• ScriptNode Compilation Workflow and What to Do About It

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    @Christoph-Hart is it?

    That if NOPE was just replacing the hardcoded effects in the project, no?

    I just think that:

    If it plays in HISE, hitting Export should mean that it will play in the plugin; there should not be any hidden steps using Faust or SNEX in a network shouldn't deprive us of functionality that doesn't play with AllowCompilation

    AllowCompilation is a performance boost for "lots-of-scriptnode-stuff" networks, right? For faust I measured little to no gain, but right now faust seems to need compilation because of the way it's implemented.

    So if that could be done for the raw faust nodes when hitting export, then they get replaced with compiled in the process which should, if I got it right, have it work when exported and leave the networks available for global cables, direct access etc.

  • Modulate Gain with a control.sliderbank

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    M

    Done!šŸ¤™

    HiseSnippet 1773.3oc2X0zaaTDFd1XONMtgJZof3nOvgTnJxt4qV0C04KWhnNwJqanHjHLY2w1ixtyrr63jXPHwQNfDm6M9IvUt0eBHwej9O.dmY206t1NI1F2VANRwd978Ydeed+XlF9BKZPfvGYTrYOOJxXQrYOtry1cHLNZucPF2BWmDHo9kB6Zqddjf.pMxvH2SUcXrPdj9yqexVDGB2hlzEBcjfYQeFykIS5sQ0uf43TiXSaxbSM6UqtmkfusvQzEvSNbYjGw5TRa59D0zlCi9bRPGjwmhezZqUgX2ZiVUVoxiNwtkEckMJu9pa7.xZOrUqMJWY0Ur2n0p.HKrqMSJ7MkDIM.1zsD18L6HNmGJfiXArSbnpFUPlfjC6FscGliciXkS.BYfajnpxEpptKtNyl0u+DU16qGnTxJRqzLl6pfTkI.RFofT9PHcarokOySlLhBO2DuGGrfsHfsIMTBmKx3U3sEvD3xkcImRq4CM5ufkVub46WB928dbqtbKISvKI36KjzC3Kcuh+PwEJ9iEKM3PsZMxwThwW33P8G4vJ5f+Usvk3ccOg5e+RmQb5R6OQ33mUmVX7zoVgm5TSTv2iyjG3QiZWS3XqzUpeOrE.Eo1T1hHDBPQpsD2IxRX5vro9M.hLhAaz6gS5nBReL.tkAF1LahjfLJiW4AK2+yi1N9Ws9r9ctxAoFGgd9d6nVYDF.3.Pzi5KYJMgwNzy.OvP1wB3cnAmJEd5455I3JvabiI.wWj3t9MU60uwOQpdNyV1QcVpZfPcnr1cjpV+BLpWrNaOac.FsXJU6EUPA5sdSWQWdp.DkphFlZCNUB6tNDYVOMULnnA.pRF5shCyCXxdoiQMAtekuR2uwEh2F2fIs5LZLN2HvHXIeSfwnfVuGd2VsnVxD.lGW6ESaDpxieDJbn7KFY9AYpDdF1PZPreW2DdWfhIAzJTbDqeFmDcvym5Q7oMEMbH8VJf354PODP98Kchiv5TS12SGNjRDkbK0LVxpCgyoNASSjmBynn4nCEckLd65DoOC7xvJE.jHzhtcD5T5f4TAcBaWV0VwVLobaci+F9DMXk9JLXvJwClDuBsOUdtv+TsQJ52Hi4CSVbjvoqKcGyFnMcbDmqhTvhntfgQ2WCgSOuNBNyR0U3LhAZr2bHZgT1MILGEW2ra.DX09.tILYccBF4Nh5Gn234wkWF9C396KrggJTiXA50dMHpnJ2FqhUCLVp+xV8YtogZFtitdgzip1y3BKB0Z.lc0Q+fxJLxkJjYHqU0B7ImKjitWvQpQsHNniBCYCmM0dpldLfUSsH1UXGBvL3+tove+YLLjSs72jHNWJDuHVRgLAGGziaMJLCb+kSMigwblMXRPMJIjXSheapLHJGFmZER1zZVUNiBXevsF0f.eQgBSByizf5yD15ZHSFRsI462BVZcFORCjDfsN4hA56wUMkTOUrhzIKLOkddnNIcuJ0173lpSMZfs4tUQWsre8SFV1kmPYuHtdWGIyygABYn8GM4GdPXSD.V.uKm.Q0rmERu5uN3w+2d4K+iqP52B+bthrQCM8CHAVUTJ1cDwICu9l.u1mtrdfgoyQq3ZHx4mRh7hXKkh6X0EaxRmmGGdPTxARfcQbMc6vB7f7Za0ExZGlSMSOJGdtM8h3P76BYorgRV0KONreFmiborPyOfERq4+2agx3ZNf84qptYWovExVpq+YFwVgDcWJZtI9YBgGjf1WhFZ6eKH+BPMpR5HbUxDENEu3RhBmZFiJJbpgeCQdKfaqxLkg1VPW.9Pr1zktkoYZ9pBXY4qeMd8UStri9xO5K6LCZOPJBiqvKXFY2i8nGZquDG.kwHSnq1CUFQTnq1it5gnUbMV+4xX8G6PCJW2WMrRAT.iSngW092+vpwNC.FGWcxrNIx29A67WQAELcEBYGnh6LfAqdFpqQ9yB8vh3CoAT4kvPxRJ1RHN0knKVeptre5aAdqvAgiOTKp9k9zUR+Q51k9RxYzROkBUoptCakq3w99yw8w97F6G66.KIH9l9DdfmHHqtk5xZJ3pyXRmOOfVym9cGphckt+sED+QNzqeRM3PNx0XRjc80AAG7sHTtEYuhW9w6JdYeXhTyeD2SN+6fGWb175FuCe.lLutvBwXzjoRDsK+LpC3Xnw3c.OgVDnj43dyRrqK3h36xlX0OjB2CucaZ1v5i5.soTpSrkbGfCoNTRZF7mT8Y.yi3WWGdepzES9aAOR60GiCgaIk2Xo+69vY49e8Cm8V4wfdaHCWhku33nJXU7zan6AN2bcIKKfqqZWp+SgmXKcgnbGaYkcqFZgOXZW3JS6BWcZW3ZS6BWeZW3FS6Be30uPURnnh1TtlPMYM1MrHdi3GG.7HP+C.U5eWM
  • Background noise removal

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    @griffinboy the way you could make this i think its with a bandpass and a gate something like this. I made a denoiser plugin only using with nodes and it worked so yeah. but i do not know how i can make the bandpass filter and still hear the other frequencies

  • Custom Scriptnode Oscillator

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    Thanks a ton, it helps! I have configured FAUST already with HISE. SNEX node on the other hand also sounds good to me.

  • Gate Depth

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    @orange ok thanks, its sounds like a depth, I just had to remove the clear because i don't know why but it was kinda "glitching". but without it works better

  • Distressor

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    clevername27C

    @griffinboy You can tear open the units - I can get you any support you need from the companies. It's just a question of if you can do it. If you think you can, DM me. Orā€¦DM me anyway, it's all good. As you're a student, I'm impressed with the work you're doing - keep it up!

  • Audio Spike when loading a Neural Network node.

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    @aaronventure
    I placed the neural network node in a soft_bypass node and for the life of me, I can't seem to get a reference to the soft_bypass node. I am really struggling here....

    My network is called "theAmp" and the ID of soft_bypass node is "wrapneural1"......could you please show me how you would code the references?

  • Where is this?

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    rglidesR

    @DanH Yeah. I mean I know how to add one etc. I'm confused about how this one is connected in this particular example

  • Player - I'm going crazy

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    clevername27C

    @d-healey Thank you.

  • Global Polyphonic LFO

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    Here is a snippet that shows the behavior that I mentioned:

    HiseSnippet 1867.3oc6Ys0aajaElisocrSZaR2zEsEn.DK5CYKbMzHeI169PR7EkUnw1BVNo8MW5QTVDdFxoyvwNpE8G0919qnn+T1m6KsmyvYzLisjrrVua2hJY.CwKGxOdNemKjpUj1SDGqiHNqbZ+PAw4Iz18Uld60iKUjl6Sb9Ezt5njfyB098eWiiOqAOI1P1seHONVzg33L+awo5r7BjzOe6q1k6yUdhhtHjOnkdh2ICjlhda85+fz2uAui3TYPoYuwqa5oU6o80I.rlmViDx8tjeg3HNNs4njuhG2i376n06dtW8tub8sc2wcmWtwNttat84aTqtWmM2Y802Z8NcquMeqsAgV7fNRiNpsgaDwDmE1U2oe6d5qU1M3CxX449BrgKoMry1tan86fGQrWxd8j9cZkquhIvh1pP6MuU68b5gxNxA8WnEeZ5.rBIJq.clqJ7luB7bKCuZkf2PfjSIHsfEROi11KRFZJFAwyioMUFQTWNXmJCE6bIN+K5dZXBJyZA7KEMhfFCD3EaUq1pL3ee9WtxJork0hEl2GKduRBbkfTi8WwUc7EQu3ypvd9rUYlnDAHX2DkmQpULs5HsQbr5Ee9J+sUVdk+9JraNT2tCcLDfQZebSF1vHoJZbB9BURv4hnUYWw8AHkOQPwU0ZPGs0nLYwypuJMQspoRZNNTnFEEhjojgu89l6yMbzDl0GLuPQjQhPvYewUfN0ZPWltuH9RiNDbgtk0F3Y5NI9bSUxG5hlM.nCpXwQypJVZ5W1E9lLxElLF43cXlT39LZKowq2vw6bCAufV66a7l4e+SnGzsqvyT.1EnM9Si0Y9AGJOxBkeM8s95y49EJPf2.nRXcv+MYCyFLNavDbGS36+4jF9NbhCe6L+DqQtGQeW3GcQemT98mbKSS782i7gIGQFW5Wkki3.0UBeHry.fkG9vh2V1f3U.6gZkNrmVI8JSXNQXhjWbAvEKWWfDxBviF4QLO2ypz6SzZ5DqWbGu0qHV7QBy05nKSUVYem3rDpJVlhIx76pIuw2WeMpPxO7oalHJFiW4rDs1Zve1YsmNHTlEICN61lBfOnTB+2DnSfM0g5LGryPkMmxk9Xbt1IwPliNGqZCSN0eDopGo6.eaoFbO3L2uE2zCiW5k6Yul2.VVATKLWobCP2zhGA0RAoyis8Yqr5ozHHos1lrFED2rbGYpCIUGEDf5HrJLm4wwQkz7VTsHtsOgdEFr3ry4pKHUf4ySgIXJWqzLphsAK+elZ5IiYwx.jGJhYldBVpXrXCOxvBFjbfAqpmHzvNuOKFTXR0E1Yi7D108DJFOSTbEQogsydhq.1aeZQ1c91bJO5BgINKAsR3YMmoFjl.7eTlxiLP2h8tD8CHLHjRZbzCLuErSGJU143PQRC4P9GGz1EZiJ07kox.6K5xS7MUDlTppABojYY.7pXRd5.SR1nUMGVkz.QuK5vCyY7MIFc.2jG4uxojPlbCxSn5XOHCUZXrJFkGSaDI9KIfSU+QqvVlpzmE.YMppw9jR9Z4SXDb3PZecBSIDcXFMKLwjRKK.ESpf94rrkgMXgY3XF10v7.FsUrt4HFWKrCoxSGfb8CateSXMLhLyUAvGFgN2k0ohKaIM0shrDIVqzvCifTQ96hjfQ+7EeLuX28kwg9796l.kUY4MU5AZ2T0Q7QrNqeu6MbiVrDEawwQw1.Z21HBaK+qUnbKhYmK4UUajdUEazRidiVjVuVkc5SwITysl8i6F6Ty0cKHKzkhqspYLnXs0pWemcpswlaUu95ar8K2dyrKnUPRqhIzq3FNIjQoIbuA.c2ZDphmjtcrSPWqwGlw8FJjEuKm6gq4eKf962FMgQQZ0iGeOsoSzJuX5knlDHWNhRYBakQRKCCaAk.Mm0BzL9C3ndb+7cApI367BrqVeY.OsZluWuj4Xu017Szs1dPp7d5uo1zu8mnSLPr3C4PUuPrJ5QIAsgHfd4E4EmWeWV6Z4wFaCErj13eCexFzEa6jMna9fkOh+T6Q7wz1P5hzGfI8.9oosY+Q9UB1aEPhDz.8C7c8N1y.a+oPECwg53JKbaQf7TsB0zEc99XAF3wF2oT+6o4QCcnu8UMfC4PkoM2jDkR8xKptDUa1cPefeRnGlKftbNFaKw5Bxu.ZJF+4zr3q485Ns27bnGn2XLbuKK544u9DgufWlz9ae86.xFOJsLgoSW3duev1gZu9kTKbYnCH6+J1s+WHQfyb22G23mQem16g7sMt0CTxd1y95Yuswr21X1aaL6sMl81FydaiYuswr21X1aa7it213w4UKZ+wttieJLnTQrJ7J+xzSb4hDxXJWjbx27OdEbs3S4ok1gULekHMuN78zNSOmXDmx4FVcb+duewM9A7dvt+x+O7vK+PrGAbuH8YYErfN.OJsG3bqxR7cH1l4RtxR9KnRX5vy77ptT2Rv5SqfqOsBtwzJ3lSqfaMsB9xoUvsuaAwG8IKiF5mBU405.qCryAJzaN0if7e.SjpzjA```
  • SNEX node with 4 inputs?

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  • faust-ERROR: unable to open file stdfaust.lib

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    @soheil-karami70 Solved, the directory was wrong it was supposed to be "C:\Program Files\Faust"

  • Please Helpā€¦ šŸ§

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    clevername27C

    @d-healey Thank you for your reply. Here's a self-contained snippetā€”it's simply a new project with a Silent Synth Module added, and the (uncompiled) Network loaded into a Polyphonic Script Module. (This is the version with the Clone Network.)

    HiseSnippet 2575.3oc6bs0biaaEFz1P95taxtN8xzlV+PeXSahFBRJQxoOzrqujUMw1Zhb2Iu4ghDxhwTjpjT1Vam9eq+D5Ok9OnEfjRBjlh5xZA0cFJOiGia56bN36fygvfnoumINHvyGHr2UC6iABG.aMzMr6wcMrcAMNAHTAdENHD71g8MBBvV.AgM+NZaB6tEH5y+4u7VCGCWS7jp.f26Yah+A6d1gSps42981NNmYXguxtGSuU91FldtG643MfHGaBEA8MLu03F7EFztsAD7Nift.g+HTpSaSoNpxZHcjtphNBUSqshnjoUMcY45xVcjzLpqQFTkSsrC87aEZDhC.Ba8VOqgs55cuaL.u2NvtsClV.AZQPNt5y7brnpHsVvwcscrZNx.E..BvlSLWaFatNDdtsk835mX19rnFNZxHXMfBajV71Lk3gXEOQFwKGQRfQj1JVj9bXKSe69gSZgJO6Ca3Fh86XPlmXEk39BD9Wvi8HcvMrZOiawm4SJLd.uttn3WeD4We0ety.WyPaO2i7buvKDeo6q+p89G6s6d+y8NJaSc5jaaTX78bbv941LkZ3Wz.es6fdsw9e8Q2Y3L.OtiD0OsMENcaJ6TtYrVyzQO2Ft1gW1G6NMh.HwTQ9q+ViSLBMnSDI0Q5WerenMUDDNAeGwMHdZYW3I3faC85SbDdzbFgs3YMvwHLMEh5nkz.wFjZdiN43FXGNj0Q7IiWMuh3mCaZGZ1MeYbibjQhkZUHiIdiOCdZmNXyvIB3Vvy9oUiqGK76LB9V1NTxDcEzH3eQRMGEUEpfUQ+2y6pn8m6UQE1rnEAQK4hfa8+cKB9T3OsQo+zZ1eJuPYOG1zyYXbHJBtTA3WFUU+tdt1lGE2xQm8Snbio86g4E+fIjAbtkcTwltIADt.Gdum+sQJTxeCD1lJ4+ZnOlFa8cCa6aaQlhwzffm9PH3MNNd2OQsR.G6GPI.BaCEqR9ItWG60qucB0HpawUfIyPttXm2zya.QLDfBaPjERZSWYX6PoNsFDPBnYcoaz5QzUYnScWPDBB.mYXRrBCaZPV0hPAogDIy2X+plim2mtvOwvSsMworM8dSstMM7I8hjaQPrJPkhQqaAE.Qlyd8nlSZteBaRamZOSD2JT4YaXrrMCQOOgazPmErLQxiImzRDWuMn3e.rQv6osZZ3.dOMSjDtwHgcKFg8Yv.GaKreaC2aQoE4CiDYBsr5jtjqT+EPSGOWLMy3q63i+6CHyhCSoCG.UjzzUkTpqhRqJvBUkW.uXPOl4jDsYKHRA.ZcOc8nqL7uAGRG7yYqHIsGWbjKVP5hIyWMHZwuMe5f6MjYJvXjo874PWRqmQzuFtu6CogedQ6KK.MDegShuvIyW3T4KbZ7EN8md39cEwLE4LdHNimDmwSly3ovY7pwY7pWLdz7PbvOL5ogaEEMqIIZUP5hzfNtV3GnAX9FD3TxyxaQdbinwIzDVqdUxmN+I5u0aM7GF9gKmT9XxujWjx..SbMZjuQkHwDO21MIRGjlfE3biGFWFQJGmkQbUoZ3DbGiANgoFLXRF6iiUBXx.3.lL.VxD.dISB.244LfT2ih9KKWWstp9mpQ+OLhScYfI84zZ3JhB8Pq7b.3CnRqCPkWGfptN.Uac.p9pBzEIOANgJZsfpzZAU40BpJqETqsVPs97f5pHihENChEHihsmdFE6PDLQwEMohVg39sr+PRYDn0s36iyc.H7JXspJRRRph5p50zDkPpyLID1sgPZIyB4EwYgbc6jMqNaJHpZRRJHI0OUSA4YQTwlFVMbOo8JO2iULZRbEMYthlJWQSiqno+ji1hjQwpFNDegShuvIyW3T3Kb03Kb0KDtmtDDt7u1VSakmf.e2xA1n8xKYz9CY1yAqA9w+amxIjuhldsOY20gWFwpNIQ8Z3ddvJOtOOfTh+PJyeHU4OjZ7GR8UCjKRVAbASzZ.So0.lxqALUVCXVaMfY8Yi4mZ6r.GRbfE6jrHhNzJuBZMz0nms40sc7HFH51QjJWhuj4LW73tlWRE48U9wbrPpvHtaCC56XGN8iERby4erPha6iQTddrnrEUTJLAjTx2e.1226mIr7pELh7D4BgfgAEer8xcmpdEThvIh9HoqIJIKIwvt1kzpnX58h5P5dQEOBQjhtHBUO8VSQ6fjjttnRs5RRxJZpZ0hXnY9WFllaVIRP.uYPnWOiv3y6FXQ8AxciDy5CfJBlJSfIWEkcO8PykogJW4rHzxJUi2JQV8eAmglr4gppJZJHYQcP7iLv97UokFFlcwI59zPsKFi4iamPoJoykz4kkNKwA5rTIctjNyG5rLGnyxkz4R5LenypbfNqVlHcI2dMvs03.2Vqbo5R5Leny5bfNqWRmKoyOcz4Y7eG4ogOOCPJy8njcuFX2HdvtK2FuRBMuHzR7fPWtQdkDZdQnk4Agtbq7JIz7hPqvCBsRIgtjPyIBcMdPnqURnKIzbhPWmGD55kD5RB8GIgN0YYj80Pf80iXe5gB7NRKDgNEu9Uie4Hlzg7nwreAYekHzophZcwE4FkpB89fa7w27.XKC5gTMPhdfUm5ICsxzoZ6BUzxNq+3SKJikidPGSMUm6IEcJGI2cf+LwO1XX5Ce69vSnUFcQExZ7G26TV9mQpMne0jlxylOdby3.YtQJC1Fymu4XujX6S70tHyU6U1EAn8F.VhuaVqRdGP2LyISkBuM7FxZGY1qNJszGW8loc6m8RnA8VKKYZ86xdQnkvdUTpgjJxltY9KKuJc4qDc8MVHiM9JXademrQKU7BYQjnLoC55ZJ5phnjozV877B6Z6dCHcThbCc.3u06.3OhCvgYNi3hS6LhWLmSZw3beFz1MHze.kLMMFmHRGoMuLtJbkwkYQwR50rnWeLKp8BXPzMl602ZSSKLMQ6WAwjPtNjQVMcux+pJHceV5XFYXaYR7ba32TeZQY2GdUWebPWOGKP1IgzFowUClun6wXjGl6.eCI37cy3EAA8Hm7kIGCHTcpZ9aoubGQUmEakYPGlqKayL44I.YCDGeikFeQgeYmiouCqAI2WqDDY0GTJ8gDTuNohYZ4x7ZJkxeih8WjYAOZRpRfUumXwbrn6D545ErZTlEoRlKY0vGor+hGkQQTN4bSayKJ1hppYdI.SsZVJORpB+af8vV1FtsBIJdTpbMbSxVGLO4iO0K4ko8FaMeZB6CjjRaFkq+iTj8gsG6jNKm7wEpMEehrJx7Iz48xfk4QHlrPxRsJwa87tsmQzMx7xca8+idCBIAdO2Hz29Ah1cwfdsHAQLGcmKGL55VNor3nvKsvtVQE9ujOIMhnkERZDMpQtfQOCSeuqSd3VpAbmnZHNKtQwK2EdNs7QHvcIL1w2w38rsru1zL8W0iFnzxNP4kcfJK6.qsrCr9xNP0kcfZydfzKY+j.pTuKxys27z3WRUgScMZ6DeqnC9e.osVcj.
  • Voice Limit Count: scriptnode synths?

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    griffinboyG

    @griffinboy

    Update*

    Adding the preprocessor definition that Christoph mentions in this post

    NUM_POLYPHONIC_VOICES=16

    in every available preprocessor box (including the juicer file when building Hise from GitHub, and the project preprocessor boxes) seems to have worked. Sometimes I get errors when running Hise debug and going over the limit. But in regular release Hise the limit seems to work. Now that I think about it, I wonder if I was supposed to track down this constant and change it directly in the source code.

    I've noticed quirks such as the seems that it lets you play one less voice than the limit, and it also cancels voices in a bit of an odd way. Maybe there is still something to do, or this is just how it works.

    Voice limit must be set to a power of 2, eg 8, or you'll get an error.

  • Errors Compiling Networks with ScriptNode Clones (macOS)

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  • "Compiler Output"?

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    clevername27C

    @d-healey Thanks on. Imma try rebasing Develop for the IDE, and then see about watching Xcode.

  • Stepped Value Array in Scriptnode

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    ustkU

    @raydonstudio Yeah you're right, the property assignment takes over the script, we all fell into this one day or another... Having an assertion in the console that informs when people are using both might help beginners, @Christoph-Hart ?

  • Compiling script FX with dynamic number of clones

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    clevername27C

    @jmannix Thank you for your reply in this thread, @Christoph-Hart ā€” I appear to be having the same issue.

  • xSIMD and hise? Is it integrated already

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    Christoph HartC

    @griffinboy yes it's included within the RTNeural code folder, but it's only available in the translation unit that compiles the RTNeural code (the hi_tools module).

    In order to make it accessible on other translation units and your own nodes you have to add this line to hi_tools/hi_tools.h:

    #include "hi_neural/RTNeural/modules/xsimd/xsimd.hpp"

    The place doesn't really matter, but somewhere around line 150 would be a good spot.

  • Global Cables Flag?

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    Christoph HartC

    Yes global cables are supposed to work without any special flags, but you have to create the cable in your main script as the compiled nodes do not have that ability.

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