• This topic is deleted!

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  • How should I route the multichannel?

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    lijas90L

    @Christoph-Hart Thank you very much for replying. This is how I have it set up right now and I don’t know why it still doesn’t work. It seems that in Hise the channel does change, but when I open it in Cubase it’s still on channel 1/2. Should I declare the sampler PanderetaManel in the script just like with the container? Is there any extra configuration or something I’m missing? Thanks a lot.

    Captura de pantalla 2025-08-20 030801.png
    Captura de pantalla 2025-08-20 030813.png

  • How/Where do you actually market/sell your plugins?

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    L

    Have seen a few people mention this, but TikTok and Instagram are great free marketing tools. Instagram now has a 'Trial Reels' feature where if you use the correct hashtags, your content can be pushed out to a totally new audience. I would recommend talking about it yourself with maybe a green screen of the plugin rather than just a video of the plugin itself as that's always more engaging.

    As for selling, I haven't seen anyone mention MuseHub, but they pretty much do all of the legwork like pricing and all you have to do is essentially upload your products.

    Selling your VSTs on platforms like that and others also provides various marketing opportunities they may have internally.

    Best of luck!

  • Store object in a panel's value object with undefined sub objects...

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    ustkU

    @Christoph-Hart Yeah in the end it wasn't hard to just jump between Rectangles and arrays

    area = Rectangle(fromArray).modify().toArray();
  • WebView layering

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    elemen8tE

    @Straticah @Christoph-Hart

    If I make the background of the web view animation transparent it still won't be transparent inside of HISE, but when it's exported in the DAW it literally takes a screenshot of the DAW UI as the background of the animation once you open the VST? I guess that's not how it's supposed to work.

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    728a0482-920f-4858-9569-34261d7c442f-image.png

  • This topic is deleted!

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  • Sampler Gain - Slider bug?

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    ChazroxC

    @paper_lung drop a snippet.

  • So close to Rubberband-ing

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    Seth MunsonS

    @iamlamprey said in So close to Rubberband-ing:

    @Seth-Munson is that Seth Munson from the Chango forum? 🤠

    Oh no I've been found out haha

    congrats on getting it working!

  • Viewport problems

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    lijas90L

    @d-healey Thanks!

  • AAX GUI elements unresponsive on first load

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    ustkU

    @ryan_nfa I don't know if it'll help, but have you tried to build a minimal plugin to see if it behaves likely?

    And are you able to comment out parts of your scripts and build each time to see if the error goes away?

    Are you using CSS? Stock graphics? Both?
    SVG/Vectors or filmstrips perhaps?

  • Can't Compile C++ effects in newest HISE branch anymore on MAC

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  • Oversampling best practices

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    B

    @griffinboy Thanks!
    I'll just try stuff and see what works best.

  • Hardened Runtime & Standalone Apps

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    d.healeyD

    @DanH I do the whole thing via the terminal, exporting, codesigning, notarizing. It's a single file I run that does it all.

    It's here on Patreon - https://www.patreon.com/posts/osx-codesign-and-65785381

  • Issue with activation system

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    H

    @d-healey Yeah I thought so. Unfortunately that's going to take some time for him to address this issue, but if this case is not something you have experienced before, then I guess there is nothing to do for now.

    Thank you!

    Best,

    Niklas

  • Global Edit Range Feature for AudioWaveform?

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    StraticahS

    @DanH This is a great start how do i read-out the range handles from the waveform display since i need those to apply to your script?

    Or is there a new way in 2025 that allows for "enableRange" on the whole samplemap?

    fc69e02c-2db0-46f9-b70a-7ba325cca9f3-image.png

  • This topic is deleted!

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  • Error when compile dsp with Pitch_Shift

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    B

    Has this been resolved - i just tried a simple pitch shift fx and it throws me this :
    Any idea would be appreciated!

    Create files
    Sorting include dependencies
    Creating C++ file for Network PitchShifter
    Compiling dll plugin
    Re-saving file: C:\Hise\Pitch\DspNetworks\Binaries\AutogeneratedProject.jucer
    Finished saving: Visual Studio 2022
    Finished saving: Xcode (macOS)
    Finished saving: Linux Makefile
    Compiling 64bit Pitch ...
    MSBuild version 17.3.1+2badb37d1 for .NET Framework
    Main.cpp
    RNBO.cpp
    Creating library .....\dll\Dynamic Library\Pitch.lib and object .....\dll\Dynamic Library\Pitch.exp
    !Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::reset(void)" (?reset@time_stretcher@hise@@QEAAXXZ) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::reset(void)" (?reset@?$pitch_shift@$00@fx@scriptnode@@QEAAXXZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
    !Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::process(float * *,int,float * *,int)" (?process@time_stretcher@hise@@QEAAXPEAPEAMH0H@Z) referenced in function "public: void __cdecl scriptnode::fx::VoiceData::process(struct snex::Types::ProcessDataDyn &,float *)" (?process@VoiceData@fx@scriptnode@@QEAAXAEAUProcessDataDyn@Types@snex@@PEAM@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
    !Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::configure(int,double)" (?configure@time_stretcher@hise@@QEAAXHN@Z) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::prepare(struct snex::Types::PrepareSpecs)" (?prepare@?$pitch_shift@$00@fx@scriptnode@@QEAAXUPrepareSpecs@Types@snex@@@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
    !Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::setResampleBuffer(double,float *,int)" (?setResampleBuffer@time_stretcher@hise@@QEAAXNPEAMH@Z) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::prepare(struct snex::Types::PrepareSpecs)" (?prepare@?$pitch_shift@$00@fx@scriptnode@@QEAAXUPrepareSpecs@Types@snex@@@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
    !Main.obj : error LNK2019: unresolved external symbol "public: __cdecl hise::time_stretcher::time_stretcher(bool)" (??0time_stretcher@hise@@QEAA@_N@Z) referenced in function "public: __cdecl scriptnode::fx::VoiceData::VoiceData(void)" (??0VoiceData@fx@scriptnode@@QEAA@XZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
    !Main.obj : error LNK2019: unresolved external symbol "public: __cdecl hise::time_stretcher::~time_stretcher(void)" (??1time_stretcher@hise@@QEAA@XZ) referenced in function "public: __cdecl scriptnode::fx::VoiceData::~VoiceData(void)" (??1VoiceData@fx@scriptnode@@QEAA@XZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
    !.....\dll\Dynamic Library\Pitch.dll : fatal error LNK1120: 6 unresolved externals [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]

  • Eq the Reverb Wet Signal

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    O

    @d-healey Thank you

  • Musehub

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    modularsamplesM

    @aaronventure I didn't get that far into the discussion, happy to pm you the email address if you like.

  • Files in "Audio" folder

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    d.healeyD

    @Sampletekk If you enable the embed option in project preferences they are embedded in the plugin binary. If you disable that then you'll need to copy the .dat file from the PooledResources folder to the AppData folder on the user's system.

    https://docs.hise.dev/working-with-hise/project-management/projects-folders/audio-files.html

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