Forum
    • Categories
    • Register
    • Login
    1. Home
    2. Lindon
    • Profile
    • Following 0
    • Followers 11
    • Topics 616
    • Posts 6,734
    • Groups 1

    Lindon

    @Lindon

    2.2k
    Reputation
    1.7k
    Profile views
    6.7k
    Posts
    11
    Followers
    0
    Following
    Joined
    Last Online
    Website www.channelrobot.com
    Location Beverley UK

    Lindon Unfollow Follow
    Beta Testers

    Best posts made by Lindon

    • RE: The world of HISE

      @MikeB -- Lindon, Hull UK, Audio Developer, before that I worked in Telecommunications (real time and all that - not as complicated as it sounds) and before that I was a record producer....before that I was a starving/failing musician.

      posted in General Questions
      LindonL
      Lindon
    • Legato/Glide/Portamento/whatever else you want to call it - in "Synth Style"

      So for those of us who have spent the required hard-yards in the sampling business we have a very specific idea of what "legato" means, and frankly this aint what "modern" synths behave like. Stiil we are often asked to recreate this "synth-based" glide portamento legato, what th ***k else you want to call it...thing. And in my experience its a royal PITA to do....

      Essentially notes glide between any currently held note on play or release as long as something is held down...and if a truck load of notes are held then they glide in played order....(where truck load == 2+)

      HISE is not best set up for this sort of thing - or so I thought.

      So after about 6 goes at this and also after the realisation that I really really need a holiday. I think I have it (or a close approximation of it). As I wouldn't want anyone else to have to go through the outrageous process I went thru to get here I decided to release it. So here it is - again MIT licensed so all yours to use...

      HiseSnippet 2943.3oc6ZstaabbElzxLIj4NPKxemJzeP4PcgT1N1wMohhbk0hvafKkbLBZCVt6PxoZ4ND6tTLrAFnuA8MpHu.EnOB8QnuAsemY1kbWIYEUAmKNsDxRbNy49s4ry5dARGdXnLHW9RCVNimK+6TvZoezjFSrE94LalK+aWXpzWN1S3xyc3xY1ggb2b4yuwSIDxW7t4Te9W+9Cs8r8c3qAkK2oRgCukXpHZMzdG7EBOuirc4CDSSg88OvzQ52P5ImCkYiB6kalsyY1i4crIztSgbGaGNIW96Un1ngN0F8I6+npOt5i+j6+3pUeviFd+8p439fGu+9Obe2Q0dj8CeDH5MLbEQx.qH6HdXt728Po6RqIxE9ZAbpHTLziSKplyBRVC9HomKYhDzbMlH7b6k3kBykKegdq8Yan8Y+pBsEthUvW669.0Fr0Tj1Al+NYUuMxndUSqd6kR8tBUJeJU5tZU5CKX4DHlEsdGcrzzOhGLx1IarTiat7eWgFRffezNSsOieT.VrhfxObu8pvvu15Iil66DIj9LoeGYDuqe4sJ8skJV5EkXWbqQitx8HwDH873AW41TpQv0QXY+4SGxCpvN21aNeEhv7y5SK7x8ooC4NZqNEhReSeQT2Yb+WVhPtXWE91IlMsiro.QLLf2LdPjfTg7M4mix.cXoXgl7vyhjyPgvkhYHaQ5N2yNJaJDUnEuA7AYhaTvwOTDsLcg3Eyqt6MKu55S6uop6GVnmHxYxUqu24JzW309gVeiqRe2BFiFwchVqr2svQe40VR9JWUdqWRS12QU3gU7fpuJ5xN6F2kM+FuV0j7G0j4+es2ujp89Hsp71Edl84bU8mRQ90p0ijASYOki5Oxmdc0f+iW80fcchfJLHv1OblLjWMMms3SECj97vLPu.E0tRJx.sIOZteVVqAkAKxUbDbEUSmTm.LElu0A8r8yvLrNCmZK9lzKM7sQvyhCK2sanCbLjeNsT5M2Kj+LgazjT78elBbszfO1NvEwPmLIyabiyf9unU1a7Sv7dUekMuWaL69Suzr6wy6cmO3CJv18dkXMjyVFHFOIhU1YKVs8p8.VKguKl3p8bOG6IK2tmcvYz7VvV884dr9xgxnRrRrd7fohvPZ5LQHaBOfObIaLRLi3tUXiB3blbDyYhcvXdEVjjY6ujggiBow4FRG4I7GyrYNPEHLil.1DJGEsvNfCjcYPqkNB3ybYtRm4Sw7UptarQBOdHqbzDNaSqXJ1bKkPb41dLgOi1KYK1BQzD47HV.OLJPnlnrBPxwatKoCIa6QkwZIPjq7KgDSmGBKfzyJroRWwH5ubkYMa9POQ3jJLWAw5gyi.vPBnC54huC6XWY.Kj64Qb.CFps00ZmBGRJyHGZTrKRI2ESjSyZIvEMZdfODIWQiqDtLkD+SnIKAgPeDFvVtfLMppSPVT3mRwrAXS6gxy4JqQG38kQPY0JAEBlsNtFuU3Dan8C4wtLHY3fsSYPAjBDFgPu.d+Yx.kDungtiRCN1fY08nAOqdeCloEqW+tmZ1znIay5VX8lUXOybvwcOY.CXzudmAOm08HV8NOm8ElcZVgY7k85aXYw51mY1tWKSC.yrSiVmzzrySYGB55zc.qkYayAfoC5pDXLqLMrHl01neiiwx5GZ1xbvyqvNxbPGhmGAlVm0qd+AlMNoU89rdmzuWWKCH9lfscL6bTeHEi1FcFrCjJfwLNEKXVGWuUKknpeBz99J8qQ2dOuu4SOd.63tsZZ.fGZ.Mq9gsLzhBFUiV0MaWg0rd65O0PQUWvk9Jzh0tmcrgBDjWc7SiAlc6PlQitcFzGKq.qr+fUj9LSKiJr58MsHGxQ86B1StSPQWES.ccLzbgb0YiH.EZ8IVFq0klF0aAdYQDmFYU77d6R+d26AnsMHeugkJSCQcUvWLkRGPlAaHxsotDTNrMxeBBrWxbPZDxml4YuD0QQTiFhJGoKmMEsHn1DgfapLSa7CiPS0XYdP.ZH3sDL0ykRU4gpjXTrpDfTWRDvmgx9jVGU.uHTY5GiTQfZsYSk4npPT.P5+pMkiFwnpugyCgJOg6bFUaozIk5fxtPztSny2E9Cky8cSjDpUz8iPE.ybDiKnuiFUNn4LJymXGAyRcMKLeN2UU4OwdFdBTkyXI6Le4BkO.XRBvylj4BYrQG2sS6PUs6HDWf+Rtcc6qcvGxb31NS.qH2dHyIfilqpCIT8.UrQySkbSnOjPXHOZAm6S9Hktf8QH.zqUo3nhl5Po1dUgZuE1KWE3JCkkB1HlKCb4AaAhhcTvWhyu.gXrlUZQrECKH.9DvY7DzyhSXPLX2I3Hb7WD6H0JIcrDh5iAt1AQzcQv9L11UehFHb4WBlBQylWDs0PPWTn6qSRA7u5Ojl35AQoo1muXnsyYjbxxVJxcJ2Slkwm4OLYXQrQxEwX659E9xgk2LYOzar5dUX6sEHLEI6Dxi5a6OlWt1dDFzk0TkvAkk6Nx1UmgPG9R4XThK4bQ9Ph3O2Nf0hOFikY3eNTtYjVnFSdmw7nUOtQ4MyhzlPFjHhSiBWkDmjorJCcGkvD9d3obWekNox9JOJPNk7VzbCxolMoix0qijlM2pD6aKU7B5HY10ihOys7E1Ca.+ek8IeUQTWVVyV1ug76aAPE01G7wmJ8vjEjyrbhr2GdvsqR22UIf5JLUOikBQRoPfnBFAQolamn+acusqpiPWCcoicvAeJcQVk2RwOkHYu3kcOaox0ZiZE6wb000AHhQBLojW4sdBhHnOjHhhGwUZp1PnLxmZJPDfsQihDhJULUZYBeIECPbviMVlLm0I+6Lad3jxe6lDW6Le5lrOMMQczPGR2hWElBIylDNI59KTdUDRRwQOt+Xz94yYTrA1Ywc2EZ5D7zGqRpTy5PIRjqV0SnFZmo6DJW0UDjltpesH9pKIssqgJ3hES0O3ZwtpB6z4rqDzNwdhJYgPg5DtuBkL.PlM4KdQoq69SUgyEbUi8UM+SGX0CtgtszodR0YKpSD2lMVxn1PpZJzBkbThHTJV7B9+qzbSTY1m8Yur36pf0kzujNLEut.shXh5DsWaOt7QnOgZ51DCHRpYFgLNaYg9fRBCc.IlzJzDBjNfCEfajNTCCohCOoYWWPSfOFPiY0E6QqKWIck.U96I0YU.cUKcpHgTPJbfSonC+PMHFqXG57Y9D8iSPQNG0LADnDNSTdSDnRQyn3JgR+6Fm1qSjuw48TUBg+O.Y9EQlO8SohivoKBnI68Dl32wtjR.ne7GGmrgVR3QLhxp1BkMgTsnaVVqNyC3qC5hv0cPMNGm8VGUhmmIGPjD.TjqoO9LDec05gKUjZ5d0job5uHafdm.9T7rXFdb5QaKKzHMDd5yV4cJU5mnWfxa7p5Enr9VV16ZeYJ52gBzPfZj5pMdu3q1vhx5BxI.SJUX00poz+U2Bze4Odvs5swP3hGQwmTg7u4MQteSt7ExWBhbI8ER1HVNyR7m4ouTqo1quErC9qGLM8EId+C9w6dne07tEeesN9lEpebSq9wpV1YtxnZzkOMahzWj4Z55yw3ZiGyyb6eWoUnmeqw7fy4Yu2RG6kWBpF40P97CzPZwglkFwiQl350+1CTraEfuK3.q4gQYtxWRm831gqk2e+ucfgiDQD9szq+8bCeEtgYFuaAsQxT4j+790S7dI5pNh7yak8cJnRKdcvu99EhSXesvw9dEhqkdcv0dsuQsM9e92n10elUaw2vds4cm9QE5F5TioB2re5i28kyiD9iaaiiJoIMvTqVx4AN732+B8esk72glaRudujgPr39tpE+a7Idypz57waVMYyewHio1NAxu1QO0Hc34aof.equ5+5XEKzlVypdgYEwmoBWwW63jkUWhvZ2VB2+1R38usD9faKgO71R3mbaI7Qe+DRuL05yijS00h4x0tmgZ19740uOYUYYt+i5uV6C
      

      Frankly I never want to have to do this again......so please dont ask for amendments, you will have to make them yourself, and if you find a bug - again you will have to fix it yourself - please post your resulting code here.

      Meanwhile I'm off to Italy see you in a month, well from next week anyway...

      posted in General Questions
      LindonL
      Lindon
    • RE: VST Graphics Design

      @Lindon ....

      0d94aa62-654e-4c49-9983-0beb3117ff3e-image.png

      posted in General Questions
      LindonL
      Lindon
    • RE: The definitive feature request & bug fix roadmap

      Feature Request
      @Christoph-Hart - Please can we have bus effects (send and receive) as per this discussion :

      https://forum.hise.audio/topic/1983/feature-request-the-case-for-bus-containers

      -- wow I just re-read the thread I pointed to - I've been a pita about this .....sorry.

      posted in Feature Requests
      LindonL
      Lindon
    • Happy Holidays..

      So happy holidays to everyone who has them at this time of year.. Anther great year for HISE and this community, tho I did get too many t-shirts this year...

      posted in General Questions
      LindonL
      Lindon
    • RE: The definitive feature request & bug fix roadmap

      Feature Request

      MIDI out.

      posted in Feature Requests
      LindonL
      Lindon
    • Happy Holidays

      ......Ok that's me done for 2023, so wishing you and yours a safe and festive holiday season and a prosperous, healthy and happy 2024...

      Thanks to all of you for making it a great community..... now where did I put that T-Shirt?

      posted in General Questions
      LindonL
      Lindon
    • LED - with peak line - and red warnings...vector version.

      So I've seen a few posts here asking how to "do" an LED-style control, and there's been a few answers - all of which seemed to require adding in a png for the LED itself.

      So as I needed (or wanted) one of these that used vector drawing, and one that had some level of "red-line" warning as well as momentary peak measurement too I coded one up. You might want to use it - or adapt it to your needs.

      So caveat no.1 : as @ustk has said elsewhere - this is not really a gain meter - its approximates one as it uses 100 milliseconds between each measure - so it may miss some peaks. But in any case:

      HiseSnippet 2093.3oc2Y0uaajaDeks2qwJmARJtCs+IQPAtUWTj2Uw1IFF2EYaI6Hb9CAKmjVTbHfdWJIhrhTXWJ63FXf9H1Gg9HbuA2MjbWsbkWaqSsIMoBIVlbFN727AmYHcmHtOINlGYUZ4SubDwpzWa28RlXvtCvTlU6lVktm8QjKNnUSqctbDNNlDXUpzh6KoVZ4krTe9kWrCNDy7IYSYY8ZN0mb.cHUjMamF+DMLbOb.4T5PCtWqQaeNaWdHeLfjEscsFg8eGtO4HrjsErsJ8UsBnBdTWAVPhsJszN7fK6NfeASy+qowzyBIxAdVcAAomdOdXfDwxYs1c.MLnSpFGaYUxtSl9unV++F6CoAzIymYGdfh.JaEl1iRKbavyyDdtyN7JY.ukzv6g1c8iniDYTjX691sYBRTOL3BLgklWqErtu8tbfCln1P76H6EAClrBmMbcqhV20sxVqTdkxqtJxmObHmghHi.kWPY8QQ7wv2DIcvQEKPmiiPur8As2+kmt6wGb7qNA8CH22+7MWq9NdMWaKS11Y6c+ICd1au5pO43oUy8akimMTexwCDCty1mbZ6CaA73UeZZcjXkDAz5Ml4KnblS+JqT9CqTFgj+GA5SeTHnEfSJRrkdtUW0GG5iNCjQrbZzSPjyIQWhDP.JRLfFif+EP60iDAVuLAAqPIGX+jbUqOQ7RBs+.gSEPFNNdttnGOgzqwgiINUp78Rf5Kpjr6oX.Q6gnhXDFM.DAnDmK4GVMlgBwfNJQSsZIaOvrR9OdZoi9QT17AXAt1.phVkJ5U9A8WIaZDYHY3YvtoTyb6LlE.jiIvNOfnLZnzXgIvP94Z6jg4HAUaUD2RItKeLSZ9bS33pIVi2QHi.aguhAdOEFXiUPUNBrEwnK.2DJHBeAaBD0qufM4wOt.68EjuahDnBzPdThAWKNHuE3GSrAbEefUgbQlKnHs4GMhRqbWJtWAnRt4ZWPlKgGowKhQHARvDQ5A.a.51wxO.6Pg98gXw.ez3QRQI2OYvuZOqNkeOFxnA6nhVlDlbDBTgzSAaMOgDWQBiI4g13Xh4Nqh8UVA047aDF20IvbmEl5L3UxjZ4bCJesDE8fhU.JNCpE0Gx.xBzrzuljv1ggNYo1prUgRP6JAqT5JASqtLmStrmofQK5SH9Bm+ta0Tqa0T86Mz.w.mJUmVeeRJm+70xrLAJR6UtTHYFPHsg1lf9djmaAIKLws9q3ZWLfJH2jqrnE.NzJ4Op2ulDcG.3vAp.MsRl4gy8q0Mynj56LUTnTULMffHA8IW2rmUoIylKWZpM2sp2FUqud8etJxqVRIwqT+Lo3X6ifTgLRX9ZgsYxVhfPQU2SR0nETx.D4izTdjVRYKX6wATdaFX2OfzSFCmVftuDpCGwYv.mGkmMkTJRFmHiClAgn3SIk7BVZfTEPOQWn2IqfZdlUB3N3NeYYeItlZ2LBcWENldc3LU9imLMSZXTLWS4XNpizaci1lD5JaRxuKUOY+oQ6hCCkG9clzQQZCEHz0se5jasX8kGzfMoIwmdFbtXOdjLBXOrOjTyQGNn.w3nH.BG.ExBcfScowiEXr+ORzdEIZEnSZvy4l1YS5vQ1blH4gQkQRlmsRhYO0Ng3ri3BxwfAq7GJub4qJillTudERS5jh3PZ2nBIq2waYgN59Dppy7NgQn+47MnaeyMnad+AecLiAibVaFUb7HB6lZa2JIPC9sW0tIDhJ6jOYNfuQjHAUBgRMImCWQR2W+x1MIwuSvGo3MI5DZrWnntRZW+RauEMPxehmv58StF0+7sMtL6NUNMtPlHcxDMNsw.0YtL9iabFOJfD0k9OHl2lSO6I3.53XyqzAI7GldIsu19od0qu4lart2yLHTeJJBx6E4VxyV+oaT+oqAWpyPMKeSp4CryGxZnsvkFMz1WzXDVFxaHzLSTdCgk60LD7F4wYcuMe1y8Vu9lqa86yBYMKJ0Csm5floVs+miZ00uGJbaXdv3PrH+UjkIfRH.GKycWT48MYwTwkl63Gk6MOqv8g1cnB+AEi2EJ.uvA4O13M4UHVwV29PFXWxdu+579jCE+hHt20SNbuIuHDc3nPx9YuHjtRys7hPVVMIg3blt2jOb8u0nf2LpMCt6snCODGMsgew7Z6hyl1VfFtzLGcn5n6Kln4+nsxj+kDfUgDe4.3GXCId+L.t5tt6eHVDQgJG1GMdXWHEuOAfJCpLHauozBxhQ5wtxwR.0kvBTC9U3SBQO43RID8RIZZR9VsI491uAeNQc8Fk03aUi6wiFh1mvHQRak2sjR3eMqOR7nY9QhO1W.P3zHLKdDOl3YJ4onUOetIwXVd10SkiKo5AMXOzfu60Hcx5lSBgE4DFLNmjNjZTf+e+hVLL3z6R.sI33XePYk1Ny3lNigqSqNc3YtvroqaN8KwQAfew+1xW96t5PgOH8W8Y86k+oqMkEmM3VfEbgNW6u3xCRpu1BJ9EBWOXR17d3wghzYyez5PNiOZ.mQy4zOg.YD52mjKVpPEZag.tWa1LeSiSHgDbrwws+RC4Cyfi.6DYNsE2Qk3Ryn+5OaqgKRlO3yqxE+AMrKa+ZvI4K2ccpwzgnIpi2ci1WESNEqfyzcDIWjYtJ0s+y6Xtduoysi4+J8Ou3+G0+7GiTPPMgub574OYC0opiTtaz+682eJZ.5SwdLD6Gwequ9kqjYDumZFPuYp+t2KaenbLxyR8ZVv5rcq4ZMDpq9VeeYL8S.6Swqo9brlmNGqYs4XMqOGqYi4XMOaNVyyu00HaoY6wB9Pc7OLQmVpm3qTIcWcpiBV+FfT1+WL
      

      I'm pretty sure the code could do with re-factoring so I'm always interested in a better version if you want to comment or contribute...

      posted in General Questions
      LindonL
      Lindon
    • RE: Merry Christmas

      ...sliding in late... happy holidays everyone...

      posted in General Questions
      LindonL
      Lindon
    • RE: Have a nice christmas and new year vacation!

      Happy holidays everyone...have a fun safe time.

      posted in General Questions
      LindonL
      Lindon

    Latest posts made by Lindon

    • RE: Hardcoded Polyphonic FX - Filters - some observations.

      @Lindon Ok well more investigations..... and a "work around" solution....

      So you need to put your Hardcoded Polyphonic FX in an Effects chain in the same container as your Gain AHDSR envelope, and add a small (around 100-150) ms of release and this clicking goes away....

      So for example lets say you have this structure:
      2201b459-a17a-4291-a850-4dcd9d00ca65-image.png

      You must put your AHDSR envelope (here AHDSR Envelope1) in the Syntesiser Group1 where you must also place your Hardcoded Polyphonic FX

      Put the FX down in the Waveform Generator and leave the AHDSR where it is? - nope no worky...
      Put the Poly Hardcoded FX down in the Waveform Generator and leave the AHDR where it is? - again - not gonna work reliably....

      posted in General Questions
      LindonL
      Lindon
    • RE: Hardcoded Polyphonic FX - Filters - some observations.

      @Lindon heres a snippet to demonstrate:

      HiseSnippet 1866.3oc6X0sSbbCEdF.CAxeMJoMR8p4hdAoJEMyr+qdQf.rATCv1rjetKxLi2rVLq8zY7BYaUk5k8snuIs4QnOB8QnuAsGaO6NdfM.ZCjPhxhDZ74X6ymO+YeNsR3AjzTdhk8B6NHlXYeMT6ALQ2U6hoLqMWyx9pnfn.59BRpv5gChwoojPKa6oejbB1yOik52+9fGhivr.RNIKqmwoAjGS6QE4Tas7OPihZhCI6R6YL6xKuY.msJOh2G.yzHWqXbv93WQ1FKm1THqMvocsr+VT0vN3pg0p35QJUOrluWsJMJWqpqamv5d01q1dkvg3p0bsrmc8PpfmzVfAzaYOyC4gCZ2keHSKfmQSo6EQjC7rZCRVStIOJTdDkTsVsKMJr0PsTpkkMpUtNaZsN6NnsngzQzy0ceghgS9JLUf1SUDdSW.ddlvy0.diAR1FPZFMjtEpcPBMVjyQaK2jIHIcvfcxDJ54ZY+FzpbXBLwR8v6SZl.CFsfEAM78cf+cuuuSeVffxYNb11bAYG1h2ageYg4W3WWv4nr5zYr7jhIgGEQRFKaoqQxIsvEY86sGI49NGfi5SFMQ33WTmhd65TSSdf9TaLQNaSFUrSLg81bDrxTUvWOcy0vBrzPjQClWLIQPkPvdMxAPXf1rLOZMR59BdLDHbLaF3svC6GgEEcgjAZYL.cPA6lz3vRohAlAhma9UmUHdKTKpHn63w3TiAifl5h.iYQiWGsdmNj.QN.mA07EWLgdlh+lERf9nDd+Xkzuil.IklRRbTz8NOxjFelyjtNCCmllaYtiqhSRnjjMYgjWaH7+Zj88XbdJilxYbETVoGuOSXB5LtqQD8YEfdFi1wIDbn4JjnuMAfZnZKSK3CO8Ik51aBScO2ktT2eDjEnvsKY93ygVYi0Z+jrne02NqyNfDAo8J5auEX5i6xYz.SehmPDIzW8JRhIhG6wXEg.dFvp8SNnfS0Zj.7fiQUOYyHAMkGS.nYNwM.+j7weyxpsaDg2jrb69ohBQkRLGQvoEhyVOfClDxDp18NY0N5L5Zbcj9P5nxBb461gaLDeZqvkO.dMjx7eYU+cSTly3kVE3MPYwFWVUgm3CTl9S5GnXOkg7mUK+6h1.mDF.YtBawiFnSOC.PhjuNmmSNSmlunXZ8sIhC4I6KqnX0HZft5vNIjeJSG9a+4eryxIm7c5SdpwYNygNs7bdWtzblylZ+je1wYOPuk+GUnszGUns7k.z9DdeAk8psvvyef2Vi1teu1vqzCH.RYLRjrhU6ojuNWO1UNVBn1DVnZv+A+xX5IGamwzaHSSMBRqQVHqW.Yg3WKa3QCpmBPSSZDTte5ncNqu.+NJuFb3c7w3Dxt7VQ3AKlh6EGQdBnjtuydQ7f8aS+YxwKbOVCpGJmwhAYG1Io99YOmxg7dwTj2gfr7kpmSOJ24b5Vxjm.cknH9gqx6ESybSUGCE07bwYGTvJolwbH2kf+rzKaH5GVel9HrANcWLMRZig2RDCXbGVaXxphLgKar2V8J14ZhC.c6fVXQW4klxth.APjjkBL5FXNby8cj5Xce5L4KsKsvI.csOkD2RIMrzTs9D.dOoRR1hO3hEfuVKofzrRYNGRK+SAdiCNCW5jHVDJ8fNEE50QczAHKIYMNApWzoINowJh75gcMZXT2nOgOxJ+V48ZnDArMZD78VT1yjQHvmHeoavV3WmQXdf.7Cn0dexg5igrdW2k78azvsbkp99kJWuV8JYF1lv028AehAP0Ucv8iDYazUPd58Yk9BdOHtaX9swCjaCRnjq5mmWCe2F9MLP0sQMVpdC4upd0qTx0uVoiiupkq4UqtWsRtUq3UupBeSi9wifKDx6jA0L4fZNz24Uuf5YVjhfbqmUUbs0nsUdVM2GT99nYluKZLbzCPIWOWoJnQi5kaTy0KSA2tGmK5BIcFJpuRtatMz+pUqZ459Up6e1kcYorEjXYN2gXQefTkk9NbfFylNOR2FoPqBS0xnWmE8TKvQ0EA4H3V1oz2BsY5yjbCvQC2QHYUAW8oL8vzGL0aLOe75G4QBVHvmrT4RUKUwy20u5XczTM2kQTWTkZUXHfTYD+lgCi+GgaIIyHqBVAcRF4qjuPidNeNEx3uIxhdQ1bbYo6x9MJeZ2o0z4OHcVP20yOfv6tZ3cUzywGPT8gVgruTMtCOomyiHvUnRbeRMk9uO+aJ8NAB.B6lfYow7Thm4N2lzitKmQRKP8HqverqvuXaBkdGdGmTgYIUEMAUgw7txxCI5aRrElUXyfwE1osnFcL+edfNgotG26jF.JFrJLM2l2peTJ44zPQWOyElS12jrrzbvFVnUpWLcJe1O2o7O2NpOnVQHTx4RsU7tHHj12QYJc9vXKeeTC6mJxnGNHg+x.c6Ejo3thhBnaYpB2lGskbrim0AYujbjAqGjd6kAAE2pisP+IcgklzEVdRWXkIcgUmzEVaRWX8SegxaexpBTF+A2B2Zc0SNssGVwBDJZ8+.4HaLg
      

      You prob. have to compile the scriptnode, and its less obvious than some filters but move the freq down to 5K or less and there it is...

      posted in General Questions
      LindonL
      Lindon
    • RE: Hardcoded Polyphonic FX - Filters - some observations.

      @Christoph-Hart yep..

      359ffcab-d60f-4e74-8b4e-d68ddaa698ab-image.png

      posted in General Questions
      LindonL
      Lindon
    • Hardcoded Polyphonic FX - Filters - some observations.

      Ok so apart from the fact that applying an LFO modulator to any of the controls in this gives a really nasty distorted sound...

      I note that with or without an envelope applied to the freq there is a faint click at note termination in the compiled (hardcoded) filter that isnt present in the uncompiled scriptNode.... For some reason I cant fathom, applying an envelope to the resonance makes this go away....even with attack times set to their very minimum....

      a bit odd, so I then tried re-ordering the LFO modulator (before the envelope) for the freq...but no - not playing any better.

      I also note turning up the LFO Smoothing makes the problem more obvious.

      .edit: and now when I reload the project the click is back again... no matter what envelope I try adding..

      So I think the hardcoded polyphonic FX area needs some love......

      posted in General Questions
      LindonL
      Lindon
    • RE: Builder InterfaceTypes

      @Lindon so Claude seems to think its this list:

      Sound Generator Types

      "SineWaveGenerator"
      "WavetableSynth"
      "AudioLooper"
      "Sampler"
      "ScriptSynth" (Scripted Synth)
      "GlobalModulatorContainer"
      "SynthGroup"
      "SynthChain"
      "BerlingerFilter" (or similar filter synths)

      Modulator Types (Envelopes)

      "SimpleEnvelope"
      "AHDSREnvelope"
      "TableEnvelope"
      "CCEnvelope"

      Modulator Types (LFOs)

      "LfoModulator"
      "RandomModulator"
      "ConstantModulator"
      "MacroModulator"

      Modulator Types (Voice Start)

      "VelocityModulator"
      "KeyModulator"
      "RandomModulator"
      "GlobalModulator"

      Effect Types

      "Reverb"
      "Convolution"
      "Delay"
      "Chorus"
      "Phaser"
      "GainEffect"
      "PolyshapeFX"
      "Saturator"
      "CurveEQ"
      "ParametricEQ"
      "EmptyFX"

      Which in the real world renders Builder to be nearly useless for me as it does not include Container, or Syntesiser Group....

      When I have a very complex structure like this:

      60a9cdee-6c97-4d68-8112-37e9c9d71539-image.png

      posted in General Questions
      LindonL
      Lindon
    • RE: Builder InterfaceTypes

      @David-Healey

      this command: Builder.create(var type, var id, int rootBuildIndex, int chainIndex)

      what are all the types available to me?

      posted in General Questions
      LindonL
      Lindon
    • RE: Builder InterfaceTypes

      @Lindon ok so some progress...Claude tells me it needs to look in one of these files:

      hi_scripting/scripting/scriptingobjects/ScriptingObjects.cpp
      hi_scripting/scripting/scriptingobjects/ScriptingObjects.h

      -- but of course there is no such sub-folder as "scriptingobjects" and no ScriptingObjects file either...

      As a first experience with Claude, this isnt going well....

      posted in General Questions
      LindonL
      Lindon
    • RE: Builder InterfaceTypes

      @Lindon well I took my first run at using Claude, and (after a fair bit of fiddling about from me) it gave me these:
      SamplerScriptingApi::SamplerSynth.getSampler()
      MidiPlayerScriptingObjects::ScriptedMidiPlayerSynth.getMidiPlayer()
      TableProcessorScriptingObjects::ScriptingTableProcessorSynth.getTableProcessor()
      AudioSampleProcessorScriptingObjects::ScriptingAudioSampleProcessorSynth.getAudioSampleProcessor()
      RoutingMatrixScriptingObjects::ScriptRoutingMatrixSynth.getRoutingMatrix()
      SlotFXScriptingObjects::ScriptingEffect (hotswap)Synth.getSlotFX()

      but surely there has to be more than this? Where are all the containers for example?

      posted in General Questions
      LindonL
      Lindon
    • RE: Builder InterfaceTypes

      @Christoph-Hart opus? is it? _ Imholding off on my great Anthropic journey until we have a well defined workflow - so Im not actually using any AI at the moment..

      posted in General Questions
      LindonL
      Lindon
    • Builder InterfaceTypes

      So looking for the code file where these are declared but my C++ search woo isnt working today....

      posted in General Questions
      LindonL
      Lindon