Just finished the UI of the first effect pedal in my synth today.
I'm not good at 3d graphic design, it's way much harder then i thought but i just tried my best.
still got another 19 pedals to go...anyway hope i won't stuck in these ui things for too long
Best posts made by Allen
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RE: More Positive Posts?
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RE: Saturation Models (Neve, Tweaker, Oxford Inflator) in FAUST
Thank you for sharing these!
the inflator algorithm looks a lil bit weird, i think it should be like this:
a1=1+(curve+50)/100
a2=curve/50
a3=(curve-50)/100
a4=0.0625-curve/400+curve^2/40000x=a1・x+a2・x^2+a3・x^3-a4・(x^2-2・x^3+x^4)
the curve value should be in the range of -50 to 50 but you could intentionally set it to somewhere over 50 to achieve some weird distortion effect.
also, the inflator is mainly control by input gain and curve so you may need to add a input gain by doing something like:
x=x0・preGain
(the effect param in the original plugin is actually a little bit misleading, it's just a dry wet mix and seems like it was only designed to be set to 100% or 0% to make it sounds "natural")
I'm sure several inflator clone use this algorithm and with linear phase oversampling it somehow even sounds better then the original one :)
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RE: Creating an array from an image
@griffinboy
I found a weird way to do this, actually we could turn the image file into a big array externally (by using a c++ or a python script or something else) and store it into an single channel audio file. And then we could simply do something vary similar to a 2d wavetable, just read the rows/columns as cycles and interpolate between the cycles next to each other. If there's more than 1 plane we could store the data of rgba planes in the same array in order like this [a r g b], and then read them separately by transpose the index. This will also give us a Z axis so we could interpolate it with both data from rows and columns to get new values.The whole structure will be like this:
I wrote this simple demonstration patch today
HiseSnippet 5828.3oc6bsuchijdG2yvlwryrYm8jjyI+Wc58blfagkk.CHld6IsQ9FtAKY.eq6i2cDHInrERXIAFX8jLIuQ4MXdT1Gg7DrcpKRnha1z1t6LYxpdFrp6+9tTe02WURR00oogmmiarURTeXWiXq7kwqMz1usbaMncrRaiynTGsVFa45pMLVwgc077LzisxJe1d3ZrxpedLx0+8+ZQMKM6lFQYEK1INvlFkgcf9Q4p952.sr1US2nNrCSs270kZ5XK6X4zCglOKtPrtZMuBMxGpgq1yhGaeMu1wV4EwapIjyrYiBlBFoyap2HeCiMyZTP2nPNolYMkxJkIsQFobwV4WsiNz2wslulugWrU97hN5Cq014Fa5.bBzC1vx.mPLVMzHSydWGKcLIhyMlbanktZHaxKFpWTiXZeFko8ODuBTGNN+Hl2ukT.HpErLvUd1jv6yl.dhrvSfAdyARqv.o3TH80wq0zE10OpDLd90wKY6a3ZpgjSrP4vdcpYA0MbUQ7bDThuxmgDIzdH1yF8GhK6fZmsOeGsqL10EkXb+jLmfPJ.5m0dYhDI1Xi0uiqttFc0bM.djwBKe8.eCvDZYf+quFhZ8tq1i6eKGMcbKRrK5mZC87M5viyamAZc5ZYrEhj78Rh.CRaxyGzWyErUOcnCt5fWA1wtEz1fzhwY6gHFGUGGqjq8NgKXaoYcmpFZ5n1wLZltNcpZXZ3ZfT2q46BsakbbekhslQivX7znmIpknNLnqoHwabMSRYiuHw5+R4JA3C5JAa8SuMnxV0qV5LPRMfGhQijgtsZ.bbAZVcaqA5hr4X.bLAZ1.H1N0ZKpeE2FrU0pacNpmrAZX1MQwasDef36maWKF9MG1zxnrgcK+1exPiKd1hqyMdIGr129nPO451Os7x2sEnHPFrMXGvt777W.RAd2df8Ak.G.dCnLNqT.zu2O5eUz0+qqHb6RyPIZLkr0MF7sOVz76+8TcAMKKfGwxrG.ZCbPyVIixbgaRA7zWFg.J05q+c.YbKDlo5r4HxZ0f49LL2u4cBWcMeMfEc5BRpkVGzQCYbe.3FnNMqolPMWJPDSAL5LrTfXjpw28cX0sIHU1FcHnBPAnBNBTETCTGbL3Dvofy.7i+2ES1UODkijowXkcnXvZ5YUi98QW2tDpW2trJsQZc3wecPxLXbwR1L3JybUuQVbPqbubX416w5USGqdcr8RNbrAr4x71DCRdl+w.xMW54fO.PhLRsGRpUKz.UQjdSEP8wFmlGZ4C9kEs3LhLkM4rAlku+ft+CSAbdC9Xd3gKmcFpzhH7eHlmNDMUlw7jgVy1T8QukEvKw0e7wab+trO01.1psONuNZCXlMst3SnqM29wbEpG.bdp7ONjz9+JtG+o0aoeVCtORnaQAJ7fgVFTPLZCHSUS1Vqug8+hOJVEjImNnHpMzuuNt+GK2zaX3eiggMMFJujiV6a+YdnPXi0z.9P15dm.WRj0Pg0EW6EcsfOgpDA1XwAUN1JaSz5CO4WhSPAKD5NAVJbt+dzDEXL1EapHEP5909XHJROEzcS0JUiTZgC753kwAfMn4C1XYl7e6LlFeDlLtCOiyrLb8Hd9s2eOh7i2ETzEH6B11k5T0Vs.EaAjaA1tUPFM.Ea.ja.1tQPFZfhZ.YMv1ZjLVFGXlvesKRrHSYznJtcoL4d68myclwhbgbtlCQylB8xinebaPnO2hzTl4h5VFxqLjqLIgqMY3d.XjTTbpzomtBYlLYj0BFGAYbBTGZR1bOefmQSenisG1VfeaCJcLG6Ae.yP+XdIhB2FuM8fjP.G1Ll.3EnYjv0RAzr0QjlugaWGKMeiGrsRp4WhLAjD20eKvn02BzdkPJf6qDSAZ8pzo.MdUlW9XIlafHavXldSGWWCutN15P6Vj8VZifPzl6VF9f8O3iYs+YzERMswPvVVH0iOLB9WL6G8K1fbPEQGBANxJlM8O5jP1FUvVQGZPSjkBeisr0qZzB5glLMYMSJLwoNLYgEW9tQ7N5lJZP6ktiRi5HDcZ3WUytkQhonK9vBRJvmBHh9eAdA7XOEvWx5gQ1Bq5FaXAsuB36.VHuVDwfBOkoVF9xNcPS4QIR9bl577EvZRuDMN8hZblknwYd9DDrHuK9.fp6P3yyxHlnxouiJu0D0LycTyh3CFZiMHGRFCYTGmdw7NZwOmHBZzy22wl3iHxfpgO8.2R.sQxFCfYOaxhcH+GKRpnHtGccrR1Lr6RgFQqdFqk3OmXUZGyS5H7YVsZhUQcbR3qDdI7OvrQoT.WqolkwtZM8cbWW7kPNt0PcQXenoqStS0AsBERyQfn1f6ye3kIP+27or.P970vJcAPUVyxpAhekbZZfbnZ2ygSFcExJ7VVKJj9NbuQC1eaZTDafVuJ7V5pV.6dcZX35wHCY2W4WAxJl9kS0izlf8Bg5eMSaIYbXuNnFJNcyzctw1Cy4AlDVOQzOsBzzxGbGka5dJvWr.b32Vym50TWTJKGmtL8GtpH7nhrF0DE.8bfUKrpWaiYopo0DQUTMf7RZlJjRwpNIV0xAAYPWJkaxGvhCqCQez0vumqMoN3z+v8iC5N+gkYd3iXLrBABN5XLOTR2vRBJYjkyEwHsWUZHrKh7dYTkaRIuJZ9s4MQ7Y2jgMeClwYMVps4hn1wmL2Fzc4lPpfYnFbgUQ0ZqonknsUjdKZXREHpoj2Fu.+qH4JwpBjqnMVibbGzBAAkQ+yEfvJiaNZo4wDuFhxe2EXZA2MZ7nAUykg4zfkQQO9f.VUGncx4fWVNqmulqOwfCpQzV+BFxkolF15g0KpQbSWWpsunJfLBF1vWxwAIl6ZPzTQR8JZsrg98zMRBSENeACtU03g1dFt9n7aDX+KRxp8AHVSR7PmSjLim52+ZKTTW7gIpCkZAR0IE0Ax3Ij3yHpepkzbh++.YcPrOaLuiuPiJ+mqjVF2tYlVa62tFp8krIlvlu7FKTPh7wQ8HRkgQ2N8z7.YO6etXllR94oa997HDVyiyQUPX9R9PdviRVypzrtHGEuexT.V94+TshhOAZEBhiEszam1h.MyI9yEyzzOpZEg1G9EmdA1Ydhq4d3PrlJv1oE6nJeBot0clJVjhI8lLiTSltXJcRt5j6otCQWQfw2eq.ZaLaXUuYi6j..rEQRG9N3EDJepZVblZVLrlXNvOLES.SkZtL6xElXCNiis9lhyxGlh3mng2KmXxzxoHreVdRh6hmLUqYIzoFHDE+BReyMEhvEjTjecZHYgJJ3oPeTYL3GURRzZ2KGhDXwD7kTdQgYL1FBcdFpB0PSWBbimodujtQaSwMqwEwKIiClCxDDILEbCb0lkaxwz2KjyNYkh3xoD3mgQuzQUdBzqmlEbjg6xGUIt2ESKkBaz2wkIJKUTL.VnRJhXeWsvn+mnV3MAXhLv7LUMD6ppSOejFPxPMfjsHg3SFHr8W+1PObOWFKpJ5zyV2irWWzZ30sO9Vz+0h2DZYskkUxvVj74MZQejteNVEkv1.QRRDRFuY.snwwiqaR5e7HOosmXzbyjuCIBly1M0Z7zl0R8nJlSfOaJQ9KHyiVkRGUMZ5m7cvTBoBolSwOHXIWiHQDyJDXJJwODt6BDIUCKzXbZanuwhDWEGWikSvEU+YDgQE8KKg4SSMBDmarAq.UHEDK7FKT2m7zyPkpW7nD+HiF113ynn+3Y5Lp.zGVGpQfEJ2YqDVXyl9djvANOEI1B46DEx0dYXEHaZD1oJbh2gXDXRIEIg3LoFmf49M1.+6ESzgM60vPE4zkROeFZit+z37SRGelpg20ui5oo6BwmGkqlUxtuCM.ftuSj7aZxuYtXs4NNkrqtLiCpZO1wYukab16wNNEWtwo3G93Lu4h3CWqnKVw21vyKJarkD7tulcMZ6oZSDjvH6RMgfDoAGXFQjWXs6eb2B+f6ONGWC8TicW+M1NMdazjX7b30VLRPR2TSHpebHokKxenEik0E4uO3rWpIzHdbvoA1uoEilz2KZJlZB8lEglkGQCMrrbtAqdHMw3RsTlUfCCxyY.4KxvmNKxtQpLoPQ3gTIIwLROJHxw6N7JTKdZAQp.bb1L3.AgTYlCHF7zCBtoEWuHS5Thalc84kOhCEfpIw0nw3JbIlk2WS5Riz862vy+CxeyvSF8LlEuHbzEtpEtTxYLMmyRhT1cdRRPyjjDe2qDB1dQ7QVRdVVI4SnBJjHERkt3icBsb4fmmhc+2oucUXChrA5SizeC5NlPdLZw9hD9pXMSDyfs.eCnXhUuq.kSr5TYkZ5bJlBGzd3loGAL1S6IEyN6GDgA3dImnSJH0TG1xZLCYwOcC4L6oBQKdggbRYujmHE769FtRN.4Dqd2wiubL7YcIDkIgLWeV5d9HeLjnGT1pKYzvKG9nm34xhITpoOcNJLmLLN7KUINnWbYKJ5.15LgSkrEPOt0D24j74eZqryxCcGNzNx4SYG476zNB4T5muYjz2oYjEQUK7.jCFsESPoW.A81oHn2dmDTl6vvXlmdJJycQQYlfhXtXv0gN9FJ1IIHHwOj.LcQllysrfd1xvctEieWucuqFljdJrrzOthwV4ym7kjN9heIoYeGtaRYPLUDOYE5qz0vdQuY2wB3pwhsxWDfJzv6Sdcp+cAuN0QSoiA0isxWEm4YBIFA53Wd5+5JwhgWII1y9udV7rho44u7nqywq5a0WlWpfrBuZ+Cyy22wsur4tGWTg2O2d44UOUCk1WZKE91CJiRebmaj6uYtRJ7keyf77k6XLTl2cyJJ7us9v77ib2dnbeuRnzibykmucwRij6O5xiT36jaOI9hBVij2endMT4EqKwef0kBx8GXdhBe19GKwq6lEUd5AUUL42rhD+9mWAUd95nx61osDes7Bhx6eYZck8K+lcJX50XXF4h4UtRY+JkaVnu6AkxJW28DGkQmw0ofpUK6rxGWZ6qU5OpkeA9102NmrssrmhsQuzETOH+04j253S6ob4HQtB1iNbm7xx61quxgk1cGNdug54kqT6pAJW5zqLm44CykWN8IGMRw7MUpw0WVotDr7kWInzs+NmxwmMWSI3QWmUPw+f9nzMrMjjKqwInLP3fy35qZcoD7LWOQkK22PiKyUM8jf84FHpXsqrFm8MkbQk2ounh3o7nxGz9ZI4ix1UTonPi2xcVmycjjGU3RQEa2cdKm8kCsjjyT3XT6aT5bt9U7gRxUpVVTY6dcNia+NYMkfRRYDTJXk6Dt8eyguUBtSZDd4EN3DNdcySkjUt5sBJMR25Xtypz7XIXU0pH7lVrNm5YiNRB50kajxkGXTiKi8ApRxmO3PAk8qk8HtyL5kKOrlakQJcKebUt8OL+NRvcKUBkt+kJbps6HkGVw2cnxA816PNjlkPdYeQoAJ6mYzAb10zbxC0S2bfR+iKVhKS0CZmGd0gGgJ+Zt8Q0W2HuLcZ.Q2+yn59+lIz8I58+cwIV7C03i9hOD6ALwI8eahyeahyunl3r759YtCce0VBk4N6vVHrWsj4HkBuoXct9JCNVRVzQEwKNsTUNUqQ4yK6AsGpjuLuJ29WcbEjrXGT46qr8IbpCapKI2cmcP75cGVma+baVRBN7xNiPklsJ2YbNmHA8GUTTIuu0obl6cIRWoUuMQ7lA0P7V8RmJAg00ETJepPcN9aDqJA6dplfhqfzwb7s6TSR9lpEFoTV6zi4rgZmKIeVssDTpdLrFmsnklD7vS1STo74H7vqb1gRP6BuAU99pmxclq4gHcgcuFMdEPxR9NPT+co5dBJucTVT6GrYYIXO+9HYqXODdGnpHIevgXY61bpb74b7Pz+YVCTNQLWEt9cFdfD7.jbSIyoZpbmooNJOrSt7CTrNIaINd6Q8xCKj6MiTZebspb7E2UVRdaNwgJCxZWgKyw62IubsKGbihU8C1m6LKOjrezVWNPws4tGvolYzf7x417ngJlCyThyLeZMzbwhE5qT.obfveNk7vAl6dihak9xb629sGlGteFi9JGbsLp7tVUxCOogaekKMMQykqbIed4rVW2WQTsPQt96YLJmb8sy3prcgqGTfuzk54j6VSyGkVYyBpoycUNYs8x6oj47qGVP0c2cyIei1tHaEWMHSA9706kSNyg65qT1oxnBlU56lSVLikmR8ruwt.+9Vi1TtBJNAkxv7cJXltP+rx5bCcUT2YTNDMnZmSlmyAYKJidiB7cMs2T1qqoihpWgKKzuQ5cxJO7sGXqn1b3YELGl9pLyQ2+qBz8IQ7PT6+h3znelcQCpV++zyhmoPNd5EwBMe3kDeCspQoMk3UG5GktuD0B935WfubkyiRueA9F9FQoUKPsvGl9rB7CbSGk1r.u5aTEFm9xBzU.BSi3htksiR6Vf2V9znz8KPWgHL8HT+64FkFIkJdIy3ku.cEjw3miurxUQoQZM15GHNN81bzUXBSuKRKdSuzQzKmYe25YFm9.N5JPgoQqPvyUaywoQV7F0eTTZUN5JTgoQyR145iiRirJ.kLhRirxPVAaL+jS83h2Dk9sH7tW1nzM3nqvElVmi+frpQoM4LKHoGjdw9iPeDeI5VqFO3488t7H49bmI8iowYlSiQqni0risxJAQVfh1nqgqODGHyJaazG1zf90ZZ03aa3ckuSWRcCBnCMkYx4Rjf6Ii4mGuQqXCXGrgrIHewJFmwO8e9Z5qHNaNPeiNgersV8Wgx683BhxMMa1q76X.0udQf52DmMhUF388CdcD79oad8jvKFbZ3gxA+Yhx1mYTIT7rvK1jnlM2vCqDm26eOgNh4aLve1biMK0sTw6wH.JwPg+36lhB+K8llB+QsWS2Kgs53zylgx+wWGM.jmMHrmAOaFZ78APeJFRHAMetGKY9k2qq8QD2OdDCwEayW2Qigv+tokl+wYjlkdMlsi+3igOgTxCqZrkR990e8WOOI46mUlmISlYjjI9.B.YARxu2aZpSeFI4QKTR9DKx90e.NUxPO1OYzybzLW4oWyb0IMuTVqQf4kuHN49ENs6uzMPO6qiy7Ek4UuB.iceDMRK1DYgtFbzDePBe7fM8hjDiA6+3zfEvAD+3A3D2q2YKf6Fa38ZT6mZLqJer6PWfcZcvBMKg9wWsDNAr.ZP3+Hfo+kwIu2RTpeJd84ygWaXiqI9S4XYCMWa7WLQnWEG72uAMWT+uxyVJ6Y+0+56my5UyicLuUlRrn0c+6iOwt9yP8+kQrRv+3qa33hlAWUSG1yKJ+mOkj86+9Yjr+oWqgOwyvsS1COnaYYAhxXJZB7qd+xINWHU8OGeAmkwhnue75kj9d8LzGRn+wh99x60oyHx4mrdZVn82PWnM3AE+SwZse485c7B7FbZp7KVdp7qnTI8cG6SAQdeF62j0mo+7j1NoP92FO78yA6DzZf621ylywNexmfElxxNK5GYcO+1wrW5qR.cs9o.5gKEP+lm.flaQ.8+9GF6VYx.M80dXv7ofelmAlfaYk8+aimTF7sQANOFZ8OYHUh0fCKRe8+d.R+h3Ica0P6olax7MJ9yoQ89aiWwQumkl+jexjweXoCJ.hVZm86TL9qNrsGzeH6Gd5mruixKKD+53pP+lsmOFe1bvHJB5OFXL3qO8WEeGSSil9Q.7yiu6Yeb9TSGi9vm1pBIReTH.3ubzHalMMPitMZ8Zuv.VCRKfSi4.0Lr0IIvFbCJTLLFBbghgEFqiVSWm+TS5Vuf+9V+EjbPXxl7s.e03UvoAyY2d5f7Q6O0r4jc0LML8CsgYdnMbyGZCy9PaXtGZCy+Panz82PrKza0y2oCcZSrXUT2grGYqrxNDerIZqw9e..AlTtD
So far it works well, but currently it only does 1 plane row scanning with linear interpolation, the column scanning is implemented but I've haven't tested it yet cuz I found I need to prepare a new data array for testing this. The 3D plane scanning algorithm is there but the function itself is currently to be implemented.
I'm feeling like this might not only useful for scaling spectrum magnitude and phase but maybe also for something like partial envelopes, modulation tables and even maybe something like morphing between a sequence of presets of a synth.
I'll keep polishing this patch and would like to hear your opinions on this idea :) -
RE: Generative Wavetable OSC?
RNBO is also a nice way to go.
I think you mean wave terrain synthesis for the "random" generated wavetable. It usually implemented by reading the data in a certain area of a dynamic 2d matrix(like a glsl), scale the data size into one cycle length of the wavetable and play it back.
There's a book called "generating sound & organizing time" which has nice examples of wavetable and wave terrain oscillators made in gen~, which can be your start point.
for the drawing case, I think you just need to add a multislider with the size of one cycle and write the data in multislider into the wavetable buffer with an offset of "cycle length * cycle index"
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RE: A pixel drawing program, in HISE, [SNIPPET]
Thank you for this cool snippet!
I'll try if i could make a conway's life game on this!
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RE: Creating an array from an image
@Orvillain
Thank you!@griffinboy said in Creating an array from an image:
I would like to create something where the user can load images
I wrote a javascript code that does this. I've tried to embed that in to this project though webview but I found out I can't send the array back to onInit.
https://docs.juce.com/master/classImage_1_1BitmapData.html
I just found the BitmapData in JUCE and seems like it does exactly what I want.
Not sure if i can do this but I'm tying to bring it into HISE now. -
RE: Default Oversampling Filter
Well, I guess I didn't read the header file carefully...
Seems like the FIR one is disabled in the header file by default.Make sure enable the filterHalfBandFIREquiripple in the header file before compiling Hise if you decide to use oversampling in linear phase plugins.
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Default Oversampling Filter
I noticed there are two oversampling methods in JUCE source code (FIR & IIR).
What method is defaulty used Hise? And how to switch from one to another one?
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RE: Serum 2 - Spectral Sampler
@clevername27
I guess this will allowing users does some weird sound designing stuff, like something similar to the sounds in aphex twin or autechre's tracks
I want it to be a "creative spectral sampler/osc" for some creative usages instead of a precise spectrum processing tool.
Actually I decided not include this thing in the initial release of my synth months ago cuz the CPU usage and the tunning is still big problems but after the serum 2 is released i feel like i really need to have that kind spectral thing in my synth anyway. -
RE: Loris toolbox crashing
@d-healey
It's a comment inside a for loophttps://github.com/christophhart/loris-tools/blob/main/Loris Toolbox/Scripts/Config.js#L49
I found it's also working when that line is enabled,or with a return 0 inside it.
Latest posts made by Allen
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RE: Generative Wavetable OSC?
RNBO is also a nice way to go.
I think you mean wave terrain synthesis for the "random" generated wavetable. It usually implemented by reading the data in a certain area of a dynamic 2d matrix(like a glsl), scale the data size into one cycle length of the wavetable and play it back.
There's a book called "generating sound & organizing time" which has nice examples of wavetable and wave terrain oscillators made in gen~, which can be your start point.
for the drawing case, I think you just need to add a multislider with the size of one cycle and write the data in multislider into the wavetable buffer with an offset of "cycle length * cycle index"
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RE: Serum 2 - Spectral Sampler
@clevername27
I guess this will allowing users does some weird sound designing stuff, like something similar to the sounds in aphex twin or autechre's tracks
I want it to be a "creative spectral sampler/osc" for some creative usages instead of a precise spectrum processing tool.
Actually I decided not include this thing in the initial release of my synth months ago cuz the CPU usage and the tunning is still big problems but after the serum 2 is released i feel like i really need to have that kind spectral thing in my synth anyway. -
RE: Serum 2 - Spectral Sampler
@DanH
I store the whole spectrum data in a N x 512 grayscale matrix, the pixel with the highest value in each column will be the fundamental frequency. And basically you can manipulate the spectrum according the pixel values in each column like shifting the vertical relative distance between each selected pixels and the fundamental frequency, or smearing the values horizontally.
Most functions which processing columns can be done in the play back stage by directly changing the frequency and amplitude of partials but those functions processing rows (time axis) will definitely need a separate buffer and some interpolation to make it smooth. -
RE: Serum 2 - Spectral Sampler
@clevername27
It's actually not really complicated, just a bunch of voices playing back different positions of a spectrum in different speed ratios.
I got this idea from a m4l device called "Pathways"
https://youtu.be/ljljrQ9QPiY?feature=shared -
RE: Serum 2 - Spectral Sampler
I have an unfinished prototype does "spectral granular" with warp functions. Been considering including that in my synth for a long time though. I'll try if i can find a way to implement that in hise.
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RE: More Positive Posts?
Just finished the UI of the first effect pedal in my synth today.
I'm not good at 3d graphic design, it's way much harder then i thought but i just tried my best.
still got another 19 pedals to go...anyway hope i won't stuck in these ui things for too long -
[Feature Request] Get rgba values from pixels
I think we need a function that get the rbga values from pixels of an image.
I've tried to do this in Javascript though webview but i couldn't find a way to send the data back into HISE.
Also I found there's a juce class called bitmapData that has some functions probably does this and I tried to bring these into HISE myself but after getting bunch of errors over about 20 times i found out maybe I can't do this properly with my c++ skills and my current understanding to the source code of HISE.
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RE: A pixel drawing program, in HISE, [SNIPPET]
@rglides Yeah, this thing is actually older than me, I knew it from Aphex Twin's Windowclicker EP
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RE: A pixel drawing program, in HISE, [SNIPPET]
@rglides said in A pixel drawing program, in HISE, [SNIPPET]:
Metasynth
you mean the one by u&i soft?
finally we could have a windows version lol