• Logic Pro 11: MPE & Preset Buttons Reset After Duplication

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  • Loop function Audiowaveform

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  • Position Based on MouseCursor

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    JulesVJ

    @ulrik Thanks for the suggestion.

    I would be very grateful if you could share a basic snippet on this, I really don't know what to do, broadcaster stuff can get really complicated.

  • Minimum System Requirements

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    A

    @aralbar said in Minimum System Requirements:

    Intel i5

    That's like saying BMW 3 Series. Which generation, which year? Last year's i5 and the one from 12 years ago are not in the in the same solar system performance-wise, but they're both an i5.

    It should run on Intels even older than that, if they can run Win 7 and can run other VST3 plugins, it'll be fine. But if someone is still kicking a 12 year old CPU in this day and age, they're not in the market for new plugins.

    It will also run on all M series Macs, as well as Intel ones. The minimum OS is 10.7 as per the readme.

    If you need to guarantee compatibility, you'll have to get an older intel Mac, an older Intel PC and do some testing. These shouldn't be very expensive these days.

  • UI Lag

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    @clevername27 Of course it's possible to pre-render this stuff, but keep in mind that HISE decompresses the loaded PNGs, so a scaling-friendly full-size image for a 1400x1000 interface (an image of 2800x2000 that might be compressed as a PNG down to 1.6 MB or less ends up being 21MB in RAM when loaded into HISE. And it's bitmap, so it doesn't care about alpha channel, it still takes up memory.

    So that's for every layer that you use, for every instance of your plugin.

    Admittedly you might not need retina resolution for shadows so the footprint will be 4x less in that case.

  • Opens on Mac, not PC

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    @aaronventure said in Opens on Mac, not PC:

    @Sampletekk it's known that after you make a forum post, your local HISE instance can detect it and will stop misbehaving

    Many such cases!

    boy aint that the truth! hahaha

  • CustomSettings Floating Tile: Space between items

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    bendursoB

    @d-healey said in CustomSettings Floating Tile: Space between items:

    e options in the buffer size and sample rate lists. It's a can of worms.

    Oh, thanks for the advice. Then maybe I won't do it manually hehe

  • Right click reset

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    T

    @d-healey Ah okay thanks for all the info en help!

  • Renaming preset, can we fire a callback like for saving?

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    ustkU

    @d-healey I was thinking about the delete one as well and somehow managed to forget writing it...

  • Help Me Understand Range Slider Logic

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    M

    @ulrik
    Thank you so much! I don’t think I could have figured this out on my own. Frontend development is really challenging for me.

  • xcbeautify help

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    P

    @Christoph-Hart this is nice upgrade but it's not working on VMware :(

  • All About Latency

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    @clevername27 said in All About Latency:

    Is the idea that if you reported your latency correctly, the scheduler would be sample-accurate? If so, given that it's impossible to measure a plugin's latency, how do we know if the scheduler works?

    Yes. While playing back audio, a properly functioning DAW will take into account PDC for each track and then play back first the track with the most delay, then play others so that they're all matched up. In Reaper, you can view PDC for each track in the Performance Meter window. You can even see it change based on the HISE's method call to report the latency.

    To check that it works, have a plugin that simply delays the audio for a given value. Create a knob, and add a callback that reports the latency based on the current knob value x current sampling rate, then set the delay. You can use the stock delay node in ScriptNode.

    Now create a track, add an audio file, duplicate the track and put the plugin on one of the tracks and invert the phase on it. Now hit play and adjust your knob for the delay. No matter what you set it to, you should be getting a silence (except for a few moments while turning the knob during playback where there's a mismatch between the reported delay being adjusted by the DAW and the delay node reacting instantly).

    @clevername27 said in All About Latency:

    I mean that a if plugin is performing a non-constant-time operation (O1 complexity), then the amount of time the DSP code takes to execute may vary, meaning the audio output may gets written later in the buffer (or the next buffer)?

    Aren't all realtime audio operations like that? That's what the buffer is for. Even if you're overflowing the buffer, you'll get audio breaking up but an offline render will still render the audio correctly in sync.

  • autofix & code beautifier

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    d.healeyD

    @aaronventure said in autofix & code beautifier:

    @ustk wait till you see this
    https://forum.hise.audio/topic/9354/trolled?_=1742923999985

    Ha that's a good one. I think we should map compile to Alt+F4

  • Need help with slotfx...

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    GabG

    @Lindon Thanks!

  • Any way to use JUCE api within HISE or creating our own auth

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    d.healeyD

    @Onik-Sisodiya said in Any way to use JUCE api within HISE or creating our own auth:

    However is there any way to import or use JUCE functions within HISE?

    You'd need to create wrappers for them by modifying the HISE source code

  • Plotter doesn't work in Abelton

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    T

    @Gab Ah perfect, im gonna try! Thanks!!!

  • Exportin a plugin with premade presets in HISE, from HISE.

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    G

    @d-healey I went back and checked and exported and this time it was all good! Thank you sir!

  • Is it possible to reference this direclty for slotfx?

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    HISEnbergH

    @Gab You need to refernce the Hardcoded Master Fx as an effect slot (Right click and select "Create SlotFX reference")

    const var Fx1 = Synth.getSlotFX("HardcodedMasterFX1"); Fx1.setEffect("MyDspNetwork"); // Name of your DspNetwork.xml file
  • Mono to Stereo in 2025

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    d.healeyD

    @whoopsydoodle said in Mono to Stereo in 2025:

    Is there some other aspect that could be stopping it from being allowed on a mono track?

    Well I think there must be...

    But I don't know what it is. I think you'll need to start with the test project and build it out until it doesn't work. Or try and figure out what is different between your project and the test project - start with project preferences and make sure they are identical.

  • Compilation broken for anyone else (March 22nd - 04bf696)

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    O

    @d-healey Doh. No, I totally forgot. It is fine now.

    smacks wrist

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