• Generative Wavetable OSC?

    General Questions
    3
    1 Votes
    3 Posts
    22 Views
    StraticahS

    @HISEnberg oh no! so no way i could do it utilizing SNEX, RNBO, FAUST?

  • Knob LAF - Curve line (or maybe use a bit of an arc?)

    Scripting
    10
    0 Votes
    10 Posts
    87 Views
    DanHD

    @Orvillain In my original example it is a rectangle. In @ustk's solution it is an arc.

  • Intel Performance Primitives

    General Questions
    26
    0 Votes
    26 Posts
    219 Views
    d.healeyD

    Yeah that worked, here's the PR

  • Rotating vertical slider (filmstrip)

    General Questions
    1
    0 Votes
    1 Posts
    25 Views
    No one has replied
  • Issue with .getLocalBounds() ?

    Scripting
    3
    0 Votes
    3 Posts
    22 Views
    VirtualVirginV

    @d-healey Thanks. I thought "getLocalBounds()" would get the x and y from the parent component x and y , not the global x.

  • How many lines were written?

    Unsolved Scripting
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    0 Votes
    9 Posts
    76 Views
    A

    @Oli-Ullmann yes but the Graphics method takes in your current font for accurate string width

  • 0 Votes
    19 Posts
    211 Views
    O

    @Christoph-Hart I think this is going to be amazing. Been looking at the snippet, and it mostly makes sense. Being able to throw data from a custom node to the UI is exactly what I want to do.

    So ultimately, consider the title of this thread to be null and void - custom node is where it is at! I've just got to port my HISEscript over to c++ and start properly learning scriptnode.

  • 3 Votes
    22 Posts
    462 Views
    O

    @Christoph-Hart Will do!!

  • Can We PLEASE Just Get This Feature DONE

    Feature Requests
    11
    4 Votes
    11 Posts
    118 Views
    O

    Free mankini with every commercial license???

  • Faust parameter not responding with compiled networks

    Bug Reports
    1
    0 Votes
    1 Posts
    13 Views
    No one has replied
  • 0 Votes
    16 Posts
    331 Views
    A

    @d-healey having a multi instrument or multi layer setup offering a midi channel selection for each, as well as being able to set it to "omni" like in Kontakt where it then responds to all channels

    So when passing a midi channel in the object, I guess an implementation would be where we can pass either a channel integer, an away of integers or a string saying "all", or -1 or whatever react to all, the way it is now (in case the implementation requires it to have a defined midiChannel property).

  • fx.pitch_shift not working in a multi channel network

    Bug Reports
    4
    0 Votes
    4 Posts
    42 Views
    orangeO

    @Christoph-Hart said in fx.pitch_shift not working in a multi channel network:

    @ustk haha don't use that, I'm probably ditching it again soon.

    Other than the glitches, it was doing its job really well. I hope there's a good one to replace it with after ditching this one. Or whatever the problem is with this one, I hope it gets fixed.

  • Problem with looppoints

    General Questions
    2
    0 Votes
    2 Posts
    30 Views
    d.healeyD

    @tiesvdam In your video you have multiple samples selected. Please show just one sample selected.

  • Pitch Wheel on UI - control from keyboard?

    General Questions
    14
    0 Votes
    14 Posts
    67 Views
    DanHD

    @d-healey Well the modwheel on my ui will be another modulator that you can drop onto almost any control, but I also quite like it as a hardwired vibrato pitch modulation effect!

  • 0 Votes
    3 Posts
    37 Views
    ustkU

    @orange Well I'm not sure this applies, because ProTools does load with the previous state of each instance, be it on or off.
    While in other DAWs, all instances get initialised with the pref file, be it on or off...
    So the default value seems to have no effect on this.

    UserPresetHandler.isInternalPresetLoad() might help to decide if it's a DAW state that is restored or not... But a pre/post load callback is for preset loading, so if this applies to instance restoration I don't know, I have to experiment... Maybe it's a matter of creating a flag that authorises or not the loading of the pref file, hopping this won't interfere when first inserting the plugin on a track.

  • All Filter modes as dropdown

    Blog Entries
    3
    1 Votes
    3 Posts
    33 Views
    elemen8tE

    @d-healey Yes there are many ways and scripts to make that possible, but no ready-to-use-snippet so I thought I would provide that. :)

  • What is the purpose of the unused nodes list?

    ScriptNode
    6
    1 Votes
    6 Posts
    48 Views
    modularsamplesM

    It will save groups of nodes, so it can be useful if you've deleted a complex chain and want it back without repeatedly clicking undo.

  • Real time Pitch Shift node

    General Questions
    6
    0 Votes
    6 Posts
    100 Views
    modularsamplesM

    I quite like it for what it is..

    The few loops I ran through it seemed improved by introducing a low pass filter when pitching down without loosing a great deal, and maybe it's sleep deprivation, laptop speakers or aging ears, but it seems an 4x oversample cuts out some of worst noisy wooshiness (excuse the technical jargon) when pitched up at the expense of sounding like an early 00's mp3. Fun stuff.

    HiseSnippet 2022.3oc0X0raiibDlTxs7XmYWr6NFK1aQGxAuASrIknnnvdX7Oi0FiL1ihkWiMmFzlrkUCSxlgjxVZCRNumyCRdF1K4d.xSPPdA12fjp3ORMkosj0LdBhLfAYWc20WW0W8SydgBaVTjHTQcyymDvTTeNo+D+3gGNjx8UN90JpOizKjEwhUNXR.MJh4nnpV8aQoparlRxue9UGPco91rYConbgfaydC2iGOazd6863ttcoNry4dRy1XuisE9GJbEi.jTknoDPsuldE6TJNsJDkeKMZnh5ulna0wlZX2xTmYbooSaGyKssraNf1zoSKZyjGMa1rohZsib3whv9wzXVjh5ZGHblzen3V+TEbAOheoKCeQWoOn4zg6JbcviHNpxgC4tN8xMQQJJpjdyLXUSMXaQNg6vmN9LC2mkHn9rUHa.UqTDdUK.OcY3oIAuRfjpDjVKEReNoucHOHdlDDO+Bxw9wrvATvOICkz4pn9SjCEvD7i2widMqaH7xzErsol1KqC+6q+lAi7si4B+5B+SEwr25u8Wu4eZyM17OuY84EMXPoxP0DJbcYgkJFoFgOzB21ej2krvWV+Fp6H1zIBG+h1Tx8aSkc41omZoIJ7O1mG+1.l+8QDTxLUvSe2wulFSQGQ1Xv7BXgwbDBpulcCDFj5V1f7ZVz0wh.HP3N9LfsHbF4RiKRgv.sLAfMnfeCcN9Q73IxAhev3UKKD+bROdr8vxwXkRvHXodJvXVz3mPNZv.lc7L.tFo62+zD5Iq9Wjq98G4vEuQfTfD0uU5H0wgp2ykNgEp+.oR+GKapzfkNUJjO2FbOLYZRhO67PHIK2+JYUgv7HeJb9cjm+YBQLFRKmJuO0KvkAVwvXX6k2jyX2vBiXEFqK2MKa9efr6a3WFRCmr69AAtb6DZS89iBBDgw65kvjBiR18ncE75WER8cnNiGOd2DaItUQ6hHMZ2yG4yNg0Qamao2n3gVRhJpNO5X7w+txuTwElXBJyk4lbFcxkqV8gpTnuhUJV6opRwZKGc8gg2+Gj.pPgsMxwXeNRKNx+FlKDhkfwu.RqNfNxMNezhwWmH7EACE9b6hTz3P9UWwBkwdoGn8iigvjYir0dmwbYzHoXge0dug6yngyGk8HrE5O5h7k5u9JRJbqiIEp+9329nRydvhHUWphHevw6+CJnTladyrd4.chJ+4YuVu62qWZWb+HYVGSAgr.ZH6bAV2Y6zLpmAX7k0uzUXece9OvtaaVAoP3.bFaaOj56ybiVktwp8Ah7qblXTLTl5DJDxhY0OcjWen5lM6vLzgYxqfMkk9tVdh99LemjW9OvuLg536pYB0yEJ0O2or3aEgWm3NxdVQccz1Wi3ytMR4Bn1FRQUWmnsC7mx9tthaOT3EvyHuf6HYrdB2I4odTqlNibPuumXjebNxgq2bNk6hsL0eTDz3oya86CSNoQ.jgcZRpk06RsAS5jdz3gXTC15JPKYg6XOkdlgxYbCzplV4MSD5D5QCggft6iRc.39m2zPpwCfqGZQvaeoVEkmbAnTfTC0zljPlMieCjvcNbEl5w1ISdAhZJTjV6BTcEo9og.zY3FCWxeCLMmv8u.YfxIINgNdtw94W0OlEfLe440+Z1soGgBkCRNicYLmKwJ.2Y2yJ6bmwUxbV35+Th.6EJIzyXbQ6zWI4+JLK4NnSMWysMOrIad+qZE0pxFwjzL3aPB0JoIUNN5BTpM0M+XBzxbetpjO+SHAXl52EMjOHt3w4yHCFuirz650Kt5E53uOecsY95ZPLXiVRNZBw.BIkcnaASwnolYayVFcLa2TyRyH6BwcCY+wyvX147kDhNFWOJV3AIuxKW7jSDgwtWh3yIPaufBRpJbm8ZATwDW25jnjTdEbZe5zXUTXItr7U8XhRKgfA4W8YIUNxAOrpBFQYn9LBzJO1B+bDL6zRN6jIsrbbSW5hxnMqYiyogWwhixtBeNLSy4drClCP3ydWf.JVMEv33o7mQPR5IywGpIwGHy3CDrfQAtJRyR8MoCMOMTqLZ38DHzn3luAL.7qjfgFM5zQynUKKCSKylVMRPvFHN4di7lib8S+08JCTOcnfNtDT7i+y8JKB8dPAt85Zo+zM5noqapKgoZD8RAjUGMSCqFFsrz0MLajUMEmlhzFaX0ogQmNVl5sa2vP2RYQ.aoH.fdfzAJEl2ivtW9FOKCyLEsIA5JgFhcSuDJSNiWgJ+SiHJDg9EjAIIoh1Yp7xJ8OU3hhQwVlbYiy+.aoY.il8H7vw9NrwXS4+F8GHHb82GJpYiFMMrZa0RppQZTeQi1yH5o6iTDqZk4xIar283BeAnvlYbV8NMz5zniDHeAoyNVcvel5VsZp0ncy6BWSi15sszgRblszsLSfaUxuWo.o3QPWWGLpVErUPni0TFaxWt5QwXWegL14NRM0z0PiBDuYzosldlGnumPDOD+zUKnoruD0hVmzesaig2sfTMxNnpu2gT0HIW7eAP4CT76Fj7OO2R3UWpFVHYMGjzS1hfzzC4e6a+W+vV+k+8qJSwx0QQsUozxpSqTWnnZdkPkRWSwFHKoZbZ2bJqR6tGHDW6QSt42p8Q8+XbO0OF5viZGJdWVuVnA7YIi.4R7SRfiEog2qqqby7TdOtC+c11E2p6rvFq5BatpKzXUWXqUcglq5BaupKzZwKD+LyY49v3J3dI8NJgnqpN8i9CID+uvp5aO.
  • 9 Votes
    13 Posts
    861 Views
    C

    @Christoph-Hart

    This is awesome! I did my Music Technology Honours research on accessible music tech / Komplete Kontrol and found there’s a great community of Blind KK users.

    Chris Ankin runs https://kk-access.com/ which is an awesome resource - I’m sure he will be stoked to hear Hise is moving in this direction and I’m sure he’d be happy to review any hise plug-ins built with this in mind.

    Super promising. Thanks Christoph!

  • Macro Access Violation / pointer crash

    General Questions
    7
    0 Votes
    7 Posts
    48 Views
    iamlampreyI

    ok latest build still crashing, here's the stack (just regular old macro assignment, not the OP crash):

    > HISE Debug.exe!juce::HeapBlock<std::pair<std::pair<juce::Component::SafePointer<juce::Component>,hise::simple_css::Selector>,juce::ReferenceCountedObjectPtr<hise::simple_css::StyleSheet>>,0>::operator std::pair<std::pair<juce::Component::SafePointer<juce::Component>,hise::simple_css::Selector>,juce::ReferenceCountedObjectPtr<hise::simple_css::StyleSheet>> *() Line 182 C++ HISE Debug.exe!juce::ArrayBase<std::pair<std::pair<juce::Component::SafePointer<juce::Component>,hise::simple_css::Selector>,juce::ReferenceCountedObjectPtr<hise::simple_css::StyleSheet>>,juce::DummyCriticalSection>::begin() Line 172 C++ HISE Debug.exe!juce::Array<std::pair<std::pair<juce::Component::SafePointer<juce::Component>,hise::simple_css::Selector>,juce::ReferenceCountedObjectPtr<hise::simple_css::StyleSheet>>,juce::DummyCriticalSection,0>::begin() Line 331 C++ HISE Debug.exe!hise::simple_css::StyleSheet::Collection::getWithAllStates(juce::Component * c, const hise::simple_css::Selector & s) Line 808 C++ HISE Debug.exe!hise::TableFloatingTileBase::refreshComponentForCell(int rowNumber, int columnId, bool __formal, juce::Component * existingComponentToUpdate) Line 1962 C++ HISE Debug.exe!juce::TableListBox::RowComp::update(int newRow, bool isNowSelected) Line 103 C++ HISE Debug.exe!juce::TableListBox::refreshComponentForRow(int rowNumber, bool rowSelected, juce::Component * existingComponentToUpdate) Line 474 C++ HISE Debug.exe!juce::ListBox::RowComponent::update(const int newRow, const bool nowSelected) Line 86 C++ HISE Debug.exe!juce::ListBox::ListViewport::updateContents() Line 397 C++ HISE Debug.exe!juce::ListBox::ListViewport::updateVisibleArea(const bool makeSureItUpdatesContent) Line 360 C++ HISE Debug.exe!juce::ListBox::ListViewport::visibleAreaChanged(const juce::Rectangle<int> & __formal) Line 337 C++ HISE Debug.exe!juce::Viewport::updateVisibleArea() Line 451 C++ HISE Debug.exe!juce::Viewport::componentMovedOrResized(juce::Component & __formal, bool __formal, bool __formal) Line 196 C++ HISE Debug.exe!juce::Component::sendMovedResizedMessages::__l21::<lambda_1>::operator()(juce::ComponentListener & l) Line 1248 C++ HISE Debug.exe!juce::ListenerList<juce::ComponentListener,juce::Array<juce::ComponentListener *,juce::DummyCriticalSection,0>>::callChecked<`juce::Component::sendMovedResizedMessages'::`21'::<lambda_1>,juce::Component::BailOutChecker>(const juce::Component::BailOutChecker & bailOutChecker, juce::Component::sendMovedResizedMessages::__l21::<lambda_1> && callback) Line 153 C++ HISE Debug.exe!juce::Component::sendMovedResizedMessages(bool wasMoved, bool wasResized) Line 1245 C++ HISE Debug.exe!juce::Component::sendMovedResizedMessagesIfPending() Line 1208 C++ HISE Debug.exe!juce::Component::setBounds(int x, int y, int w, int h) Line 1194 C++ HISE Debug.exe!juce::ListBox::ListViewport::updateVisibleArea(const bool makeSureItUpdatesContent) Line 358 C++ HISE Debug.exe!juce::ListBox::updateContent() Line 625 C++ HISE Debug.exe!hise::TableFloatingTileBase::updateContent() Line 1723 C++ HISE Debug.exe!hise::FrontendMacroPanel::macroConnectionChanged(int macroIndex, hise::Processor * p, int parameterIndex, bool wasAdded) Line 1333 C++ HISE Debug.exe!hise::MacroControlBroadcaster::sendMacroConnectionChangeMessage(int macroIndex, hise::Processor * p, int parameterIndex, bool wasAdded, juce::NotificationType n) Line 118 C++ HISE Debug.exe!hise::MacroControlBroadcaster::MacroControlData::addParameter(hise::Processor * p, int parameterId, const juce::String & parameterName, const hise::ValueToTextConverter & converter, juce::NormalisableRange<double> range, bool readOnly, bool isUsingCustomData, juce::NotificationType n) Line 818 C++ HISE Debug.exe!hise::MacroControlledObject::enableMidiLearnWithPopup() Line 365 C++ HISE Debug.exe!hise::SliderWithShiftTextBox::performModifierAction(const juce::MouseEvent & e, bool isDoubleClick) Line 581 C++ HISE Debug.exe!hise::HiSlider::mouseDown(const juce::MouseEvent & e) Line 955 C++ HISE Debug.exe!juce::Component::internalMouseDown(juce::MouseInputSource source, juce::Point<float> relativePos, juce::Time time, float pressure, float orientation, float rotation, float tiltX, float tiltY) Line 2528 C++ HISE Debug.exe!juce::MouseInputSourceInternal::sendMouseDown(juce::Component & comp, juce::Point<float> screenPos, juce::Time time) Line 142 C++ HISE Debug.exe!juce::MouseInputSourceInternal::setButtons(juce::Point<float> screenPos, juce::Time time, juce::ModifierKeys newButtonState) Line 218 C++ HISE Debug.exe!juce::MouseInputSourceInternal::handleEvent(juce::ComponentPeer & newPeer, juce::Point<float> positionWithinPeer, juce::Time time, const juce::ModifierKeys newMods, float newPressure, float newOrientation, juce::PenDetails pen) Line 332 C++ HISE Debug.exe!juce::MouseInputSource::handleEvent(juce::ComponentPeer & peer, juce::Point<float> pos, __int64 time, juce::ModifierKeys mods, float pressure, float orientation, const juce::PenDetails & penDetails) Line 633 C++ HISE Debug.exe!juce::ComponentPeer::handleMouseEvent(juce::MouseInputSource::InputSourceType type, juce::Point<float> pos, juce::ModifierKeys newMods, float newPressure, float newOrientation, __int64 time, juce::PenDetails pen, int touchIndex) Line 87 C++ HISE Debug.exe!juce::HWNDComponentPeer::doMouseEvent(juce::Point<float> position, float pressure, float orientation, juce::ModifierKeys mods) Line 2672 C++ HISE Debug.exe!juce::HWNDComponentPeer::doMouseDown(juce::Point<float> position, const unsigned __int64 wParam) Line 2823 C++ HISE Debug.exe!juce::HWNDComponentPeer::peerWindowProc(HWND__ * h, unsigned int message, unsigned __int64 wParam, __int64 lParam) Line 3722 C++ HISE Debug.exe!juce::HWNDComponentPeer::windowProc(HWND__ * h, unsigned int message, unsigned __int64 wParam, __int64 lParam) Line 3620 C++ [External Code] HISE Debug.exe!juce::InternalMessageQueue::dispatchNextMessage(bool returnIfNoPendingMessages) Line 149 C++ HISE Debug.exe!juce::dispatchNextMessageOnSystemQueue(bool returnIfNoPendingMessages) Line 266 C++ HISE Debug.exe!juce::MessageManager::runDispatchLoop() Line 107 C++ HISE Debug.exe!juce::JUCEApplicationBase::main() Line 266 C++ HISE Debug.exe!WinMain(HINSTANCE__ * __formal, HINSTANCE__ * __formal, char * __formal, int __formal) Line 1081 C++ [External Code]

    Something to do with the MacroControlBroadcaster triggering a ui update 🤷

    Edit: Don't want to jinx it but latest build seems to have fixed the original issue which is the more important one for me, clicked the randomize button a few hundred times now and haven't had it crash once