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    JulesV

    @JulesV

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    Best posts made by JulesV

    • RE: How/Where do you actually market/sell your plugins?

      I must definitely warn you about resellers, never work with ADSR Sounds!

      From what I have heard from my acquaintances, they have a really bad reputation. They have unpaid invoices for developers for months, they are the kind of people who exploit people's labor.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: JUCE submodule PSA

      @David-Healey

      I'm leaving the solution here as a note in case others experience this problem. I had to look back to this commit: https://github.com/christophhart/HISE/commit/c948b81f7a86f24a8fce4ea81051c73b7129e2b5

      There's a folder named JUCE in the downloaded "Hise-develop" branch. You need to copy all the files from the submodule into this folder.

      From now on, the Projucer application will be launched inside this JUCE folder.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Can't reference inline function parameters in nested function body

      @d-healey Clever! Thank you!

      posted in Scripting
      JulesVJ
      JulesV
    • RE: ScriptNode Feedback After a Month of Heavy Use

      @aaronventure said in ScriptNode Feedback After a Month of Heavy Use:

      If you have 200 nodes...

      I'm sorry I'm new, but I'm trying to understand how something complex can be done with 200 nodes :)

      In my first attempts, I worked with a maximum of 20 nodes :)

      posted in ScriptNode
      JulesVJ
      JulesV
    • RE: Help Me Understand Range Slider Logic

      @ulrik useful example, thank you for sharing this!

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Simple ML neural network

      @Christoph-Hart Is the CPU performance issue resolved?
      We look forward to being able to use NAM models quickly and efficiently in our plugins ๐Ÿ˜Ž

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Upward - Downward compressor graph

      @resonant I believe this graph is included in the Dynamics FX example in the Hise Tutorial Projects.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Scheduled knob task after initialization

      @dannytaurus said in Scheduled knob task after initialization:

      @JulesV Interesting! What's the use case for this, if you don't mind me asking?

      It can actually be used for other purposes.

      But in my case, I'm actually using it for a bug workaround. When I buld a complex custom node with 23 parameters and use it in HardcodedFX, I noticed that in one parameter, the knob, wasn't getting its value during plugin initialization.

      However, after init, when the knob is tweaked, the value is updated. That's why I chose this method. Creating a custom node with fewer parameters isn't a problem, by the way. As the number of parameters increases in custom nodes, the problems increase.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: How to turn an Airwindows effect into a Scriptnode

      @DanH I noticed something interesting, while almost all AW plugins can be compiled separately, some AW plugins cannot be compiled as multiple dlls in the same project.

      For example, Tube2, Huge and Mojo plugins can be used together in a project.

      But LeadAmp and FireAmp cannot be used together in a project.

      But all of these plugins can be compiled individually.

      So it is related to the AW plugin combinations.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Resonance Suppression

      @orange said in Resonance Suppression:

      Faust constantly surprises me ๐Ÿ˜€

      Here is a spectral denoiser article: https://inria.hal.science/hal-04507625/document

      I havenโ€™t tested the sound tho.

      @orange Sorry for the long time follow-up question, did you manage to do this?

      posted in General Questions
      JulesVJ
      JulesV

    Latest posts made by JulesV

    • RE: Milliseconds to Hz for LFO TempoSync Rate

      @Oli-Ullmann Oh, that's great thank you.

      I will try this, I hope when the DAW tempo changes, the values would be updated automatically.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Milliseconds to Hz for LFO TempoSync Rate

      @Oli-Ullmann said in Milliseconds to Hz for LFO TempoSync Rate:

      @JulesV
      Yes, 1Hz means 1 cycle per second.

      1 cycle doesn't mean 1 bar, right?

      posted in General Questions
      JulesVJ
      JulesV
    • Milliseconds to Hz for LFO TempoSync Rate

      How about converting milliseconds to Hz to extend the TempoSync Rate value in an LFO, like 8/1 or 4/1 or 2/1? I'm trying to find a way without modifying the source code.

      Is 1 Hz equal to 1000 ms?

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Fake mouse click?

      @Christoph-Hart I understand, thanks for the helpful advice.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Fake mouse click?

      @David-Healey So, fake mouse clicks aren't possible, right?

      The only thing we can do to trigger the same logic the click would run via a function.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Fake mouse click?

      @David-Healey I have a main panel with three child panels set to "allow Callbacks": "Clicks, Hover & Dragging" for FX chain ordering.

      I store the positions of these three child panels as an array within the main panel and the task is set inside the main panel's callback. It normally works, but when I use it for another complex task, it stops working when I run .changed() on the main panel. (it might be a bug)

      It only works when I make a small click on one of the child panels. That's why I neeed a fake click.

      posted in General Questions
      JulesVJ
      JulesV
    • Fake mouse click?

      Is it possible to use a script to simulate fake mouse click?

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Gain Modulation and Pan Modulation is broken

      @David-Healey

      Here is the example. There are gain and pan modulation don't modulate the sound. It used to work.

      HiseSnippet 1331.3oc6Y0sTaaDEdElkAH8GHkNIWpK5EjlLYrDFBL8BLXiIdpA6ASHMSuHyhzQ3cPZWEoUjxzoyz2f9H07HzGg9HvaP5tR9GIiB33.THSzEdz4r6Y02d94a+wsB3VPXHO.oM69m5CHsuB29TlnSkNDJCUuJR6av6PBEPfdhpMO0mDFB1HMsBaqTnMyjn3myVeShKgYACTgPGvoVPCpGULPaqx+L00sFwF1m5kp2kJW2hypvc4QR7T.WD4SrNlbDrKQ0sIvnmSB6fz9QrIwd0R1KaXYTrDwZoUV17vkcLb.RIyhlK8LSCmRfksAAoM0V1TAOnsfHfPj1jaxsOscG9aYIefCngzCcAkfAps7KmntF20VMEUuipzg5Z2pmiJDgzvsF31Jj31V.uC0l1W+.22bwMnOvhzNPsIxBuBYfmwGBd4.IsTPZxDHMOtsU.0WLnEEdtGtNSFMcHx3TZnjzWj16vU3xNvDO0ibLTKPJz2fEWoXwmnK+4Q+jSDyRP4LcNaWt.ZxV7Qy96yNyr+wr5C2jiStso9LAbWWHH2lUoFAWjgKxh7NDBdh9ID2HneGkS+r9zoFMepUxrNUG4r5LpnoOzUdPRgQNQ.TW2l7sWTuJQPTAkt5j8yGBDTEbzpBmHKIRBQyfqBgGK39xhhyE+jYNb6HWhHa5jpnqaCR+QlXnJPwBohSSWTNbN1jeX+QwbKAxc1NhvcdbKpvpS93chbvqzqcci2tUreMdKGGvRL.rShq8KWX44GMTtzR0o6S5R87cgsGP5lnPWow3BHcQnpfKIiC7kTaQmAJdU4ySK+t5rSjIjs3tjfgc+EtpnjlbjyQTSI8qobZiwKvLWBfw3F0Z1svS9lde3ab4frV.7lHfY0S4e92e66WWspW8LwuWRNAb3AdcYD5p+gka.GI+Po649fmOWt5rUZks83bQGJ6nrqktP4Fbt+VLhzMXmFUs5PBUbxgfHyvHG184IqzWwkacb5FqeDiG.I77o0WIJTv85MAPZu.uRwml84jlmxeydqodcsJwxvFAgq4bvpAlIxGVs5qdbiFuckUSjk+373T1iZK.+XBUseEuRom1u83waolWMxnqtkhmXDy6+t3Lp9oNpbqa4r4IHted8c.DeebL8n9clELuONl99tCfmC2hbai7d9Kg717xA4lTe0hipcoLLOt7Y5xCwiW9uJmOO9YqOLO9YqeqmGWdRquP59ER2yg383QBYF5NDQ.82j0W6F40VdVcKPhVFCbkeHr1DpDpD4hJ43rRfYGK7d4S2FMTxZcaznWio8JOHwqbOrJyL9VIhcHeOtWlp91.CBN+1wxtE4+YTuWB+Q9dIZZIjPX+.BKzmGBFYp.AO59bFDlQ6PVXlqElY2WuHhkcnSTYN7tGqIcEFoIm5ozLsRIMclASJmYj1QER6I9uqmP4zFjyb6lgVRGixOmgAJxMDhWsxHsgCTalV8yIA1Cy4M7YMFwUBxdB3T8OGdgotttpla3EY+TO0egQCtWxBqyzCiImNcK4oHc4RM81pkCIxUzSa1Zxc3LteGNilICXOPRkbzQPlDqbmPaHDjzqlsP48.WPtF3.U+P4FTFPBj9IXL8Ee72xVtwqGhSfqthHQ+yiaqovm82VymVEpj+7tSj9AXImtodb3V+++38MwFKtI9FdDq.9qsRtfZEgwzwZjyaV7egwL3cTx5Fn3KsNsi0StzyqsrxNTmyPyw0vkFWCKMtFt73Z3JiqgOabMb0K2P0NC1HRdJoj5D41kZsUx4iz5e3LsBn+CjjpXfN
      
      posted in General Questions
      JulesVJ
      JulesV
    • Gain Modulation and Pan Modulation is broken

      Gain Modulation and Pan Modulation is broken in the SimpleGain module. The current commit. Anyone see this?

      posted in General Questions
      JulesVJ
      JulesV
    • RE: JUCE submodule PSA

      @paper_lung Copy all of these files : https://github.com/christophhart/JUCE_customized/tree/6db2ddff165aa48617b76a97e369d7e2ee6a002f to the JUCE folder

      posted in General Questions
      JulesVJ
      JulesV