• VST3 Plugin not readable

    Scripting
    4
    0 Votes
    4 Posts
    26 Views
    David HealeyD

    @MicheleBonventre said in VST3 Plugin not readable:

    I did not test it in reaper because i don''t have it.

    https://www.reaper.fm/download.php

    You are exporting as an effect?

    Does a minimal test project work?

    Are you using faust/scriptnode?

  • Thoughts on Moonbase?

    General Questions
    11
    0 Votes
    11 Posts
    114 Views
    SifresS

    @HISEnberg So Moonbase JUCE module requires JUCE8 indeed. Hise isnt stable when being compiled, or when compiling plugins, on JUCE8. So yeah its not working atm. Christoph noted that this is because he did some funky stuff for the MCP integration.

    BUT you can work around that by compiling hise on JUCE6, then exporting a plugin. It will fail but it will create a .jucer file and you can pick that up with JUCE8. At least thats my workflow. You could probably script the whole thing. It requires some other steps as well as modifying some Hise source.

    TBH if you dont need it right now (as stated, for me it was a neccesary step) I would simply wait for Christoph to integrate it.

    @Christoph-Hart 🎉 great! I feel like it could really benefit the eco system surrounding Hise.

  • Timestretch Artifacts

    General Questions
    17
    0 Votes
    17 Posts
    200 Views
    D

    It was caused by having different sample rates in 2 different samplers. I had to convert all to 41.1khz which is what I started my project at.

  • 0 Votes
    14 Posts
    120 Views
    Y

    @David-Healey Hi,

    I will simplify, make the chord analyzer separately

  • sync multiple instances of the same VSTi

    Solved Scripting
    2
  • 1 Votes
    1 Posts
    47 Views
    No one has replied
  • Optimal Midi Architecture

    General Questions
    26
    0 Votes
    26 Posts
    255 Views
    B

    @ulrik said in Optimal Midi Architecture:

    So I set the TransportHandler to trigger the clock every 1/64T note (the lowest value available)
    and based on that, I can make calculations for each note value for position and length etc.. using this function

    Nice plugin ulrik 👍

    I'm likely aiming for a higher PPQ of 960, so not sure it's possible that way..

    Chatbot stating: Running a JS loop 960 times per quarter note per sequencer lane will cause hell. And I think you're stating that 96 PPQ is the highest that can go?.

    Supposedly the Hise MIDI Player has an internal PPQ resolution of 960 PPQ, handled by sample accurate C++ timing. That's what I need 🙏

    The MIDI Player could work, but I don't see a way to use it without initially clogging up the plugin with 50 - 100+ MIDI Players, nor finding a way to set them to other MIDI Channels.

    Info pointing toward a lot of work to get higher resolution timing without using the MIDI Player.. 👷

    Stuck, but there must be a way in Hise.

  • 0 Votes
    2 Posts
    39 Views
    David HealeyD

    @Yannrog You need to script your own radio buttons for this. I posted a video on Patreon recently about it.

  • 0 Votes
    12 Posts
    147 Views
    Y

    @David-Healey Thanks for the courses

  • Hise Activate informations

    General Questions
    5
    0 Votes
    5 Posts
    265 Views
    Y

    @Christoph-Hart
    Hi Christoph,

    How can we create an official account (without the evaluation) ?

  • JUCE 8 Build Errors

    Bug Reports
    11
    0 Votes
    11 Posts
    369 Views
    L

    @ustk They're much better handled in JUCE 8 in my experience, I've built two shader based elements that work well in JUCE 8 when compiled as panels into a HISE build, I have had a lot of issues with GPU rendering though currently doing the work on CPU until I work that out. Annoyingly these depend on JUCE 8 functionality so neither works now I've had to downgrade to JUCE 6. Fingers crossed this is sorted soon!

  • When I try to compile on Xcode I Get these errors

    General Questions
    2
    0 Votes
    2 Posts
    48 Views
    David HealeyD

    @duma Try a different version of xcode

  • Midi Out Channel

    General Questions
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    0 Votes
    8 Posts
    136 Views
    B

    @Christoph-Hart

    Is this a bug..

    Midi playback works correctly (no stuck on notes) if placing a container within a container.

    Container 1 has stuck notes -------------
    Container 2 with nested container works.

    HiseSnippet 2076.3oc6Z0saaajElzxLI1I8WjK1KIL1KXZLXknTjsa1tU1RVIZi+QvRIsEEsEzjCklXxYXHGoXsEAXeT5iReD1Gkd8hEX2yPRIMTgxVR01MMUDAwYNmyLmu4Lyb9yoY.0BEFRCjjWu8.ejj78TZMfv5VsqIlH0nlj7GqbH1FqdbOl5g8bYXo8F3aFFhrkjky8DtTxqspTz2u9U6Y5ZRrPiIII8BJ1Bc.1CyFS0uxyvtt0MsQswdBRWpRCKJoJ0k1CPTNk7R9lVmY1AcjIWrUTjdpYXWI4OSI+NEKtCpv1H6RaY9n7aWtncwhkrMJVHeoGY6XYXYYXXT..4s12FynAsXlLTnj7p6QsGzpK80jXE7BbH9TWDePAoVfliIWm5Zy2hbpRU6hcsaNzTEJAKZywFtbwFt6GYmFQ+sLfimgnATdkzvKWJ3UPDd4EfWFPRV.RqFCoOQokU.1mMlCGO2UoAggBbLgyIQnDKqzJF2VoJEjfvz8LOCUO.FLZFZkymeSU3udviUWec3vJjo54q9kpQ2Zz6fXQVAWyAn.sMh23QCTKrwCdbxD3TJ.yYnZfYUk54SIv.sM3bikdz5aLKJvHsBLtXEHHM+t3TElyLBKD3JXHbcDod.sC1R8mVWE9vDWLAo5ziXwvThJkvWc9REPc0rFtNap12zsG5AIyJZlNpZwDGQh+44q6CqfFXfGQG4FhlTnPF0ejPuY8neDYW0C43OR+UMccOEd.okBU7MyzgtwuIraLSf2Xpn2X5n23RgO+nZ9Pu.Q929jNvRpC58HJ7Z7XGGMgMxaDAKWWYiUATLDpe9mqtqssZIUBeYiHMB1f8xBUJReZ9QWj2T0pqIgfbEgWLKcKWjYvtttsPupGBbzFJBvgxDf.eIZk1TE9Sg2lOf5mGF43MjY542fzFacVnFK.LHI.l+02LPE0Grfgvaiu66E33PC3Fv.ULvI+ige72TKA+3gObRCJWHXO9kCsrwP6PvWD3S+obWrAha.9GkvAH2+kVgLYUM13nMzHkkLby4Q87NEV9x4UeHfvOS0HaEMzLnwkYmx4yTpWfboVX1.sB4mTfXSjteuvtvgunAbjAvwY9r.NNiLAFYy6RrAwBMSFgDcMoU.Duz1W3V0wI0SiIuj43BRkrMO.Gxzhmb5W7h2887GeYMMciMifMLGg25blGSzdv5+z5qArTmjE+oaF7RdX5xs5YvlaGBtnIpQhLnCcpLTPHha5v3JSOLtXVFVwgbDDjRZPvri8Qjok6gTRbJHjetDTA+KVT.+OLIf+d8XLJQBCw0uiRb7ToHDKlXlzrOaiEa12Rg6LLi497F0LYl7jVR1LvFzGEvvbambMTeHkw3TXVSoFJ7LHZAXSGEUFxggkjyUrNq6RMYXRm1XvFy07GoHRpfz4iT+ubZkAiwx2VIA.wZ6SiRU639n.XW2zDdZIcZmgoidWkxF425Qk2YGCILC4Mj98TJYr8VEJt0NFaKvvHgiQ4xkxmujTzNVtoB2C4FiNPaXuwWnNQdRaxknAwFcNvqPzHHcTW5q+ZZvYQof.zcL4wUeizqw1rti2cAU5hvc5xD2hRBFtac4WTlhs5ecVkz5BV4I00ee9zkwzz0OOXd007cgXpJFreuycgv3Z8BwsurWumKVdlv0AyY4HBGdH0CziYvfD+YucUJP8QT6dtlrzEMwKsLgA3BNUkJ7pQHgP7XwROuxpjZVg3mnzDyr5lMFWICLB96tNvXR8mefx9NNHK1X.tpR8u45oXSQ0emoz2fOHpJRXD2m1MaSCjyccTyux6d07uh.jt8vygw0GGAkORIUzkTHoZuf.d9GIUSHdnjvpc.TUiH8CnT+8Il.9rEIyWddAPs7QoYL4YQtYKynLtyw2F0Am2QM6X3.PZ9lbEkD2oeuR4x5j1ke11UOo4gOQWu8yZ1pcm5eqN7UWuotds9kH+yZO+7v5.k9+Cc8FG+xCe52nedU8p6U+k6TrZS8FuDDr+C6o2b2Z0fI8Dmcq8py7j3ZbTqnjk42Cag6PLY8B.Z2Bx1dOS.qBa+indXB2uwXhebkZHRVj4lVvLEvDeIDauSYRai.u2iI7CUjl0V+buw8xqPV89Q9+pnNkjrSxkWr5CdV4BzI1soQQK6wzhxWepIk+absduJI9EJW3atnnqNa9ltXWm2fQTuxw6hGc8JGJeXLTtqRKHnZTz1j.s7wpesYezEFn8ee0Gn8XKFnUHFAIzmFlZgag7vsgbLCEI97PT8.zqNge3JRuJEbalEqe8qpC6sLmSKtW2naI65Q6QR4z7hS.nvBl.vpWWI.bi9H62wLqS86nXsgXrE1y2EsOoOxEb7k3HnFxwrmKaDUQPdHkP86RIXKwy7SPr.bmNn.Qnm49YWFKURM2uxIHWjo382+ZkCf6clAfYBsflhBy8utlLOt9KJwvUk+VT88CW449yoq7Sn83Mf3PS3hJTUsBjtXKvUpEJIIHdJGxqvcGFONOebruThczf+G7kvr.erbByBCYdini4r3OikE+ccWC9xNo79bmTtuxQnPFxV8cl2T4ls2T2juitRbQu.MTwXYCUlngJ0hanxtQMT4E+oogJFY1Pk+y7zPkhWRSPli9oLGK0x1orrcJKamRlsSwXY6TV1Nk+32NkOcx1oXrreJK6mxx9o7NR+TdeQGdlVAzezJNqP9ax6DQAN+HQo3ulxg7wY8+EMOv69OZYkdodqIZrnSr3hNwRK5DezhNwxK5D2ZQm31W9D4Ae2sGi5E65AJcr49wkGJOpzU4bR+efwL2Wf

    maybe related to
    Screenshot (430).png

  • Dolby Atmos?

    General Questions
    1
    0 Votes
    1 Posts
    45 Views
    No one has replied
  • Multiple tab panel.

    General Questions
    11
    0 Votes
    11 Posts
    124 Views
    Y

    @David-Healey Thank you so much, Ok

  • Recent commit to Processor.cpp breaking old project

    Bug Reports
    17
    0 Votes
    17 Posts
    785 Views
    David HealeyD

    @Christoph-Hart I saw some scriptnode related commits, do any of them solve this issue?

  • suck notes with keyassigner script in silent synth

    Scripting
    25
    0 Votes
    25 Posts
    293 Views
    MorphoiceM

    @David-Healey no they need to ring out. i will probably limit it around 16 voice cards or something like a real synth would have

  • Bizarre project compilation issue

    General Questions
    6
    0 Votes
    6 Posts
    109 Views
    L

    @David-Healey I've fixed it - just incase anyone ever sees similar weirdness in future -

    Open Terminal and:

    xcode-select -p

    That should return similar to:

    /Applications/Xcode.app/Contents/Developer

    If not, sort it with this:

    sudo xcode-select --switch /Applications/Xcode.app sudo xcodebuild -runFirstLaunch

    Then reset dev tools:

    sudo xcode-select --reset sudo xcodebuild -license accept

    Delete derived data and module cache:

    rm -rf ~/Library/Developer/Xcode/DerivedData rm -rf ~/Library/Developer/Xcode/ModuleCache.noindex

    Double check clang if you've got clang errors:

    clang --version xcrun clang --version

    If either of those hang, reinstall clang.

    Reinstall commandlinetools:

    sudo rm -rf /Library/Developer/CommandLineTools xcode-select --install

    Delete Xcode caches (bit severe but I think this is what sorted mine out):

    rm -rf ~/Library/Caches/com.apple.dt.Xcode rm -rf ~/Library/Preferences/com.apple.dt.Xcode.plist

    Then reboot, open HISE and try your compile again - mine went straight through, no errors!

  • [feature request] Network connectivity checker

    Feature Requests
    2
    5 Votes
    2 Posts
    465 Views
    David HealeyD

    Claude implementation: https://github.com/christophhart/HISE/pull/953

    Tested on Linux so far.

  • 0 Votes
    3 Posts
    64 Views
    Y

    @David-Healey Thank you so much