My new plugin/app, Rhapsody, is finally released into the wild!
Best posts made by David Healey
-
I released my project!posted in General Questions
-
HISE Bootcamp - Full Course for Beginnersposted in General Questions
https://youtu.be/7i1vdOz3PSI?si=ZdTWoSeg_gNx4EFY
The AudioDevSchool site that I've been putting together for the last few months is finally ready!
For the initial launch I'm starting with a single course that I'm calling The HISE Bootcamp.
The course is 100% free and is designed for beginners, although there's probably stuff in there that more experienced users will also find useful.
The videos walk you through the process of building two simple plugins with HISE (a sample library and a scriptnode effect). We then move on to building HISE from source and compiling our projects.
Along the way we'll cover a bunch of subjects from basic things like finding your way around the HISE UI to more advanced concepts like Ad-Hoc codesigning for testing your plugins on MacOS.
Here's the link to the course: HISE Bootcamp.
Feel free to share it with anyone you think would find it useful.
Please let me know if you run into any issues with the website or any of the course material - there's usually something that goes wrong on launch day!
-
Export toolposted in General Questions
I'm currently building an app which I hope will allow batch exporting of HISE projects, auto notarization on Mac, and auto-generating installers. So far I have the basics working on GNUx. I need to finish the interface and add the batch handling, but that shouldn't be too difficult, then I'll tackle the other platforms.
This app should make it much easier for everyone (and especially beginners) to export their projects from HISE and build installers.
This is what it looks like so far (it's an ugly work in progress).

-
Time to update Visual Studio?posted in General Questions
It's becoming hard to find VS2017, I can no longer see the community edition at Microsoft's website, only a pro version trial.
@Christoph-Hart Is it possible to bring HISE into the new decade and add a VS 2022 export option?
I know we can already use VS 2022 with a bit of fiddling around, but it's not straightforward and requires additional steps for every export.
-
Plugin Showcase and scripting stuffposted in Blog Entries
With HISE reaching its 10th birthday recently I thought it was a good time to look at some of the commercial plugins that have been built with it.
I've put together a little blog post and video featuring some of the plugins that have stood out to me. See if you recognise any of them.
-
Tic-tac-toeposted in Snippet Waiting Room

HiseSnippet 3900.3ocuZ72baaakJIpMRacq8t9A.1+QqrirrjRhaRbypSjsS703FewdocymubPjPRHljPkDJ1po8t8EXeW22fs26APRPIYWG210ysU.3g2u+E.wAIJeQZpJwqR8ilNV3U4OW8vow5Q8Fwkwd6ssWk+TUsz+Ht+QJg2SmNlmlJB7pT4lOCAnRsa4Q+y+4adJOjG6KJlxy60Jou3ExHotX1C15akgg6xCDGIibf9dasmuJtmJTMAXlaVss2Xt+o7ghuiifcipdOmmNxqxpUefe+fMdX.+q5uwF8+pN9AObP6NOjKD8u68evcE22eC+NC1f21qxGsSfTqRNTy0hTuJ25opfoGNRcVrg.uVlJ6GJvAc7NDnrY5cUgAnHhy50ajLL3fLsTpGfkCJzY2zny97p6KCj4yWn69TZAVwNbUfUtQY16lkXuNtrWaG1aArTEGV5VFV5ypdnehbrtXEisbuXsHY.2ursz.q2M92KWc8UWs9prij5Pwif+m0xCS8jI5QpjGw1l+NY.64BdnXJL8K3oZ19p.4.oH3QrtsWqS205debEv3GmBX4fI8Ck9rsUQfdo9pqWudOEvFw5VQ7SE6l.CxYqFaztcSF7eVYy50AGB.4CS.58X1wmrIa80YOg0caFOIgOkoGw0rDw3DQJfrTXrfMD7VX8U7jfV0qmHFxd1q1a62b3d+yc.TbWBCGAfEOIpuHgoFvRTmkttuJbRTbZSVpPy5OkcZb+mATkPv3P9T.zGyZS6t2jjDfZ1oaxZCqXAoSSVmhQcocqUZd39p2IRywvQ3TNbPDspFTEw0qu95Kw5qieEHRZq7mMDPPldanP2SEMVECCZrbF.KC5rre2JEAIVmnB6wCC6CwRMTwYqZWA0wx3PYrfMXRruVphYyATC+LJ0j8Nd3DwJ0ee8ZxArF1Q0pkHzSRhAjUCME5F.d+EinjoHMRhczEJH10Q4v9yEKF1EuTonLLKVHb8MnY2bdIvOp+AjAM0JDESbgxQAHnnTLZwRSw5Wp.MGXKVllk+GGG9TLbvx8YCuPdOC.jyy98h46rUK3ZW32WMIU.AKPpmFK2KQklBYESLSrbSlIQeZqyFI0hlrigf91m3hh.tl2ZDDZfgdGuFDasVmSJShWiBcir0VrVaFlbw5LLMDFiZ7nOt8I1EOlvJnHco5APRL8qTSz.kZjQoFCID8NdBiC7qdjLE0quP4ygcNINHsAlQqV8ZCMJST5ajqDj5QOIb7HdirMBA0CMqt7JMYEyJh4PIAv3v9FVmVsYOh0t08WAw7vVCf5puBokH3UBeMOdXnnAGxIQTtlg6fLceuLPOBXR9wcOgsdQBxMMP.IDetPNbjl.4tyBR8ZCTIrFRS5LI6qcVkIuycf7AuuVMjbD1NGfKmlqxjFN4JqE.minOH8.faL0jj82XswTS.kBR3m8BzXcdS14n5noQtVi948VgRJuM.DCb1fdcfjyFuHEotfBCHVIo9sFo9skk52RRcs2ijCk4o.TEZwUYukXq+3jYi11J2OF3P1W7E.OloAbUAFgualvOk9yUE.k3k+DDq3pD.YgD..FeNSlBt3IYNXXALNKUR+1WDF9kvxIB.rXS8XL6uUu3igFEtlmSDOy4nYgJakVIhfI9hfF4dNqiLYlfh3BwKE+CnD+8wxSN9slNDdFTpz2VklBiQdDUilNIR+wI.C5pzJv0ROFxjrBhjW56OYLzQyr6gLx0P84gi3iEM7g.r786nGSwUYujApuef0mC8YAIiLHi3IBMPJYHKBU1oVsewxQVM8NQi0ScoNXxROUNlIwNFfbqngHVoYTNRP+ynbkRclTQNNEYQgrZn3IY+7OylcoNzRuckYXpquSagiYYMko0HZkeoN72ufQryW0HqFSd1Uw6.iYdFVLmx9b8nVCBUP0EZwVmC9HYriwMpwJPrWdX5J1zaSWzlmdE1b8Zyn1.DY1sYz2vNF8nOAhKKJWUyzozRF.8g1fOE7D.SfYhDjT8vYKZixvHPasXclFTJsLmziO+jimdhiW5NmK0nCgqaBODB+BlxFww.0LmsrVzpkIGE0OItFkPZd+QPzID5sxl0LlGrIhcsFhTXHc7.fwGJfnTrY4L6GD4a2LDoarfryFIhYfIMgg0XQFB61sEdbhvTESmiGBPr37D3f.YsPOydVet564EtQY.7Ov5qE5orVwonxCEZW0DvrlbCZUdxBCz0qk6PVxHjeNfkbwJDK3OBQRr37BLTz0+ctCA22JDiAAgl2jNRbQm.nVH1z.6LHAJT5bjv+zcUIeuLtvU.VxwcIENwHr79vo7fSK2v3pBjbOCUnyBg4JFLILjwiCvYSvrGweoFXI.YMgrFrnI3QM.2GFFxZHj6gWdryIobiLJyHGIENLBwGOQaR9NVApx4INlgzPS1T3HO3N.GCv+QcFw+49DfNFM2V2Ar9R2b+DUfvvwN8ZOLyAeEnRXGrjXlE7wrNHamgYxAZwabMVWSCfy53UZuH4yOTDNfJBaBP4oSKzPTGZfIPEQY26AkKMpIWSNBDXOigT5D.cLUU5Yon0GXIqSvh2SayddJf2SYOeRDGnchJBo.ByL3XwrEhfcswwzgIv.+ckfCDfMAUcBq2yvyfSalbtnBSZauSFNFB0PK1hheWHkQMoQgL.6lEEOdXJUOBNs.zlQiknEHE7KTpwrIPEKP8AHdN1qNUw1ft75FH+tGDWCc.UJEuEto+JvUu1EmQ9PrDspTyCF1XlBqYhlNwT9ublrMohiVcNHhmRJTtQgSW6wYpIgANgICkPAkLObHTA8Kf+5XU8X1.oFrDDcwtJM4kMHCQtarF.G5uhooOBCcg+vL5f.QdQtfh7bt8zrAzLj.ISzxHggn1MCFH7JmJGVaX4VFFzVzx5llw6v9vbiv5srY0Rrc+TBRRpJ7sJXZ9PNljixBQLExEXXvpzNFQwGN7QNAJ3DTw2rLiCZuzB0mTmxTmEaq2tJqOF5g6bVJ.pC.ostnnA2nXyFNR0CKBPgE+5G85peRkbWXpyYqK7h5.r.lrBpVVxr9kVtZlsuVGyjNUwrcTm6+KaBMhRsNl2OTRVGx4sMhckvdtHbLXGxUefWOUFw1zsJtn9Wq4z0E8khmVoooe87j3KYGlyCliPsSXnbbZ1VtOIgNGtBmlt7.6OX2w7qtYS0o3GYqc2SLH5CDOtaOG02O6VeX8BE7Dmx+XlY5hg.+yDIdLxz4zH1KNBUAtcjWbtyljk.4UeD8DDT6FN2PpaqOlILLj4BLgvQmi.khVr05LesUGrekc5IqlLcaATB.5d050sxJNtfl6P9C3r7y45Zc+ps3VDWPaBy1a1kobohbn5bm3g.RZg60twmpNuwxOCuY6WBmz.fcYSuJrkA+fF19QgeBkftCLGPwzk.nZewLkaeZ+twT6g454L.2NTmJg88P2tBHSL1rMlhvlI0do63Uv2zzZ5YPLrjOTECzEgNUHvy2TNirsLCV8hmdJceCjqEvFSYoxHYHmpAJ3Pq4JbuMY3YVgTBgSYQxXv7GHGL.vYruHskgA8oJpXMQEns5KGVnwPVyOgGgUnPBAFbEwqwhTMHVvIIGCRP+IZDBpzLVBPX3HjTR+IgZjmvylgD7Pk4FRnpT.M26Kg5npwH1PuyTvsJgi2LZZDVDqHMWpQT.+NgVhS.HC2wP.yZP7jw9vuv6a.IEuuLTpmtvxMkRVWzzEjG.4Uax7dFiTwgOVxrtI2nKjuBrhMr2z3kB31YF3Lns4XMPsoaeOiMWpgi2hIUFPJRIpUIBZ0764w.FqM4UwZ2BcTLsqidIRxFfafbKHDkcSU1q5iZUBMxNPDwoC4Q05oVafYs8PIM97WTI8x5vqb1La6uDsJteq1mXOIPIQzbgpnF2Be4dQKZENctlPcKcapx5lbryklbzbBSjCBTByMQYTSFtfLHVcDcsUFWciNdgceP6yoi.6IaLs9iSzGbnOM+pxpQYiqWtWhxcLPYpyN5EgmZ4NWGhIt3okLPT.r8BOSWB.pGdVNLqSXjBjIYfHlteXa5jzy3iGCAZvgNj9RJQxE3AXhM9sX9aeBno1bw15x10Z+FMr4Vl2hj7+WVlxFFPSymy5PYgyzl1j1jqUeHTEObjIt.AiSNlT9eL2LdiBvgHn6Mf6ieKp76lNubSH9wrorvPFzvIABKwRIOBhDYfZHAnuWCmIVElmJW4X4uPmAm7enGAFQS0DyPe8Kv92Fs+4V1r7wFnx5d+84WIPtYGv+2UpREjn8GmHwKcCzvfZ4LdLkVjzkcv9lIoc1DtF0Id9oLeIowWZgtwyeFCWeIFwTPrjI6cV.DyBm49vljRpDtw3bk79thdd4p7binQuOqFu3FuVi4batWtJm7+uF5mRDC92O7XuqhzufvNmuVJXSDuz1M.rDa1kFLXgqY+3pPaJKbY7g9jbYarg4pPc+jrHfdUtU4WHS0K9Ex39.d7MeXaG.Uw6EK0ubrH9hdVOd1uFtmWkaX4J.TM8VZ9T6aoomJpuBZ60SFfuSphqLzi36h2xzs2xaVb7Wr33vPH2VBggZUsuQgEr8+9day0b7o8X4KfWGiecRTMTYaw6fPGyC8oV0sEompUiAsU9mwGl1P1OI6Y.wiEgDUqWMqWeuyKH4+Xqo4C15MacF9Q2JVc5VinOJh6LzUOk8kZ.l5uV8IPSSESj88qQM0859f1c69vM13tdEemHyBOr6C1nyC67Pz.jy72trN6oSzZUrk6ydcJNb++xk681aqT96D6Ee.cfViGgVbN7qOtpYmli2fuLqW.mzz9Xvjo6qh.pySll4iTvPe7U0QvgohJyTQbXspUtILXVk4WuEpU.c3WTsKyfo5cr+vbCx4idNZ2b4r5WA2qBlhclKSs8VQtOguaa3wrgKuETwX7gxeR39J+hjAAghCTozYOJV4y2JPLfC8u+5Y8kM59OpJwJdy+R09zp6qBlDx0ke3b3yKzt.RH2WqF9XwhAFXpKi861qo6pxheV0Cvu8yh4war.dDSs7G.OZeCheR0cfSz5qKXvaUc2e3OlGbnm44uLbetNQht0e2jnCgPZeAP8XHSClqtxMvrplwswwnF3PQb.M3+B+icwN33J1E6jsnWD1o1a7M4QwW43soY.dJldQn0ptONl0Y1zmddfSp7M99kQ0bar60ci285tw6cc238utabiq6F+pq6Fevu9FwLuOYhVEYBa771+fcnxcUpri4lmPuUu+G.YA2EhAn implementation of tic-tac-toe. I've included lots of comments to explain what the code is doing and why, but if something isn't clear just ask.
By default it uses a traditional 3x3 grid and you can use the knob on the GUI to increase this.
The game features 3 modes. 2 Player, 1 Player Easy, 1 Player Hard.
In easy mode the computer move just fills a random space. In hard mode the computer will attempt to take a winning move or block the human player from winning. If there are no winning moves then it will fall back to the easy mode.
Improvements that could be made are:
- The ability to choose which player goes first. Currently it's always the human.
- A higher difficulty mode where the computer will test all possible moves for both players and choose the most optimal move for their turn. If you fancy trying to implement this, lookup the minmax algorithm.
Enjoy
-
Show and Tell: Grid based layout systemposted in Scripting
Just wanted to share something I'm working on. It was briefly discussed last month here.
It's a grid based layout system, inspired by html and other layout languages. The idea is you define your components once in a JSON type format, pass it to the layout engine, and it will do the rest. It can layout components in a vertical or horizontal stack, or use a flexible grid.
If no dimensions are passed components will stretch to fill the available space. Dimensions can be passed either as numbers or percentages relative to the parent/column/row.
By default components are centred horizontally and vertically within each grid cell but you can specify their alignment (top/bottom/left/right). For stacks components butt against each other, I have plans to add some alignment options here as well though as well as margins/gutters.
If you want to add multiple controls you can define one control and specify a number of clones, and they will be created and positioned automatically.
I think it will make it easier for me to transfer layouts between projects as well as quickly build complex projects. I have a lot more functionality planned.

-
Universal HISE Downloader/Installerposted in General Questions
A couple of years ago I proposed making a general purpose downloader/installer app. In the time since I've created a downloader/installer for my own libraries and it works really well. I thought I'd see about adapting it to be an option for more developers.
I'm currently prototyping some things but before I get too deep with it I want to know if any of you would actually use it.
Unlike other similar apps (Pulse, Conduct, etc) what I'm creating is decentralized. Your customers will log into the app using the account they have on your website and downloads will be served from your servers. The app will of course be free software.
The app is more limited in scope than those other options. I don't intend to include an integrated shop and I don't plan support for non-HISE formats - but who knows what the future will bring.
The benefits for you is it's very cheap (you don't need to pay a middle-man), you don't have to develop your own downloader, new customers will discover your products when exploring other plugins available through the app, it's HISE focused and will support expansions and additional presets, etc..
The app supports serial keys to limit access to downloads. It does not (and cannot) provide any DRM but you can include this in your plugins if you wish.
It can integrate with any website, you just need to setup some endpoints and make sure they return the correct data. If you're using a Wordpress/WooCommerce site I can (for a fee) supply you with a Wordpress plugin that will integrate seamlessly with the app - this is the plugin I'm using on my own site.
So is this something any of you would use? If so I'll continue developing, if not then I won't bother, I don't want to be the only one using it :)
Here's a preview of where I'm at with it.

Latest posts made by David Healey
-
RE: ~~Where's Christoph?~~ We found him and now we talk about AIposted in General Questions
@dannytaurus I'm still using Claude code in the browser, is there any advantage to accessing it from a desktop app, other than local file access?
-
RE: ~~Where's Christoph?~~ We found him and now we talk about AIposted in General Questions
@iamlamprey
IClaude built a ch extractor, it's in my HISE repo somewhere on one of the Claude branches.Here it is: https://github.com/davidhealey/HISE/tree/claude/monolith-ch-decompression-l1xy04
This was vibe-coded so I haven't upstreamed it, I just needed it for a one-off, but it worked.
-
RE: ~~Where's Christoph?~~ We found him and now we talk about AIposted in General Questions
@dannytaurus I'm working on a large C++/JUCE app in Claude at the moment. And as the program has grown in complexity I'm starting to see some cracks.
Taken in individual chunks the code is pretty good, but as a whole it's messy. Lots of unnecessary repetition, some huge functions/files that need to be split up, and a general sense of spaghetti code emerging.
Overall it's saved me a ton of time. Literally something like a year of work done in about a week - I'm cheap and using the Pro Plan. I will continue to clean up the code myself, then back and forth with Claude. I find that the more examples I give it by editing its output the more it "learns" what I consider good code. But left to a none-developer I wouldn't expect the final code quality to be acceptable.
There were a few chunks of code that the various agents had repeated (with slight changes) in multiple place. I told Claude to avoid repetition, which it read as "no repetition". I corrected it that repetition can be used where it makes more sense than abstracting the code. Which it read as no abstraction unless there are at least 3 repetitions... this went on for a while. To a human it's instinctive but "teaching" an AI when repetition is the right choice and when it isn't is a funny thing.
-
RE: ~~Where's Christoph?~~ We found him and now we talk about AIposted in General Questions
@dannytaurus said in Where's Christoph?:
ChatJimmy
Very fast! These are the sort of efficiency improvements that will make AI companies profitable.
-
RE: ~~Where's Christoph?~~ We found him and now we talk about AIposted in General Questions
@resonant said in Where's Christoph?:
AI will no longer be easily accessible
If the companies remain unprofitable I think you are right that those particular options will become unavailable. But self-hosted models are not going anywhere and people are working to make more efficient and less energy hungry AI systems, if they can do that without losing capability then OpenAI, Anthropic, and similar will find it easier to become profitable because their costs will be lower - but also there will be competitors which is probably why they keep pushing for regulation.
-
RE: ~~Where's Christoph?~~ We found him and now we talk about AIposted in General Questions
@dannytaurus said in Where's Christoph?:
HISE's pitch is 'build plugins without writing C++
I make sample libraries rather than plugins. For me HISE is an alternative to Kontakt, not an alternative to C++. If I use an LLM I'd just be asking it to recreate a worse version of HISE. Instead I use it to enhance HISE to make it better meet my requirements.
-
RE: How to Crop button bounding boxesposted in General Questions
@Chazrox said in How to Crop button bounding boxes:
Try this. You'll have to use two vertical sliders and style them with this laf to get that look with this script. You can figure out how to customize it by reading the comments.
If you're using laf anyway why not use the peak meter floating tile?
-
RE: AI takeover the plugin industryposted in AI discussion
@dannytaurus said in AI takeover the plugin industry:
What concerns me is that whole plugin market will collapse because people will be able to build whatever they want whenever they want it
Maybe, but I don't think most people will do this. Also in the professional realm there are standards. If everyone is using different software it's hard to work as a team on a single project - this is why every studio still uses ProTools instead of one of the many better options.
Something will replace sample libraries, probably AI. I always thought it would be physical modelling but that seems to be a dead end after 40 years. It doesn't really matter what it is, some will bail out and some will adapt, it's always the same.
-
RE: AI takeover the plugin industryposted in AI discussion
@SampleScience said in AI takeover the plugin industry:
a quality audio plugin
How do you know the quality if you can't read/understand the code?
@SampleScience said in AI takeover the plugin industry:
So here are the questions: has the AI takeover affected your business income? Can you see it in your stats? Or is it business as usual? Are there solutions I'm overlooking? Things that are obvious? Let me know.
No it hasn't affected my business - at least not negatively. Most of the mass spammed AI plugins out there are slop anyway.
It has opened up another revenue stream for me because I've had a few requests to review other people's AI generated code - as the AI gets better though I expect this to be less important.
The software is not the product, it has never been the product, everyone who sells open source software knows this. And this is why the most pirated software companies in the world are also the most successful.
The software is a part of the package of value the user gets. The reason they pay for it is all the other stuff that comes with that: bug fixes, feature updates, secure downloads, tech support, trust, reputation, the warm feeling you get from supporting a small business, etc.
All those things are only enhanced by AI. The more slop that's out there the more your products will stand out - even if your products are created by AI, you can provide all that other stuff that fly-by-night "developers" aren't providing.
