• Coming over from Kontakt? Read this!

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    LindonL

    @d-healey said in Coming over from Kontakt? Read this!:

    @Lindon They live inside Kontakt's sample map too, it's just that with Kontakt there is only one sample map and it's part of the NKI.

    I think the main different between Kontakt's groups and HISE's is that with Kontakt you can route them individually and apply effects and other processing to them individually which you can't do in HISE (yet...?).

    In HISE the routing and modulation is at the sampler level rather than the group level.

    Absoloutely - valuable stuff to include - I guess I was thinking inside a group you see a mapping of sample audio files, inside a Sample Map you see....so (to start with) same same...as a starting point. But hey no problem.

  • 4 Votes
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    soundsyncS

    UPDATE: Serial Validation + Storefront Package and Security.

    During the Beta testing, it was brought to my attention that the HISE Validation and the HISE Storefront packages should just be a single package.

    I have updated this and also added another secure way to obtain customer products.

    Now customers can log in directly to their account via the plugin to view, manage and download products/licenses.

    They can also verify via serial code + email verification.

    The process is still very straight forward.

    First and foremost, use the Product Wizard to create a product. It will walk you through step by step.
    11f7ea5a-7a0e-4212-a91e-13e05eb16e06-{0B3C526C-0AA4-46B3-8510-B76FA53E3490}.png

    Once that is complete, you can generate a HISE package directly in the developer product view page. Simply enter your project UI size and generate the package. Unzip and place the SoundSync folder in your HISE projects "Scripts" folder.
    license manager0.jpg

    Open your project and use 1 simple include line to generate the entire package in your project.

    include("SoundSync/Runtime/SoundSyncRuntime.js");

    4 Then your branded validation window will be present. It will pull your logo, brand colors, store name, etc all from your Store/Brand page in the developer profile.
    db779d6a-4146-46e0-a4c9-a4e5b475426f-{32CA4423-5096-4EFC-8560-DEC1CB0A3E46}.png

    Use the "Test Connection" button (when connected to the internet) to confirm your connection with SoundSync and to tell the server you have successfully put the package in your project. In your product view (where you downloaded the HISE package) you will see connection status.
    4c70b34b-6e63-4538-a5ea-66dbbee0a974-{0EF3A56A-F752-41F2-B774-B72156B4D61C}.png

    Once server connection is verified, simply hide the Test Connection button on your UI. This would complete your setup for live export/compilation.

    Now lets test it.

    Enter email and password OR serial number and email address. If you sign into your account, the plugin is automatically activated and good to go. If you validate via serial, you will need to verify your email before unlocking the product.
    66088de3-55fe-46f4-9e16-60d8eb4d7a9d-{6E533AFA-5B56-49AB-BC00-FE0270A83467}.png

    If you had an account and logged in, you will be all set. You can view, manage and download products as well as browse the developer catalog.

    User Product Page:
    3cc09ea3-8547-45a9-8f61-d0799830a29b-{8C7371AE-E5FE-4DA6-B0E0-A7FF34F809A3}.png

    Developer Catalog Page:
    5f2cb5ee-b5bf-4724-9a48-b74386fe7ce9-{29944C0C-787C-400D-A266-C3AC94343E6E}.png

    Developer Product Page:
    573967ba-8718-425d-8cac-f2d5a99366c8-{1D4652C8-ADB0-4606-88D6-A677B9126178}.png

    If verification was done by serial and email:
    The verification will either pass (if serial is already link to customer) or will tell customer to check their email for confirmation. All customer support, verification, etc emails are also branded. If you have set up your custom braded website and domains, they will be used here as well for your from and reply to emails. Soundsync is created to live completely in the background.
    license manager3.jpg

    Once the customer verifies the license, they will be directed to a confirmation page and the plugin will automatically validate in the background.
    license manager4.jpg

    Hopefully some of you can find this helpful.

    Looking forward to the feedback and thanks to everyone who already signed up!

    All the best,

    Aaron

  • help with build.. I been MIA

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    David HealeyD

    @BWSounds In that case try a different xcode version, one up or down from your current one - not sure which I'm using, it's been a while.

    Also only use the JUCE6 branch, JUCE8 is currently broken.

  • / RhapsodyExpansionTemplate

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    David HealeyD

    @GUJIAN No, but you seems to be trying to use Rhapsodist in the second image and the template in the first image.

  • Roadmap to HISE 5

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    observantsoundO

    @ustk I'm indeed still on the latest stable release...
    I read it as 4.10 instead of 4.1 so I was convinced I was on the latest version.
    I'll compile from the latest develop branch instead and try again.

    So what state is the mod matrix actually in?
    Do some things work but others don't?
    I'd just like to know what to look out for, if the documentation isn't super up to date.

    What are PRs?

  • VST/plugin GUI design + launch graphics — ads, motion, web

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    griffinboyG

    @lalalandsynth

    Ah that makes sense,
    yes indeed that was the only thing.

    In that case, great work all round.
    I'll keep you in mind for some upcoming projects.

  • Why isn't my projucer showing up?

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    David HealeyD

    @duma Try a different xcode version

  • Hashtag # in a string causing EOF?

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    dannytaurusD

    @ustk Until July 7th anyway. Then I'll probably only use it for big tasks! 💰

  • Exposing preset lists to DAWs

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    dannytaurusD

    @Christoph-Hart Looks like you deliberately chose to not expose the preset list to host. Can you remember why?

    "Here be dragons" maybe? 😂

    # hi_frontend/frontend/FrontEndProcessor.h int getNumPrograms() override { return 1;// presets.getNumChildren() + 1; } const String getProgramName(int /*index*/) override { return "Default"; } int getCurrentProgram() override { return 0; //return currentlyLoadedProgram; }
  • One shot drag drop

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    David HealeyD

    @Oriah-Beats Enable one shot mode in the sampler's playback settings.

    e0578f4f-f5c5-4dc6-ac61-199b6e8e48b8-image.png

  • Latency issues..

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    dannytaurusD

    @Jeetender You can use setLatencySamples() to report the latency amount to the host, so it can compensate.

    https://docs.hise.dev/scripting/scripting-api/engine/index.html#setlatencysamples

    However, I think the tool to measure the latency of your plugin is currently broken.

    Tools > Check latency of signal chain

    https://forum.hise.audio/topic/14245/check-latency-broken-on-latest-develop-build?_=1783032811243

  • Oriental Drummer

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    dannytaurusD

    @David-Healey Dang. Shame they don't have a time-limited demo or something.

  • Channel Strip help

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    P

    @HISEnberg Alright man, Thanks!!

  • AAX Build on MacOS

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    Oli UllmannO

    @Lindon
    I second that! :-)

  • How To Fix this problem building HISE on MacOS

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    D

    @David-Healey Please check your dms for me

  • Confused about set.Bypassed() and ChildSynth vs Sampler

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    ustkU

    @observantsound You can use both references at the same time. Just use the one that works for the bypass, and the other for your sampler job

    What I said might work, but do as @David-Healey said it's better implementation even if the reference are the same behind the scene 👍

  • Disable frontend Macros on right click

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    David HealeyD

    I think you can probably do it using the MidiAutomationHandler: https://docs.hise.dev/scripting/scripting-api/midiautomationhandler/index.html

  • Apple team ID, code sign but ask for security to open the plugin

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    Y

    @David-Healey ok thank you

  • Thoughts on Moonbase?

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    J

    @JC Hey i actually got the moonbase module to work in juce 6..
    took David's advice and messed around with Claude and got it to work.

    little tricky for me but its working. I Havent shipped anything yet though--Hopefully soon.

  • Sample installer only extracts the first part on Intel Macs

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    J

    @jeffd

    So i got a notarized .pkg working of the .hr files. still need to test more but i got them into the plugin's own per-user app-data folder. Then when the plug-in opens and installs the samples it can also auto-delete the .hr files right after extracting. And no gatekeeper quarantine from macos. Ill have to do the same on pc and create .exe for the .hr files to match. but perhaps this will be best. less confusing for people i imagine?

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