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    dannytaurus

    @dannytaurus

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    Website meatbeats.com
    Location Los Angeles

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    Best posts made by dannytaurus

    • Happy New Year! 🥳 🎉

      Just wanted to wish everyone a happy, productive and prosperous new year!

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Goals for 2026? 🚀

      Anyone care to share their overall plans and goals for the coming year? 🚀

      My main goal is to start releasing HISE plugins. I've been learning HISE for a while and it's time to start exporting my efforts!

      1. A series of 4 free synth plugins, first one Sublime posted here for design feedback, and another 3, each based around one simple preset concept. Sublime is all about bass.

      2. Then I have 2 collaborations I want to work on, both with UK house music producers. One is a multi-output drum plugin based on a series of expansions, the other is a chord synth with some interesting features.

      3. I also have a lot of vintage reverb impulses recorded and processed, which I'd like to turn into a suite of free reverbs.

      My user base is mostly house music producers & related genres - rave, techno, classic house, etc. I've built a decent brand and I think my customers will love the move from Maize-based ROMpler plugins to way more fully-featured HISE-based plugins.

      What are your goals?

      posted in General Questions
      dannytaurusD
      dannytaurus
    • [PR] Overlay image toggle button

      I like using overlay images to ensure my Figma design is translated properly to HISE. Currently, the only way I know to toggle the image visibility is to select/unselect the image, or quickly slide the alpha slider, which is difficult because of the 'invert' half of the slider.

      This PR adds a toggle button between the image dropdown and the alpha slider. It uses an existing image icon for the button and respects the alpha slider value.

      This allows me to toggle the image without taking my eyes off the interface, making it easier to spot changes.

      PR here: https://github.com/christophhart/HISE/pull/825

      HISE-Overlay-Image-Toggle.gif

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Look & Feel - ComboBox Background.

      @David-Healey I just had a go at fixing this. Is that what you mean?

      HISE-PopupTransparentBackground.gif

      HiseSnippet 1112.3ocsVs2aaaCDmJIJKwacqEne.H7e4roYH+pIcACMO8pwxCi4rhMDDTPKcxhKRjFRTMwXneH12z8MH6ndXKO6klZfI.av6Eue2wi2w9QRGHNVFQLpb0jw.w3qLGLQn7O1mwEjdmPL9ZyyYwJHhlw5nIiYwwfKwvX8eRyvX6MHoe+8aNhEvDNvLVDx6jbG3LdHWMia+C9YdPPWlKbEOrj1sOnmiTbrLPlf3YcSaxXlysrQvELsZqYRdKK1mX7sl1scX60zqSqVu9061wcH330.FtqCytCyqCC41l0tSi1DiMO0kqjQCTLEDia5QR2IC7k2Ixbv63w7gAflnAY.54L1ji84At8KRNwDhwF8mkpVOKU8Ryy4t7o7mkxddp.5LKJmzLV6wfTiOCHYTBRajAoWXNvIhOVMShFOeoYOAdB5wvylxPISWxZ+05lGKQMDp5gragtQHwTKp0z11hh+sy9UpfmOwJZ.yi9izBSbh.LRNS5vBNSJu8PgaW.BpoUGUrdDLhqqe5lHbTbonVU2H1c8kiSFeNHRNBOhGEISDtUsndE5LxhJG9G6T4OqPwuQ0iAUVcQsp12am+UEcQlXOrd5W.GUsqssrsz.F+cCJ9iOQTzSAg+29+CrHJCiXjUcFFs3dVvdLy8PjCJ7Z1012P+NZSKJ65FSW07F52SaqW0Jc0M6uPHo2Vd7a4i7CveJvk9FZln35ih.PP+gozCCRf4CacpCb0QOSLJ.pkiHK5d6TBmJ3dUAPy0HCt6YUDCHnmsNE1Md0LFstYIHu.U24yUyfEJuKVaTq5IfGKIPgI1FsqaOUtNyeHFpBv8JDVowuFeVSQoEsZ.3opVbBlU1crLbn7H48MJU7MRikvwRAnc3TMzVNkPCnEJOwhhc1u37lJEWHUvkhZ5i7sq7wJz+sHOukJSiiHYP.DsTw5FbQOlg0DIgCgHK7PRexVnHdgd9tDa9z5R3jkVJonTzSvUWNFxo6JCb0290qWrmBIOup6tjiPTUUZukmm2aoHuR3t5VKSSyjzPnbyexu16DlhUrY39h9ZLDo35Px3D3C3vgrFWaadBDeqRNF6yO8.kXrUlqeVQaMl.BR86VloqaPturCmTl.KICKFlr8lDxCOLO2lkYeG2U4OyZ9A9f9tXYNjR35KdhoDDclFMyPlowKwEgrTdqunO+8CzXCSLei4kBnxU2IqbkOd8GGXtPedbBizMIfoleridfbt.rJatd8594hXtZR4A1eFyhrezYQOUH9By9bki+xw3ZKAiXsy+GXLeB9yLO0yC6bNCfaX182V0w0eB2icpUbwnyYpHttF3hjvAXYnCfdWf0xw55h0z2Ayns0z5Lv.P3lR7.9kKrgl1HWXiBgX0kSj78NY2b0uQXqTNHlDougZa7wbHMcIWVCwmr7dGm42pELr4pZXqU0v1qpgcVUCe0pZ3tqpg68oMT+hxCSTxvrqMDx48OMs4pgwoBFVAlVsR9GztgJYG
      
      Content.makeFrontInterface(200, 200);
      
      const laf = Content.createLocalLookAndFeel();
      
      laf.registerFunction("drawPopupMenuBackground", function(g, obj)
      {
          g.setColour("0x00000000"); // any transparent colour
          g.fillRect([0,0,200,200]);
      });
      
      laf.registerFunction("drawPopupMenuItem", function(g, obj)
      {
          var a = obj.area;
      
          var padArea = [a[0] + 2, a[1] + 2, a[2] - 4, a[3] - 4];
          g.setColour(obj.isHighlighted ? Colours.green : Colours.blue);
          g.fillRoundedRectangle(padArea, 8);
      
          var textArea = [padArea[0] + 8, padArea[1], padArea[2] - 16, padArea[3]];
          g.setColour(Colours.white);
          g.setFont("Default", 14.0);
          g.drawAlignedText(obj.text, textArea, "left");
      });
      
      const ComboBox1 = Content.getComponent("ComboBox1");
      ComboBox1.setLocalLookAndFeel(laf);
      

      The drawPopupMenuBackground object should probably include an area, and the popup menu items still have a subtle drop shadow. But they're both fixes for another day.

      PR here, if it's useful: https://github.com/christophhart/HISE/pull/805

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Turn a unit on/off

      @bendurso Today I learned that right-clicking a module in edit mode shows a different context menu to right-clicking not in edit mode. 😀

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Prevent Waveform Floating Tile paths clipping at the tile bounds

      Posting this in case it helps anyone else. I just banged my head against a brick wall for too long before I realised how simple this was! 😂

      When using a Floating Tile with content type Waveform (to display the waveform of Sine Wave Generator or Waveform Generator, for example) the default waveform path is a filled shape.

      You can override this with LAF function drawAnalyserPath and draw a line path instead of a filled path:

      laf.registerFunction("drawAnalyserPath", function(g, obj)
      {
      	g.setColour(Colours.white);
      	g.drawPath(obj.path, obj.area, 5);
      });
      

      However, this means that the path is clipped at the bounds of the floating tile, especially at wider line thicknesses:

      CleanShot 2026-01-14 at 23.30.35@2x.png

      To prevent the clipping, I fudged around with it for longer than I want to admit before I realised the answer is to simply reduce the area that the path is drawn in, by half the thickness of the path:

      laf.registerFunction("drawAnalyserPath", function(g, obj)
      {
      	g.setColour(Colours.white);
      	g.drawPath(obj.path, obj.area.reduced(2.5), 5);
      });
      

      Voila! No more clipped paths! 🙌 Top row is using obj.area, bottom row is using area reduced by half line thickness:

      HISE-Unclipping-Waveform-Paths.gif

      You might want the left/right of the path to bleed out of bounds, in which case change the reduction from all-round to y-only:

      obj.area.reduced(5) 👈 all-round
      obj.area.reduced(0, 5) 👈 y-only
      

      Note: you might need to compile with HISE_USE_SCRIPT_RECTANGLE_OBJECT=1 for the reduced and other Rectangle helper functions, as per the docs: https://docs.hise.dev/scripting/scripting-api/rectangle/index.html. Not sure if it's still the same, or if it's built-in to all new builds.

      posted in Newbie League
      dannytaurusD
      dannytaurus
    • State of the Independent Audio Plugin Companies PDF report

      Don't know if this has been posted before, but it's a good read from Moonbase:

      State of the Independent Audio Plugin Companies PDF
      https://moonbase.sh/reports/state-of-audio-plugin-companies-2025/

      Not too many shocking conclusions in there. Mostly what you'd expect, but good as sanity check.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Where are we with Hise currently?

      @Lindon Fixing regression issues seems like it should be high(est?) priority.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Added phase offset to Waveform Generator

      PR that adds StartPhase1 and StartPhase2 to Waveform Generator.

      Coded for my own needs but someone else might find it useful.

      Works great for setting a random phase offset on MIDI note-on.

      Works independently for Osc1 and Osc2.

      https://github.com/christophhart/HISE/pull/792

      EDIT: from this conversation https://forum.hise.audio/topic/13720/free-running-or-randomised-phase-for-waveform-generator-oscillators/9

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: How/Where do you actually market/sell your plugins?

      I'm fortunate that I started with a (small) audience, and I'm selling to a focussed crowd. My plugins serve a very specific niche and the producers there are always hungry for more authentic products.

      I've never done any paid ads. I might do an experiment on Instagram one day. I see a lot of adverts for plugins in my feed and I'm curious how effective they are.

      I sell on Gumroad. They take about 15% fee, then you pay payment processor fees. I haven't done the maths for the total cut but I'd say it's less than 20%.

      It's a good deal for me because it includes basic web presence, file hosting, secure delivery, payment processing (cards, Apple Pay, Google and PayPal), email marketing and analytics.

      I started selling in September 2022. I'd done a couple of free plugins before that through various platforms like SimpleGoods and SendOwl but didn't take it seriously until later.

      When I started selling I posted each new product on my Facebook and Instagram accounts. The engagement was pretty good to start with but I noticed that over time, I got more results from sending emails to my ever-growing email list. When I launch a new product now, I only send it to my email list at first. Then later I post short clips to Instagram but they're supplemental to the email list.

      You NEED an email list. They say "the money's in the list" and in my experience, that's 100% correct.

      Free products are a great way to build your email list. Most people stay subscribed and as long as you don't flood them with emails, they're happy to receive them.

      This is my email strategy:

      • Launch email for every new product with 20% discount code, valid for 2 weeks
      • Reminder email 48 hours before the launch discount ends
      • One email per month with 20% discount off a single product, valid for 2-3 days

      That's it. I don't like to bombard my list with too many emails. I'm on some Gumroad seller lists where they send continual discounts, sometimes daily. This would be way too much for me as a customer.

      Gumroad includes email marketing, which is a bonus because when your list gets large things like Mailchimp, ConvertKit, etc get into the $100's/month.

      I can target emails to people who have or haven't bought specific products. Very handy for offering a discount only to those who haven't bought something. Or offering a discount for a product Y to those who have already bought product X. You can also target by how much someone has spent, so you can offer extra discounts or free stuff to your most loyal customers.

      Gumroad also includes extra features like affiliates (having others push your products for a % split), collaborators (where you can split a products revenue with someone else), email automations (for sending drip emails to customers - I don't use those) and upsells (recommended products at checkout).

      It does have some downsides. The download links in the receipt emails sometimes don't work and you have to send a link manually to the customer (Gumroad have so far refused to acknowledge this as an issue). I also find their fees to be expensive compared to other services, but for what I get built-in I still think it's worth it for now.

      Something else that might be of interest is that Gumroad recently made the source code available, so if there's a feature you want to add and you're handy with Ruby on Rails and JavaScript you might be able to contribute.

      posted in General Questions
      dannytaurusD
      dannytaurus

    Latest posts made by dannytaurus

    • Second fix for MIDI device reselect bug 🐞

      I previously made a fix for the MIDI device reselect bug but it was inconsistent.

      Appeared to work for me but not others.

      Here's another attempt - again works for me but try it in your fork if this bugs hits you.

      https://github.com/christophhart/HISE/pull/964

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: I made a really good sounding JUNO-6 emulation for free, shared it in the KVR forum - this is what happened

      @Morphoice When you're making plugins that you want to use yourself, you can never lose. No matter what the critics say.

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: I made a really good sounding JUNO-6 emulation for free, shared it in the KVR forum - this is what happened

      @ustk What are your HISE products? Or is this from consulting on other HISE products?

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: I made a really good sounding JUNO-6 emulation for free, shared it in the KVR forum - this is what happened

      @Morphoice

      Oh, and the most common accusation: "this was made by AI."

      I would put that comment down to two things:

      1. You have a quite a lot of (what appear to be) AI-generated images on your site, and
      2. The plugin UIs are very minimal, even simplistic, and could be mistaken by some as first-pass AI-generated output.

      Plugins based on vintage gear often have vintage-looking skeuomorphic UIs, which AI has a much harder time creating. Examples: all the vintage synths by Arturia, UVI, Cherry Audio, etc.

      Your Juno might sound better than the Juno offerings from any of these makers, but with a simplistic UI and a price tag of free, nobody is going to compare yours to those.

      None is this is critical of your design, by the way. It's reminds me a lot of Valhalla plugins, which is a good thing! 😀

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: I made a really good sounding JUNO-6 emulation for free, shared it in the KVR forum - this is what happened

      I get way more bad reviews and negative feedback on my free plugins than I do on my paid plugins.

      They aren't anonymous either - they either come by email or their email address is attached to the review.

      As for the sound - unfortunately nobody downloading a free plugin cares how much time you took perfecting the sound. On the other hand, if you charged $199 for exactly the same plugin, you'd probably get a lot more positive feedback and lots of compliments on the sound.

      Most people value something based on what it cost them. If it cost zero, they don't value it at all. If it cost hundreds of $$ they're much more likely to appreciate it, love it and, most importantly, use it..

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Modulating ShapeFX Gain

      @HISEnberg @Christoph-Hart I hit a problem with controlling a ScriptNode macro with a UI knob AND an envelope.

      New post here: https://forum.hise.audio/topic/14793/control-scriptnode-from-ui-knob-and-envelope

      posted in General Questions
      dannytaurusD
      dannytaurus
    • Control ScriptNode from UI knob AND envelope?

      I have a PolyshapeFX with a Drive control. I want to control it from both a UI knob (setting base value) and an envelope (adding to base value).

      I don't know ScriptNode very well at all, so I'm relying on Claude a lot here.

      The various approaches we (it) tried could only accept control from one source. UI knob > Drive work fine, but as soon as we add the envelope modulation, it overwrites the UI knob connection.

      Is it possible to have this kind of control in ScriptNode?

      UI knob ─── setAttribute() ─────┐  # (base value)
                                      ├──▶ ScriptNode "Drive" macro ──▶ node param
      Envelope ── ExternalModulation ─┘  # (added value)
      
      posted in ScriptNode
      dannytaurusD
      dannytaurus
    • RE: Verb Factory

      Yeah, nice! 👏

      posted in C++ Development
      dannytaurusD
      dannytaurus
    • RE: Modulating ShapeFX Gain

      @HISEnberg @Christoph-Hart Ah, I just found out that ShapeFX isn't voice-aware, and I wanted to modulate the Gain with an envelope.

      ScriptFX it is then... 😜

      posted in General Questions
      dannytaurusD
      dannytaurus
    • RE: Thoughts on Moonbase?

      @jeffd I'm not using licensing so I don't need the module. We didn't talk about it in our meeting.

      posted in General Questions
      dannytaurusD
      dannytaurus