• store an artificial noteOn as an eventId?

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    ulrikU

    @d-healey Haha, beautiful, I didn't know you could do that, thanks!

  • Is you compile failing in this way? Read on...

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  • Mid-Side and Invert function

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  • Panel as a button

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    d.healeyD

    Checkout the buttonPanel function at the top of my UIFactory library

    https://github.com/davidhealey/HISE-Scripting-Framework/blob/master/libraries/uiFactory.js

  • Bundle plugins

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    orangeO

    @Jay Store the entered serial bumber, one parent directory up. In HISE this will be superweird but the compiled version will end up in your Company folder. To store and use one parent directory up, use ../ For example you need to modify your code like that:

    Engine.dumpAsJSON(data, "../../ProductRegistrationInfo.js"); Engine.loadFromJSON("../../ProductRegistrationInfo.js");

    With this way, all of the plugins that have same company name will be able to use same serial numbers.

    Cheers ;)

  • This topic is deleted!

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  • negative values on a clockwise knob

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    JayJ

    @d-healey Thanks buddy, that's exactly what I want it

  • VST3 ?

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    ?

    @Jay haha...I never thought to try it. Assumed it was broken. Appreciated

  • HISE player

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    W

    I just registered hisehub.com for my own purposes, Once it propagates i am going to take those blog posts in the forum and put them in a developer blog on the site ;)

  • HISE Tutorial Part II: Fix the mapping

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    O

    That worked. :-) Thank you.

  • Viewport height

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  • Pop ups dB and gain....

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    d.healeyD

    There are two ways. The first is to add a script that has a knob that controls the volume of the sampler, then link the knob on your interface to this knob using the interface designer. The second is to use a simple gain module instead of controlling the sampler's volume directly, this also has the advantage that changing the volume during playback won't cause unwanted noises - again you need to link the knob on your interface to the module via the interface designer.

  • Multiple loops?

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    d.healeyD

    Another loop feature that would be useful is the ability to set the number of times the loop will be played after which the rest of the sample will play

  • No Exporting the IR

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    LindonL

    @Christoph-Hart said in No Exporting the IR:

    Engine.loadAllAudioFilesIntoPool()

    note - if you're looking for this, this is now called:

    Engine.loadAudioFilesIntoPool()

  • 3k Instruments (Drums/Bass/Guitar)

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  • Parametric EQ keeps breaking bad

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    LindonL

    @d-healey thansk Davve, I removed all teh EQ code and re added it slowly (one widget call back at a time - and it worked - but I will do as you point out. Thanks.

  • LFOs and intensity.....

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    LindonL

    @d-healey - thats my point I think - there ISNT a slider in my module....I'm just wiring it up in the UI, but its a working work-around for vibrato and tremolo so thats fine for now thanks.

  • Loading and checking samples

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    LindonL

    @Christoph-Hart yeah this makes sense - but it'd be nice if there was something in the error message, or process/Console that said - "...checking every sample map in {project}/samplemaps" - just to remind us all

  • Export Samples For Installer....(sad face)

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    LindonL

    @ustk Yeah the samplemap creation process is a bit flakey at the moment, and needs to be made considerably more robust - luckily it looks like Christoph is working on it.

  • Preload/Buffer settings

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    d.healeyD

    Bump bump

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