@orange yes some nodes seem to only work on windows and some only on macOS. The source code of my project can be compiled on windows and MacOS the same. Make sure to clear the binaries folder of the dsp networks. Do not delete any other folders.
When compiling make sure you first set all networks to not compile - then compile the dsp networks - open Hise and set your networks with Airwindows nodes to compile.
@Christoph-Hart It was a dodgy faust node. I didn't bother to look at the faust code to see what was wrong. I was just going through the nodes one by one and deleting them and recompiling. I didn't need it any more and must have edited the code badly before going on holiday and forgot what I did. 😆
HISE was built with Faust and all paths set correctly to answer your question. Thanks for the help!
Well maybe. But it'll be so cpu hungry. And fiddly because the routing of a real reverb is a complex matrix with taps coming in and out of all kinds of places
@d-healey Ok. Im playing with it now. Just made all my samplemaps disappear in my main project but I was able to bring it back so I kinda see whats happening. Im gonna have to keep playing with it to fully understand whats going on. I'll get it soon enough.
A repository of AI-enhanced audio plugins written using C++, JUCE, libtorch, RTNeural and other libraries. Supports my book - yeeking/ai-enhanced-audio-book
I am just finishing the work and its a great starter for training in Torch then building in the JUCE framework. I haven't tried HISE integration yet (I didn't know the API was updated either). I am happy to share the pdf if you are interested!
I really assumed that I could load data like this but that's ok - I will do the suggestion in there of checking for a file and falling back to a default object if not found, at least for the resets/presets code. The main data I can definitely move to a .js no problem. The main data of my entire script including samplers came from a JSON file and I was tricked into thinking it was working fine because the samplers are created at compile with the correct data, and so I figure the UI was as well. No wonder absolutely nothing has been working correctly.