• 0 Votes
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    B

    @boim98208 For some reason this was only happening when I did learn midi CC. I decided to just stick with a set CC channel for the knob to be better safe than sorry.

  • Css classes in regular look and feel?

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  • 0 Votes
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    OrvillainO

    @David-Healey Ahh cheers dude. Yeah I get it now. So I've done this for my factory content and it worked fine. I need to figure out expansion packs, but I would guess it is a similar approach; making sure my expansion pack installers put the files in the correct place, and having the plugin scan on startup.

  • Plugin folder in appdata

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    pcs800P

    @David-Healey Thanks David

  • Builder InterfaceTypes

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    OrvillainO

    Also, worth remembering... a compiled plugin CANNOT use the builder - at least for the most part. So what I've also got is a PluginStateData namespace, which maintains a key:value dictionary of module id's to module references. This runs on plugin instantiation, retrieves all of the actual object references, and stores them in a const dictionary.

    You should only use the builder to build the module tree. You should not use it for retrieving or storing id's or object references.

  • Drag and drop multiple audio files onto a ScriptPanel?

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    CyberGenC

    @David-Healey That did it! I updated to the latest develop branch and multi-file drag/drop istarted working immediately. Thank you much.

  • Setting up license keys

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    HISEnbergH

    @xxx 100% they can. It's not the best method and doesn't show you how to interact with a server or WooCommerce, it's just a starting point for within HISE.

  • Sample map looping point.

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  • My plugins , Gui and 3d Work.

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    lalalandsynthL

    Just did these renderings for Genki Instruments that just released their Katla synthesizer.
    Mostly been working on watch animations, getting a bit bored with that, if anyone needs either a UI design or 3d renders/animations of their plugin, I am available :)
    Still 2025-11-06 172656_4.1.10.T.png Still 2025-11-06 172656_4.1.8.T.png Still 2025-11-06 172656_4.1.6.T.png Still 2025-11-06 172656_4.1.12.T.png Still 2025-11-06 172656_4.1.4.T.png

  • 0 Votes
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    @oskarsh i was having this same issue (and a lot of others when testing a hardcoded Faust FX swapping/reordering plugin idea lol) but what worked for this same DAW crashing bug (with Claude's help) was in the Hise source code changing this line in the "/HISE-develop/hi_core/hi_modules/hardcoded/HardcodedModuleBase.cpp" file from

    HardcodedSwappableEffect::~HardcodedSwappableEffect() { jassert(shutdownCalled); jassert(disconnected); factory = nullptr; }

    to

    HardcodedSwappableEffect::~HardcodedSwappableEffect() { if (!shutdownCalled) shutdown(); factory = nullptr; }

    then rebuilding HISE and compiling the plugin again

    i want to also clarify i am definitely not an expert at this stuff , but maybe this can help someone in the right direction or for @Christoph-Hart to fix this bug ! the creative potential in easy reordering of is so huge im excited to see it grow

  • 0 Votes
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    Y

    @Oli-Ullmann Thank you so much

  • Agentic coding workflows

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    Christoph HartC

    Is it possible to tell the AI not to do some of those tasks?

    sure. I mean you have to tell it to use these tools in the first place, so if you keep it a secret from your robot, it will never call hise-cli. Once the dust settles I'll try setting up system prompts / agents.md file templates that teach the AI the optimal usage of this tool.

    The ROI on it letting it compile the project for you is pretty narrow, so that particular set of commands might not be the most thrilling thing to teach the agent - however the hise-cli offers a script runner that can perform build steps for you.

    /hise launch # open HISE /builder reset # clear the module tree /project # Enter project mode export dll # compile the DSP network dll load MyProject.xml # load your XML preset backup export project # VST3 as default export project with format=Standalone # export App /exit # leave project mode /hise shutdown # good bye

    is basically the full cross-platform build script that automates the export for you. you then just need to call hise-cli --run "build.hsc" (or even register hise-cli as shell script runner, then the script file itself becomes executable).

  • Can we detect DAW marker points?

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    ChazroxC

    @Lindon Still a good read either way. Good stuff to know. šŸ¤›

  • Devlog #2 - Smart Pedal & Key Release Mechanics

    Newbie League
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    O

    @David-Healey I’m changing the array right away. Thanks a lot and Yeah :D I finally got all the mechanical recordings done in the studio. Since I had already finished the grueling dynamic velocity layers a while ago capturing the mechanical sounds this time around was an absolute breeze in comparison.

    By the way, I watched your Ardour video and built my own workflow for sample editing based on it. It is incredibly helpful, thank you so much for putting that out there.

  • Peak-based Action

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    VorosMusicV

    @ustk Thank so much you for the snippet!
    and the comments are really helpful

  • FL Studio (WIN) Plugin Validation Error

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  • 0 Votes
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    ustkU

    @Christoph-Hart awesome! I was in the same situation so šŸ‘

  • Help with setting up faust with HISE

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  • error at writing script file

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    young60Y

    @David-Healey Thanks, just getting the new error when I built the latest version. Never happened before. Good to know!

  • The source code has different commit hash...

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    L

    @Christoph-Hart how can i do this with opencode? (get it to always check the code rather than me going round in circles with the ai) i have opencode installed on my commandline.