@Dan-Korneff To be honest at some point it makes more sense to move the SNEX class in the ThirdParty folder and debug within Visual Studio like the big boys do.
I'm always starting with SNEX JIT compiled nodes but then find myself wanting to set proper breakpoints and inspect memory states pretty quickly. The nice thing is that you haven't wasted any time because the code should be 100% portable to C++.
Just create a C++ template, then paste your snex node class instead of the dummy class and hack away in VS / XCode.