I'm sure you guys know the situation... creating software for different platforms requires multiple computers. Not only do you need a Mac and PC, but you need multiple versions to test different operating systems and software updates. A few years back, I got tired of switching between multiple computers to get the job done, so I created triple boot PC/Hack/Linux machine. It works well. No complaints. Then I decided to upgrade my GPU to an RTX3090 for faster 3D rendering. It's quite a beast! The issue is MacOS does not work with Nvidia chips, so every time I wanted to boot up macos, I had to unplug my GPU. I also started to get annoyed by not being able to use multiple OS at one time. Powering down MacOS to use Windows can quickly get old.
Since I'm relying heavily on virtualization to run my mini datacenter, I took a shot at creating a virtualized workstation. The result?
One computer that simultaneously runs Monterey, BigSur, Win10, Win11, Linux desktop and Ubuntu server!
I'm still in the testing stages, but it's working wonderfully. I've successfully exported plugins from HISE on each platform.
The system is running on Proxmox. Not to be confused with things like VirtualBox or Parallels (which are type 2 hypervisors that run on top of an existing OS), Proxmox is a type 1 hypervisor. That means that your computer's actual hardware is divided up and given to each virtual machine.
Since the allocation of hardware is sectioned off and given to a Virtual Machine, that means you need a computer with a bit of horsepower to use multiple operating systems at the same time, but you may already have what you need. Or worst case, You only run 1 OS at a time with full resources.
By using some utilities like VirtualHere (share usb over ethernet) and Barriers (use one mouse/keyboard to control multiple computers) I'm able to use one set of hardware resources (usb sound card, dongles, etc) and share them with each computer. Each system sees the devices as if they are actually attached to the computer. No layer in between. The only downfall is since it's "directly attached", you can't share your sound card with multiple machines simultaneously.... I'm mean, that sounds like a nightmare anyway! hahahh
Right now, the Mac virtual machines feel like they have a little bit of lag, so I'm going to have to install a GPU for those machines to use.
If you guys are interested, I can post some details on building a machine like this.
![](https://i.imgur.com/rPPnfTq.jpg)
Best posts made by Dan Korneff
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The ultimate multi-platform workstation
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RE: vu meter
It looks like you're trying to hook up a gain reduction meter to a dynamics module.
here ya go! in 13 easy steps
I'm using "right click" auto complete as much as possible.#1 - Add Dynamics module
#2 - Create a reference to the module
#3 - Create a slider and add reference
#4 - create a timer
#5 - Create function for timer
#6 - create variable to hold a reference of gain reduction
#7 - convert reduction to dB
#8 - set value of slider to gain reduction
#9 - set slider mode to decibel
#10 - Start Timer
#11 - test that reduction meter is working
#12 - set slider image to your strip
#13 - test that strip is working
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RE: The definitive feature request & bug fix roadmap
I would love to have SideChain inputs available in the bus routing.
https://docs.juce.com/master/tutorial_audio_bus_layouts.html
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RE: Linking parameters to SNEX
Finally had a second to make a quick video. I apologize for the poor quality and zero planning... but you get the idea
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RE: Simple ML neural network
@Christoph-Hart oh shit! There goes my weekend plans. R.I.P my marriage
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RE: Still getting heap space problems
I just ran into this when opening older projects on my new rig. Images and binary are way below 50mb.
Did a little searching and found that this may happen if Visual Studio doesn't use the 64 bit toolset. I think it's some kind of global change between VS2017 and 2019.
Manually setting the architecture in Environmental Variables fixed the problem for me.
https://phoenixnap.com/kb/windows-set-environment-variable
Latest posts made by Dan Korneff
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RE: Faust - Rigid adaptors
Here's a pretty good tutorial on R-Type adaptors:
https://jatinchowdhury18.medium.com/wave-digital-filter-circuit-models-with-r-type-adaptors-39ad0ad658ceHe even has a little app to calculate the scattering matrix.
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RE: Woocommerce License Manager - Bulk Edit
@DanH you can do it with a single line of code. Do you know the table and key you want to change?
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RE: Woocommerce License Manager - Bulk Edit
@DanH for these things I'm editing the database directly with phpmyadmin. Definitely backup your database beforehand.
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RE: 0db Clipper
I posted something on here that was switchable hard/soft clipper
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RE: Windows 11 - Virtual Machine on Intel Mac
This might be of interest for MAC users:
https://mac.getutm.app/ -
RE: Simple ML neural network
@ccbl I believe so. When I first looked into the RTneural it appeared to be more robust than NAM. I get the appeal to be compatible with NAM captures though.
According to their github:
RTNeural is currently being used by several audio plugins and other projects:
4000DB-NeuralAmp: Neural emulation of the pre-amp section from the Akai 4000DB tape machine.
AIDA-X: An AU/CLAP/LV2/VST2/VST3 audio plugin that loads RTNeural models and cabinet IRs.
BYOD: A guitar distortion plugin containing several machine learning-based effects.
Chow Centaur: A guitar pedal emulation plugin, using a real-time recurrent neural network.
Chow Tape Model: An analog tape emulation, using a real-time dense neural network.
cppTimbreID: An audio feature extraction library.
guitarix: A guitarix effects suite, including neural network amplifier models.
GuitarML: GuitarML plugins use machine learning to model guitar amplifiers and effects.
MLTerror15: Deeply learned simulator for the Orange Tiny Terror with Recurrent Neural Networks.
NeuralNote: An audio-to-MIDI transcription plugin using Spotify's basic-pitch model.
rt-neural-lv2: A headless lv2 plugin using RTNeural to model guitar pedals and amplifiers.
Tone Empire plugins:
LVL - 01: An A.I./M.L.-based compressor effect.
TM700: A machine learning tape emulation effect.
Neural Q: An analog emulation 2-band EQ, using recurrent neural networks.
ToobAmp: Guitar effect plugins for the Raspberry Pi. -
RE: "resting session" and audio buffer
@bendurso I can't remember. It's been years since I dealt with sample libraries.
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RE: Windows installer detected as virus when downloading
@ustk I got the stupid expensive EV dongle.
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RE: Windows installer detected as virus when downloading
@ustk I get the same exact thing for some win10 users. I've tracked mine down to the files utilized for uninstall. Gonna comb through the code next week.
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RE: Get the size of the screen displaying the plugin...
Just in case anyone else need this, the function is Settings.getUserDesktopSize()
var ScriptingApi::Settings::getUserDesktopSize() { auto area = Desktop::getInstance().getDisplays().getMainDisplay().userArea; Array<var> desktopSize; desktopSize.add(area.getWidth()); desktopSize.add(area.getHeight()); return desktopSize; }