• Script FX examples

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  • Enable OpenGL

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    Gabor.KG

    @CyberGen Oh, I never thought there is a third place where I have to turn it on. :grinning_face_with_sweat:

    Nevertheless, everything works fine finally! Thanks a lot!

  • Hardcoded Master FX keeps crashing

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    @d-healey Thx, here's hoping for the best

  • Newbie confusions by using precompiled HISE

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    I

    @d-healey that's awesome . i will check it out

  • Problems with Global LFOs and polarity.....

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    LindonL

    @Lindon ok so I have a hacky work around....if anyone ever gets here with this problem...

    Set up your Global LFOs as bi-polar...

    add a constant modulator to each LFOs "LFO Intensity Mod" section - and invert the values produced by your UI's depth control to modulate this instead of the LFOS intensity...

    At this point the LFO will work correctly... but will send modulation values in inverted order, so you need to invert every "target modulator"... now your modulation should work properly, but if you are using a plotter to display the Global LFOs state, this will also be inverted...so:

    set up a "dummy" sound source(a silent synth wont work) that issues no sound and add to it a "target modulator", suitably inverted, for each of your Global LFOS, (you can do this in the GAIN section if you like - it really doesnt matter where - but Im gun-shy of the Pitch section right now) now use the output of these in your Plotters...

  • The system cannot find the path specified. please help me

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    Christoph HartC

    Finally that export wizard is giving some meaningful feedback for once :)

    i installed visual studio by changing the default shared location C:\ to another drive by using regedit because of storage problems.)

    There's a lot in the process that will assume the default location. You can manually edit the system variables so that msbuild is accessible from anywhere, but there will be lots of glitches going forward if you don't stick to the default installation path.

  • Wavetable monolith file not read when compiling

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    A

    okay guys.. finally i fixed it by manually changing the sample folder in a custom setting floating tile.

    P3.png

    Both .hwm and .hr1 are work fine now.
    The popup installing sample window seens like not works well in this project for some reason...

    For the warnning C4715, I not quite sure if it actually matters in this case. I bypassed it by simply adding a return 0 but I think it's ok to just leave it alone cuz it won't prevent anything from compiling.

  • Creating Wavetables using Loris...

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    CyberGenC

    @ally it's true that loris only accepts one velocity layer per sample map. What I was trying to explain is that you can work around that by having all the dynamics layered within each individual sample that you add to the map. You can easily morph between dynamics using velocity after they have been converted to .hwt.

    WavetableSynthesiser1.setAttribute(WavetableSynthesiser1.TableIndexValue, vel/127);
  • Re: How to make a guitar tuner

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    A

    @11235813

    Link Preview Image fft scritpnode analyzer

    @yall Seems to work fine here.. This is just an adaptation of the visualisation snippet, simply replacing the peak node with FFT does the trick. HiseSnippet...

    favicon

    Forum (forum.hise.audio)

    See if you can modify this to suit your needs.

  • Preset creation disabled on Mac

    Solved
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    O

    Issue was unrelated to HISE. The "User Preset" folder had admin privileges set to "Read-Only". Altered the settings of the installer to fix the issue.

  • Global Velocity Mod + Arpeggiator = Note Dropouts

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    bendursoB

    @DanH Thanks. I also just realized that it only happens with Vel Mod inside Global Modulators. In my case I can use Velocity Modulators directly in the Samplers and it works ok.

  • How to test for a NaN

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    ustkU

    @Matt_SF Oh nice! I was certain I tested this too but apparently not!

    @d-healey Yeah the apparence I could just treat it this way but unfortunately the number I need to return in the case of a NaN is depending on the context, so it's not that simple i the end

  • This topic is deleted!

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  • VST with sampler interface

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    d.healeyD

    @alfaholic There is no way to show the sample mapping window on the front end of the plugin, you'd have to create your own interface through scripting. It is possible to allow the user to import samples though.

  • From A to Z

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    U

    @d-healey I found the files. Thank you. They launched successfully.)))

  • Phase modulation/distortion possible?

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  • Javascript Libraries into HISE

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    T

    @tomekbruml thank you for the quick response! Much appreciated.

  • How do a route sampler output 1 to container input 1+2?

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    O

    adb32698-490b-4f2f-9b53-0def7a2c5f5b-image.png
    e3fe4cc0-b597-4155-9089-612fadbcbd13-image.png

    This is how I handled it:

    Main container. Inside:

    Sampler Send container

    Sampler FX:

    A series of send effects. Each one selects a channel pair (0 being 1+2, 2 being 3+4, etc)

    Sampler routing matrix:

    For the outputs that I need to duplicate.... route the left through to the container inputs. Leave an empty socket for the right. Any top row sources that are genuinely stereo just route through as normal.

    Send Container routing matrix:

    Connect the top row channels to the 'empty sockets' for the right source. This means that 1+2 now carry the same signal. 3+4 carry the same signal.

    Main container:

    Now you can add Simple Gain insert effects and assign them to the pairs. This gives you a volume control for the dual-mono pairs, as well as the regular "true stereo" sources.
  • suffix on Panel Slider

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    ustkU

    @alobassmann Well, @d-healey just went to the most important point to begin with...

  • Level display in hise

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    K

    @ustk thank you so much, I'll try!

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