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    JulesV

    @JulesV

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    Best posts made by JulesV

    • RE: How/Where do you actually market/sell your plugins?

      I must definitely warn you about resellers, never work with ADSR Sounds!

      From what I have heard from my acquaintances, they have a really bad reputation. They have unpaid invoices for developers for months, they are the kind of people who exploit people's labor.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Can't reference inline function parameters in nested function body

      @d-healey Clever! Thank you!

      posted in Scripting
      JulesVJ
      JulesV
    • RE: ScriptNode Feedback After a Month of Heavy Use

      @aaronventure said in ScriptNode Feedback After a Month of Heavy Use:

      If you have 200 nodes...

      I'm sorry I'm new, but I'm trying to understand how something complex can be done with 200 nodes :)

      In my first attempts, I worked with a maximum of 20 nodes :)

      posted in ScriptNode
      JulesVJ
      JulesV
    • RE: Help Me Understand Range Slider Logic

      @ulrik useful example, thank you for sharing this!

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Simple ML neural network

      @Christoph-Hart Is the CPU performance issue resolved?
      We look forward to being able to use NAM models quickly and efficiently in our plugins 😎

      posted in General Questions
      JulesVJ
      JulesV
    • RE: How to turn an Airwindows effect into a Scriptnode

      @DanH I noticed something interesting, while almost all AW plugins can be compiled separately, some AW plugins cannot be compiled as multiple dlls in the same project.

      For example, Tube2, Huge and Mojo plugins can be used together in a project.

      But LeadAmp and FireAmp cannot be used together in a project.

      But all of these plugins can be compiled individually.

      So it is related to the AW plugin combinations.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Resonance Suppression

      @orange said in Resonance Suppression:

      Faust constantly surprises me 😀

      Here is a spectral denoiser article: https://inria.hal.science/hal-04507625/document

      I haven’t tested the sound tho.

      @orange Sorry for the long time follow-up question, did you manage to do this?

      posted in General Questions
      JulesVJ
      JulesV
    • RE: How/Where do you actually market/sell your plugins?

      @virtuscapeaudio said in How/Where do you actually market/sell your plugins?:

      @JulesV AND they don't get you the customer's email which is why I stopped working with them.

      Therefore, when working with resellers, there must be a proper licensing system. In other words, the customer who buys from them must register on your site.

      If the plugin is using simple copy protection (offline serial number method), good luck, it will be difficult to get back the customers you sell to later.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Stopping Dynamic Filter Resizing

      @Oli-Ullmann That's amazing, thank you so much!

      So the fix is to add eqBrdCst.setEnableQueue(true); 👍

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Buffer warning when plugin runs

      @pcs800 said in Buffer warning when plugin runs:

      @DanH Worked perfectly, thanks!

      I think this warning message was added for a good purpose.

      If I remember correctly, it was added because of problems in FL Studio. So, the problem is solved by adjusting the BufferSize. It might be better if it remains IMHO.

      posted in General Questions
      JulesVJ
      JulesV

    Latest posts made by JulesV

    • RE: Math Cubic Root function?

      @d-healey Yes, that's it, thanks. I had to use If/else Statement for negative values, though.

      posted in General Questions
      JulesVJ
      JulesV
    • Math Cubic Root function?

      As the title says, I couldn't find a cubic root function equivalent to std::cbrt

      Any ideas?

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Free Reverse Delay built in RNBO

      @Mighty23 I tried it on vocals and pads, and rarely there're some clicks, but it's definitely better than the previous one.

      Will there be a problem if we set the delay time higher than 1000 ms? Like 3000 ms?

      posted in Blog Entries
      JulesVJ
      JulesV
    • RE: Free Reverse Delay built in RNBO

      @Mighty23 Thanks for the update, it sounds better. I think you made the transitions smoother, right?

      posted in Blog Entries
      JulesVJ
      JulesV
    • RE: Free Reverse Delay built in RNBO

      @Mighty23 It works great, thanks!

      The delay value is in 0 - 1 range. What is it referring to?
      So what about time-based reverse? Like milliseconds, or 1/4, 1/8, 1/16?

      posted in Blog Entries
      JulesVJ
      JulesV
    • RE: Continuously playing looped sample in an FX plugin

      @Matt_SF Great example, thanks!

      I thought about Algo reverb and hoped that maybe the Hold in Ahdsr envelope node would do the same thing as the Gated reverb, but I couldn't get it to work properly.

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Continuously playing looped sample in an FX plugin

      @Matt_SF said in Continuously playing looped sample in an FX plugin:

      @JulesV Hey! You can just load up an IR reverb sample and try to tweak the release values of the envelope and the compressor...?

      Thanks for the advice. Yes I did it. But in the gated reverb, there is a "Hold" parameter that is different from Attack & Release in the envelope. Is it possible to add this?

      Also this doesn't sound like a gated reverb to me.

      HiseSnippet 2362.3oc6ZszaiibDlz1s83GytYyLIH2BAxdvaxrRV1Z7NCxA8x1aD1Q1Bld7rCxgIsIaIQXxtYHorsRP.BxoMmR.xo819SHWCxgw+DBxbLWxOA+KHaptaRI15gMs7CjMXrMLDq90WUcUeU0rUy.lEILjEnouzA87IZ5qfL6Qi5TqC1gpUeKM8O.0.GFQBLjhp1yGGFRr0z0m8y4BzWbNMMsx6Q+6kphcwTKRrHwOGxbrHuvwyIZfzlk+BGW2cv1jCb7R06hkqawn0Xtrt.dlEsllO15XbaxtXd2lAo8Kvgczz+onmt9FVEs+L60W+oOeSK7ljm2B2pUgMrKVbym87Ba7bbwmsIYsmpoO+11NQr.yHbDITSetpL6dlcXmRkKvgNgNG4R3OTPyDVYo3cXt1bUj+YsZcbbsalXnB0fIs4.y1rRy1iQMbrc5Kef466IZvXvHRa.0mQEdyp.uBog2Zof2XfjdJHMmDReDxzJvwOZPKb7rLpNE1Magg8ozPQ1WM8yQ0XPGnQ47vGS1I.dn+.Vcy0V6IFv+9jedqtTqHGF0fQ2kEQ1it5mrzucoEW52sjwvM0p0XaiuLALWWRvXal6ZDbYCbUZWuiHAOw3DraWR+NBpupMEMYaZ5sbKoVmpiLZcpSzd9j3mG0pqEapfO8x5agiv7MhXYP+7IAQNbHnuE4DHLPtsrHZKR3wQLeHPXj8LvagY20EGo5BwCzha.rAJ6a7MGZnSTuAwQWTZX+p4xle0.29wpsYDteDpoSjUmwi2YFCdAq1cMdiiReHZ6VsHVQC.6bnc9x6uPxkhCIg0ju3qD+nwNeYgwFL9UnAN99ADeb.4.VSWbuUCwd9tj8AL9DiibYVGa57aHiFs3KgPUdOV0pClRItgSSP07Y1pT3RsJZ6y5F4Pa2.GE3bFDctaWOSfu2hTKFcfL8Y3wVxmWi+L2GwjPsEO7svOwMVf+rdbiERZLUX4tjnSYAGK1Nh+rl9BRaenvH+lVmUPqhqK6zZLOemXOVXOPHqIysmeGF0whKR1iDjVwi0EVjX3BolN.63xcwM6FBjF16QMgNKxGpO6gjfPwDu.ZsbvufK+tLanoE1AaAF1dMwQc3wNbdHv4jDjypuSpBVS6mvmhj7kRqD.QOtpyyVx2eZhCfjm.+MmFZFYhTkoSe1TLURmV9SP34Lxktd3g7VsvtZGxcJ3yiFegkFUgRLOuqKfB8cg77STgjMmc7KQaxzpBz9HXFEDHsYWgIcRHXw4K+Gp9sJn3GiNniSnA7WTGhgGLZiPm1TrqgOL445CQ4Deyrko0jGfBHmPBNRUUVF05rbwMnnDBTzeLWtUUeFE6XJGDN9SdBTpFNzXPNfntA9rgjcQIyHhOm8Ic+LOlbpD5o6IWyfze.0Ev.nMzD8uKsEoEtqazHx0t6Q0BnW4XCl3+WBSyiD8M6PJk+y7n1iDHrLDHDPx0djP.g2S7Htc7cdvnVjWe9nVDP6UsHeyW+0+sRiXQNu8e8GTVpUhSbLxrLdKhlVktQLOHgknviq+NV4+T4Lgue0i15ckj0Va5wXQcFi2cwxiGjEKeE351vtsBZeRHIdoyr0SY6USgbRP2UXZ4YmDSe+4cJ3QEk.lvjN2PQBQDUn9gH6dTrmiUXNQiWWfFOm5yoDMLnf2CvAsIQgwmFfRrj0THH3qCqBB46gGXd4hV.IUD9pAE1cVxoI1xAx9g6UsKT2prpREIbKB0lbVRoOaCUuYC0DKFdR4PJgon69vzUfjlAjvNcfxyS6tU9AarwSNWInbTeOYmlhfUVFCVK9m+WkjdwUhhvVGOMAD2YfZQHR0kfCGILs9D3OpeU7GWTZzMzxYCUey69O+y3ri6y8q0FYpGOltXZxNpUdzriWTZxYGAtVGahjnI66foHFjAgJ7BOTPgAGCJGuoLxJ7SP0oPYWQhJD47BFd8IBjGiJoLQ4JNTcrYm0XYTnCma3M3.UtCdZQfN5ZkN91onoIjQ4JBwyTzzEu8lCvkPMfU1w2s2HttucBttu8d.VHTEa6qQvj5Ib.5g.U21UPd7CiHaIids+RTMd2AmV3rMoNRiQHS3Hynt8LDUx.+GGYbpiqqQalAb58jSCIeEDF8XcMNESA+elAOwTpCEI.zkUyn98Qk8W2xdRYtSGxoXxeLh.A8tfdkaPOxnoeczKCIBKXxbvMcghJGEhwcscXFvQMwTatAOwhlFMPd7KqDoOj+dURYpi0R4qpPy7T9Kna.eyLoEnx+DNT2Go0IPVEebhQ3o.Y2pk3.0jo5RM2ceY9SpxgOdB4n+3x2Cm8XhUNjMTcCRQbYYoiSMcmjg31fc3gwak05Fbx0giXLYsUOtzDePkySRxHKWlWs7seA4oF54+rM1XqyGuN85yydbMrgpDWqTuuVUF6XOr3ctdiuUjOP1HuVOJQbujh2G5OT7rwqvmPL9bBbfS9EPn7lQmI0US9668n+QVuZR+Le0j6YEAK+AAXZnOKTcyg34b.ix0wABAN+cBH+ZYgzojWigCFaSWTZGPIG6XLwQcCDdeIuC5TWkxrS00ek9pT1CJm8DGvY5RudEwoeuStEz60aq5le4Z2N2PzhIXzTjie63RCDX76ihCZSjpdK.MXTVxkTLvQXeRTfS61DUNuwoPwYy5K4wkSRkjJYwK.mQbPCQsQSksnv091xF690OJlw1fGfZ7+GWJ5reW6RQucfx8wUAlRceTh5VgWe8KX7LQB08wRIFbQF7aWknlLI82yEgmzsdxDH0l0vgVB+EH+h0w7WmbpkhCysoXvdamt+6Cmef+8sH82yFSwQzfcsfHX5UYG.R9Phhrcbbi+p17WP4Oj410iDlmm.O+VPZ6iXmke2JuJeiWZVuVdyJMZ9hsMdQ8p6WY+WmuYkZegY95d31DCXOjZGluJ+zKMAKZw7qsow9.eBiZTnv5F07xu15CKnngIEGPL9zjFft7ohVq1rQtSwmn4w2Cj6+dXwoAL9iKq4BFCg9kzlqv5Xmz9voCmKaDTp4DR0+2mG7Nl6+ZkGb8647fe06dedv2mG76h4AuOVCOrU.6MwuBctu7CDR.8lJxprHpA+YiBZmL74Y8.Vw2XYoNUiLv0m1AtwzNvhS6.e5zNvMm1A9YS6.e1UOPdRq3WYCOjUSqQysku+M89UhnOq1+EXQRiiB
      
      posted in General Questions
      JulesVJ
      JulesV
    • RE: Continuously playing looped sample in an FX plugin

      @Matt_SF said in Continuously playing looped sample in an FX plugin:

      @Gabor-K Use scriptnode. This is a quick-pretty-hacky-but-functionnal snippet. It will get you started :

      HiseSnippet 2007.3oc2Y8zaabbEeVRMRVJ9OMItE8VVfzCx.FDh1NoAnGDknDSTpoDgHipK5A1w6Njbf1cls6rqjXLBPPQOzaM2B7olOB8ZPOD+QHn4XO0uA9SPSeyN6pcG9GIRJYg1JaHn4M+48ley6268lYaEJbnRoHDYsZmgATj0swsGxiFTe.gwQ6sCx5t3lDYDMzVKZ6gADoj5hrrJ+wJAVqtDBgpc.+uu41DOB2glJJ4miDLG5SY9rnbosp8qYddMHtzNL+Bi9I01yQvqK7Dwf8TFuAJf3bLoOcehZXkvHqk20kEIBaGQhnRj0RaKbG1df3Ttd7Gwjrm6QUMphZCKjVbCgmqxhURQ0Gv7baksukHjEtUNJTViB2G2j4xNWdNZ7SR5vNeFEwCqRllWYCyq5zLuIXRVELokzlzaia6DxBhx6QYOuEdONb3zi.vdQSQOVj0qv0Ev.3QU7IGSaDBMNeBq+garwCsge8feUuXtSDSvsE78EQzC3q+f0dwZqt1Wrl8nc0q2D6SolPgmGMbhcqNoCunItNO1+4zvGZeBwKld9.gsuIlt7rgoN5ccgAJ36wYQGDPSaewNEnTXC9qOaucHQD0gRpLXbAzvHlxbr1gdB3gqOhVEuCUdbjH.7wG67C7bDtwdjHS2IEGJsC.OLNCUGTbIKZXNE40aNpO1RSGO1Xlo.yp4913VrHmAS1dKMA6EPs2z1aJi8N3c60i5DkarKga7rEkdtwbSOWKkdB5To7am1ztwypNQh4eFmSBBBoAjPZGQKOxv0kD+.O5gfM9P6m6IbNtM6yoiybBzlv1pQrty.BmS8jKBAa4qofVnCEwQLd+ljnP1YPX08i8aCgxcn0SsNPlUIE2R2dCUakORaJ2MowOB+j1YUUaqzNql0YAZ49znSEgGmbbj92HqUzXuLAj616rpns77DmVW3GvR8XgyfDYsDdCCFH3LGkH8Hxrzs7EwfRRM2OgH6PXdJW71wRH.h6A71vfSR0YU9HZnLYgWAuQE3efK+9BWnqkaPb.fcXKRz.E2QESBbNogUbN2I0vVK5mnVhrTgZTBLQe0VWkHTc9zhDB4EgX4pvPkrJWHrj1CU0B3hkz5YO4QpdcHdniTd.pIgTZQifIVLVMzUvx.OHe8Tsdc2ytwZZZmqyRF5TCIWBhMMct5x09ia+iF588vcFvj1v+iFPs8gYaKY84DO6.XwqftR3Ep.1q2Po6iao2GUWzMxkAdylcV9bLFWv1VF2GX3lV18vtC4DelirRRmygcsjwgZdJgNjv9zHYZ9RN0Qy5RNs2CVXLNvmjCfJQqf0VtRAPnuyxx2tCCb0HC2NFhrqi6ZHQAAbW5YYAG1Ehu4BYMRldV.ihmTPkdYs.k1jwSArrrU+1W0jb1Hxf.PQz.UH3TYeyKe42tY6iompAxToup+e6mVSefzYPHUNX.j.CUXspcqG+3G9pshiD9.PmjuDUvZVdbqA.0QslZhZyj076exW8O2T6OtUTDTDMZr09FP4qhOj5QIR5nZeuZWh1e8liePTa1z927C+6+wl5PJGp7GQiszy+NGT9H5NYgFS2IR0Uk2l4R0T8wQ9BbRMYvfRdmjfEPB6JptlQB46CWC3DfLlDrSwjs8OmPpS3OZDu4fw9VXISwK6RBM4sKCUuBAML4XkuXN1jfW.JGCdAd2Tg2r3EiszyC850e2U2PVC2L1KhE3MbL2ru6FP8X7VttSvA2LwJPACMcwtM1WkCT2yL5g86v0UCGbvfTpExjZKEINcBt2PUm79vuIQ1mBWw2tuvFpILKIrtvV6ghX6SIbvWUXqBlCdlkL7LMbmrle150l6TQfrHIv.LuOlBTOOv9qjOhYDTeD9yjzDrIaMTfhzWH.fUIlD6xD1PsKDtqBJqneshoWOv8TUcW..S2S5BYQsOUc8sb9dohBL4+xQF9X8NkfE2A2CJMtq5fkNkvEWmY4gJQL8WVZ9yq8Wlw7Zu6N+vElT8WTC8lW4SMopo1uBQdunDaoGgWo.uWGT16jdDTON7jIQbmPxshjYSmTC576.oeCoUJ1+BeSmQbz2RQla.KrznE3ydAN3O.+hVGdvmta8NcabvS2Y2C+hm09oc+nOn6Ngw9xtMh8759nJmRNAkizZCKGkwVe8KW4JySl6pftKV8dFOGNlZpf9KrDz+K1e8I0Fm09WqMe9q2CeHDSuQH8ODS4NiVsvW9hZWGEkV6e84+oKrnTk9uzhhG65sSOcrdU022Qccmq+aTM1xMaIgRupqQ1GiKlg1VHN1mj77QW4G38t5NUE8yoIe8jjm14mkz192PNgZ+wT3t+p2Rs5z9.Je4v286m0OfRvL+ATNvIBTemPBWFHjlGBTeVGAWsGyEBkij6jTPdcAIbhc85Ma.axINm1jn3vjXvYOmVgWEt7L+pvEezQyGKuv3mvaztzapupyM5Kte0+.AWOux8pY1X6jZb2Msb0Da7c.VQOBbQnLolN4MEbQ1Csl6AbHMJj0uO0LL0j1PoEactj6WKqBnB097TvKjDljmYwvh4+CxMwyqedZgI1Jlo8+e7gcJ++ZeXmqGS4l3yYbSnCehSnna5iJo7kuUhDXeyS9t5qhapZaWEcxnIp8gnhccbLWpwl3iVzI93EchOYQm3GrnS7CWzI9KWzI9QW9DUIsRqjUQYghDasq9VCV6xIfGeB6.8ePiJTeI
      

      Thanks for the example, it's really cool.
      How do you think we could do gated reverb with a similar approach?

      posted in General Questions
      JulesVJ
      JulesV
    • Loading samples into the file_player node

      Sorry for this basic question.

      Samples are in the AudioFiles folder. The file name appears on the file_player node, but the sample does not load.

      Am I doing something wrong in the script?

      const Samplez = [
      	["Wood.wav"],
      	["Water.wav"],
      	["Air.wav"],																		
      ];
      
      
      const var FilePlayerr = Synth.getEffect("FilePlayerr");
      
      const var ComboBox1 = Content.getComponent("ComboBox1");
      
      inline function onComboBox1Control(component, value)
      {
      	local Smpl = Synth.getAudioSampleProcessor(FilePlayerr.getId());
      	local Smpl0 = Smpl.getAudioFile(0);  
      		
      	Smpl0.loadFile("{PROJECT_FOLDER}" + Samplez[value-1][0]); 	
      };
      Content.getComponent("ComboBox1").setControlCallback(onComboBox1Control);
      
      
      
      HiseSnippet 1440.3ocuW0saaaCElxNJcVscqcX2N.Aek6VlgchSZCFFpS7OadqIwHJKa.AAALRz0DVhTShpItEEnWrK1awda16wdC5av1gjRVx0tosFa0Enwme4GO7b9H8vHtKINlGgLrNYZHAYbGSmoLw3NiwTFZPWjwmZd.NVPhr0p1eZHNNl3gLLJ+8REFUVCo975GuO1GybI4pPnS4TWxSnATQt1gs+IpueerG4DZPAua0dfKm0g6yS.7T1rAJD6NA+TxgXoakLQ+.NdLx3qL2dysba48PuM2b6c2wEuCY2Q3QiZtkWqV67ncat0t3VOZGRisQFq2yiJ3QNBrfDiLVaet2Tmw7qX5E3TZL8RehTnIxAVYs59beO4VTpE0YL02aXVgJFAYYXdYqrtr8ElGP8nyzmW9tmxfcdDEKfFklGdkmCdMKBuFEf2RfjQAHslFR22zwMhFJxsHwysMGvfSyQX3bpHTz9hJ8WkL6vAOXh5A3Ij9QfvrHpsSiFaXC+2C9VKKK3vJVX6fCB8IO296rOypxYU+EN2q9U3mU87MThvFKpf7dzboE9XctLso48Y3H69TexPe7TRTDjeUiY8mRD8FMh3JpUsf4pEPjLxN7fK46yutIDW19AhDTGxYfPspy7PEJk4SYD6QILWAkyrk8go1kgGw8q4lE6FvJ3mPdf0Krp3ycw91NPInH.2Kwix0ElYU+ZEPqzmAd0d.rxExPCYJf+NKCxHpA0ZaanXYUQ4SceN1SYn5KFd7Q+XuNmbQ+idR2dG+xp1ec1owYJD9MMO+rFmCwaUwx5kvt7cVIpGKsn1ucv99WBye0VrTnp0pOEpWGxEjiX0TUEqWZY+llFMZo1RSoOIZolkLDQ2Tf0XIAWRhJdlHcDlBlezx7sOZUbx2UWgJ3HmMfQEGERXuM9.TZYUNFlhJvUgZH7doCgYkPD0SNCNqhhTvtHIJ5mGzEKvYICxKrVgjHAUtML5RdFvnpmvqX1kDOQvCU9lddBbdumK80yV1WMo8zbgSaGfAalFkAIpfD.q6WZp6rraZk9kMy9xVV.k9BrO.uG2KwGKlmLTdkQpA3XbNFHIKCKlJlVrZ7eFC46KDuu4Ppvc7xwXokfQ3f5+CLlduxcM0jc4.bMy9+5GgKQL0quUZSDrlxE+tlEXwlCEGlDLiyRNtYX.6mzKUL9Cy7I2vHRHNhbBWlkZwpdniAjug8k.U3DG5yIKNtGpA19ROp4NFyXD+3UgUX826ZUya9n5Xdhfxd5AXQDUNr.6eG3cKtjNonSVCJIIGzxMjxxtEGBySI7OvmTiMmUv.iMyLlyqfNjHthGMQcHk9cjwsjmHllcObazd997qjT.zzlV3DQoaH2eZ3XNi5JUo8HCh6EvSj7EZbBus5DL0W1k6jDCzcdGwb.mUOnyn7ojnXUhukYi5v+ft9C4dfo06icgJ5zgXwX43ijAE5Uga8cm0ypA4bsKpmzo0KyS1q9z0H.mAJpL3MeFkKv+o6QkRvDXIYpui4f3SkVgaQQmpISg8iLm5pkFj5l2Qv94hPU2KZNX+4.riH0KZeQzNe7eHnVZBZyuNiXuvjRQIX3d.yibcVB6A8vdvCQUgk1Tb.kktK09b.954jQCwQ.ZgWcoeoZlDbvkGZN2Ud3yz01QPBkigE4gclPtRWwJpU+6CjCxxWJbfrTuvJzkLBm3KVPO5CGZ.L9ff15v0MhEfzqe7xgDb06MCoVsW.Rs+ykTsfw32Jj9Lyi4bQ+Hxuk.SVSeCr8pWzdoXCzi9O3jr8e+7e+FJW21ThqikDHqRMS1muOmOI.qHpVo2w7QgVM.6FwuvUeSgbJ4STZfYVlZNuB7KdAY6EdbFBE.+VtKbcmOUKD3lqZfaspA1ZUCb6UMvcV0.e3pF3id2AJ+o16kH3A5KAgghg8zjmF8XX3hcEaN5eAiiC5S
      

      Screen Shot 2025-07-21 at 22.57.03.png

      posted in General Questions
      JulesVJ
      JulesV
    • RE: Samples in FX plugin

      @d-healey If I use this method, shouldn't the "Embed Audio Files" option in the Properties be unticked?

      So, when I also use IR samples too (in the Audio Fİles Folder), I assume these IR samples will be in that .dat file?

      posted in General Questions
      JulesVJ
      JulesV