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    HISEnberg

    @HISEnberg

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    Best posts made by HISEnberg

    • Oscilloscope Script

      I am trying to optimize my oscilloscope script while still keeping it visually interesting. I recall having a discussion a few months ago about this but I can't find the original post.

      Anyways here is an oscilloscope script for drawing the analyzer to a path in a panel. There are a lot of adjustable variables for optimizing it (buffer size, frame rate, frame count, etc.) There is also optional opacity settings (glow effect) and ghost trails (though these consume a lot more CPU). Hope you guys like it and let me know if you can think of any optimizations or better visual performance for it!

      Here is an A/B comparison of it with the floating tile display

      osc.gif

      HiseSnippet 3084.3oc2as0baabEFTRH0Vw4Vmz59HFMsy.YISSRcupNQzTjRbh3kRRY0LdznYIvJx0BDfE.zxJdzL8WRm9SnO1eF8w9X+Ij+AsmcWbYW.PKZEeIN7AEuWNm8rmy24xtKRaWGCrmmiqRtE6c0XrRt6o18Ja+gUFhH1J02WI2mp53Y7PSb+ICTdxUiQddXSkb4l+.5Dxc2ETX+9wu8IHKjsANtKEkm5PLvGQFQ7i6s8deGwxpFxD2iLRX1quWcCG6JNVNS.gYd0BJiQFWfFfahnSaNUkCQdCUx8.09EMJfWquAB0GsCd6s2n+5au0NHbQyhaswl6rQgc5u4FasogRtOopIw2wsqOxG6ojagm3XdU2gNWZyWfmR7H8svzFEU5BqLu6ZNVlzsHsWkJCIVlsC0RdJ.SaGqylmqy9Z0FDSRT+w5tujMfVLEhJvbyIKdyKIdEEEuBBhWFhTNAQZAtH8UpcMbIi8iGgaKqa6icOGA1IQQgOWk4962WshCLCa+7iPWfq4BMhnPe8BEVUC9yx6tnMXT7.CDVqkmAXOAHhyX7huZQM3GXG870dAxUqrMx5JOraQsGqwfU4Gf8qd94XCe8khFbIfgxz8jiqUqZGQh1m3M1Bc0Sl.D61EvHf7bCb3rVcq.rfyqT7PuPJZFaacFrc.ZBUB.QUbFM1wFZnuTv3YrZ9.T1Enqp8.hMNugKFLoT7saq9OmtYSKeS78crKN00JX7vkRfZ5N6npMOn2g.wqWXmM2US6QORqC1bhA1TqOa2o4Q9Ar14NtZ8w9f8SqR6iiYjKd.iMs6zpc0N8pWsKvpWsDWwbD1df+vk9iBKzpZK0bxH.Vaais7fgJdMWrBzx48v9cH1C3L.fbiwt9Drmt7hrbJhJa3SdAV22cBN8FsW0FsOKBIv4cfpUOV1VdWIh1uS4SlIhRtZ05TtQ0ypz53l8.BWa2HE04t.VmyHOXjmcZ7PFSbcAqUM5LpaaheILdAg8AXVpfLFBVkwH+gZNLrfWD4ifvDsoCDCB3RJsyPHCch9tHh0MNS1enlbcBSNzHZ+IwsEzwJqrLaVb+T17E1c4GOwan9T0YAKy0x3nQnA1D+IlX5ZleCQbdixGzrdui2u5YcazpECuVH+NRyndyyhlEa3BaHq+1GaPFg7IN1hF4pUp2nbupmUqbkdsnF50JsaJTP0mVsy2eVyyXp.JBuXBiZEmIzXaILZAdYkq7cGzATa6CJuiZcLcQJ7xBA+D2CmT9oUq0pSCw4UtPsZkqNk408vx625D171Dl21Sie85Tt9QroslD6BUMG4bIH7u.YMA6I5pCNePqQzjwBr8fiZApDvunBEeS83jLDs5UuUS9R1MiwqzpSypchsiqkWRlaWt2gm06v5U9tlU6RouT9DBaiHXxjwl.vh0Ow1BBWpc9DaCpENXnnopmDrZ4XfrzrwWBSAVDAecZzSA51MhDQ3Y7+9AowlqDx2GnoWLeAsGlZJSgqM.WPHa4K0k.yqFOmz9Mf9fEyPyCR+Ck3.Klis0Ufxb7UZlbDOMngCwNHbQRMEkPbEgvOozUICDD6HSauxiS5DsbDkICK7rTg4N8YjSk0+PGwZmn+QVwG0S24JZEWV6OHEpJCM19tnKgbLQ5fL0KlvjDqHQevpPrWHqEydjTGMH+4vLKaYomxce4L1Nb32kDSVfXFao3tSncHh43yaHlLXnu3DOj0S5YNhX98v7BH3QZkl5Z6A+AadXHmCn3AAXPhME4x2oIWCphgtHr05gRL5QkRN49PfQSVxNfaLJWkusWUhvrL4AFJdJKNLxSibtF1FA0xZFMOnKcofNw3uWIiDo3XFepaxyupE0JQ5sv9CyxkMCCW8Xd93z.0kSQRPvNehcXjQweo5fqHo91YB4eX7lXEwMQl9Ao4qCT5Mw+JVFys.loSWnGIynG.is4LHoQEWj2vBibEgmI.enQisjh38PFbSF7IE4HbSd5yJb5xYv3301yG452DeY2I8Y0zPgwAPU1xt7LrShB4kHz1sI.X13lXkAKTFAz4BEHApblWxtYR2OI0GIS0mrJjFIrmi9KuYM20uInBWZvfJNt1fDoKUGvrXSFPKymepdc9+wK+kD+gksFODoKWqypQ3ZJ1cir1wCxSCGwPHQR3pAwqVENBSugDiKrgC7BGRIQQILddcBdFqItd5wxn0oypfWH+Oux8ztLbzgnCOXwugroSOb+LAYDYXB+rH4bFbuV7ssajr6yapaysXum1IIZ+ey9FYX+indlbADgMGX4boF+dNjx3ITD9zzSynCC+PDqlQl+j5.AWlvMzL6w.kwe8qWGIJtINIj.g2ZY3QktNc4yA2CCckaCbyuiyDHsLVOrJP8AKq8pXQLqZB8GR7jJQmO8qWV9TKrqvQqVX0kAmMlUmNTJ5xYVBpiMipJHKq9HiKRUXd30ePYRGLxL35nDtsir.U+zJmWtRcfKBqV1ktm5nXwyIiydjsWP2KHiCKAz2QiLZrqyKvoNeZz4MBNO9Jqr6hoJTK7r5eyiy5v8SyYJDo3hGSAJIqsI6aAHFscs.ZfcEeTHmr0Mg0VD+jFXDbodzqvw0wR2H759VkeJ9jHE5lmM.sD0hu1Bjuwa7Y50zvn+4b5edBj0ymo5jRcfQxoO64mxuNmoktMUwBA5WZdJlFUesBYF4Aa4gyjPmwb5BiWHXIBz67PULcuf8S1n.TesfEqoiOtkM3C+pEu6hfPjbnyOOywBXlEUbxX3.Ac5DpaOYTeraDtHXhJ4VP9ICTm9SFH9hFF76LTXhN10AG6Viw1S6cNTBtnQ5yKDHUvT8YOtvmG73BbUmBwTI2cUCziJLQV7ggTNt99HeTHi.dFeCwPe6ieAw.ye0h6ptO16BvTBKUzkgqj6S3K6mE9lFzCTyV0EUCuSdkWJ9vSWI1fUbQbGWsG+Xyw8P1SQXwtmeva5vWrZVNHH6xfdDPuRWyuPUrqouvj8lgENPgv28egZ4IlDmvW0Po+fvmC6dpqWZ6har9FaTZMEhOdjz.aUbss1oz1BCTJXjRat45EJrthO9k9hOsFydj6HUZzfkhr50Mg7uBOpxpzQYknRuxeVqZ.n14xSbbuf85OP+minNjWqHpB+Uy.LYVsW+s+bJ012rmI9bzDK+mxgZL.b5m.6KUa3XNwB4K+hbz2sLX.vmS5YvnO0ksGb.DQ36asmoaVEwuRsMw2XX1x3bYHifm06BYL3wM+LUdgrwB3Bp09KuidIy4DV+6D8fzDZs5GDt72SsAxCxXy5X5uHshx9XKjjZ5DYGxueuLdy551u.BM01wB4lTIO+LuKK952kKLyHA5VR6mBZcgYyT75ey6YE49qUYp7OlDXFj3iGA9KUgje+LPb4G4Z.b5SWBDIWs4jQ7GkO7Qhg9xMGsJBd6Bz1TApK11j03+A+BFrHsctfAKFNnnJQkqRVTMJ2H+qYHJWkjdH3iDf7CBN1+y8Z6BEZfuLnPiftuydu07peeqS9b9N4Sgvi1X12IASo7aYs0NAAmz5.rM1kBfJNs3j68u9r+yr9k6Ldl+xcZY3CKeOWjs2XGOIF2EOhzCJSvSryi8v0bw+0NTHsX+UbPtYNzO9s0fMYlzzE4Owk4aTdD8jcutH3KLa15a3CBZg2UePPumir7AqvHoueo6FJi7r9UgzwVvoEhxuvJ7KrWYbcCGamwCcrIFhF8NXvebv.rqnrm4FpruObjvnd9ww60AagQB.3l+i8NB.dHWPOguk5hhuweKWYZu9cpbwkcGUe7j.60Vb67yTwsu0k2O.E599NYw8CSVPyKDmr32vZSuMtojqXN4Zp+2uyyUTLyjER8lfhRYRQI4CB3OwVl07tjlEUUTCTEEEKOHryRhcB0fIwLnsDmZPDNc6+8aqxd66tXXmaxuHZpdVzkr8D3PzrRQKJRXb2kD69PjqIXCMdKjZSNluv7+n3Ce8Wz41J8tL2lxWmJ2lxu+Wf419vdYMy+K5KqY189f3g+71JdeUHtbIMloT6Cis78QAAuOViQHCWmyL3uX.0o+Nrdf8sM6+QNtqZCZasTOTfhxHHkwYFFxrJEgktsDt1skv0usDtwskvMusDt0skvsuYBoYzKOw2g+4XSKyocU9CIjiWgCyMQ4+iYkPuv
      
      Content.makeFrontInterface(400, 400);
      namespace Oscilloscope
      {
          const var Analyser1 = Synth.getEffect("Analyser1");
          const var BUFFER = Synth.getDisplayBufferSource("Analyser1");
          const var BUF_OSC = BUFFER.getDisplayBuffer(0);
          const var pnl_Osc = Content.getComponent("pnl_Osc1");
          const var timer = Engine.createTimerObject();
          const var Button1 = Content.getComponent("Button1");
          
          const BUF_LENGTH = 4096;  // Reduced buffer size for better CPU
          
          reg BUF_PROPERTIES = {"BufferLength": BUF_LENGTH, "NumChannels": 1};
          BUF_OSC.setRingBufferProperties(BUF_PROPERTIES);
          BUF_OSC.setActive(true);
          
          const TEMP_BUFFER = Buffer.create(BUF_LENGTH);  
          const DRAW_BUFFER = Buffer.create(BUF_LENGTH); 
          
          const FRAME_COUNT = 3;
          reg frameBuffers = [];
          reg currentFrameIndex = 0;
          
          // Cached path objects
          reg mainPath = Content.createPath();
          reg trailPath = Content.createPath();
          
          for (i = 0; i < FRAME_COUNT; i++)
          {
              frameBuffers.push(Buffer.create(BUF_LENGTH));
          }
          
          reg magnitude = 0.5;
          const MAGNITUDE_SMOOTH = 0.9;
          const MIN_MAGNITUDE = 0.05;
          
          // Decimation
          const DECIMATE_FACTOR = 32; 
          const DRAW_EVERY_N_FRAMES = 1;
          reg frameCounter = 0;
          
          const BACKGROUND_COLOUR = 0x00000000;
          const WAVEFORM_COLOUR = 0xA0FFAE00;
          const WAVEFORM_SHADOW = 0x60FF8000;
          const WAVEFORM_TRAIL = 0x30FFAE00;
          
          // Lower values for better performance
          const GLOW_EFFECT = true;
          const MOTION_TRAILS = true;
          const CORNER_SMOOTH = 3.0;
          const PATH_THICKNESS = 2.0;
          
          // Magnitude update
          inline function updateMagnitude()
          {
              local newMag = DRAW_BUFFER.getMagnitude();
              magnitude = magnitude * MAGNITUDE_SMOOTH + newMag * (1.0 - MAGNITUDE_SMOOTH);
              magnitude = Math.max(MIN_MAGNITUDE, magnitude);
          }
          
          // Frame storage - only copy decimated points
          inline function storeCurrentFrame()
          {
              for (i = 0; i < BUF_LENGTH; i += DECIMATE_FACTOR)
                  frameBuffers[currentFrameIndex][i] = DRAW_BUFFER[i];
              
              currentFrameIndex = (currentFrameIndex + 1) % FRAME_COUNT;
          }
          
          // Drawing function
          inline function drawOscilloscope(g, panel, mag)
          {
              g.fillAll(BACKGROUND_COLOUR);
              
              local width = panel.getWidth();
              local height = panel.getHeight();
              local midY = height / 2;
              
              local scaledHeight = height * Math.min(1.0, mag);
              local drawY = midY - scaledHeight/2;
              local bounds = [0, drawY, width, scaledHeight];
              
              // Draw trail frames if enabled
              if (MOTION_TRAILS)
              {
                  for (frameIdx = 0; frameIdx < FRAME_COUNT; frameIdx++)
                  {
                      if (frameIdx == currentFrameIndex)
                          continue;
                      
                      local age = (currentFrameIndex - frameIdx + FRAME_COUNT) % FRAME_COUNT;
                      local opacity = 0.7 - (age / FRAME_COUNT) * 0.6;
                      
                      trailPath.clear();
                      local sample = Math.max(-1.0, Math.min(1.0, frameBuffers[frameIdx][0]));
                      trailPath.startNewSubPath(0, midY - sample);
                      
                      for (i = DECIMATE_FACTOR; i < BUF_LENGTH; i += DECIMATE_FACTOR)
                      {
                          local x = (i / BUF_LENGTH) * width;
                          sample = Math.max(-1.0, Math.min(1.0, frameBuffers[frameIdx][i]));
                          trailPath.lineTo(x, midY - sample);
                      }
                      
                      trailPath.roundCorners(CORNER_SMOOTH);
                      
                      g.setColour(Colours.withAlpha(WAVEFORM_TRAIL, opacity * 0.5));
                      g.drawPath(trailPath, bounds, {"Thickness": PATH_THICKNESS * 0.5});
                  }
              }
              
              // Draw main path
              mainPath.clear();
              local currentFrame = frameBuffers[currentFrameIndex];
              
              local sample = Math.max(-1.0, Math.min(1.0, currentFrame[0]));
              mainPath.startNewSubPath(0, midY - sample);
      
              for (i = DECIMATE_FACTOR; i < BUF_LENGTH; i += DECIMATE_FACTOR)
              {
                  local x = (i / BUF_LENGTH) * width;
                  sample = Math.max(-1.0, Math.min(1.0, currentFrame[i]));
                  mainPath.lineTo(x, midY - sample);
              }
              
              mainPath.roundCorners(CORNER_SMOOTH);
              
              // Glow Effect
              if (GLOW_EFFECT)
              {
                  g.setColour(Colours.withAlpha(WAVEFORM_SHADOW, Math.min(1.0, mag)));
                  g.drawPath(mainPath, bounds, {"Thickness": PATH_THICKNESS * 2.0});
              }
              
              g.setColour(WAVEFORM_COLOUR);
              g.drawPath(mainPath, bounds, {"Thickness": PATH_THICKNESS/2});
          }
          
          pnl_Osc.setPaintRoutine(function(g) { 
              drawOscilloscope(g, this, magnitude); 
          });
          
          // Timer Function (Buffer copying)
          inline function onTimerCallback()
          {
              BUF_OSC.copyReadBuffer(TEMP_BUFFER);
              
              for (i = 0; i < BUF_LENGTH; i += DECIMATE_FACTOR)
                  DRAW_BUFFER[i] = TEMP_BUFFER[i];
              
              updateMagnitude();
              storeCurrentFrame();
              
              // Skip frames to improve performance
              frameCounter++;
              if (frameCounter >= DRAW_EVERY_N_FRAMES)
              {
                  pnl_Osc.repaint();
                  frameCounter = 0;
              }
          };
          
          timer.setTimerCallback(onTimerCallback);
          
          inline function onButton1Control(component, value)
          {
              if (value == 1)
              {
                  for (i = 0; i < FRAME_COUNT; i++)
                  {
                      for (j = 0; j < BUF_LENGTH; j += DECIMATE_FACTOR)
                          frameBuffers[i][j] = 0.0;
                  }
                  
                  timer.startTimer(30);
              }
              else
                  timer.stopTimer();
          };
          
          Button1.setControlCallback(onButton1Control);
      }
      
      posted in Scripting
      HISEnbergH
      HISEnberg
    • Free Reverse Delay built in RNBO

      I know some users were asking about a reverse delay so I wanted to share one I implemented in RNBO quite a while back.

      Link:
      RNBO Reverse Delay

      Unfortunatley I am away from my Mac at the moment, but I will update this link when I can. If you can't wait there is also build instructions for Mac.

      This project contains three folders:

      1. RnboExport: This is the .cpp .h files created by RNBO when exporting the patch. You will want to drag these into: YourProject/DspNetworks/ThirdPart/src
      2. ReverseDelay: This is a HISE project. If you are on Windows, after downloading you can go straight ahead and open this project. You will see the reverse delay embedded in a scriptnode network.
      3. RevDel3.maxpat: This is the Rnbo project itself which you can open inside of MSP/RNBO.

      Once you open the project and the Scriptnode there is a little write up about the reverse delay (just make sure to click on the comment box next to the xfader to see it).
      dc1d3ea7-7801-4355-8210-3761829f2582-image.png

      Most of the guts of the patch was taken from this generous homie, so shout out to Taylor Brooks for sharing this on Youtube:
      https://www.youtube.com/watch?v=hOX5eg7QCqM

      I recommend watching it and following along if you want to know how the patch works. My patch essentially operates the same but I added processing to make the left and right channels function independently, added a feedback path, and I also tweaked it to create different windowing functions (triangle, Blackmann, Hann, I can't remember the others). You can also tempo sync it in HISE using the tempo sync node, it's easier then trying to do it in RNBO and communicating that to HISE, then to the DAW.

      If you are on Mac, you can build it your own. I am not sure if you need a Max MSP license, but I know you DONT need a RNBO license. You will have to install Max MSP though. A RNBO license will allow you to make changes and save the patch, but I am pretty confident you can open and export patches without a license.

      All you will need to do is open the RevDel3.maxpat, then follow the steps to export it to a HISE project (I recommend this video):

      https://www.youtube.com/watch?v=64dTcwnP40o&t=1s

      Hopefully everything is in working order, its been quite some time that I have looked at this project. Let me know if anyone has questions or recommendations, and happy holidays!

      Hisenberg

      @DabDab @udalilprofile @treynterrio

      posted in Blog Entries
      HISEnbergH
      HISEnberg
    • Preset Browser in CSS

      Full code and snippet are at the bottom.

      I've been abusing CSS lately and wanted to share some findings/bugs. I am really loving CSS for the transformation and blur effects so I hope we can get this more standardized.

      I think the preset browser I am working on best captures some of the issues I am finding.

      Screenshot 2025-08-22 at 8.37.37 AM.png

      1. HISE LAF combined with CSS?

      Is this possible yet? Whenever I have tried to do this in the past something will be overwritten (either the LAF portion of the script or the CSS).

      2. CSS Scripting

      I've noticed a few bugs here (on MacOS). Autofill doesn't work correctly (selecting from the dropdown doesn't fill in the text). The compiler also doesn't function when working on a CSS script (I have to go back to the onInit script to compile, the same is true with F5).

      3. Passing variables to CSS

      I can't seem to pass colour (hex) variables to the CSS renderer. I am not sure if I am doing something wrong here but I assume we would use the setStyleSheetProperty to be able to pass a variable along:

      // Convert to CSS hex variable
      inline function toHex(colorValue)
      {
         local hexString = Engine.intToHexString(colorValue);
         local rgbOnly = hexString.substring(2, hexString.length); // remove the opacity
         return "#" + rgbOnly;
      }
      
      // Colour Variables
      const var c3 = toHex(ft_PresetBrowser.get("itemColour3"));
      Console.print(c3); // This will print something like #ff0000
      css_Laf.setStyleSheetProperty("c3", c3, ""); 
      
      // Then in my CSS style sheet
      .preset-browser
      {    
      background-color: var(--c3); // doesn't work
      

      4. Double Repainting of preset items & buttons

      The gif best captures this, there is a "white flash" that happens on mouse interactions. It might be I am scripting something in the wrong order but I can't account for why this happens

      vid.gif

      5. Preset Tags

      The Preset tags don't display the full text (no matter the length of the text). For some reason flipping the ButtonsInsideBorder boolean will temporarily fix it, but when you recompile the issue reappears.
      tag.gif

      6. Scrollbar

      I am pretty sure this is me but I can't get the scrollbar in bounds (the right side is always cutoff).

      I'll post more of the bugs I come across here then unify them as I come across them. If someone can confirm if any are just my lack of understanding or true HISE bugs it would be appreciated!

      SNIPPET

      HiseSnippet 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efAxjpxjixSz2ZzvW1Aeqd1gBe0TkVa0j+TZaf2Jay3e7JOYgo0sHceH7Spd21QODwVGm98J0H4rpANzaEyQxXEKZcjJAmZGsY9y3NPIesmQ6DDdOWOO28bjYf6E0nUylKTwPWk1hpxkZiQ29C4Ra42c9DZobFh.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.8CBC5p1TwJFgKc3fDkIVZOFEdYm4mwpxp76k+zLhQ5lJOewWX7H8WtyQ52D7nwu7Wwuz9pldshIlKFPREX3ULpjXLSsoIomzZPRCrHUIw2womr76JSnF9ojuJ7MvWJIkoiT5MJlb0l6B2pmabPn1jTTs4puUPui2qevy8qM24q2p166F41wyI4C6E3En9sl05lP6v3BC7202M99CcR+bsa120qWZccPXTM4HI2TsZyMWZVWtz3iGJo9WsdBku8Tw9vZt8pM2qTWE+poKT0l60tPsreduc21N1NKUjD7AZwcpdIxw114P2tNORmpuV8schdlTSTatycyfACkomjG+b0Oom4QlOuiM+v.6wmay+9MqM8TMQ7hNUe85E6GZj9ebmMMR+evllfWRhz0xCgRcURw50qeufdi7rkpsa1210u1taqN3skeM8DR6iZac7Pa0qjIwjyq9VQTaZjwy52c84NWwp9yO8p9lFU8UTwdJyhe855uX1pyimqh7nTG+oQd77I4wuR8aI8d6FONCdg567SKD29D6wO2bFO+WM44+kqumqZvzam83eEcUXgLf9.FwC8H7lG3Cb6E2e7A9vM2x1SAk07Z10+Po6wCB7j0uOQ387m5xWqYW9tvotMfpHY8E51oei55v7Wzyj5p9uXmIe85Ov9yqJ6GFLJVls+d1xB5jAbqKKPaufQgccjrmuurDQ4XycN0zRIeto5ypLwdN98ze3+U9I8jsTedtzS1J6jlggucRX3KU+Cjgv0qAPGA9V5OKKYYf0sc7UDmCBaMit3+GWuhNvuefLkldu.Fezga9NxBvTHWzSYke7U2b2tpkF3Ik0jXy86FKYgGo9ZCFJuOZKyTdOmAtORl.KpvQm3NZW4czt33Rp89sU4CU3pTgBYkiCZYVimcPyqbSoYiwE8ger741lixcO2r4Ps9K+U+lqeKeE4yjEid+ntRfQEmMeJOXj7NA5dLFo6u03vsMO7crC6I0gcm0XkW3zMV4NAd8TUzUuln4dkxyK8Mqq.imebydSpSXM9N9TYpp+.XAGElM80y53simyQ23Nau2C0Yu+H8mK1U6dA9AC6G36VnhMeOtLyqUV.tQbr7JIoGYyuy+7+x0uiT6VrQe274msd5+ye9l6MJJdbG7O9W+q+Oud5KZlcn+8+5auoDEcJ+ftqygNdYI1ktz+c5gu4nvCytZqu025+555Gp4Q+s+ley+Z1iw73+ru628e6rTKz5S+k8c9+e8x9N88kjAz9h8T4e65x.qsszUkVe9TW9YwL5eV7LFX2ML3oouVtZ3rWUeDob6aqmJu98Te1pU4W9cfLAvS61sXRU5Fa+xdiq7xdiq9xdiq8xdiq+xdiW9k8F23juQ07y2XTbvfj9F0pcuGbK8lUL2bIKQQ2MolyfNN8jUEjrSA5Iz12U0E3bp+SxS8aWuaTzSS1IfsBCddjZelhhx14kZm6e7Oo9adoDv3piI+WmPqm6JuRfyQwg1VCU+Au4efd6xTeiwp+Z.rtzaN+xC0o4RcRRzzsKRsWaGDFLxu2UsTz2rCW5fP6dtpum3VqrVOmCVz562xV8+rZ9Ckeuss5+o1L8eX5Fe8lWZbhrTWoib3UU+Qt0Xok5txBWSdzxU7HkGqdANQ9+nXqmGD9LICoe7Ag8T+IY0d3QVQAdt8r99qrxJWy3bKoxMihtp0FCS+6mIs.dUqVsyNTmfiVJpucufmeUKWeoTZ0TRvVx+rh7OgGzwtQ60Vawr+o4xsRUaeIqsr8e1aJKadz.ecTpq9WOCQGcp2pcyEs1nY5eWSMWdkEzQK84TGV+W6Ta8oZufYvKMd886p+oxBdqlkJ4qJkp0yN5.6vCb8upt3tzURK2sFGZRhvsxivUlgWMOfjzzypadH46mzv4TDRZ29yuPRKcMdyYFT13kNnraryfHqFOu+wJUgZcgptq8rhCu9BpfTb3YtIi5ujt0UOrUxBB4wG0gWU+GHm9TsNqwmUJEdVopVLpdcqkF1jm2IEclHCuxBY+8N4GuTj6uvQti7lcwxfQKY64df7X7b1ON8n4F1tpVZhjHQVpUqZbZ06Le0jeUVpgyOsgj0WX7m+vFMK74+B8m00SwgWsuLfW3uucdWc5sTWoPMQZTOsBIIsxq1ZcY8cr1D0Z6u+9oGXTXj5HCCzf0mUDX8SHBrzk0gfIGITUqpphWMaLvIKnsyia1cicOz4LG3lrvttQjSeb0g0WkJPTUi37vQ0k7Uqnjmkm6pLK4z6Lmo0UmsT+qqnyXaXloyiPqqO2kmclt7zWIoxky5kztkNYthYWkmq++m.bU4l85YzYIqVqU4QvKVk1LYjroTZFOl0dQRPPVzdG6P0HTt9CGcZFDu0FMGGrVMcfnUSKFiiTpRW1+nOyoZDpS0PtULf15kFPa8BC2aNFT9pBJOZSayQal9hFZmEcatn9+kOTm4.mqpdLRjVGWu59AcGEkEcqXXg0yFCocyzFcW6rUSrd5fuqWplXszgnVqhZhpZ6r9zFNX0pZlmtJI82pUjpcTG8u966XrqM8wXW8Sp1RqWcaoUqb4TaTUSoVENXVG20x9qr6DZfUnacywcqK11ZsEJuhk1ypu+TGNekjt9IUPujSENdD8MxF.rhQzyhumzjgSqU+oZz+OrwRsl57ZEGDrTE+hm7jeEiVujS.Vt.9ROWR0gflyLBL0txajOKvirOP2sc4X6CV5T228JFi7rQVYLsbrxDKTMo4xpyXk7c1n2p62bl8cm7gLk4A1nxE1VYe2RuJvJSedgUVyre6.W+kdt56F3pFKJdf8QYGTxmoi8aDTO082LCsiCcoc2lbXwhgDyXqQyknt1dNMZsby0VX1KKIOwRas9Y+xRLCXm5tbEhXSVFJM.kY3b8Wtku84ebR53l7mcipmaBApy3J2Js9r7nTxvUI+S40Kbld0uSbl070skE6s0+LidqpB0R8SiwsVdkOIVqV9Jh6pHVktd3nrObVirEWIl4q7Tb0xUN8XVnJeF9rwTNkKZ8jFCM6epdMqqkFvZWphJaDs7nxoe8Cazb5KyqTuSiFQEmOLKNrZwcg3z8x0lkwULKiEJQm943KTjlbNdy9RkVuzUNw0DsQ1XTsamFFxZdpPkI4QKO6NNd5t95eKMCW0BgqrGzYaYmls2zOB09MkOcnjwz4gBsFlwR7jIgTEmZi2paemi1w0yQ8837+A+SIZOB
      

      CODE

      Content.makeFrontInterface(640, 440);
      
      const var ft_PresetBrowser = Content.getComponent("ft_presetBrowser");
      const var css_Laf = Content.createLocalLookAndFeel();
      css_Laf.setStyleSheet("css_PresetBrowser.css");
      ft_PresetBrowser.setLocalLookAndFeel(css_Laf);
      
      Engine.setUserPresetTagList(["Christoph's Cumbia", "Healey Hiphop", "Hisenberg Heavy Metal"]);
      
      // Colour Variables
      const var c3 = toHex(ft_PresetBrowser.get("itemColour3"));
      Console.print(c3);
      css_Laf.setStyleSheetProperty("c3", c3, "");
      
      // Convert to CSS hex variable
      inline function toHex(colorValue)
      {
         local hexString = Engine.intToHexString(colorValue);
         local rgbOnly = hexString.substring(2, hexString.length);
         return "#" + rgbOnly;
      }
      

      css_PresetBrowser.css

      /* Main container */
      .preset-browser
      {
          background: linear-gradient(135deg, #1a1a1a 0%, #2a2a2a 100%);
          /*background-color: var(--c3); */ /*This doesn't work*/
          border: 2px solid #333;
          border-radius: 8px;
          padding: 12px;
          box-shadow: inset 0px 1px 3px rgba(255,255,255,0.1);
      }
      
      /* Bank/Column */
      .column
      {
          background: linear-gradient(135deg, rgba(120, 80, 150, 0.3) 0%, rgba(80, 50, 120, 0.2) 100%);
          color: #cccccc;
          border-radius: 10px;
          padding: 4px 6px;
          margin: 1px -9px 1px 1px;
          border: 1px solid rgba(120, 80, 150, 0.4);
      }
      
      /* Preset column */
      #preset
      {
          background: linear-gradient(225deg, rgba(120, 80, 150, 0.3) 0%, rgba(80, 50, 120, 0.2) 100%);
          color: #cccccc;
          border-radius: 10px;
          padding: 10px 10px;
          margin: 1px -9px 1px 8px;
          border: 1px solid rgba(120, 80, 150, 0.4);
      }
      
      /* Items (why is this named tr?) */
      tr
      {
          background: linear-gradient(135deg, rgba(100, 60, 130, 0.2) 0%, rgba(60, 40, 100, 0.1) 100%);
          color: #cccccc;
          border-radius: 3px;
          padding: 3px 6px;
          margin: 2px 5px 10px 40px;
          border: 1px solid rgba(100, 60, 130, 0.3);
          font-size: 11px;
          text-align: left;
          transition: all 0.3s ease;
          transform: translateX(3px) translateY(0px) translateZ(0px);
      }
      
      tr:hover
      {
          background: linear-gradient(135deg, rgba(120, 80, 150, 0.4) 0%, rgba(80, 50, 120, 0.3) 100%);
          border-color: rgba(140, 100, 170, 0.5);
          color: #fff;
          cursor: pointer;
          transform: translateX(6px) translateY(0px) translateZ(-7px);
          box-shadow: 0px 2px 4px rgba(120, 80, 150, 0.2);
      }
      
      tr:active
      {
          background: linear-gradient(135deg, rgba(140, 100, 170, 0.6) 0%, rgba(100, 70, 140, 0.5) 100%);
          color: #fff;
          transform: translateX(4px) translateY(0px);
      }
      
      tr:checked
      {
          background: linear-gradient(135deg, rgba(150, 110, 190, 0.8) 0%, rgba(120, 80, 160, 0.7) 100%);
          color: #fff;
          border: 2px solid rgba(170, 130, 210, 0.9);
          font-weight: bold;
          text-shadow: 1px 1px 1px;
          box-shadow: 0px 0px 8px rgba(150, 110, 190, 0.4);
      }
      
      /* Ssearch bar */
      input
      {
          background: linear-gradient(180deg, rgba(40, 40, 40, 0.9) 0%, rgba(30, 30, 30, 0.9) 100%);
          color: #cccccc;
          border: 1px solid rgba(120, 80, 150, 0.4);
          border-radius: 6px;
          padding: 6px 10px;
          font-size: 12px;
          transition: all 0.2s ease;
          box-shadow: inset 0px 1px 2px rgba(0,0,0,0.3);
          margin: 2px 4px;
      }
      
      input:focus
      {
          border-color: rgba(160, 120, 200, 0.8);
          background: linear-gradient(180deg, rgba(60, 60, 60, 0.9) 0%, rgba(50, 50, 50, 0.9) 100%);
          box-shadow: 0px 0px 6px rgba(120, 80, 150, 0.4);
          color: #fff;
      }
      
      /* Buttons */
      button
      {
          background: linear-gradient(135deg, rgba(120, 80, 150, 0.5) 0%, rgba(80, 50, 120, 0.4) 100%);
          color: #cccccc;
          border: 1px solid rgba(120, 80, 150, 0.6);
          border-radius: 4px;
          padding: 4px 8px;
          font-size: 11px;
          font-weight: 500;
          transition: all 0.2s ease;
          text-shadow: 0px 1px 1px rgba(0,0,0,0.5);
          margin: 1px 2px;
          box-shadow: 0px 0px 4px rgba(120, 80, 150, 0.3);
      }
      
      button:hover
      {
          background: linear-gradient(135deg, rgba(140, 100, 180, 0.7) 0%, rgba(100, 70, 150, 0.6) 100%);
          border-color: rgba(160, 120, 200, 0.8);
          color: #fff;
          transform: translateY(-1px);
          box-shadow: 0px 0px 8px rgba(120, 80, 150, 0.6), 0px 2px 4px rgba(120, 80, 150, 0.3);
      }
      
      button:active
      {
          background: linear-gradient(135deg, rgba(160, 120, 200, 0.8) 0%, rgba(120, 80, 160, 0.7) 100%);
          color: #fff;
          transform: translateY(0px);
          box-shadow: 0px 0px 6px rgba(120, 80, 150, 0.8);
      }
      
      /* Tags */
      .tag-button
      {
          background: linear-gradient(90deg, rgba(80, 120, 160, 0.3) 0%, rgba(60, 100, 140, 0.2) 100%);
          color: #b8d4f0;
          border: 1px solid rgba(80, 120, 160, 0.4);
          border-radius: 8px;
          padding: 3px 8px;
          font-size: 10px;
          margin: 3px;
          transition: all 0.35s ease;
          min-width: 40px;
          max-width: 120px;
      }
      
      .tag-button:hover
      {
          background: linear-gradient(90deg, rgba(100, 140, 180, 0.5) 0%, rgba(80, 120, 160, 0.4) 100%);
          transform: scale(1.05);
          border: 2px solid rgba(120, 160, 200, 0.9);
          font-weight: bold;
          text-shadow: 1px 1px 1px;
          box-shadow: 0px 0px 8px rgba(150, 110, 190, 0.4);
      }
      
      .tag-button:active
      {
          background: linear-gradient(90deg, rgba(120, 160, 200, 0.7) 0%, rgba(100, 140, 180, 0.6) 100%);
          color: #fff;
          border: 2px solid rgba(120, 160, 200, 0.9);
          font-weight: bold;
          text-shadow: 1px 1px 1px;
          box-shadow: 0px 0px 8px rgba(150, 110, 190, 0.4);
      }
      
      /* Notes */
      .notes
      {
          background: linear-gradient(180deg, rgba(30, 30, 30, 0.9) 0%, rgba(20, 20, 20, 0.9) 100%);
          border: 1px solid rgba(100, 60, 130, 0.3);
          border-radius: 4px;
          padding: 6px;
          color: #aaaaaa;
          font-size: 10px;
          line-height: 1.3;
          box-shadow: inset 0px 1px 2px rgba(0,0,0,0.3);
          margin: 2px;
      }
      
      /* Scrollbar */
      scrollbar
      {
          background: linear-gradient(180deg, rgba(60, 60, 60, 0.6) 0%, rgba(40, 40, 40, 0.6) 100%);
          border-radius: 2px;
          width: 1px;
          transition: all 0.2s ease;
          
          border: 1px solid rgba(80, 80, 80, 0.3);
          margin: 2px 5px 2px 2px;
          padding: 0px;
      }
      
      scrollbar:hover
      {
          background: linear-gradient(180deg, rgba(120, 80, 150, 0.7) 0%, rgba(100, 60, 130, 0.7) 100%);
          width: 14px;
          border-color: rgba(140, 100, 170, 0.5);
          margin: 2px 3px 2px 2px;
      }
      
      scrollbar:active
      {
          background: linear-gradient(180deg, rgba(160, 120, 200, 0.9) 0%, rgba(140, 100, 180, 0.9) 100%);
          border-color: rgba(180, 140, 220, 0.7);
      }
      
      /* Compact labels */
      label
      {
          color: #cccccc;
          font-size: 10px;
          text-shadow: 0px 1px 1px rgba(0,0,0,0.5);
          transition: color 0.15s ease;
      }
      
      label:hover
      {
          color: rgba(160, 120, 200, 1.0);
      }
      
      posted in Scripting css preset browser bugzzz
      HISEnbergH
      HISEnberg
    • RE: Reverse Delay Faust

      @DabDab Cool I didn't know there would be so much interest. I will upload it on the forum in a couple of days!

      posted in ScriptNode
      HISEnbergH
      HISEnberg
    • Modular FX Template - changing Fx order with drag and drop panels

      Modular FX Template

      Every now and again I see a user posting about how to rearrange FX networks and a new method crossed my mind on how to approach it. This essentially involves reassigning the processorID that a group of UI components is attached to. It's really experimental at this stage and it's an unorthodox approach so there is a high probability that you may encounter issues if you use this (just post here so we are updated). But anyways I wanted to share with you a template on how to do this.

      Important Notes
      • Keep in mind that before using the patch you need to export the FX to dll since we are using the Hardcoded Master FX to load XML Networks (Scriptnode).
      • All component attachments need to be scripted. Since we are reassigning the processorIDs it means you cannot use the Property Editor or it will become detached (and probably crash).
      • There is a degree of flexibility with the panel layout and FX amount. INstructions follow below but it is quite easy to adjust the grid position and add new effects.

      Snippet

      Alright this is probably the least frustrating way to set this up to share on the forum. I realize the effects won't be shared either unless they are in ScriptFX. So instructions for compiling:

      1. Import Hise Snippet
      2. Save each individual ScriptFx network (6 in total)
      3. Export the networks to dll.
      4. Select "Replace script FX modules" so they are exchanged for hardcoded master Fx.
      5. Close and reopen HISE
      6. Uncomment the code.
      HiseSnippet 7052.3oc68zzbbajcfRDjRi9vRVZcxgTofYrcMzhdL.lushrFJQRIFKJSSRaKUpT3hYFLjPDyfI.XjH8VJqOkZus45daqJUs+FRtoe.6AWkOr2R4jpRU4n+GjzeBzMPiY.lYnDWsb1p7Rft6W+5260uu5GZsoqSKSOOGWoYxsyQ8Mkl4hxaeTO+8u69FV8jVeEoYtfbWm1CrMbW6Po6bTeCOOy1RyLyYuGrCyb9YkP+94aeGCaidsLCekjz23X0x7AVcs7Ce6lM9BKa60LZatiUWldWpw5sb5cWGamA.j4rxpR8MZcfwdlOz.1syHKceCu8kl4ikap0R0rXyVFFMMpaVqV4lkpUstgoVaspkqTurZ8lUJWsRKoYla01V9Nta6a3a5IMyr2wo8QauuyK5gmfuwxyposI7AMosAyL90q4X2FtDguU5t6aY2dSJUxSB.kMCoYmESytt7FVssBdeHs6JnFTBGAKAblyvidmkC8zXQOUFzS.JMCCJMKFktp71sbs56G1BlWtdOeS2NF.9DKpf6qzY9AE4O8iycqo5ubafEeTV6QJaejmuY2b4VY4cV8yTH+1v3HEcU8x4V9q249e4Vj2e+02d0GdmU25d4dv52c0GtMo+ar9NJ4Wek6s7ZKNswyO9Syk6tN.5SO+BcMNvbMWvCAzq7UqptjRoZpKdyb.Zzm9oJe85JOv3HmA9JfQ44azy2KWK3eo7bvpsuQOS6u0ps+9J2RQuj5Mi118Ms1aeeXiZwabafvuUu8.sVlss8bsZSgIyDbCtAEc.OFzY94G9VfTmq+ifSOWStNuHbtEfXdaZ5tkyK.MV7l4fTgU6zwrkuxJlcr5Y4a4ziYDqt1Zqd2c1Fz4mjCx79UVs+LkE1x74ltMWXID+rskWeaiifaxi1jxA8bZtoK.vGBZ5fdM2EzLss8M7Vtmg8Qemo6mozwv1y7kKwLGqXB.Jsu7yAWSwmCPyBmCe2A7SwZV1.QCgKCtlhOELMOho.nQcOJfhLErMIXJBad3Swcc512Eof.zW9ofqo3SArYxzO7oX0t88SfWv0T7ofoYA76bOEKAB1GBwEmdl76.gf6dtNC56AE.eJqnrAATwaYsC2DIlGqgl9871c0dF.Mxf1n5I1yzeYa6voO+Bf9Q51BKFY7PYKfw0V7iOXv3wR5CbvvEGToosiuxVlcLcMA1W8T3vVXiwQV7lR11bM2SoCp2.HQeIy920a6oj+gl9uvw8.EH2A7XgC6Zu3hw.Krq3w2wwUIuE3A0apXo72S2uWv1r2d96Cd2Mtwh49UHQgfg9DqmBF.omfGJX09l4dIBUtmouh+9lQXnYXRB433YIQtDyzGJzAn3Pff9OVcTX6Diz2hXI6bTqWAhRwlRFFaG+cW.nklaUCddgUv6FVfL0.x.7+iJCNLH1umcbPB.yKwb0sIjx0NDK93FH9DRO0PzyaMLBJQ95IVehFDUPdFBQD3aW6Q4W.2NDOrHKAFIuXiB2lnQEaxJ3Ez8fUH7030XtrHTfrpY1AJzwhaOEOyg6IvTaPOohiHl.jRNnuxGQL0mypmsUOSkNC50BZrSAYzyv156LQcOOxH4RJlDw8k.cns4gTbA0Zg1F9FEn8.Lmz+7lL8Ar9+FC6Al4wiORS4Wvy34lq2CH3BdBngDpzMdmdAz6.PqgtJDuO6ibCg1IrSIQ6ETDz0w9tF11MANkm2oGZwRdsXNBUHVDKIJQiQfeINMEKgjP3XGNt9PmSRjg.LW4ig1cNBSAMVRoIclcAbS2dJFPwQbqKp7IJMYdDMcQApMZtvfMOEV1NsLrQymYaNiFARzoilvqOgEdE5OvaeVpSfdhfofq6vGxGi..sjHBa3F5PvH75zE4z2FFfsxcrcbbAP5S4bIjfaginuiGxgv06gcXzR4C4FPz9e3lNPJHiyo2HBL93PGfiN3iBG7iAiyE067rNZeCFeaYvUgDdn5TztiCAaLf3Ey.D1OnWJGE1uWBEh3EZtIiPLYiiBcCUL4M9MXTkJOGwM4k9L5XhXxTdiKzuu7ndtjBHfkHhb.gcsn14PcV48uUHvhJADQkTX+BoJ3MVwDOiRCvc0wssoKdetW9fM3q3Z.2WucOi9JOvYOqVw2aCZZGm6A3wXRBOs.Hy.1F+HZnQv8zPFHYVY6yi46yQh5ylDIOdBK9OcFzqc97z46SXDYWDroHPFcQDGfKroPxOYOBpwk82AAKF8G3laMvEX0lEWBP6.0Ub7R556yC1IvrE3S0ixXirTuwsDrAEyMGFQguszH1MNJFgKOVOideBxp7QeDqGSrZ1u0shf2KF.sP3FHfGvFRRsaH0f3nFDkhLTx58yUTEqF0A3UlKVKvshLsOQ8ogySX+B22EQZfAqhrAMxhlkOBlOygu6dHCNaaoyhGArLP.lrgy.Oy.2Mn6+ya9bvxWjbApgBsrsZcfY6E4Xs96a4g83xxCpgYObpMfNLQrKxCj1f9jjXBBVA1EPOQUx.1oQFuosuwiX3M7C7HtAdTzA9XNQMAnWWHk4q6OTLL9pEEvLOJwnKENn3h3A5kIQHtElGCAnXsyQEBHr1wYuNixQv.YDNhZ1mwKZA9VmjGI7puhpRcHJvBfGMVEJDYCXgN6h1eBBbilP10aCDEXhEJe.1cCvbwGQXbZHZ5GMIjnxX0PxTPTVHMk2ku87Kl.AFFDRPDT.eyKfBK4K6jOxDHxwJjvKCX.Jt+DsjDfYhGiYLOMgn2hMWADqCvDqC.DKlrBvBx.h2AThmXLJjV.AD.rI.umbPDjhlQh6azqsMLAAr8NOrkkPsyH5EQswKSdQxlfBtUESpJfVFCSOAauF05U7nvBvq.1gAjb+G19KeXAOen9.qNGkONLf+VXSFo8OiSZ2BIluj3gglOv.TSn80brscdw253dfGvgdyEHoDLVmeYxTzWF5nNPG2W.YssHtkS0nEMYhTFYP9rc5gSXMbzKQdCJ8xru.msWt2fSNK6qBy0J6aQ4+D9BTpNiGjP3rmuEM0PBCSvhr+kQzU8og6goikPrfxVVh1pxr4TEIMrrOP.n4.eRZJnysvXnYHMYGa0lLrUaLv1P9V1QW8ICc0GGzMTnJ63awICeKNF3KuDe1Q4RSFJWZLP4fsiYGaKOYXa4QhsYHgnnt9LbWeFu8QqPqhOKtKEbc7IO6ohRMHmAOlDVQbkDe9I2YfuOT8p.RLpC31GAUtIpSHeZB5HzTZnWLrdv.ORCPOoCpfqYea3o5xddM.2wVHojkkBOtvAnNTuqfQjFhOI4CDumNPpL8r5y+9OORdWf+Z5ZZbvMEYYK5pf4PrDIYvzLYhim4WVNDRzCdr4LbvG53a9k8Pd+edPqJQapSGgsQlHfXivlg0Jh6vFX9dC51zzkQRA0QoYlkuHKjStHKXqAjV3CcgoivbPZ4+k8M6kTkgHQNoFIoYVffUft5iJGiKQKGCXf.RVsg0YC7HbvVvkPHMakyHEE.Wl..LgGAg2UNT1ULb94amHb111BDqFASHms9FVGxAge+89u9uSEDtBEBqXzsOvgPd73O8u8CoBJWlBETxy3fQib+oeLUv3RTXrs02YxAhe4+9e6+SbPDmubADeA4pRTx40ajF1xUYXKBASV3J..DkqjZHbIJDPEZEOHTeQizyRffvDngMCzCFXbUJLVyzrMTIRTv7+d6zPVujLyoimhMLIsiC6VWT.btFYcGmX37yYX+BFBq4Z9OEAJq8GZjd9KFJeUFTgj.hrgSaywhtdILcE6+YFHHLD1qwRXyLfhufvfPvNmuHUT12kEJa2GH2xqW72869OtclgyJl8inUC76doBe9ErvQ31HwppiyqtBhWE56cT74JoZev6wvtRFVYgiAgxN6CfSD89c5rzqRCTdm.nrkAvwfnZ9kajMTA3ocLJbZY5WMDULsMM732T0nXweL8lgPQbDaSYlMCIDLYwLDB.ZimyALPPmCB+z2c8+yaK80qCSnDrHVItOAbopuoquEzasYVw74VsLwkz54kWwz6.em9RybtfJgA75jHgWEqW5PHbM.wY3JcHqlsiXe.UoDAu3J+lF3xhHrK+yMr7M6RKO4KJWRullVY0pUJKE1fNtkp0zpqpVSUx27PetgTRuTQ0hUfZUCv+KkJODOjsRoYP8UZvi5R8hh5MdVLTudo5pZUqnFG0CZIJpWuX0ZEU00jXK7DrmvLYzFJ2hCARqfpjALIczPG7faRW1N7Pu8vsSOkBLrlYNFJyE3oLOvnY.kwtoHJy5rTlOHJkYmXL0RMZtW3hTGvxJVsDXcJ0AHxf7fLnqpM5a.ikiA833OP5EPtTl4QVxWfHAKm+bYw09CYWYCaY94wVle9Hv81lcLFXiyAcD8CQ4EiJ7gDvxuesHX42+jXX45i.K6B8OAX54gNtcQ0NT6MMcaA5mwdlRdC5zAL8.YnOTpqU611lzCvLbB9oaiYRxxPLMcKtXQ1jvB7Ue6InE3bxPrMkqvHQcwr99GOot9lWFiqoaAxGRXBquSTBnyIiP0TYjfMb0v01O8qYVaM5Ol1HJWCpwRjMBbKSpMhJioMhykFaDW.YiHJg40rIBVtCU1M7oIv.Q7jLLcsOvh3SCyCj7XbHaxCX18s7Xs6KN0EqZeJrQTvduQlgkvEWicY2980SoE2bxnoAu5nOXvLq+1Fd9l84EJ+4aSWvxxJc8RZI23W2fcIewzlQnDVySMF57x34Aunu.9ITFfXW4R5BW4IwdWnQ5Dcim4pDjemZr3bxAS0TVH97oLwZgqveeaV6+aEUMxCEnpLv7EDRSrNEx9tqSP40rcLfk98NV1lD1SGeL3HeFEIwd9oeYDj+U1QQ9u+qFN6gDaJNPTfMpAssbPkYgGPVg0BALtvxkJWVunTr.FqpUrZc8ZwsnVSuRkRppk3rJ.OFBTnwybaY3wyDsVJV.Vk.7UJgf5hPM2KyRzljrZlPzlimmD0JqCbJnZEAqaZKSpmDkN9i1LNk4MQzlDrfFsIyiSonMiuLmZQaR.cZ15e4zm57iiHNIXJ0nCbdFX1q0Q.cs8X4mr1f9M+3nr9d+uKQqu+VhpS14JKQ2PODfjhdaqImXfQvyJ+ULVde0e7O920HjlfxsYRliRq+hwNRhDVSR0mBLXVeHtRl7gPJvXGBIyhcq2EZ2BiABLb8ACyv02ePr03CGwZ70jkKrkp6NAVpvUv2KiYCLUVu3OCpPx4+Z+INYoUqoWpV8x0EkmWRKSp4K8wz707ow70kvluhQZdMa+hmCg27bdY1mm.KXhN+voqILdzOM1vtX5OjxjrgMdQQIhRSBLlUe2iajjts0GpkrYkU9vTZbRv4nlvRcLifRzRcdY7LwsXK0HY6R7lnSGKTvI6lTlEWdJtxvyT5YiLgIJhklNtn3SeNgk6TjQd7EL7nrPeMjEZBychMQKJ1R906a+QWFqtCRvD83EgY050pC9uZBLQSaYRMQW93zD8UPlnERc.9rLDaW.QqoqU5X7I7VwKJG4USfs5DJdjoq45XqioQTmLEoRRX6Jik1uXXKVeGrfGZYAER3h67wuhy.fTTU6nJUgwnV66jnZQ8WQi6DutbraywEyk5BtIIWX9loCAgZ.DOYbq+FIZ.ToQ5Rier59IoPNmpbWAYv+UtMFAuL4L3ClYZVgHqhzs3iWtRI4Hy2bRd0+AMngTPWFYwf+6AM3Ghiivl+2aLVgkGiR71uYe1pXKgSmdBpfo5hr3GzxjZwu3XZwe1ze5zQILuQNcZLRPUvF9zT5zoisFmZmNMFxowv97oq7FmtF0YQxLiL5SYCpIgLmKIAzyIi9asDK7vqGAO9g+EAbNrT00jicEfJP.8yaHE+ZL8Jjg5yeqpBu6YIM.sBvdUlBuvN6ArNbDqvvT6pVMsn3Uk2zxu09hwwyH.GkjNVvQxET6kjweSYgH3rxq8nioai14hSixQM79HzjedZQhJ5Rncleib322EvTITVdGmMA1iy6YzsusIvGPykTZZ6z5.nDT7OJLh576.6Q9V6azCdQNLNe6XykZRh1v4Ha4L.5uwFF9tHWYd3ftaCTt1x7tDrC7tYNC7qs.+rJ7YnPw1l8Zid3+C7iznF74YHMpQaL7qOShbMNhtYfI+MPsCjvGTepKiLrAzCXQDOwKHSWOzCyKqV.7+vcaSG6i5uuSOqVPtDdPTDe4tNCf5QvX+8M71wvxFJhu8.u9.z6K6sMnynqEZfH1LOD4627qYzBPVOZSCn9iqJ2hVf1EZEHeFfogRHPZK9xfNnQHyXSCWvK8AnNdQ.mCpsKLQDfxcQZ6NiLnKv1gjlyfQl4vy1gcLfpg4vrqHStQ.JPZULtPZbTyKScsCdC4IfFfy.Qf2AJRvrRHlyNqrNZ6LaWIm3DoGxxasw1.QgW.U2fuGgPvm8EjhqumI9VMf+QBg.54ybx6AI+AnA9cn64aowAdyifmlX.xrXgWf0zm.pL1vpWvhCJDtgwgAOCKqbHQXdY7qVdfuSWvtS500MCOcdYfS7V9RIJrgaVDOkNzwQTZdYrP7HjwEOs31R6zNCyzR3cby5E.ypqYg8RZ9HiYDS2Y33TmkgSMWHm5bxehlZTlE74sChn65fmA8A8SC5jtVEfVyCLeAFmgtITtPIcc8ppUqVpVIshp0kvKMjDCCqFnrQLZDUf4bxvYLanArCEU0TKB5P850JUuppF4xSe6tNN96Cc0m.+4.9bCftzqehxEAp.oWYWRb.WhUQC21LtVPWZ7r5Utn75deCr0VF1THBHzbZIQxmZiircvXGu8T6EedGkzMcPmJd+Vr3MmzoK1ofHRIcNrf6vbkfz3XKlHmF6UmWl9AjrBW7pvQTNlUrrBc5GDwwArIeLBoBzSUEOIB.dWGlkcAAAG9ntG0RiagDcwA6P5bwIv6ONebndmHEE2BECdsgeDwaN7KDMhggTQo2n3WvG3STriHL9FE4necNiiL837wtxFNu7PCmVmKbZP.Ej7XemAff+c8BBa7z3rOtiyl9U9bhOLaJhJ1AJbamFj8aeAYKmkfria6W8DYf2MMf6SGq.uwC8z.uOMxjShAdikO0GeQa8SC69Tg6imvtupbGRUZtaan6BQDW9qXjR6XcXQ8cQNTJTz4JQ.UpEZmiyKitV8fkURBdYPZUrWFjFG07FdrdgNCjTHDcZtKvoTdyyLU1JuI54lV4AOqv47PGBr5NnaTtdlyyA3srvYNPWqJNHrD.tPg2v4ZNvlOnvdj8V50pqVoTM8RkqooUphNM2EftIk3rNaJS.BXi0DPWB2WFBzbx.28MbgGAbZytEQPJhM.WbDOEbMaYZ8byDjqIiMS5jy7YxvHUOzLCwrptnrO7C5dWO3GLL2J65AaXY5gnEGGHldabur7yP5f1s0flfHx319dAbfQnBXaHIiJYZFPFtVBBFzO38zl1Nsn.tRB.9hxa.1.ZAbuF.izrOL8BymWFWpOsGFVOErmBmqKK+08frZy1HxOudk4AFNEEbRRheQXxbBfWCzlW+BbcPj7WDXjosXmIcT9P5SZbnXdY7+hKGcvRGGSF6VgzR0mGpNJZHSWNPSlmYu1I3YIdbijDObmsY1tGrjI5G4cZmSPwwqkksM3+BfFOl+dxF3Z1r.WeDKqv0kQosBlCHayCooLLR17h9F3BDV2l3Ib0tMMa21rMtXOAfKk4Se5lp9obt9k+yjb8SRL.ZWwjq1iz8qIqWFza3uhU0KqWWs3DrX3LaxsfhngM15hZgJyl2B5M71Z33.yoXVriMfwyjWaxJjPIRqrB5JSIqFe457wAEMzx9Ivi6nXzi6.+Eue54b75rdBI2x.wNRifyn.tBDeLHY7TOl7JJjfqhCQhz3jbXGroEVV164c3cT3RxcvBnEfMIBKvCJitEPk5C9Svev3HPxIXfwibRFmB02bdnmzBcCTWudc0RkqnqWrTsp0JSbCL7dKgWOTfQtzEZv0PNZhs+oUWWstdcFr5Zx0KTqN7WEsZkKppWsXb7qRopZUqoUsnZkxZ0pfvO30VhH8ioKJq4k+DjAsXV3XxiHaxKzgeEF0o+zEd9IYKnqwLQhuGDZpD7nZUX9QJWSO8ycoDB3ib5XSRokL73HiDeZhNDd1nFRYEDSk3c.KtrZRFQG4NfzYkEu4NRhDXtteh5zBTl8XciwX3off0.DME3OCR.IqxVSI+YDfkzqomSddwT5zh13DhyLg2FMhKPiXNvD2GmWedyDhrhbjHr0SKdiS+BI9K9uPh4mvB0XMG61TB3omq8oEswIuuVhYYDzmnx13TQ8+xqDNNOIYkZiQMSDN1o2YudQxwj.+jpSvM92JJZhhIUzD3lNslIF+ZlXd7o10zpObH610IZggdcF8vfVwphi6rrpPg9KwB3Tqi9rbE9.iHdLCDtzyRD0r3pdfoCS6yQjl9vYApoFxdsioTGMOada.fkWPVeLTZmwTVNurttZpSNXlJAC3TpfuCqltkfAzTnu4Dtqcd4M2GdyIMYk.FwpbpR2ZhFj7r1SGt2JRMB.F79EnsI1bDs0i2ZchZBIcFXmStuowABcHC0f3POPMMhkwrGCUzz3ptH1oMb74a8kk6.AFsXR4Hr+0rUbJauDWQFbcYbTkedYZs2MFklW3fONjWgJ+ppx8SabKUuSR0J0bGS0J00.6uqnUrZoh55UJVudEfwjDNNKozVoe5Gq0R0bxnxkJqkREYXS8JoJTbNx182Zqvn4k0XOGo4jKOYmcQ5KxHRr93K65QJANx5ZIzqBhWWw7hpHXmQMcshZkqWsbc8TWbIIEL2PO8K5cccFn7UKOgUASxQcFIgruwJqnv8Wi96IfngHm72Z7byNNtckFUrnIdbb5SDgMLEAIHSeh6L4Je5YxcB4L43t3oSwovMoeZ0S5wxwguhCbmoCSqhM5RxOqUHT4Py2k3ZVqgiV7PXTAcL0hPHoOXhjSPZJx.ZN4cn2k0o86QHZH7E0E3zVoJkqopVtVwhUzKWsdQhGj3v4yX0EM2vrqUTrCr0pTqrN.CpUpBrldHE0F4xd93e9gU0T8xv7nnURujdEhFS50sbzbnnM5uDCAwtlrzAwXF8dJWZJHrLkJ2D98NQLLGHJJvCGrjyjKGNcwYJdECgCj0lBxtSWTN7JOO9EtCU9bJHvOcQZlap72Dd.M7al0Jmdyr959FiAe4L+mA93PQUwGiLtsoUYGccYOzQqZ1d29Aas4vw+lfSoTPOEghBAYlJMoYFZ8FcI4G.HXFtJaA1SLj5UcZcTko+X.yx2Y46Ddl1nDREwt9wVs9Jxm.F4geg.lm1DJPHFlmJQbBVhHwLCOK1QExE5epyJS5MnKT6wHyUGKZoebfVhkgeCmukWG1V6Zzx0YWxNd3B5bn2.1Tzib.Ka.eVQS547+KDgD7eJYr1sUKdPEaf5i6.KNtCrz3Nvxi6.qLtCr53NvZidfa.dlnjCJqCTDr4p3ul4YnJJ.NtH8+O8qUVK
      

      Example

      mod.gif

      Overview

      This script implements a flexible, modular FX interface that allows you to:

      • Drag and drop effect panels to rearrange them
      • Automatically reassign slots when effects are moved
      • Save and recall effect order in presets
      • Enable/disable effects individually
      • Use any HISE component (floating tile analyser, knobs, buttons, etc.)

      How It Works:

      The system uses a data-based approach where effects are defined in a central EFFECTS array. Each panel represents a single effect and is linked to a dedicated FX slot. When panels are dragged and dropped, the system detects the panel's new position in the grid, updates its value to reflect this position. It then reconnects the panel and components to the appropriate slot.

      Adding a New Effect

      To add a new effect to the system (for example, a "Chorus" effect):

      1. Create UI Components in the Interface Designer
      • Panel: Create a panel with ID pnl_Chorus
      • Knobs: Create knobs with prefix knb_Chorus (e.g., knb_ChorusMix, knb_ChorusRate)
      • Enable Button: Create a button with ID btn_EnableChorus
      • Analyzer (optional): If your effect needs an analyzer, create it with ID ft_ChorusDisplay
      1. Add your new effect to the EFFECTS array in the script:
      const var EFFECTS = [
          // ... existing effects ...
          {id: "Chorus", displayName: "Chorus", knobPrefix: "knb_Chorus", hasAnalyzer: true}
      ];
      

      The analyzers are really just there to show you how to add something that isn't a knob...

      1. Create a Knob Handler Function
        Add a new handler function for your effect's knobs:
      inline function onChorusKnob(component, value)
      {
          local index = knobGroups[6].indexOf(component); // Use the correct index
          if (index != -1)
              fxSlotRefs[6].setAttribute(index, value);
      }
      
      1. Add the Handler to the knobHandlers Array
      const var knobHandlers = [
          // ... existing handlers ...
          onChorusKnob
      ];
      
      1. Create the FX Chain in HISE
        Make sure to create an actual FX slot in HISE's processor chain with the new effect type.
      posted in Snippet Waiting Room
      HISEnbergH
      HISEnberg
    • RE: HISE Meet Up

      @ustk Only one shirt will do, hopefully @Lindon has some spares.....

      0d94aa62-654e-4c49-9983-0beb3117ff3e-image.png

      posted in General Questions
      HISEnbergH
      HISEnberg
    • RE: ChatGPT HISE Copilot?

      @hisefilo

      Ah I have been unmasked.

      So I have been working on this since the beginning of the year. I simply fed it a lot of information from the HISE docs and this forum, forgot I had it published. If anyone has a problem with it being there I can take it down fyi. Just send me a message.

      I meant to share it here once its performance is optimized, so the fact that I haven't tells you all you need to know. I also figured theres a bunch of users here who probably have their own versions (come on guys, fess up) so it didn't seem worthwhile publishing in the forum.

      My opinion is that it doesn't understand HISE scripting even until this day. It confuses HISE for Javascript constantly. Even after months of training it doesn't grasp simple concepts like the inline function and ControlCallback. (I don't know how many times I have tried to get the GPT to understand this but it constantly gaslights me on it).

      What I find it good for is mainly debugging or writing out redundant tasks. It seems to be okay with LAF as well but that is about the extent of its capabilities.

      As @d-healey said, beginners should definitely stay away from asking it to produce code. It will very easily provide wrong answers and tell you why it is right, so it can lead you in the wrong direction.

      However, if there is code from the forum or docs that you find, something about the ScriptingAPI you can't understand, the GPT is actually quite helpful at explaining it. This is where it performs most optimally, and it is also helpful for checking your code against (but always take its advice with a handful of salt).

      In short it is good for speeding up workflow and checking for errors, but anything more than that is asking too much generally. Its also advisable to know something of the topic you are talking about in order to prompt it with the right type of inquiries.

      In any case hope you all can make use of it and if there are any issues people see vis a vis intellectual property, reach out to me and we can talk about it

      posted in General Questions
      HISEnbergH
      HISEnberg
    • RE: Cost Of Operations?: License Fees?

      @HISEnberg said in Cost Of Operations?: License Fees?:

      You'll also need an Apple developer account which is about £99. And if you want to codesign on Windows you need to buy into the license cartel, although I think @aaronventure found a cheaper solution.

      Apologies that was lacking context, I was referring to the Windows codesigning!

      Just throwing this in the mix as it seems to be a relatively recent article with up-to-date info on codesigning for AU/VST3/AAX on Windows (Azure) and Mac, as well as the fees associated:

      https://moonbase.sh/articles/code-signing-audio-plugins-in-2025-a-round-up/

      posted in General Questions
      HISEnbergH
      HISEnberg
    • HISE Flags Definitions

      Just making this post to reference later (I always have a hard time finding this)

      HISE Definitions: https://docs.google.com/spreadsheets/d/1crdLOkfyebQZefBQBJEXMisHs2qPkUafBtBjgVM-ir4/edit?gid=1018116899#gid=1018116899

      PROJUCER Definitions:
      https://docs.google.com/spreadsheets/d/1_1VHwHgDNo2ruV4zDOWTKKGUDnS2SOWEHOwHAZKcNHw/edit?gid=1220927349#gid=1220927349

      posted in Documentation
      HISEnbergH
      HISEnberg
    • The Audio Market Over the Next 10 Years

      I wouldn't usually post something like this but I looked into some recent (2023 & 2025) market research reports and thought I would share some encouraging news. According to these sources, the market for audio DSP is projected to double over the next decade. Obviously AI is a big reason behind this but interestingly immersive technologies and voice assistants take a big share of the market as well (as does DSP).

      For anyone who’s already invested years into this field, or for those considering getting into the game, I hope this can add a little enthusiasm and hope!

      Some highlights:

      Market growth:
      The global market for AI audio processing software is projected to grow from $3.8B in 2023 to over $18B by 2033 (CAGR ~16.8%).

      DSP software expansion:
      The broader audio DSP market is expected to nearly double, from around $6.2B in 2025 to $12.4B by 2034 (CAGR ~8.1%).

      https://market.us/report/ai-audio-processing-software-market/

      https://www.marketresearchfuture.com/reports/audio-dsp-market-27286

      posted in Blog Entries
      HISEnbergH
      HISEnberg

    Latest posts made by HISEnberg

    • RE: Mono2Stereo behavior on stereo signal

      Ya try it out. Just an assumption, but most likely it is going to take the first channel (usually the left) and just duplicate it. For all intents and purposes you can just use a multi or split container.

      posted in ScriptNode
      HISEnbergH
      HISEnberg
    • RE: Midi Seq and Track to Display in Ui

      @toolife AI isn't going to help you here either (the code your sharing is more confusing than it is helpful). It would be better to start from the documentation and exploring examples.

      You really don't need code for a lot of what you are trying to achieve. Start small and build up from there.

      HiseSnippet 1454.3oc6WszaabCDlqs2zXk9HosG5Qg.D.mV2Uue3VfVoUqjsrdsUR1RIGZ.0tTRzZWx0borrZP.5w7anGKP+SzS8mT9GjRtqjkTpShgQCPOTcQb9FNjyvONCm0jQsP99TFPIR24dHfxGq1YNgOtzXHl.pZ.T9T0FPeNhEMDRetGz2GYCTT19PIfxt6.B98peTG5.IVnUP.voTrEpN1EyWgZVnF1woBzF0E6t1rSWnpEkTh5PmJ7msUiC7fVSfiPMgxoskJ3Hn+XfxWqdP5bYGjyJexznDGDOa9AIfoQYSirRkOm8fCRiRkIdh3wg.k6T1FyorNbHG4CT1QmZOuyX5LR3FbJ1GOvAIER.5H14P3JTGaYHJQAkFicrMWdP4CDqh4pissCO19R0FXa7U3qN9tefhnqrX8CPks1z81dC2Kway8tFWZq0boOZISF3RNv4HVfqbW0EBq6BklxXHBuC57onM4tBKT0kIXg0o45TpWYBT3X1qCKW7Aho1wCsoBks+WJJAx.pB1AIi3sWJHFJiNw0CCHWP4+tZhD4zHcyVKeoKyMogll9o0KOTKyrit3nyyVRWGahm0sbMKL+v4MxZTiTqzQtyZUijqaesyxT7PRwLVZNiqXvNs8gicFerd+1buwMMHsyzdvkYexAUQ8OH+g06glk8IkazaVqQ5MpnUYRM3AI6gKqoqY7KOcDJkoVMX4lEKddiRFGSZ119hN40.R2N7R8OoF6DeDyOFhQP97XFH+IbpWrhSswzncftdhnMV934i1l533GSGxhlLPlIki9sQGHQD+uWpGq4hkbpLqpCdDAxmxDawcZN0UXl+JJYqBMotXgd4skkf2ufAhbcvR5VPcL9540g2A1fl6hb8nRf+D7aOR4WgE.uMF5ODLzAKXH8zwkLTuAkGqkoZQACU6X1vAmMaT2Fo6bblDylcdN5j9lsscv8a8Typ5yKNraqKzsYGmnRpyHPJsZ0ZM5wlLrnkwfiO+jx0q2qWt4zL4aU5n7o6kxZ5LZFt87Teild4yzZZhal2sRWS8C0LMKVztTxR8qepQiy6O3DSqyxMzMSwOLjT5+mj9.QR6+FjTc7.FjMOVIn0XA6bT0NkiwEQ++QN+CA94Bf0JbuSXg6Gn1whg83qzHIl6oVkHdFdHTTjd8B3gyEn7WpknhIP3ZtvInJLgvUFrWp3w2OZx3we72ObJwhiojnTRSJG0hr2ii77H6F4EQh9lpFN7Z0I2F48ZD6ZUKOXYuKC2iL0c.hsezKfNSQWMQQ3u4yD24l8LgUXTu1DojpDLukGZg7690bvhiMwSJJK7PwT4ALw8WvDkntCn5zKAxqN2ScoXBPPHr9alfSpFj9rXwDqqXu7PLNVFRJFnKD8CERy6ptnNhHoSrhdThzKTtGeQCEgacEGJjiIi5JSQka+motNTBvkq19env7UBMKLCayEsKop7Jg3XDdzXtTxdULG5HedPiBst.wDufaBIHGvfQKaCa26Hl9ijKHVj8rB8ku7kudSzjRXCCi.3vZHUUedjnQe3UG2Use32IDC5B4g6KUUkXitT.lHPRvTNzY8nrI9hV+PB7gPGeTjWH83qNgt6MjbtTFsBSAykC9Bw.WX.1Vhgdq7o05LxCxDESDYMRzGn9lMGICVAM9UpKQhlHxUCSFAbMIyh9+n1Scj0KVuoPYqyKTHRN1HgVl0R7w74azC0MuSw3u6dntgt3CTMwbqwWuOt003ixlP+.3iK5u9STKObHxhuxA2QsR+aayzumsuMcpL+pAjyvxKLh2F5HtfagD6NQjd3u7RzB43RY4IPGDwNP30heKTlPJqrPYhkJEWEsXzmYEVvQ1O6cCPD9DI34rcEe1kPN5+rFCP7.F9YVVatT+CCSdaML0s0vz2VCybaML6s0vb2VCy+9MTVLs3TN0MLsQ7UKlkCKGpb0WMorM3uAvTY0vI
      
      posted in Scripting
      HISEnbergH
      HISEnberg
    • RE: Midi Seq and Track to Display in Ui

      @toolife What are you trying to achieve? Just display the MIDI Player on the UI? If so you can use a floatingTile and set the ContentType to MidiOverlayPanel.

      There's also some examples online about displaying it in a Panel:
      https://forum.hise.audio/topic/13081/midi-player-overlay-panel-laf/4
      https://docs.hise.dev/tutorials/midi/index.html

      posted in Scripting
      HISEnbergH
      HISEnberg
    • RE: Custom browser - custom preset file format???

      @Orvillain It's definitley a big task. Out of curiousity have you considered just "hijacking" HISE's preset system using the UserPresetHandler API? This is what I am testing out currently in a project that demands more from the preset browser than is currently available.

      My idea is to let HISE's preset system to handle all the heavy lifting while I just define custom save/load callbacks that embed extra metadata as necessary. So instead of creating a completely separate file format, I'm using UserPresetHandler.setUseCustomUserPresetModel() to replace HISE's default data structure with my own while keeping the standard .preset file format.

      As an example I am trying to define my own Tagging system and adding that information into the .xmls found in the UserPreset folder.

      It might breakdown in your use case given the client requirements here, but may be worth investigating.

      posted in General Questions
      HISEnbergH
      HISEnberg
    • RE: I need 1 second of silence when plugin loads...

      @DanH I've done exactly what David's mentioning before. I think I used the Content.callAfterDelay to set the gain knob from -100dB to 0dB after 500ms or however long is necessary.

      posted in General Questions
      HISEnbergH
      HISEnberg
    • RE: Dynamic reassignment of effect slots

      @Christoph-Hart said in Dynamic reassignment of effect slots:

      Just a small heads up that we have this now:

      https://docs.hise.dev/tutorials/ui/index.html#draggable-fx-chain

      I noticed one small anomaly about this example. If you add more effects to the example script, you need to set the panel's saveInPreset to false temporarily to update the JSON effect list, then reenable it again!

      posted in General Questions
      HISEnbergH
      HISEnberg
    • RE: plugin exports on windows but does not open

      @Oriah-Beats Any errors in the HISE console when you open the project in Windows? Are you using the same version of HISE on both systems? Also, do you have the VST3 Support flag checked in the project settings?

      There is also a useful application called pluginval that can help you determine potential issues with your plugin.

      Screenshot 2025-10-22 at 10.32.30 AM.png

      posted in General Questions
      HISEnbergH
      HISEnberg
    • RE: Third party node modulation output slot

      @ustk nice I basically setup the same system but just using HISE’s version of get/setLatencyInSamples. I’m assuming you are using the JUCE version of this in the C++ node? I believe HISEs API is exactly the same but I could be wrong.
      https://docs.juce.com/master/classjuce_1_1AudioProcessor.html#a21b7f750657b54b09066bcbf3264506d

      Unfortunately I can’t find any information about how to get a fractional latency sample, which kind of makes sense all things considered. There’s not many forum posts about this topic either, much to my surprise. Maybe @griffinboy has some ideas since I know he often sketches out his algorithms in MATLAB or Python, they maybe offer more robust ways of addressing this. I’ve just been eyeballing my results in my DAW and using Plugin Doctor but there must be better ways to dealing with this!

      posted in C++ Development
      HISEnbergH
      HISEnberg
    • RE: Third party node modulation output slot

      @ustk Sending the latency out is a pretty interesting idea. I'm currently trying to figure out how to do this in one of my plugins that needs have 0 latency between the dry and wet. Is the idea to offset the dry signal by an equal amount of latency as is introduced by the wet signal?

      I am really trying to dig into this topic and the best solutions for it. One of the biggest problems I am experiencing lately is fractional sample latency (I think the grown ups call this phase offset 😆 ).

      posted in C++ Development
      HISEnbergH
      HISEnberg
    • RE: Third party node modulation output slot

      @ustk No not all you can build it without the display buffer, that is just an option I included. Here is the most bare bones example I can think of. This should work in Scriptnode:

      // ==================================| Third Party Node Template |==================================
      
      #pragma once
      #include <JuceHeader.h>
      
      namespace project
      {
      using namespace juce;
      using namespace hise;
      using namespace scriptnode;
      
      // ==========================| The node class with all required callbacks |==========================
      
      template <int NV> struct mod_example: public data::base
      {
      	// Metadata Definitions ------------------------------------------------------------------------
      	
      	SNEX_NODE(mod_example);
      	
      	struct MetadataClass
      	{
      		SN_NODE_ID("mod_example");
      	};
      	
      	// set to true if you want this node to have a modulation dragger
      	static constexpr bool isModNode() { return true; }; // SET TO TRUE!
      	static constexpr bool isPolyphonic() { return NV > 1; };
      	// set to true if your node produces a tail
      	static constexpr bool hasTail() { return false; };
      	// set to true if your doesn't generate sound from silence and can be suspended when the input signal is silent
      	static constexpr bool isSuspendedOnSilence() { return false; };
      	// Undefine this method if you want a dynamic channel count
      	static constexpr int getFixChannelAmount() { return 2; };
      	
      	// Define the amount and types of external data slots you want to use
      	static constexpr int NumTables = 0;
      	static constexpr int NumSliderPacks = 0;
      	static constexpr int NumAudioFiles = 0;
      	static constexpr int NumFilters = 0;
      	static constexpr int NumDisplayBuffers = 0;
      	
      	// Scriptnode Callbacks ------------------------------------------------------------------------
      	
          float modValue = 0.0f; // STORE MOD VALUE
      
      	void prepare(PrepareSpecs specs)
      	{
      		
      	}
      	
      	void reset()
      	{
              modValue = 0.0f; // RESET MOD VALUE
      	}
      	
      	void handleHiseEvent(HiseEvent& e)
      	{
      		
      	}
      	
      	template <typename T> void process(T& data)
      	{
      		
      		static constexpr int NumChannels = getFixChannelAmount();
      		// Cast the dynamic channel data to a fixed channel amount
      		auto& fixData = data.template as<ProcessData<NumChannels>>();
      		
      		// Create a FrameProcessor object
      		auto fd = fixData.toFrameData();
      		
      		while(fd.next())
      		{
      			// Forward to frame processing
      			processFrame(fd.toSpan());
      		}
      		
      	}
      	
      	template <typename T> void processFrame(T& data)
      	{
              // EXAMPLE, JUST CLACULATE THE PEAK-STEREO SIGNAL
              float left = std::abs(data[0]);
              float right = std::abs(data[1]);
              float peak = std::max(left, right);
              
              // STORE FOR MOD OUTPUT
              modValue = std::min(peak, 1.0f);
      	}
      	
      	int handleModulation(double& value)
      	{
              value = (double)modValue; // OUTPUT MOD VALUE
      
      		return 1; //SET THIS TO 1 TO SEND THE VALUE OUT TO HISE!!!!!
      		
      	}
      	
      	void setExternalData(const ExternalData& data, int index)
      	{
      		
      	}
      	// Parameter Functions -------------------------------------------------------------------------
      	
      	template <int P> void setParameter(double v)
      	{
      		
      	}
      	
      	void createParameters(ParameterDataList& data)
      	{
      	
      	}
      };
      }
      
      posted in C++ Development
      HISEnbergH
      HISEnberg