• 0 Votes
    2 Posts
    75 Views
    David HealeyD

    @emmanuelbuccheri Loading a sample map always stops the audio engine.

    To cross fade load the sample maps into two samplers at the start and crossfade between them. Or load the samples into multiple groups in the same sampler and use the group xfade feature.

    I have an old video that shows some techniques here: https://youtu.be/0cn1l8231n4

  • Module tree navigation tips

    Feature Requests
    6
    1 Votes
    6 Posts
    335 Views
    David HealeyD

    @ScreamingWaves said in Module tree navigation tips:

    does that mean that one can have multiple master chains?

    There can be only one. But you can use containers to separate different flows. There's also send effects which occupy a separate chain.

  • Rnbo-ScriptFX

    General Questions
    2
    0 Votes
    2 Posts
    110 Views
    ulrikU

    @voxuer1 Yes, I have only tried as FX plugins, both on Mac and Windows, au & vst3.
    It's working as it should

  • 0 Votes
    19 Posts
    458 Views
    HISEnbergH

    @voxuer1 nice glad it worked!

  • Helllo everyone / Audio Unit for *very* old Mac?

    Newbie League
    3
    0 Votes
    3 Posts
    103 Views
    B

    @David-Healey Hah that's that then :D. By a hair.

    Yes it would have been a bespoke little thing just for my needs.

    I'm not very hopeful about finding plugins. The Mac market in the 2000s was infamously sparse, especially in the sampler realm.

    Still, it's a thought that didn't occur to me, thanks. I'll try and do a bit of research.

    Cheers :-)

  • VST3 Plugin not readable

    Scripting
    13
    0 Votes
    13 Posts
    287 Views
    David HealeyD

    @MicheleBonventre What's different between the test plugin and the original project?

    Also you might try with PluginVal to see if it gives any hints about the issue.

  • More Full Expansion issues.....

    Scripting
    8
    0 Votes
    8 Posts
    211 Views
    LindonL

    @Lindon well there was a problem in one of my includes, that neither HISE player nor HISE expansion projects was prepared to report.... so moving on for a bit...

  • Timestretch Artifacts

    General Questions
    17
    0 Votes
    17 Posts
    485 Views
    D

    It was caused by having different sample rates in 2 different samplers. I had to convert all to 41.1khz which is what I started my project at.

  • 0 Votes
    14 Posts
    302 Views
    Y

    @David-Healey Hi,

    I will simplify, make the chord analyzer separately

  • sync multiple instances of the same VSTi

    Solved Scripting
    2
  • 1 Votes
    1 Posts
    71 Views
    No one has replied
  • Optimal Midi Architecture

    General Questions
    26
    0 Votes
    26 Posts
    744 Views
    B

    @ulrik said in Optimal Midi Architecture:

    So I set the TransportHandler to trigger the clock every 1/64T note (the lowest value available)
    and based on that, I can make calculations for each note value for position and length etc.. using this function

    Nice plugin ulrik 👍

    I'm likely aiming for a higher PPQ of 960, so not sure it's possible that way..

    Chatbot stating: Running a JS loop 960 times per quarter note per sequencer lane will cause hell. And I think you're stating that 96 PPQ is the highest that can go?.

    Supposedly the Hise MIDI Player has an internal PPQ resolution of 960 PPQ, handled by sample accurate C++ timing. That's what I need 🙏

    The MIDI Player could work, but I don't see a way to use it without initially clogging up the plugin with 50 - 100+ MIDI Players, nor finding a way to set them to other MIDI Channels.

    Info pointing toward a lot of work to get higher resolution timing without using the MIDI Player.. 👷

    Stuck, but there must be a way in Hise.

  • 0 Votes
    2 Posts
    72 Views
    David HealeyD

    @Yannrog You need to script your own radio buttons for this. I posted a video on Patreon recently about it.

  • 0 Votes
    12 Posts
    260 Views
    Y

    @David-Healey Thanks for the courses

  • Hise Activate informations

    General Questions
    5
    0 Votes
    5 Posts
    322 Views
    Y

    @Christoph-Hart
    Hi Christoph,

    How can we create an official account (without the evaluation) ?

  • JUCE 8 Build Errors

    Bug Reports
    11
    0 Votes
    11 Posts
    501 Views
    L

    @ustk They're much better handled in JUCE 8 in my experience, I've built two shader based elements that work well in JUCE 8 when compiled as panels into a HISE build, I have had a lot of issues with GPU rendering though currently doing the work on CPU until I work that out. Annoyingly these depend on JUCE 8 functionality so neither works now I've had to downgrade to JUCE 6. Fingers crossed this is sorted soon!

  • When I try to compile on Xcode I Get these errors

    General Questions
    2
    0 Votes
    2 Posts
    80 Views
    David HealeyD

    @duma Try a different version of xcode

  • Midi Out Channel

    General Questions
    8
    0 Votes
    8 Posts
    230 Views
    B

    @Christoph-Hart

    Is this a bug..

    Midi playback works correctly (no stuck on notes) if placing a container within a container.

    Container 1 has stuck notes -------------
    Container 2 with nested container works.

    HiseSnippet 2076.3oc6Z0saaajElzxLI1I8WjK1KIL1KXZLXknTjsa1tU1RVIZi+QvRIsEEsEzjCklXxYXHGoXsEAXeT5iReD1Gkd8hEX2yPRIMTgxVR01MMUDAwYNmyLmu4Lyb9yoY.0BEFRCjjWu8.ejj78TZMfv5VsqIlH0nlj7GqbH1FqdbOl5g8bYXo8F3aFFhrkjky8DtTxqspTz2u9U6Y5ZRrPiIII8BJ1Bc.1CyFS0uxyvtt0MsQswdBRWpRCKJoJ0k1CPTNk7R9lVmY1AcjIWrUTjdpYXWI4OSI+NEKtCpv1H6RaY9n7aWtncwhkrMJVHeoGY6XYXYYXXT..4s12FynAsXlLTnj7p6QsGzpK80jXE7BbH9TWDePAoVfliIWm5Zy2hbpRU6hcsaNzTEJAKZywFtbwFt6GYmFQ+sLfimgnATdkzvKWJ3UPDd4EfWFPRV.RqFCoOQokU.1mMlCGO2UoAggBbLgyIQnDKqzJF2VoJEjfvz8LOCUO.FLZFZkymeSU3udviUWec3vJjo54q9kpQ2Zz6fXQVAWyAn.sMh23QCTKrwCdbxD3TJ.yYnZfYUk54SIv.sM3bikdz5aLKJvHsBLtXEHHM+t3TElyLBKD3JXHbcDod.sC1R8mVWE9vDWLAo5ziXwvThJkvWc9REPc0rFtNap12zsG5AIyJZlNpZwDGQh+44q6CqfFXfGQG4FhlTnPF0ejPuY8neDYW0C43OR+UMccOEd.okBU7MyzgtwuIraLSf2Xpn2X5n23RgO+nZ9Pu.Q929jNvRpC58HJ7Z7XGGMgMxaDAKWWYiUATLDpe9mqtqssZIUBeYiHMB1f8xBUJReZ9QWj2T0pqIgfbEgWLKcKWjYvtttsPupGBbzFJBvgxDf.eIZk1TE9Sg2lOf5mGF43MjY542fzFacVnFK.LHI.l+02LPE0Grfgvaiu66E33PC3Fv.ULvI+ige72TKA+3gObRCJWHXO9kCsrwP6PvWD3S+obWrAha.9GkvAH2+kVgLYUM13nMzHkkLby4Q87NEV9x4UeHfvOS0HaEMzLnwkYmx4yTpWfboVX1.sB4mTfXSjteuvtvgunAbjAvwY9r.NNiLAFYy6RrAwBMSFgDcMoU.Duz1W3V0wI0SiIuj43BRkrMO.Gxzhmb5W7h2887GeYMMciMifMLGg25blGSzdv5+z5qArTmjE+oaF7RdX5xs5YvlaGBtnIpQhLnCcpLTPHha5v3JSOLtXVFVwgbDDjRZPvri8Qjok6gTRbJHjetDTA+KVT.+OLIf+d8XLJQBCw0uiRb7ToHDKlXlzrOaiEa12Rg6LLi497F0LYl7jVR1LvFzGEvvbambMTeHkw3TXVSoFJ7LHZAXSGEUFxggkjyUrNq6RMYXRm1XvFy07GoHRpfz4iT+ubZkAiwx2VIA.wZ6SiRU639n.XW2zDdZIcZmgoidWkxF425Qk2YGCILC4Mj98TJYr8VEJt0NFaKvvHgiQ4xkxmujTzNVtoB2C4FiNPaXuwWnNQdRaxknAwFcNvqPzHHcTW5q+ZZvYQof.zcL4wUeizqw1rti2cAU5hvc5xD2hRBFtac4WTlhs5ecVkz5BV4I00ee9zkwzz0OOXd007cgXpJFreuycgv3Z8BwsurWumKVdlv0AyY4HBGdH0CziYvfD+YucUJP8QT6dtlrzEMwKsLgA3BNUkJ7pQHgP7XwROuxpjZVg3mnzDyr5lMFWICLB96tNvXR8mefx9NNHK1X.tpR8u45oXSQ0emoz2fOHpJRXD2m1MaSCjyccTyux6d07uh.jt8vygw0GGAkORIUzkTHoZuf.d9GIUSHdnjvpc.TUiH8CnT+8Il.9rEIyWddAPs7QoYL4YQtYKynLtyw2F0Am2QM6X3.PZ9lbEkD2oeuR4x5j1ke11UOo4gOQWu8yZ1pcm5eqN7UWuotds9kH+yZO+7v5.k9+Cc8FG+xCe52nedU8p6U+k6TrZS8FuDDr+C6o2b2Z0fI8Dmcq8py7j3ZbTqnjk42Cag6PLY8B.Z2Bx1dOS.qBa+indXB2uwXhebkZHRVj4lVvLEvDeIDauSYRai.u2iI7CUjl0V+buw8xqPV89Q9+pnNkjrSxkWr5CdV4BzI1soQQK6wzhxWepIk+absduJI9EJW3atnnqNa9ltXWm2fQTuxw6hGc8JGJeXLTtqRKHnZTz1j.s7wpesYezEFn8ee0Gn8XKFnUHFAIzmFlZgag7vsgbLCEI97PT8.zqNge3JRuJEbalEqe8qpC6sLmSKtW2naI65Q6QR4z7hS.nvBl.vpWWI.bi9H62wLqS86nXsgXrE1y2EsOoOxEb7k3HnFxwrmKaDUQPdHkP86RIXKwy7SPr.bmNn.Qnm49YWFKURM2uxIHWjo382+ZkCf6clAfYBsflhBy8utlLOt9KJwvUk+VT88CW449yoq7Sn83Mf3PS3hJTUsBjtXKvUpEJIIHdJGxqvcGFONOebruThczf+G7kvr.erbByBCYdini4r3OikE+ccWC9xNo79bmTtuxQnPFxV8cl2T4ls2T2juitRbQu.MTwXYCUlngJ0hanxtQMT4E+oogJFY1Pk+y7zPkhWRSPli9oLGK0x1orrcJKamRlsSwXY6TV1Nk+32NkOcx1oXrreJK6mxx9o7NR+TdeQGdlVAzezJNqP9ax6DQAN+HQo3ulxg7wY8+EMOv69OZYkdodqIZrnSr3hNwRK5DezhNwxK5D2ZQm31W9D4Ae2sGi5E65AJcr49wkGJOpzU4bR+efwL2Wf

    maybe related to
    Screenshot (430).png

  • Multiple tab panel.

    General Questions
    11
    0 Votes
    11 Posts
    238 Views
    Y

    @David-Healey Thank you so much, Ok

  • suck notes with keyassigner script in silent synth

    Scripting
    25
    0 Votes
    25 Posts
    508 Views
    MorphoiceM

    @David-Healey no they need to ring out. i will probably limit it around 16 voice cards or something like a real synth would have