@Casey-Kolb said in Lunacy Audio presents CUBE:
99% HISE Script (about 45k lines of it!),
Congrats ! For your immense hard work ,passion and dedication. Wish you a very happy sales journey. Best of luck.
And welcome to the forum! I see you joined yesterday and you're off to a good start
Thank you. I am a JUCE and Iplug developer. Wanna see more beautiful stuffs from all HISE Audio Plugins developers. Congrats to all of you guys for investing time, effort on it.
Personally, I have the tools to achieve what I need to achieve thus far - I currently use Blender for anything that requires sophisticated 3d animation magic!
I was merely taking the time to show @Lindon appreciation for the link, check it out & point out a limitation that may hinder anybody else looking to venture down the road. Hopefully this has not been in vain!
"@Lindon Nice link to Knobman3d.
I've noticed that the image quality doesn't look great when scaling however.
Or am I missing something?"
@Christoph-Hart said in Scriptnode breaking changes:
core.pma (PMA stands for Parameter Multiply & Add)
That node looks really interesting! I am very excited about this Scriptnode feature. I have been raving about it to my friends after my initial tests earlier today.
I will for sure be reporting any bugs I come across in an effort to help get this to a stable state
Also, regarding the naming 'PMA':
I was just imagining myself scrolling through the node list trying to find this basic and most essential and common node required for dsp modulation and I would never think to check a node called core.pma. I think it might be worth considering a more obvious name for the node. a title more obvious to its function, such as "core.scale" or "core.*+" if that's possible. Or even "core.map" ? Just my initial thoughts.