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    • Felipe FloresF

      Install Samples and .hr1

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      J

      @David-Healey i am having an awful time figuring out the best way to install expansions i have 24 expansions already in hr1 format i just cant figure out the best way to make it so when auser gets a new expansion they can load it easily

    • V

      RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?

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      V

      @DanH said in RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?:

      are you building networks at the same time as the nodes? if so remove the networks from the compile process and just build the nodes first. If it succeeds add the networks back in and compile again.

      Thanks for the advice regarding building the nodes first. I tried to follow this workflow, but I've hit a wall with my Max 9 / RNBO 1.4.2 patch (named 'Volume').

      What I did:

      I put the RNBO files into DspNetworks/ThirdParty/src/rnbo.

      I used the 'Create RNBO Template files' wizard. The wizard successfully recognized Volume.cpp.

      HISE confirmed: "The file Volume was created".

      The Problem: Despite the successful template creation and multiple HISE restarts, the 'Volume' node never appears in the Scriptnode Workspace 'Add Node' menu (under project or search).

      Interestingly, all my older Max 8 / RNBO 1.3.3 patches (like 'Grafik7') show up perfectly and can be added to the workspace. It seems like the template for the Max 9 patch is created but not registered by HISE, so I can't even reach the step of 'building the node first' as suggested.

      Has anyone encountered this where the wizard succeeds but the node remains invisible in the workspace?

    • David HealeyD

      Preset browser selection reset on project load

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests preset browser
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      David HealeyD

      @dannytaurus Hitting compile simulates the same behaviour.

      Open the preset browser and load a preset
      Save your DAW session
      Reopen the DAW session
      Open the preset browser
      The preset you loaded is still loaded but not selected in the preset browser
      It has always been this way

    • ustkU

      Script FX living with Hardcoded counterpart

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      David HealeyD

      @ustk Looking good!

    • D

      Need help figuring filters out

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      D

      @griffinboy are u there?

    • pcs800P

      Auto Wah

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      pcs800P

      @pcs800 Never mind, I got it working.
      I forgot to connect the modulation target
      Thanks for the help.

    • N

      Export Wizard Issues (macOS)

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      N

      @David-Healey That seems to have worked! Thank you so much for all your help!

    • D

      Arpeggiator with longer note length (sustain)

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    • SawatakashiS

      Anyone got HISE plugins working natively on Windows ARM64? How'd you do it? (Bonus: Linux ARM / Raspberry Pi?)

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      David HealeyD

      @Sawatakashi said in Anyone got HISE plugins working natively on Windows ARM64? How'd you do it? (Bonus: Linux ARM / Raspberry Pi?):

      latest master

      The develop branch is the one to use, master is ancient. I don't know if it runs on Windows ARM, I haven't tested.

    • GUJIANG

      I have returned to VS2022 Architecture HISE

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      David HealeyD

      @GUJIAN Run HISE from a terminal, then when it crashes you might see some output.

    • DanHD

      Matrix Modulation System - Last Call for bugs fixes & changes!!

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      ustkU

      @Oli-Ullmann Exact, that's why I didn't see the problem before (aka in the 8th post above this one where I didn't have the issue yet) because I had different names.

    • C

      How to Save a Preset?

      Watching Ignoring Scheduled Pinned Locked Moved Solved Scripting
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      P

      @Orvillain so what happens if there is no preset file in the directory, like when you first deploy the plugin? Wouldn't the browse function fail, since it wasn't able to get a file?

    • Y

      Exported plugin not compatible with Mac OS Tahoe (worked fine on other OS)

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      Y

      @Lindon Sorry I didn't mention, I have Xcode 14.0.1

    • ustkU

      Tahoe, safe to update?

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      ustkU

      Still I can't compile

      Screenshot 2026-02-01 at 14.36.12.png

      This has been introduced yesterday @Christoph-Hart
      https://github.com/christophhart/HISE/commit/25b0d67e1e22d91673d674c9f8cdaf9edf39f6ab#diff-4950e5e6f73bac6a9b5d37bf8c96a3b351b63c3222bef6e537cb575c90ef266eR473-R474

    • David HealeyD

      Export Setup Wizard Problems

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      dannytaurusD

      @David-Healey said in Export Setup Wizard Problems:

      Was it an Apple silicon system? That might be the difference.

      Yeah, it was an M1 MacBook Air. It was a really nice machine, and everything else worked fine. I could run large Logic projects, have loads of running apps, multiple Safari windows, etc.

      It was just compiling HISE where it completely fell down.

    • S

      Peak meter - for input

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      S

      @ustk I kinda figured it out I think, made another Simple Gain in the end of the line and linked to it on the meter, it's working

    • JulesVJ

      Milliseconds to Hz for LFO TempoSync Rate

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      Oli UllmannO

      @JulesV
      I've never worked with it before. If it doesn't work right away, you could maybe use a broadcaster for it. But @David-Healey probably knows more about that! :-)

      If there are any problems, it definitely makes sense to compile HISE as a plug-in and then load the project directly into the DAW to try it out.

    • pcs800P

      Writing data to a file

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      pcs800P

      @pcs800 Looks like I may have found my own answer.
      File.writeAudioFile(var audioData, double sampleRate, int bitDepth)

    • Oli UllmannO

      Long loading times -> again

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      Oli UllmannO

      @David-Healey
      Hey David,
      That's a very kind offer! Thank you very much. I still have to fix three errors in the project, and then I'll send you a download link via message next week.

      I'll take a look at the video.

      I'll get back to you with the data next week.

      Thank you very much! :-)

    • ustkU

      Custom third party C++ methods...

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      ustkU

      @David-Healey Yeah very true, that came from a mod I've made for audio inputs that couldn't be shared with other projects, but that's a different matter...