My new plugin/app, Rhapsody, is finally released into the wild!
Best posts made by David Healey
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I released my project!posted in General Questions
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HISE Bootcamp - Full Course for Beginnersposted in General Questions
https://youtu.be/7i1vdOz3PSI?si=ZdTWoSeg_gNx4EFY
The AudioDevSchool site that I've been putting together for the last few months is finally ready!
For the initial launch I'm starting with a single course that I'm calling The HISE Bootcamp.
The course is 100% free and is designed for beginners, although there's probably stuff in there that more experienced users will also find useful.
The videos walk you through the process of building two simple plugins with HISE (a sample library and a scriptnode effect). We then move on to building HISE from source and compiling our projects.
Along the way we'll cover a bunch of subjects from basic things like finding your way around the HISE UI to more advanced concepts like Ad-Hoc codesigning for testing your plugins on MacOS.
Here's the link to the course: HISE Bootcamp.
Feel free to share it with anyone you think would find it useful.
Please let me know if you run into any issues with the website or any of the course material - there's usually something that goes wrong on launch day!
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Export toolposted in General Questions
I'm currently building an app which I hope will allow batch exporting of HISE projects, auto notarization on Mac, and auto-generating installers. So far I have the basics working on GNUx. I need to finish the interface and add the batch handling, but that shouldn't be too difficult, then I'll tackle the other platforms.
This app should make it much easier for everyone (and especially beginners) to export their projects from HISE and build installers.
This is what it looks like so far (it's an ugly work in progress).

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Time to update Visual Studio?posted in General Questions
It's becoming hard to find VS2017, I can no longer see the community edition at Microsoft's website, only a pro version trial.
@Christoph-Hart Is it possible to bring HISE into the new decade and add a VS 2022 export option?
I know we can already use VS 2022 with a bit of fiddling around, but it's not straightforward and requires additional steps for every export.
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Plugin Showcase and scripting stuffposted in Blog Entries
With HISE reaching its 10th birthday recently I thought it was a good time to look at some of the commercial plugins that have been built with it.
I've put together a little blog post and video featuring some of the plugins that have stood out to me. See if you recognise any of them.
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Tic-tac-toeposted in Snippet Waiting Room

HiseSnippet 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5qKXvaUc2e3OlGbnm44uLbetNQht0e2jnCgPZeAP8XHSClqtxMvrplwswwnF3PQb.M3+B+icwN33J1E6jsnWD1o1a7M4QwW43soY.dJldQn0ptONl0Y1zmddfSp7M99kQ0bar60ci285tw6cc238utabiq6F+pq6Fevu9FwLuOYhVEYBa771+fcnxcUpri4lmPuUu+G.YA2EhAn implementation of tic-tac-toe. I've included lots of comments to explain what the code is doing and why, but if something isn't clear just ask.
By default it uses a traditional 3x3 grid and you can use the knob on the GUI to increase this.
The game features 3 modes. 2 Player, 1 Player Easy, 1 Player Hard.
In easy mode the computer move just fills a random space. In hard mode the computer will attempt to take a winning move or block the human player from winning. If there are no winning moves then it will fall back to the easy mode.
Improvements that could be made are:
- The ability to choose which player goes first. Currently it's always the human.
- A higher difficulty mode where the computer will test all possible moves for both players and choose the most optimal move for their turn. If you fancy trying to implement this, lookup the minmax algorithm.
Enjoy
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Show and Tell: Grid based layout systemposted in Scripting
Just wanted to share something I'm working on. It was briefly discussed last month here.
It's a grid based layout system, inspired by html and other layout languages. The idea is you define your components once in a JSON type format, pass it to the layout engine, and it will do the rest. It can layout components in a vertical or horizontal stack, or use a flexible grid.
If no dimensions are passed components will stretch to fill the available space. Dimensions can be passed either as numbers or percentages relative to the parent/column/row.
By default components are centred horizontally and vertically within each grid cell but you can specify their alignment (top/bottom/left/right). For stacks components butt against each other, I have plans to add some alignment options here as well though as well as margins/gutters.
If you want to add multiple controls you can define one control and specify a number of clones, and they will be created and positioned automatically.
I think it will make it easier for me to transfer layouts between projects as well as quickly build complex projects. I have a lot more functionality planned.

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Universal HISE Downloader/Installerposted in General Questions
A couple of years ago I proposed making a general purpose downloader/installer app. In the time since I've created a downloader/installer for my own libraries and it works really well. I thought I'd see about adapting it to be an option for more developers.
I'm currently prototyping some things but before I get too deep with it I want to know if any of you would actually use it.
Unlike other similar apps (Pulse, Conduct, etc) what I'm creating is decentralized. Your customers will log into the app using the account they have on your website and downloads will be served from your servers. The app will of course be free software.
The app is more limited in scope than those other options. I don't intend to include an integrated shop and I don't plan support for non-HISE formats - but who knows what the future will bring.
The benefits for you is it's very cheap (you don't need to pay a middle-man), you don't have to develop your own downloader, new customers will discover your products when exploring other plugins available through the app, it's HISE focused and will support expansions and additional presets, etc..
The app supports serial keys to limit access to downloads. It does not (and cannot) provide any DRM but you can include this in your plugins if you wish.
It can integrate with any website, you just need to setup some endpoints and make sure they return the correct data. If you're using a Wordpress/WooCommerce site I can (for a fee) supply you with a Wordpress plugin that will integrate seamlessly with the app - this is the plugin I'm using on my own site.
So is this something any of you would use? If so I'll continue developing, if not then I won't bother, I don't want to be the only one using it :)
Here's a preview of where I'm at with it.

Latest posts made by David Healey
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Expansion wide preset searchposted in General Questions
I've (Claude) added searching across expansions to the preset browser. If no expansion is selected then it will search all expansions. If an expansion is selected then it will only search within that expansion, if you change the selection it will move the search to the newly selected expansion. PR.
I also added a
FullPathSearchdata property, similar to theFullPathFavoritesone I added a few months ago so you can see exactly which expansion/bank/category a preset belongs to in the search results. Very useful if you have multiple presets with the same name.I'll also implement a similar thing to make favourites work across expansions.

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RE: Crash when clicking Parametriq EQ1 in module treeposted in General Questions
@pcs800 Loading your snippet from the terminal I see this error
JUCE Assertion failure in MultiChannelFilters.cpp:699At the actual crash I just see a segfault.
I removed your EQ and readded it and the problem goes away, but I see a bunch of Console errors when recompiling so I suspect something in your script is setting an attribute that doesn't exist or setting an attribute to an invalid value and that's the cause of the issue.

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RE: Absolute Samples - Windows 11posted in General Questions
@HISEnberg said in Absolute Samples - Windows 11:
Yea you can write a bash script to fix this.
Seems like overkill unless you have a lot of sample maps. You can open the xml in a text editor and use find/replace.
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RE: Asset Managerposted in General Questions
Do Local Asset Folders have to be HISE projects? I have a library of script files I want to share across projects but they don't belong to any individual project. Currently I keep them in the Global Scripts Folder. I'd like to include some fonts too.
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Preset browser expansion installerposted in General Questions
This is something I wanted a couple of years ago and found I wanted it again. I have also seen other requests for this.
So with the help of Claude I've added an expansion management system to the preset browser: PR.
The commit adds edit buttons beneath the Expansion column in the preset browser. It reuses the same edit buttons as the other columns but the functionality is different.
The Add button prompts the user for an hr1 file, and a sample destination if this is a new install. Then it runs the expansion installer.
The "Rename" button prompts the user to select the location of the selected expansion's samples - for relocating the samples. It also performs a check to make sure the selected folder contains the expected samples.
The Delete button uninstalls the expansion. It removes the .ch files and if the sample folder is empty it removes the folder. It asks the user if they want to remove the presets folder. If they choose no then that will be left behind.
The extra controls are hidden by default and can be enabled by setting this data property to true
ShowExpansionEditButtons. -
Build errors with latest commits on Linuxposted in Bug Reports
InteractionDispatcher.cpp:606: error: request for member ‘add’ in ‘mockMenuItems’, which is of non-class type ‘int’ InteractionDispatcher.cpp:611: error: request for member ‘clear’ in ‘mockMenuItems’, which is of non-class type ‘int’ InteractionTestWindow.cpp: error: ‘getVisibleMenuItems’ is not a member of ‘juce::PopupMenu’ InteractionTestWindow.cpp: error: ‘setSyntheticInputMode’ is not a member of ‘juce::PopupMenu’ InteractionTestWindow.cpp: error: ‘VisibleMenuItem’ is not a member of ‘juce::PopupMenu’ InteractionTestWindow.cpp: error: ‘class juce::MouseInputSource’ has no member named ‘setSyntheticPositionMode’ InteractionTestWindow.cpp: error: ‘std::function<juce::ModifierKeys()> juce::ComponentPeer::getNativeRealtimeModifiers’ is protected within this context InteractionTestWindow.cpp: error: template argument 1 is invalid InteractionTestWindow.cpp: error: request for member ‘add’ in ‘localItems’, which is of non-class type ‘int’ RestServer.cpp:367: error: duplicate case value (case DELETE) RestServer.cpp:364: note: previously used here (case GET) RestServer.cpp:445: error: duplicate case value (case DELETE) RestServer.cpp:442: note: previously used here (case GET) -
RE: JUCE error while exporting VSTposted in General Questions
@Jeetender Sounds like something related to scriptnode
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RE: JUCE error while exporting VSTposted in General Questions
@Jeetender said in JUCE error while exporting VST:
i executed the online and its doing its work.. how much time does it take, iam not sure if its working or stuck..
I've never used it so I don't know, but the speed will depend on your internet connection.
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RE: JUCE error while exporting VSTposted in General Questions
@Jeetender The web link will do all the steps for you or you can do it manually. Both result in compiling HISE from source. If you're doing it manually, watch the bootcamp video again because it's been updated and contains the latest info about the sub module.
