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    • S

      Do I need to recompile the intel mac version of the AU plugin in Hise?

      Watching Ignoring Scheduled Pinned Locked Moved General Questions arm64 mac
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    • trillbillyT

      HISE Build - "This application is not supported on this Mac"

      Watching Ignoring Scheduled Pinned Locked Moved General Questions build xcode mac apple
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      trillbillyT

      @d-healey Then my job here is done.

    • d.healeyD

      Qt Installer framework

      Watching Ignoring Scheduled Pinned Locked Moved General Questions installer windows mac linux
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      d.healeyD

      @orange said in Qt Installer framework:

      Personally, I do not see any additional advantage

      You only have to learn a single installer platform instead of learning a separate one for each OS. It will also look more similar on each system so a user moving from Windows to Mac for example will get a similar experience on both.

    • A

      Use Homebrew (brew) package manager with HISE and Xcode version(s)

      Watching Ignoring Scheduled Pinned Locked Moved Blog Entries mac macos xcode homebrew packages
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    • M

      MAC preset and locations changes NIGHTMARE!

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports mac library wildcards paths
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      Adam_GA

      i notice the user audio module opens the correct folder when you right click on it. whats the line of code that tells it what directory to open for that specific module? it might hold the key to my original question

      edit: on Windows {AUDIO_FILES} works just fine. so i guess a better question is why it no work for mac? lol

      another edit: well holy cheeseballs. im an idiot. problem solved. i was using the string that was generated by saving the preset in the compiled plugin manually and it contained the line data="filename". changing that to fileName="{AUDIO_FILES}didthetrick.wav"/> . thanks for the help @Christoph-Hart @d-healey @Lindon

    • M

      Error Exporting Plugins in Develop HISE

      Watching Ignoring Scheduled Pinned Locked Moved General Questions mac ruby xcpretty
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      d.healeyD

      @mwplugs Check in the project's .jucer file what the architectures are set to. If it's both x86 and Arm, and it compiles successfully, then it will work.

      You should also run your plugins through pluginval and auval

    • trillbillyT

      Mac Specifications

      Watching Ignoring Scheduled Pinned Locked Moved General Questions macos mac
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      d.healeyD

      @ustk said in Mac Specifications:

      I definitely should use a VM instead of a too annoying dual boot...

      I was triple booting my previous Mac Mini but the new one only has a tiny unchangable ssd (128GB!) so I decided to go for bootcamp for Windows on an external drive and a virtual machine for GNU/Linux. But I think I'm going to move Windows into a VM too because it's a hassle to reboot the Mac and hold down ALT and hope that it decides to let me switch to Windows.

    • d.healeyD

      MacOS Packages Issue

      Watching Ignoring Scheduled Pinned Locked Moved General Questions installer mac packages
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      M

      @DanH Worked! Thanks man

    • M

      .preset made on Windows arent recalling audio files on mac due to Foldername/ vs Foldername\

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports bug windows audio files mac
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      d.healeyD

      I think instead of using AUDIO_FILES you should use the {PROJECT_FOLDER} wildcard like with sample maps. That may resolve the / \ issue too. I don't have a suitable project setup to test this so let me know if it solves it.

    • G

      Exporting .dll files for windows vsti from a mac project file.

      Watching Ignoring Scheduled Pinned Locked Moved General Questions osx vst mac export windows
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      d.healeyD

      Go to the export menu and select Export as Instrument. I'm assuming you've already compiled HISE from source before and therefore have everything setup to export.

    • hisefiloH

      CoreMIDI error: 277 - ffffffce

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports midi mac
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