• Filmstrip disappears when compiling or exporting plugin

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    ChazroxC

    @Yinxi lol I like this one

  • How to Make the Keyboard Animate When a MIDI File Plays

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    lijas90L

    @ulrik this is perfect. Thank you so much.

  • Same node parameter names impossible?

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    ustkU

    @Christoph-Hart Amaaaaazing! Thanks Chris 😎

  • VST3 SDK Goes MIT

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    Christoph HartC

    @Yinxi you didn‘t have to pay for a VST3 license before and the immediate real world consequences for plugin developers are not very substantive unless you have a fringe use case that requires a super permissive license. It is rather interesting from a business perspective and will ensure that they cannot pull stunts like with the VST2 SDK.

  • Nouveau concept de moteur d'échantillonnage interactif pour HISE

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    d.healeyD

    @sophiejean Hello, welcome to the forum. Please post in English so it's easier for us to help. I did a quick Google translate.

    Hello HISE community!
    I'm brainstorming a creative concept I'm calling "Chicken Road Games," envisioned as an interactive and gamified sampling engine (or plugin) integrated into HISE.

    The main idea: simulate the metaphor of a "chicken crossing the road" using layered samples and random path logic.

    Imagine that each step of the "chicken" triggers a different set of samples (clucks, footsteps, ambient road noises), and that users guide the "chicken" through musical "paths" (keys/samples) in real time.

    Desired features: user interface with a road pattern, sample banks mapped to paths, random or user-controlled movements, adaptive modulation (e.g., tempo/time stretching during rapid crossing), and possibly a "road hazard" effect (interruptions, glitch samples) for an unpredictable experience.

    Has anyone tried a similar concept in HISE, using its scripting and sampling engine to simulate non-traditional interactive behaviors?

    What HISE modules or techniques would you recommend for mapping "lanes" to sample groups and managing random path logic (e.g., ScriptNode, JS scripts, state machines)?

    For the UI: What are some best practices in HISE for drawing a "roadmap"-like interface and animating movements?

    Do you have any suggestions for managing CPU load when randomizing sample paths and applying real-time effects (such as a "hazard glitch" when the chicken crosses incorrectly)?

    If anyone is interested in collaborating: I would love to co-develop a prototype Chicken Road Game in HISE and share the project files.

    Thanks in advance for your ideas, comments, or suggestions!

  • Custom browser - custom preset file format???

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    Christoph HartC

    That's the right direction, but I would also try to stay within the HISE user preset system so you get the intended loading prodecure (kill voices, load the preset on a background thread, then unsuspend the audio processing).

    With the custom data model you can define the layout of the user preset file as you wish. Note that it will be converted from JSON to XML at some point though (which is a bit weird).

    They also want to be able to export a preset, and include any sample content with the preset - ie; bundle the custom loaded .wav file, or the samplemap, with the preset. For personal sharing purposes.

    I would detach this from the user preset system. A preset with sample mapping data and samples should be

    The preset file The JSON (or SFZ or whatever) mapping file The audio samples

    all in one folder.

  • I need 1 second of silence when plugin loads...

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    DanHD

    @ustk yes I won't be using it again 😆

  • plugin exports on windows but does not open

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    C

    Could be references to components that no longer exist. I.e you have a reference to Button1 but deleted button 1.

    Check in script view to see if any components are undefined

  • HAVE A GREAT DAY! ⚡ ⚡ ⚡

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    No one has replied
  • Knob Web Studio

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    tsempireT

    @DabDab
    you are looking for this ?
    https://youtu.be/lIehhPHiPOY

  • Wrap modulation value

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    ustkU

    @Christoph-Hart Bumpy bump ☺

  • Enable / Disable Scpritnode Nodes with a Button?

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    Oli UllmannO

    @Christoph-Hart
    Great, thank you very much! :-)

  • Modulation does not work when processorID/parameterID is set dynamically.

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    Oli UllmannO

    @Christoph-Hart
    Ok, ScriptNode is really fantastic! When you integrate custom nodes such as precompiled RNBO effects, the possibilities are truly endless! Thank you so much for bringing this to my attention! :-)

    One question I can't find the answer to:
    How can I switch nodes on and off from the UI?

    As far as I understand, I have to create a parameter with a range of 0-1, which I then connect to the node's power button. However, this doesn't work for me. Is there a trick to it? Simply connecting a cable between the parameter and the node's power button doesn't work.

    Many thanks,
    Oli

  • Image library

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    S

    @lijas90 said in Image library:

    @Sampletekk Delete everything in the Binaries folder and export again.

    That did the trick! Everything works now! Thank you!!!

  • AudioFiles

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    S

    @Christoph-Hart Thanks!

  • Exported plugin can't access the internet on Linux

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    bendursoB

    @d-healey It’s a bit old but.. I just wanted to say that I was able to get the internet connection working in the exported plugin using your fork of HISE (Linux). Thank you :) Not sure why it doesn’t work in the main dev HISE.

  • Arpeggiator Sliderpacks for GUI operation / Mono Legato

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    P

    @Proteus1 said in Arpeggiator Sliderpacks for GUI operation / Mono Legato:

    Component Specific Properties

    Another question
    regarding Mono/Legato

    Are there component-specific properties for Legato with retrigger that can be switched to Legato Glide ,Portamento,?

    I got this answer from the AI, but once again I can't find where to find the voice settings.

    Variant 1: In a Sampler or Synth (e.g. Simple Synth / Wave Generator)
    Open your synth module (e.g. Wave Generator or Simple Synth).
    Go to the Voice Settings.
    Activate:
    Polyphony = 1
    Legato Mode = On (or enable Glide / Portamento, depending on the module)
    If you have an Amplitude Envelope (AHDSR), set:
    Retrigger = Off
    → This keeps the envelope in its current phase during legato playing instead of restarting it.

    I hope I'm not annoying you with my questions.

    But if you search for hours and can't find a solution,

    Big Hug Mike

    Bildschirmfoto 2025-10-21 um 21.22.28.png

  • 0 Votes
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    d.healeyD

    @Orvillain said in What are you using to build UI for your plugin? What's your preferred way and why?:

    Do you have any resources on how to best optimize this conversion process?

    Nothing in particular, I just select elements in figma to get the dimensions and fill settings, etc. and try and match that with my laf. If there are shadows or labels I might need to make the components larger than the dimensions of the figma element.

    Unless I'm working for a client, I'm not always trying to make it 100% identical to the Figma, so if I nudge things around or adjust gradients in HISE, that kind of thing, I don't mind. It's easier than trying to force HISE to do something it can't do well, or that would require clumsy scripting.

  • Question about compiling nodes

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    iamlampreyI

    @Christoph-Hart said in Question about compiling nodes:

    as the autogenerated example node does.

    Okay sweet that was my starting point so that explains it, muchas gracias

  • Problem launching HISE build on Windows (Parallels Desktop)

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    dannytaurusD

    I'm guessing Windows doesn't have a Universal Binary system like Mac does?

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