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    dannytaurus

    @dannytaurus

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    Website meatbeats.com
    Location United Kingdom

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    Best posts made by dannytaurus

    • Happy New Year! 🥳 🎉

      Just wanted to wish everyone a happy, productive and prosperous new year!

      posted in General Questions
      dannytaurusD
      dannytaurus
    • AI is the future

      Until you spend hours debugging an inaudible filter node because Claude set the smoothing to 20 seconds instead of 20ms! 😂

      posted in AI discussion
      dannytaurusD
      dannytaurus
    • Goals for 2026? 🚀

      Anyone care to share their overall plans and goals for the coming year? 🚀

      My main goal is to start releasing HISE plugins. I've been learning HISE for a while and it's time to start exporting my efforts!

      1. A series of 4 free synth plugins, first one Sublime posted here for design feedback, and another 3, each based around one simple preset concept. Sublime is all about bass.

      2. Then I have 2 collaborations I want to work on, both with UK house music producers. One is a multi-output drum plugin based on a series of expansions, the other is a chord synth with some interesting features.

      3. I also have a lot of vintage reverb impulses recorded and processed, which I'd like to turn into a suite of free reverbs.

      My user base is mostly house music producers & related genres - rave, techno, classic house, etc. I've built a decent brand and I think my customers will love the move from Maize-based ROMpler plugins to way more fully-featured HISE-based plugins.

      What are your goals?

      posted in General Questions
      dannytaurusD
      dannytaurus
    • [PR] Overlay image toggle button

      I like using overlay images to ensure my Figma design is translated properly to HISE. Currently, the only way I know to toggle the image visibility is to select/unselect the image, or quickly slide the alpha slider, which is difficult because of the 'invert' half of the slider.

      This PR adds a toggle button between the image dropdown and the alpha slider. It uses an existing image icon for the button and respects the alpha slider value.

      This allows me to toggle the image without taking my eyes off the interface, making it easier to spot changes.

      PR here: https://github.com/christophhart/HISE/pull/825

      HISE-Overlay-Image-Toggle.gif

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Look & Feel - ComboBox Background.

      @David-Healey I just had a go at fixing this. Is that what you mean?

      HISE-PopupTransparentBackground.gif

      HiseSnippet 1112.3ocsVs2aaaCDmJIJKwacqEne.H7e4roYH+pIcACMO8pwxCi4rhMDDTPKcxhKRjFRTMwXneH12z8MH6ndXKO6klZfI.av6Eue2wi2w9QRGHNVFQLpb0jw.w3qLGLQn7O1mwEjdmPL9ZyyYwJHhlw5nIiYwwfKwvX8eRyvX6MHoe+8aNhEvDNvLVDx6jbG3LdHWMia+C9YdPPWlKbEOrj1sOnmiTbrLPlf3YcSaxXlysrQvELsZqYRdKK1mX7sl1scX60zqSqVu9061wcH330.FtqCytCyqCC41l0tSi1DiMO0kqjQCTLEDia5QR2IC7k2Ixbv63w7gAflnAY.54L1ji84At8KRNwDhwF8mkpVOKU8Ryy4t7o7mkxddp.5LKJmzLV6wfTiOCHYTBRajAoWXNvIhOVMShFOeoYOAdB5wvylxPISWxZ+05lGKQMDp5gragtQHwTKp0z11hh+sy9UpfmOwJZ.yi9izBSbh.LRNS5vBNSJu8PgaW.BpoUGUrdDLhqqe5lHbTbonVU2H1c8kiSFeNHRNBOhGEISDtUsndE5LxhJG9G6T4OqPwuQ0iAUVcQsp12am+UEcQlXOrd5W.GUsqssrsz.F+cCJ9iOQTzSAg+29+CrHJCiXjUcFFs3dVvdLy8PjCJ7Z1012P+NZSKJ65FSW07F52SaqW0Jc0M6uPHo2Vd7a4i7CveJvk9FZln35ih.PP+gozCCRf4CacpCb0QOSLJ.pkiHK5d6TBmJ3dUAPy0HCt6YUDCHnmsNE1Md0LFstYIHu.U24yUyfEJuKVaTq5IfGKIPgI1FsqaOUtNyeHFpBv8JDVowuFeVSQoEsZ.3opVbBlU1crLbn7H48MJU7MRikvwRAnc3TMzVNkPCnEJOwhhc1u37lJEWHUvkhZ5i7sq7wJz+sHOukJSiiHYP.DsTw5FbQOlg0DIgCgHK7PRexVnHdgd9tDa9z5R3jkVJonTzSvUWNFxo6JCb0290qWrmBIOup6tjiPTUUZukmm2aoHuR3t5VKSSyjzPnbyexu16DlhUrY39h9ZLDo35Px3D3C3vgrFWaadBDeqRNF6yO8.kXrUlqeVQaMl.BR86VloqaPturCmTl.KICKFlr8lDxCOLO2lkYeG2U4OyZ9A9f9tXYNjR35KdhoDDclFMyPlowKwEgrTdqunO+8CzXCSLei4kBnxU2IqbkOd8GGXtPedbBizMIfoleridfbt.rJatd8594hXtZR4A1eFyhrezYQOUH9By9bki+xw3ZKAiXsy+GXLeB9yLO0yC6bNCfaX182V0w0eB2icpUbwnyYpHttF3hjvAXYnCfdWf0xw55h0z2Ayns0z5Lv.P3lR7.9kKrgl1HWXiBgX0kSj78NY2b0uQXqTNHlDougZa7wbHMcIWVCwmr7dGm42pELr4pZXqU0v1qpgcVUCe0pZ3tqpg68oMT+hxCSTxvrqMDx48OMs4pgwoBFVAlVsR9GztgJYG
      
      Content.makeFrontInterface(200, 200);
      
      const laf = Content.createLocalLookAndFeel();
      
      laf.registerFunction("drawPopupMenuBackground", function(g, obj)
      {
          g.setColour("0x00000000"); // any transparent colour
          g.fillRect([0,0,200,200]);
      });
      
      laf.registerFunction("drawPopupMenuItem", function(g, obj)
      {
          var a = obj.area;
      
          var padArea = [a[0] + 2, a[1] + 2, a[2] - 4, a[3] - 4];
          g.setColour(obj.isHighlighted ? Colours.green : Colours.blue);
          g.fillRoundedRectangle(padArea, 8);
      
          var textArea = [padArea[0] + 8, padArea[1], padArea[2] - 16, padArea[3]];
          g.setColour(Colours.white);
          g.setFont("Default", 14.0);
          g.drawAlignedText(obj.text, textArea, "left");
      });
      
      const ComboBox1 = Content.getComponent("ComboBox1");
      ComboBox1.setLocalLookAndFeel(laf);
      

      The drawPopupMenuBackground object should probably include an area, and the popup menu items still have a subtle drop shadow. But they're both fixes for another day.

      PR here, if it's useful: https://github.com/christophhart/HISE/pull/805

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Turn a unit on/off

      @bendurso Today I learned that right-clicking a module in edit mode shows a different context menu to right-clicking not in edit mode. 😀

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Prevent Waveform Floating Tile paths clipping at the tile bounds

      Posting this in case it helps anyone else. I just banged my head against a brick wall for too long before I realised how simple this was! 😂

      When using a Floating Tile with content type Waveform (to display the waveform of Sine Wave Generator or Waveform Generator, for example) the default waveform path is a filled shape.

      You can override this with LAF function drawAnalyserPath and draw a line path instead of a filled path:

      laf.registerFunction("drawAnalyserPath", function(g, obj)
      {
      	g.setColour(Colours.white);
      	g.drawPath(obj.path, obj.area, 5);
      });
      

      However, this means that the path is clipped at the bounds of the floating tile, especially at wider line thicknesses:

      CleanShot 2026-01-14 at 23.30.35@2x.png

      To prevent the clipping, I fudged around with it for longer than I want to admit before I realised the answer is to simply reduce the area that the path is drawn in, by half the thickness of the path:

      laf.registerFunction("drawAnalyserPath", function(g, obj)
      {
      	g.setColour(Colours.white);
      	g.drawPath(obj.path, obj.area.reduced(2.5), 5);
      });
      

      Voila! No more clipped paths! 🙌 Top row is using obj.area, bottom row is using area reduced by half line thickness:

      HISE-Unclipping-Waveform-Paths.gif

      You might want the left/right of the path to bleed out of bounds, in which case change the reduction from all-round to y-only:

      obj.area.reduced(5) 👈 all-round
      obj.area.reduced(0, 5) 👈 y-only
      

      Note: you might need to compile with HISE_USE_SCRIPT_RECTANGLE_OBJECT=1 for the reduced and other Rectangle helper functions, as per the docs: https://docs.hise.dev/scripting/scripting-api/rectangle/index.html. Not sure if it's still the same, or if it's built-in to all new builds.

      posted in Newbie League
      dannytaurusD
      dannytaurus
    • RE: MEDIA BROWSER PLUGIN [NOT A HISE PLUGIN - but may be useful]

      @Chazrox said in MEDIA BROWSER PLUGIN [NOT A HISE PLUGIN - but may be useful]:

      The forum has definitely been less active since everyone has found their agentic work flows.

      I noticed that too. Bit sad really. Maybe we should all start sharing more wins we have with AI?

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Why I'm not making a Windows installer (nor code-signing)

      I just went down the Windows installer and code signing rabbit hole for my synth plugin and came out the other side with a decision I didn't expect: no installer at all.

      TLDR: if your plugin is one file going to one folder, a ZIP with clear instructions gives your users a smoother, less alarming experience than an unsigned installer, and costs you nothing.

      Sharing the findings here in case it saves someone else a day of research.

      My plugin is a single VST3 on Windows. Bundled presets/images/fonts/audio assets (for simple Audio Loop Players). That means one file, one destination folder. So the installer would exist mostly for polish, not necessity.

      Here's why I dropped it.

      The problem: an installer is an .exe, and an unsigned .exe looks scary

      If you ship an unsigned installer, SmartScreen will greet your users with the "Windows protected your PC" screen, and they have to click "More info" then "Run anyway" to proceed. I'm sure most Windows users, especially music producers, are used to this, but for a paid product from a developer they've never heard of, that's bad optics. I'd argue worse than no installer at all.

      Option 1: Azure Trusted Signing. Blocked for me.

      This is the modern route everyone recommends, and it's cheap. But it's only available to individuals in the US and Canada. In the UK you need a registered (Limited) company. I'm still a sole trader with no Ltd, and I'm not registering a company and wading through Azure bureaucracy just to unblock a release. Registering is on the roadmap but not worth bumping it up for this.

      Option 2: An individual code signing cert. Possible, but underwhelming.

      There is a middle path: Individual Validation (IV) certs. SSL.com and Certum both sell these to individuals with no company required, verified via passport and a face scan, turnaround in days not weeks. Certum even has a "Cloud CODE Signing for Individual Developer" product that a company literally cannot buy.

      But here's the catch that killed it for me: signing removes the "Unknown publisher" label, but SmartScreen reputation still builds up gradually per certificate. A fresh cert with no reputation can still trigger warnings. So you pay, you do the ID verification dance, and your users may still see scary screens for a while. And from March 2026 the CA/B Forum caps code signing cert validity at 458 days, so this becomes a recurring chore, not a one-off.

      The realisation: no .exe, no problem

      SmartScreen cares about executables. A ZIP containing a .vst3 and a text file doesn't trigger any of this.

      So the Windows release is:

      • MyPlugin.vst3
      • INSTALL.txt ("Copy MyPlugin.vst3 to C:\Program Files\Common Files\VST3 and approve the admin prompt")
      • LICENSE.txt

      That's the whole install. VST3 has one canonical system folder, so there's no per-DAW path confusion like the old VST2 days. I shipped earlier plugins as VST2/VST3 and had some support tickets, but those were usually because of the VST2 confusion. Oh, and I'm clearly not doing AAX either - another axis of complexity avoided.

      The installer isn't dead, just deferred

      When I register as a company, I'll 100% ship an Azure cloud-signed installer. Shipping an unsigned one in the meantime would be a downgrade from the ZIP.

      One extra risk: the ever-annoying Anti-Virus checks on Windows, and two practical mitigations. [1] Submit the ZIP and the .vst3 to Microsoft's file-submission portal once the release build is final (it whitelists the hash and hugely reduces the block-at-first-sight risk), and [2] run the final binary through VirusTotal before release so I know which of the ~70 engines flag it, if any. Both are free and take minutes.

      Very open to having my mind changed here, but given the fact that I've been distributing my previous (non-HISE) plugins for 3 years on Windows via the ZIP > extract > copy to folder method, I think this is a no-brainer approach for my first couple of self-contained HISE plugins.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Native-Authoritative C++ Licensing Bridge

      @David-Healey In a conversation with ChatGPT today, it said to me

      Your mockup surprised me—I expected to dislike it. I don't.

      AI is getting cheekier! 😂

      posted in General Questions
      dannytaurusD
      dannytaurus

    Latest posts made by dannytaurus

    • RE: HISE with Claude

      @David-Healey said in HISE with Claude:

      I'm not sure there is any security advantage to use a desktop app rather than a web one

      I think he means if you run Claude on a dedicated machine there will be far less personal info on that machine to get leaked either way.

      posted in AI discussion
      dannytaurusD
      dannytaurus
    • RE: HISE with Claude

      @resonant Do you use git to manage your project repos?

      posted in AI discussion
      dannytaurusD
      dannytaurus
    • RE: Why is macOS minimum 11.0? (And beware of Xcode 27!)

      @David-Healey Same page:

      Deprecations in Xcode 27 Beta
      The following items have been deprecated or removed:
      The minimum supported deployment target on macOS for the C++ standard library has been increased to 11.0.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Why is macOS minimum 11.0? (And beware of Xcode 27!)

      @David-Healey Claude says:

      the libc++ minimum deployment target was raised to 11.0, which is a hard toolchain fact — a C++ codebase like HISE cannot target 10.14 or 10.15 from Xcode 27 regardless of distribution channel

      So 10.13 to 10.15 etc are completely out for Xcode 27, but can it build for 11 (even if 12 is the minimum for App Store) is still an open question.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Why is macOS minimum 11.0? (And beware of Xcode 27!)

      @David-Healey Hope you're right!

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Why is macOS minimum 11.0? (And beware of Xcode 27!)

      @David-Healey said in Why is macOS minimum 11.0? (And beware of Xcode 27!):

      Where do you see this?

      Xcode 27 Release Notes https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes

      The relevant line is under the "Intel Deprecation" section (issue ID 162138432):

      "Xcode 27 will only install and run on Apple silicon Macs. The macOS 27 SDK supports back deploying Universal (Intel and Apple Silicon) apps to macOS 12 and later. Intel development is still possible with macOS versions that support Rosetta like macOS 27."

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Why is macOS minimum 11.0? (And beware of Xcode 27!)

      @David-Healey said in Why is macOS minimum 11.0? (And beware of Xcode 27!):

      I noticed it too and I changed it in my fork a couple of months ago.

      And no ill effects so far?

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Why is macOS minimum 11.0? (And beware of Xcode 27!)

      @dannytaurus Just looked into Xcode versions and requirements.

      My installed Xcode 26.1 will build back to 10.13 but Xcode 27.0 changes everything.

      Looks like Xcode 27.0 targets a minimum of macOS 12 - which makes sticking on Xcode 26.1 a necessity for now.

      Xcode 26 can build for macOS 10.13 targets, but Xcode 27 moves that way up to macOS 12! 😮

      Also means HISE will need to bump up to macOS 12 for compatibility with Xcode 27+, so maybe I just get on the 11+ ride now? 🤔

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Why is macOS minimum 11.0? (And beware of Xcode 27!)

      In commit 837ae1404 (19th April 2026) the minimum macOS target was changed from 10.9 to 11.0 but I can't seem to find any compelling code reason why.

      @Christoph-Hart Was this just a preference? Or was there some code/architecture reason for the change?

      The jump from 10.9 to 11.0 is not small. It cuts out quite a few older systems:

      ┌─────────┬─────────────┬──────────┐
      │ 10.9    │ Mavericks   │ 2013     │
      ├─────────┼─────────────┼──────────┤
      │ 10.10   │ Yosemite    │ 2014     │
      ├─────────┼─────────────┼──────────┤
      │ 10.11   │ El Capitan  │ 2015     │
      ├─────────┼─────────────┼──────────┤
      │ 10.12   │ Sierra      │ 2016     │
      ├─────────┼─────────────┼──────────┤
      │ 10.13   │ High Sierra │ 2017     │
      ├─────────┼─────────────┼──────────┤
      │ 10.14   │ Mojave      │ 2018     │
      ├─────────┼─────────────┼──────────┤
      │ 10.15   │ Catalina    │ 2019     │ 👈 32-bit support dropped here
      ├─────────┼─────────────┼──────────┤
      │ 11.0    │ Big Sur     │ 2020     │ 👈 Apple Silicon introduced here
      └─────────┴─────────────┴──────────┘
      

      A percentage of my customers are on pre-11.0 systems, and all my existing Maize Sampler-based plugins support back to 10.14, so I'd like to change the 11.0 to something lower in my exports.

      Anyone know of any reason why this would cause problems?

      Side note: @David-Healey, you mentioned here that you use 'HISE defaults', which are now 11.0, but the Rhapsody website says 10.14+. Just wanted you to know you might need to change your website wording, if you've exported/updated the player since April this year.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Measuring plugin delay times....

      @ustk Oh yeah, of course. We already discussed all that previously in other topics. I must be delirious! 😂

      posted in General Questions
      dannytaurusD
      dannytaurus