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@rglides Hopefully, thanks for the suggestion!
@d-healey Yes, it's enabled
@ulrik Ty for the responsiveness, saved me a lot of time and energy. Cheers!
@griffinboy AFAIK, Loris does a cool job with noise-bandwidth, making many improvements to the good old residual noise + sines.
Nice idea to use a C++ custom node instead of Loris HISE's API. Will try that! Thanks mate!
@Christoph-Hart bump
@tiesvdam That's not quite how look and feel is used.
Check out this video, but replace Engine.createGlobalScriptLookAndFeel() with Content.createLocalLookAndFeel()
https://www.youtube.com/watch?v=PykrsXv8aqg
@d-healey Your secure way of thinking largely compensates for my laziness, Dave!
@ustk @Lindon Is there a way to do this?
@DabDab but very useful for some!
@aaronventure my bad, it was the detune thing from the example, triggering two notes at once
@jmannix I can't do this any more.
@d-healey you’re a legend !
@wav_909 Do you have a snippet that we could check?
@ulrik that works perfect thank you!!!
@bfaudio You will need to compile HISE with that and the plugin with it too.
Just put it in the HISE extra pre processor definitions in projucer, compile HISE. Setup your networks in HISE and add the same definitions to your plugin before compiling.
I was able to fix this by following this method. https://forum.hise.audio//post/89769
@ustk that's even better. Nice one.