Guys... Just thank you so much for your quick response. Now I know exactly what to do you. Your help and ressources are very useful. So excited to keep you in touch about my next Hise project. Thank you again !
Best posts made by theovintagesynth
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RE: Sample Engine groups
Latest posts made by theovintagesynth
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RE: Plotter Oscilloscope Optimization
Thanks a lot for your answer. Very helpful to explore your code and try some stuff.
I dug a bit through those topics that you sent. There are very interesting as well, they all use a different way than me. I'm using a Floating Tile plotter and not a Script Panel. So, it's probably a dumb question but are every parameters (resizing display buffer, timer etc...) available only in a Script Panel ?
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Plotter Oscilloscope Optimization
Hi everybody, I achieved to use a Floating Tile plotter as an oscilloscope showing me the modulation of a HardcodedFX. Everything seems to be fine in HISE, but when I compile and try it in my DAW, the UI is very laggy. I supposed it comes from this plotter, because the .vst is enough smooth if i compile it without the Plotter. Is there something to do to improve calculation and CPU usage for this, like creating a downsampling buffer for my HardcodedFX or refreshing the Plotter less often ? I'll explore any clue from you, and would be happy to provide you more informations if needed.
Thanks a lot
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Four frames Sheet for button
Hello everybody. I'm trying to achieve a button which will display a 4-frames sprite sheet. 2 frames for its different states (on/off) and 2 others to show the action between those 2 states when the mouse is down (left clic pressed, before being released and activate the next state). Is there someone who have any idea how to achieve it ? I've already seen a lot of ressources about it but nothing enough concret to display it in my UI. Thanks by advance.
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Slider "locked" issue
Hi everyone. I encounter a weird problem with my UI design into HISE. I have a 256 frames.png knob sprite sheet that I import for each slider of my UI. Once imported, I can adjust the knob value with the mouse cursor, but every time I change of window and come back to my UI, the sliders are like "locked" as shown in the video. As you can see I can change the value by double-clicking then tap the value with the keyboard, but not with a hold-and-drag mouse action. The only way i found to resolve it is to recharge the sprite sheet, but the problem will reappear every time I change of window. Is there a compilation bug/Hise version issue ? Needs my sliders to be declared into a script reference to make it enable at every time ? Maybe someone already had this kind of problem and solved it, but i didn't find anything conclusive for me for the moment. Thank by advance for your help, and enjoy your monday. Enregistrement de l’écran 2025-06-09 à 12.04.32.mov
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Custom Wavetable for Modulation
Hello everyone, is there somebody who know a way to use a custom wavetable (256 frames) as a modulation source ? Thanks !! bests
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RE: Sample Engine groups
Just a very last question, How it will work to have a polyphonic filtre with multiple sample engines ? Is it possible to have a "main" polyphonic filter managing every of my sample engines, or should I put one polyphonic filter per sample engine ?
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RE: Sample Engine groups
Guys... Just thank you so much for your quick response. Now I know exactly what to do you. Your help and ressources are very useful. So excited to keep you in touch about my next Hise project. Thank you again !