requests for a simple C++ library, so we may try to build an alternate open-source solution ourselves next year.

  • 0 Votes
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    trillbillyT

    @d-healey I'd never heard of them til I seen your post. It sounds promising.

    @bendurso Integrating with HISE is definitely a priority. What types of features would you be interested in?

    @Lindon I hear you brother. I think some of these things could be issues to smaller/startup developers. I'm not looking to create a marketplace in terms of just onboarding developers and selling their products for 2 main reasons. 1. Talk about a saturated market. 2. I just sold a business like this last year to further pursue other things.

    @tobbentm Moonbase looks great. Yes, I've 10+ years working for and with resellers so I've got a good idea of the ins and outs of that market + a collection of contacts. I have a few thoughts on keeping things in order across the board. I would definitely love to chat. I'll send you a DM and go from there.

  • Preset Browser - List item background

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    LindonL

    @DanH said in Preset Browser - List item background:

    @ustk ok back on this again 😆

    What would be a crafty way of adding multiple 'tags'?

    So the preset name could be something like BA_LD_PRESETNAME to indicate that it's a bass as well as a lead sound.

    Maybe some kind of divider is needed...

    Really I watch this sort of discussion a lot here, that can be characterised as "how to bend the preset browser to my will". My experience is that its nearly trivial ( a few days at most) to write your own custom preset browser...

  • Best Practice for Getting RMS/Peak on an audio buffer

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    Y

    @griffinboy can you give me an example with screenshot? my english its so bad and i think that the google translate its giving me wrong traduction

  • Odd Filmstrip behaviour? (video linked)

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    D

    @Chazrox

    Ahh, I see! Thanks duder!

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