Exporting .dll files for windows vsti from a mac project file.
glitchunow last edited by glitchunow
So i want to make vsti using HISE and I have been able to create au, vst files on a mac OSX, now i want to use the same sample and mapping and export it as a .dll for usage in windows, since i cannot do this natively in mac OSX I moved the project file to a windows pc and edited the sample mappings in the .xml file manually, but i'm unable to export it as a working vst, when I try to save the samples as on big monolithic file HISE throws an error saying that the samples are not in the specified location. how do I resolve this?, is there a more efficient way to create vsti for windows using the same project file form mac OSX.
@glitchunow you shouldn't need to edit the sample maps, as long as you put your samples in the project folders samples folder
s you put your samples in the project folders samples fold
But since i am working in two different machines, and my OSX sample location is different from the Windows Location, dont i have to link the samples appropriately?
d.healey last edited by d.healey
@glitchunow The samples folder is always the same
This is stored in a mac OSX machine and in the xml file the complete path is mentioned, not a relative path.
<sample Root="67" LoKey="67" HiKey="68" LoVel="0" HiVel="127" RRGroup="1"
Duplicate="1" Volume="-22" MonolithOffset="0" MonolithLength="221184"
I am just copy pasting the project folder from mac to windows. is this the right way of porting a project from mac to windows?
@glitchunow It looks like your using a custom folder structure. Could you show me an image of the folder tree for your project?
Ive attached the screenshot of my project folder and the properties panel of a file to show you the folder tree
@glitchunow Your samples should be in a folder called
Samplesinside the project folder.
der called Samples inside the project folder.
Okay so when i make a project with the samples inside the Samples folder i can port the project file to a windows computer , open HISE and hit export? or are there any other instructions and methods to be done?
@glitchunow That should work fine. You should save the samples to monoliths before moving to another computer. I'm not sure how much of a difference it will make but I generally have less issues with sample maps after saving monoliths.
Lindon last edited by
--- yeah what Dave says --- as soon as you have a sampleMap you are happy with export as a monolith (the down arrow next to the floppy disk image in the Sampler)
Leaving everything as native wav samples makes the whole process very fragile.