• Plugin always resets to initial preset

    10
    0 Votes
    10 Posts
    2k Views
    nouslouN

    @Lindon @UD-AUDIO Thank you all guys for your help! Will try to re-build my interface with your suggestions :)

  • how to build release multichannel version not stereo version on xcode?

    4
    0 Votes
    4 Posts
    690 Views
    ulrikU

    @mwplugs
    Open the "plugin" version with projucer

    Skärmavbild 2021-07-15 kl. 09.38.59.png

    In projucer, chose "Standard 64-bit" for all 4 versions of the plugin, Debug, Release, Debug MultiChannel....etc

    Skärmavbild 2021-07-15 kl. 09.41.45.png

    Save from projucer and open in Xcode, open the "Edit Scheme..."
    Skärmavbild 2021-07-15 kl. 09.47.47.png

    and make sure to change all options on the left side to the "MultiChannel version, so if "Debug" is ticked, change to "Debug MultiChannel", if "Release", change to Release MultiChannel

    Skärmavbild 2021-07-15 kl. 09.47.23.png

    Then you build as usual..

  • Critical Vulnerability Detected in WooCommerce

    1
    4 Votes
    1 Posts
    145 Views
    No one has replied
  • OK so now I'm getting AU compile errors....

    7
    0 Votes
    7 Posts
    492 Views
    LindonL

    @Fortune - just started working I think - its a long time ago - so cant really remember....

  • Questions

    31
    0 Votes
    31 Posts
    5k Views
    UD AUDIOU

    @d-healey Alright! Project paused :D

  • no sound output in my plugin

    16
    0 Votes
    16 Posts
    2k Views
    David HealeyD

    @huen97 Get a screen recording app, I couldn't see what you were doing for half of the video.

  • Custom Draggable Eq

    3
    0 Votes
    3 Posts
    194 Views
    No one has replied
  • Sound but no voices

    3
    0 Votes
    3 Posts
    327 Views
    David HealeyD

    I figured out the problem. When changing presets I was purging/loading mic positions, but for the sample map without multi-mics it was freaking out, so I prevented the purging happening when the sample map has only a single channel.

  • One usage case. Is it possible?

    6
    1 Votes
    6 Posts
    1k Views
    J

    @Lindon Voting done (currently 10 votes).

  • nested for in loop scope convention

    3
    0 Votes
    3 Posts
    212 Views
    ustkU

    @d-healey @Christoph-Hart So perhaps Hise Script could handle it? This shouldn't break the backward compatibility, right?

  • Exported plugin no sound (SAD😪

    5
    0 Votes
    5 Posts
    767 Views
    MikeBM

    @huen97 What irritates me about your Launchpad is that it doesn't glow?
    Mine lights up like a Christmas tree when it's switched on.

  • Routing Samplers

    27
    0 Votes
    27 Posts
    4k Views
    Felipe FloresF

    @d-healey Yes, everything is there, but nothing happens, I think it has something to do with the code, I don't know very well the programming, but maybe I should change something there.

  • Open HISE in DAW

    5
    0 Votes
    5 Posts
    695 Views
    Felipe FloresF

    @d-healey Thanks. It worked!

  • HERE IS MY 3D KNOB DESIGN [FREE DOWNLOAD]

    2
    1 Votes
    2 Posts
    669 Views
  • Button triggers another button

    7
    0 Votes
    7 Posts
    506 Views
    UD AUDIOU

    @d-healey Ohh you got me! :D That topic is more as funny! Made my day

  • Arpeggiator sync

    55
    0 Votes
    55 Posts
    11k Views
    UD AUDIOU

    Hahaha...das ist jetzt mein Lieblingsforumbeitrag 😬

  • SNEX Workbench

    2
    0 Votes
    2 Posts
    403 Views
    L

    Just figured it out I think.

    Needed to add a SNEX node first 😄

  • Xcode Issues

    4
    0 Votes
    4 Posts
    612 Views
    David HealeyD

    That error message isn't very helpful as it doesn't say which library it can't find. Try doing what it says and use the -v option to get more detail.

  • Sample Start Offset Not Working

    3
    0 Votes
    3 Posts
    279 Views
    ?

    @musictop Ahh I see, thanks for that!

  • Livelink for graphic design software or solutions?

    25
    0 Votes
    25 Posts
    4k Views
    MikeBM

    @UD-AUDIO

    Use exactly the same - without the path with () at the end! - then it applies to all ImageFiles

    Engine.loadImageIntoPool();

7

Online

2.6k

Users

14.0k

Topics

121.5k

Posts