My new plugin/app, Rhapsody, is finally released into the wild!
Best posts made by David Healey
-
I released my project!posted in General Questions
-
HISE Bootcamp - Full Course for Beginnersposted in General Questions
https://youtu.be/7i1vdOz3PSI?si=ZdTWoSeg_gNx4EFY
The AudioDevSchool site that I've been putting together for the last few months is finally ready!
For the initial launch I'm starting with a single course that I'm calling The HISE Bootcamp.
The course is 100% free and is designed for beginners, although there's probably stuff in there that more experienced users will also find useful.
The videos walk you through the process of building two simple plugins with HISE (a sample library and a scriptnode effect). We then move on to building HISE from source and compiling our projects.
Along the way we'll cover a bunch of subjects from basic things like finding your way around the HISE UI to more advanced concepts like Ad-Hoc codesigning for testing your plugins on MacOS.
Here's the link to the course: HISE Bootcamp.
Feel free to share it with anyone you think would find it useful.
Please let me know if you run into any issues with the website or any of the course material - there's usually something that goes wrong on launch day!
-
Export toolposted in General Questions
I'm currently building an app which I hope will allow batch exporting of HISE projects, auto notarization on Mac, and auto-generating installers. So far I have the basics working on GNUx. I need to finish the interface and add the batch handling, but that shouldn't be too difficult, then I'll tackle the other platforms.
This app should make it much easier for everyone (and especially beginners) to export their projects from HISE and build installers.
This is what it looks like so far (it's an ugly work in progress).

-
Time to update Visual Studio?posted in General Questions
It's becoming hard to find VS2017, I can no longer see the community edition at Microsoft's website, only a pro version trial.
@Christoph-Hart Is it possible to bring HISE into the new decade and add a VS 2022 export option?
I know we can already use VS 2022 with a bit of fiddling around, but it's not straightforward and requires additional steps for every export.
-
Plugin Showcase and scripting stuffposted in Blog Entries
With HISE reaching its 10th birthday recently I thought it was a good time to look at some of the commercial plugins that have been built with it.
I've put together a little blog post and video featuring some of the plugins that have stood out to me. See if you recognise any of them.
-
Tic-tac-toeposted in Snippet Waiting Room

HiseSnippet 3900.3ocuZ72baaakJIpMRacq8t9A.1+QqrirrjRhaRbypSjsS703FewdocymubPjPRHljPkDJ1po8t8EXeW22fs26APRPIYWG210ysU.3g2u+E.wAIJeQZpJwqR8ilNV3U4OW8vow5Q8Fwkwd6ssWk+TUsz+Ht+QJg2SmNlmlJB7pT4lOCAnRsa4Q+y+4adJOjG6KJlxy60Jou3ExHotX1C15akgg6xCDGIibf9dasmuJtmJTMAXlaVss2Xt+o7ghuiifcipdOmmNxqxpUefe+fMdX.+q5uwF8+pN9AObP6NOjKD8u68evcE22eC+NC1f21qxGsSfTqRNTy0hTuJ25opfoGNRcVrg.uVlJ6GJvAc7NDnrY5cUgAnHhy50ajLL3fLsTpGfkCJzY2zny97p6KCj4yWn69TZAVwNbUfUtQY16lkXuNtrWaG1aArTEGV5VFV5ypdnehbrtXEisbuXsHY.2ursz.q2M92KWc8UWs9prij5Pwif+m0xCS8jI5QpjGw1l+NY.64BdnXJL8K3oZ19p.4.oH3QrtsWqS205debEv3GmBX4fI8Ck9rsUQfdo9pqWudOEvFw5VQ7SE6l.CxYqFaztcSF7eVYy50AGB.4CS.58X1wmrIa80YOg0caFOIgOkoGw0rDw3DQJfrTXrfMD7VX8U7jfV0qmHFxd1q1a62b3d+yc.TbWBCGAfEOIpuHgoFvRTmkttuJbRTbZSVpPy5OkcZb+mATkPv3P9T.zGyZS6t2jjDfZ1oaxZCqXAoSSVmhQcocqUZd39p2IRywvQ3TNbPDspFTEw0qu95Kw5qieEHRZq7mMDPPldanP2SEMVECCZrbF.KC5rre2JEAIVmnB6wCC6CwRMTwYqZWA0wx3PYrfMXRruVphYyATC+LJ0j8Nd3DwJ0ee8ZxArF1Q0pkHzSRhAjUCME5F.d+EinjoHMRhczEJH10Q4v9yEKF1EuTonLLKVHb8MnY2bdIvOp+AjAM0JDESbgxQAHnnTLZwRSw5Wp.MGXKVllk+GGG9TLbvx8YCuPdOC.jyy98h46rUK3ZW32WMIU.AKPpmFK2KQklBYESLSrbSlIQeZqyFI0hlrigf91m3hh.tl2ZDDZfgdGuFDasVmSJShWiBcir0VrVaFlbw5LLMDFiZ7nOt8I1EOlvJnHco5APRL8qTSz.kZjQoFCID8NdBiC7qdjLE0quP4ygcNINHsAlQqV8ZCMJST5ajqDj5QOIb7HdirMBA0CMqt7JMYEyJh4PIAv3v9FVmVsYOh0t08WAw7vVCf5puBokH3UBeMOdXnnAGxIQTtlg6fLceuLPOBXR9wcOgsdQBxMMP.IDetPNbjl.4tyBR8ZCTIrFRS5LI6qcVkIuycf7AuuVMjbD1NGfKmlqxjFN4JqE.minOH8.faL0jj82XswTS.kBR3m8BzXcdS14n5noQtVi948VgRJuM.DCb1fdcfjyFuHEotfBCHVIo9sFo9skk52RRcs2ijCk4o.TEZwUYukXq+3jYi11J2OF3P1W7E.OloAbUAFgualvOk9yUE.k3k+DDq3pD.YgD..FeNSlBt3IYNXXALNKUR+1WDF9kvxIB.rXS8XL6uUu3igFEtlmSDOy4nYgJakVIhfI9hfF4dNqiLYlfh3BwKE+CnD+8wxSN9slNDdFTpz2VklBiQdDUilNIR+wI.C5pzJv0ROFxjrBhjW56OYLzQyr6gLx0P84gi3iEM7g.r786nGSwUYujApuef0mC8YAIiLHi3IBMPJYHKBU1oVsewxQVM8NQi0ScoNXxROUNlIwNFfbqngHVoYTNRP+ynbkRclTQNNEYQgrZn3IY+7OylcoNzRuckYXpquSagiYYMko0HZkeoN72ufQryW0HqFSd1Uw6.iYdFVLmx9b8nVCBUP0EZwVmC9HYriwMpwJPrWdX5J1zaSWzlmdE1b8Zyn1.DY1sYz2vNF8nOAhKKJWUyzozRF.8g1fOE7D.SfYhDjT8vYKZixvHPasXclFTJsLmziO+jimdhiW5NmK0nCgqaBODB+BlxFww.0LmsrVzpkIGE0OItFkPZd+QPzID5sxl0LlGrIhcsFhTXHc7.fwGJfnTrY4L6GD4a2LDoarfryFIhYfIMgg0XQFB61sEdbhvTESmiGBPr37D3f.YsPOydVet564EtQY.7Ov5qE5orVwonxCEZW0DvrlbCZUdxBCz0qk6PVxHjeNfkbwJDK3OBQRr37BLTz0+ctCA22JDiAAgl2jNRbQm.nVH1z.6LHAJT5bjv+zcUIeuLtvU.VxwcIENwHr79vo7fSK2v3pBjbOCUnyBg4JFLILjwiCvYSvrGweoFXI.YMgrFrnI3QM.2GFFxZHj6gWdryIobiLJyHGIENLBwGOQaR9NVApx4INlgzPS1T3HO3N.GCv+QcFw+49DfNFM2V2Ar9R2b+DUfvvwN8ZOLyAeEnRXGrjXlE7wrNHamgYxAZwabMVWSCfy53UZuH4yOTDNfJBaBP4oSKzPTGZfIPEQY26AkKMpIWSNBDXOigT5D.cLUU5Yon0GXIqSvh2SayddJf2SYOeRDGnchJBo.ByL3XwrEhfcswwzgIv.+ckfCDfMAUcBq2yvyfSalbtnBSZauSFNFB0PK1hheWHkQMoQgL.6lEEOdXJUOBNs.zlQiknEHE7KTpwrIPEKP8AHdN1qNUw1ft75FH+tGDWCc.UJEuEto+JvUu1EmQ9PrDspTyCF1XlBqYhlNwT9ublrMohiVcNHhmRJTtQgSW6wYpIgANgICkPAkLObHTA8Kf+5XU8X1.oFrDDcwtJM4kMHCQtarF.G5uhooOBCcg+vL5f.QdQtfh7bt8zrAzLj.ISzxHggn1MCFH7JmJGVaX4VFFzVzx5llw6v9vbiv5srY0Rrc+TBRRpJ7sJXZ9PNljixBQLExEXXvpzNFQwGN7QNAJ3DTw2rLiCZuzB0mTmxTmEaq2tJqOF5g6bVJ.pC.ostnnA2nXyFNR0CKBPgE+5G85peRkbWXpyYqK7h5.r.lrBpVVxr9kVtZlsuVGyjNUwrcTm6+KaBMhRsNl2OTRVGx4sMhckvdtHbLXGxUefWOUFw1zsJtn9Wq4z0E8khmVoooe87j3KYGlyCliPsSXnbbZ1VtOIgNGtBmlt7.6OX2w7qtYS0o3GYqc2SLH5CDOtaOG02O6VeX8BE7Dmx+XlY5hg.+yDIdLxz4zH1KNBUAtcjWbtyljk.4UeD8DDT6FN2PpaqOlILLj4BLgvQmi.khVr05LesUGrekc5IqlLcaATB.5d050sxJNtfl6P9C3r7y45Zc+ps3VDWPaBy1a1kobohbn5bm3g.RZg60twmpNuwxOCuY6WBmz.fcYSuJrkA+fF19QgeBkftCLGPwzk.nZewLkaeZ+twT6g454L.2NTmJg88P2tBHSL1rMlhvlI0do63Uv2zzZ5YPLrjOTECzEgNUHvy2TNirsLCV8hmdJceCjqEvFSYoxHYHmpAJ3Pq4JbuMY3YVgTBgSYQxXv7GHGL.vYruHskgA8oJpXMQEns5KGVnwPVyOgGgUnPBAFbEwqwhTMHVvIIGCRP+IZDBpzLVBPX3HjTR+IgZjmvylgD7Pk4FRnpT.M26Kg5npwH1PuyTvsJgi2LZZDVDqHMWpQT.+NgVhS.HC2wP.yZP7jw9vuv6a.IEuuLTpmtvxMkRVWzzEjG.4Uax7dFiTwgOVxrtI2nKjuBrhMr2z3kB31YF3Lns4XMPsoaeOiMWpgi2hIUFPJRIpUIBZ0764w.FqM4UwZ2BcTLsqidIRxFfafbKHDkcSU1q5iZUBMxNPDwoC4Q05oVafYs8PIM97WTI8x5vqb1La6uDsJteq1mXOIPIQzbgpnF2Be4dQKZENctlPcKcapx5lbryklbzbBSjCBTByMQYTSFtfLHVcDcsUFWciNdgceP6yoi.6IaLs9iSzGbnOM+pxpQYiqWtWhxcLPYpyN5EgmZ4NWGhIt3okLPT.r8BOSWB.pGdVNLqSXjBjIYfHlteXa5jzy3iGCAZvgNj9RJQxE3AXhM9sX9aeBno1bw15x10Z+FMr4Vl2hj7+WVlxFFPSymy5PYgyzl1j1jqUeHTEObjIt.AiSNlT9eL2LdiBvgHn6Mf6ieKp76lNubSH9wrorvPFzvIABKwRIOBhDYfZHAnuWCmIVElmJW4X4uPmAm7enGAFQS0DyPe8Kv92Fs+4V1r7wFnx5d+84WIPtYGv+2UpREjn8GmHwKcCzvfZ4LdLkVjzkcv9lIoc1DtF0Id9oLeIowWZgtwyeFCWeIFwTPrjI6cV.DyBm49vljRpDtw3bk79thdd4p7binQuOqFu3FuVi4batWtJm7+uF5mRDC92O7XuqhzufvNmuVJXSDuz1M.rDa1kFLXgqY+3pPaJKbY7g9jbYarg4pPc+jrHfdUtU4WHS0K9Ex39.d7MeXaG.Uw6EK0ubrH9hdVOd1uFtmWkaX4J.TM8VZ9T6aoomJpuBZ60SFfuSphqLzi36h2xzs2xaVb7Wr33vPH2VBggZUsuQgEr8+9day0b7o8X4KfWGiecRTMTYaw6fPGyC8oV0sEompUiAsU9mwGl1P1OI6Y.wiEgDUqWMqWeuyKH4+Xqo4C15MacF9Q2JVc5VinOJh6LzUOk8kZ.l5uV8IPSSESj88qQM0859f1c69vM13tdEemHyBOr6C1nyC67Pz.jy72trN6oSzZUrk6ydcJNb++xk681aqT96D6Ee.cfViGgVbN7qOtpYmli2fuLqW.mzz9Xvjo6qh.pySll4iTvPe7U0QvgohJyTQbXspUtILXVk4WuEpU.c3WTsKyfo5cr+vbCx4idNZ2b4r5WA2qBlhclKSs8VQtOguaa3wrgKuETwX7gxeR39J+hjAAghCTozYOJV4y2JPLfC8u+5Y8kM59OpJwJdy+R09zp6qBlDx0ke3b3yKzt.RH2WqF9XwhAFXpKi861qo6pxheV0Cvu8yh4war.dDSs7G.OZeCheR0cfSz5qKXvaUc2e3OlGbnm44uLbetNQht0e2jnCgPZeAP8XHSClqtxMvrplwswwnF3PQb.M3+B+icwN33J1E6jsnWD1o1a7M4QwW43soY.dJldQn0ptONl0Y1zmddfSp7M99kQ0bar60ci285tw6cc238utabiq6F+pq6Fevu9FwLuOYhVEYBa771+fcnxcUpri4lmPuUu+G.YA2EhAn implementation of tic-tac-toe. I've included lots of comments to explain what the code is doing and why, but if something isn't clear just ask.
By default it uses a traditional 3x3 grid and you can use the knob on the GUI to increase this.
The game features 3 modes. 2 Player, 1 Player Easy, 1 Player Hard.
In easy mode the computer move just fills a random space. In hard mode the computer will attempt to take a winning move or block the human player from winning. If there are no winning moves then it will fall back to the easy mode.
Improvements that could be made are:
- The ability to choose which player goes first. Currently it's always the human.
- A higher difficulty mode where the computer will test all possible moves for both players and choose the most optimal move for their turn. If you fancy trying to implement this, lookup the minmax algorithm.
Enjoy
-
Show and Tell: Grid based layout systemposted in Scripting
Just wanted to share something I'm working on. It was briefly discussed last month here.
It's a grid based layout system, inspired by html and other layout languages. The idea is you define your components once in a JSON type format, pass it to the layout engine, and it will do the rest. It can layout components in a vertical or horizontal stack, or use a flexible grid.
If no dimensions are passed components will stretch to fill the available space. Dimensions can be passed either as numbers or percentages relative to the parent/column/row.
By default components are centred horizontally and vertically within each grid cell but you can specify their alignment (top/bottom/left/right). For stacks components butt against each other, I have plans to add some alignment options here as well though as well as margins/gutters.
If you want to add multiple controls you can define one control and specify a number of clones, and they will be created and positioned automatically.
I think it will make it easier for me to transfer layouts between projects as well as quickly build complex projects. I have a lot more functionality planned.

-
Universal HISE Downloader/Installerposted in General Questions
A couple of years ago I proposed making a general purpose downloader/installer app. In the time since I've created a downloader/installer for my own libraries and it works really well. I thought I'd see about adapting it to be an option for more developers.
I'm currently prototyping some things but before I get too deep with it I want to know if any of you would actually use it.
Unlike other similar apps (Pulse, Conduct, etc) what I'm creating is decentralized. Your customers will log into the app using the account they have on your website and downloads will be served from your servers. The app will of course be free software.
The app is more limited in scope than those other options. I don't intend to include an integrated shop and I don't plan support for non-HISE formats - but who knows what the future will bring.
The benefits for you is it's very cheap (you don't need to pay a middle-man), you don't have to develop your own downloader, new customers will discover your products when exploring other plugins available through the app, it's HISE focused and will support expansions and additional presets, etc..
The app supports serial keys to limit access to downloads. It does not (and cannot) provide any DRM but you can include this in your plugins if you wish.
It can integrate with any website, you just need to setup some endpoints and make sure they return the correct data. If you're using a Wordpress/WooCommerce site I can (for a fee) supply you with a Wordpress plugin that will integrate seamlessly with the app - this is the plugin I'm using on my own site.
So is this something any of you would use? If so I'll continue developing, if not then I won't bother, I don't want to be the only one using it :)
Here's a preview of where I'm at with it.

Latest posts made by David Healey
-
RE: Smooth transition trough preset changing. (No sound cut)posted in General Questions
@Oli-Ullmann said in Smooth transition trough preset changing. (No sound cut):
BackgroundTask.killVoicesAndCall(var loadingFunction)I don't think that will solve it since it kills the audio engine too.
There is no way around it, if you are loading samples then the audio engine will stop.
@Yannrog said in Smooth transition trough preset changing. (No sound cut):
ok, How is it working? I have a lot of samples. Is it loading once at the opening of the plugin?
Yes you have to load all the samples at the start if you need dynamic switching without stopping the audio.
-
RE: Smooth transition trough preset changing. (No sound cut)posted in General Questions
@Yannrog I don't think changing presets kills the audio engine, but loading samples does. You'd need to have the samples preloaded and uncoupled from your presets.
-
RE: Looking for HISE help – Simple Sample Mapping + Loopingposted in General Questions
@manued12 said in Looking for HISE help – Simple Sample Mapping + Looping:
Files are already correctly named and prepared
If they are named well all of the steps except the looping can be done in about 30 seconds using the token parser.
So you're basically paying someone to loop your samples - I would suggest looking into auto loopers like LoopAuditioneer first - because anyone taking the gig is going to be doing that ;)
-
RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizingposted in General Questions
@soundsync said in Soundsync Beta: HISE Ecosystem | UPDATE: Serial Validation + Storefront Package and Security.:
How did this get missed?
You were using the wrong AI, you need DaveGPT :p
-
RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizingposted in General Questions
@soundsync said in Soundsync Beta: HISE Ecosystem | UPDATE: Serial Validation + Storefront Package and Security.:
Simply enter your project UI size and generate the package.
You might be able to remove this step if you can make use of
Content.getInterfaceSize()in your package. -
RE: help with build.. I been MIAposted in General Questions
@BWSounds In that case try a different xcode version, one up or down from your current one - not sure which I'm using, it's been a while.
Also only use the JUCE6 branch, JUCE8 is currently broken.
-
RE: help with build.. I been MIAposted in General Questions
@BWSounds did you start with a fresh git pull?
-
RE: / RhapsodyExpansionTemplateposted in General Questions
@GUJIAN No, but you seems to be trying to use Rhapsodist in the second image and the template in the first image.
-
RE: / RhapsodyExpansionTemplateposted in General Questions
@GUJIAN said in / RhapsodyExpansionTemplate:
Opening the template results in incomplete display
That image isn't showing the Rhapsody template.
