@d-healey
thanks,
i did, this and its working!
const var presetHandler = Engine.createUserPresetHandler();
presetHandler.setPostCallback(function()
{
rootnoteKNOB.changed();
});
@d-healey
thanks,
i did, this and its working!
const var presetHandler = Engine.createUserPresetHandler();
presetHandler.setPostCallback(function()
{
rootnoteKNOB.changed();
});
How I handle my plugins being cracked:
Sometimes i'd have what seems like 50-150 sites to go through but only a hand full of them generating real visitors or using unique storage links.
in my case I always seen a boost in sales, but after about 3-5 days all links are down and no longer showing up on google.
I also use tags like free download, free cracked plugin etc. on my site so when ppl do search for cracked versions my official site always pops up.
Great! Any clues on how you did this? A quick walk thru on how to create the waveforms and add them to the wavetable synth would be great.
I used my mother moog & a few other synths I could get my hands on, wave edit, dune3 and a few other sources.
the tricky part for me was saving the waveforms to the "ideal" length... don't know the exact time but about 1/64 of a second.
(1 cycle of the waveform) (no need to worry about that in wave edit)
I added between 4-9 waveforms per samplemap,
and from there HISE does a great job converting the samplemap to wavetable.
it create a right and left hwt file, the left one is the one I use.
The secret is in marketing my friend.
If you can successfully promote your product it will get sales, no matter how advanced or
simple it is.
@d-healey ohh I think I got it... just need to add the little loadAudioFilesIntoPoolcode...just donned on me after all this time. my oh my, sorry
@Oli-Ullmann
Nicely Done, Thank you sir!!
@d-healey
oh man, im trippin... thanks
@d-healey ahh as of now prob 15...
I know where this is going..
let me clean up
My Module tree is set up like..
Container>arpeggiator>Sampler
Things that makes the arp run forever until you turn it off or reset it.
It doesn't happen all the times but it happens enough to where its a bit annoying.
I cant be the only one with this issue?
I have 4 test plugins I made and they all do it.
Any insight would be greatly appreciated, like a way to manually cut the arp off or something, maybe a stop timer?... im out of ideas haha
When I play certain notes im noticing the arp is continuing to play at times and the only way to stop it is to hit the reset button.
Anyone know how I can rectify this? It's been doing this for a few months, I just thought it would fix itself after awhile, but that's not the case.
It doesn't happen all the times, and the sustain is off...
@d-healey ohh I think I got it... just need to add the little loadAudioFilesIntoPoolcode...just donned on me after all this time. my oh my, sorry
Question... I've been searching and I'm not getting any where...
I had an older Mac and I installed IPP with no issues and the reverb worked in my compiled plugin..'
NOWWW I have a newer Mac and IPP isn't available...
that's cool but now my reverbs not working in a compiled plugin..
How do I fix this?
I see FFT and vDSP but no info on how to install it or download it..
Help please : )
Sooo I like my plugin with the zoom on 125%
Is it possible so make that the default size?
I wouldn't want to have to go back and resize and move everything.
@d-healey
ok so I figured out how to make it work for knobs and buttons.... Having trouble doing it for a
audiowaveform component.
@paper_lung said in Audio loop player question:
@BWSounds have you got ‘saveinPreset’ enabled on the waveform component?
yes, that's part of the "problem" I guess... So when I add a audio file, I can't go to the presets with "saveInPreset" enabled... the audio file goes away when I click to the next preset.
then if I set saveInPreset" disabled I can go through the presets and the audio file stays in the waveform component, but I cant save the audio file with the preset or if I save the project in the DAW and open it back up the audio file is gone also.
@paper_lung
I understand, but the idea of the plugin is for the user to be able to add their one-shot files into the plugin.
@trillbilly
Ahh yes, I tried it.
It’s cool but the updates to the loop player are nice, it’s stable now imo just missing a x fade option,
But it’s easier to sync loops to the daw now which is what I need.
with the loop player,
Am I able to save the audio files?
For instance when I cypher through presets the audio file goes away,(save in preset enabled)
but if I disable preset save, I can cypher through the presets and the audio file stays..
but if I save the project (in the daw) and open the project back up the audio file is gone... is it a workaround for this?
@d-healey
Humm. let me wrap my head around this haha...
So you can drop a audio file on your compiled plugin.. which goes through the sampler(not audio loop player) and you're able to save the preset? So if you go back to that preset the audio file is still there?
Drag and drop into a sampler from the interface isnt saving the audio file for me.. I dont think its possible on a compiled plugin.
The audio loop player will do, I'll just have to live without having the x-fading....
One question though, is it possible to change this? I might have seen it before but cant remember what I typed in the search bar..