@UrsBollhalder Houdini is node based . All (Modelling to texturing, lighting) procedural approach that you will not find in any other piece of software. And you can do VFX kind of things real easy in Houdini.
Personally, I have the tools to achieve what I need to achieve thus far - I currently use Blender for anything that requires sophisticated 3d animation magic!
I was merely taking the time to show @Lindon appreciation for the link, check it out & point out a limitation that may hinder anybody else looking to venture down the road. Hopefully this has not been in vain!
"@Lindon Nice link to Knobman3d.
I've noticed that the image quality doesn't look great when scaling however.
Or am I missing something?"
@Christoph-Hart said in Scriptnode breaking changes:
core.pma (PMA stands for Parameter Multiply & Add)
That node looks really interesting! I am very excited about this Scriptnode feature. I have been raving about it to my friends after my initial tests earlier today.
I will for sure be reporting any bugs I come across in an effort to help get this to a stable state
Also, regarding the naming 'PMA':
I was just imagining myself scrolling through the node list trying to find this basic and most essential and common node required for dsp modulation and I would never think to check a node called core.pma. I think it might be worth considering a more obvious name for the node. a title more obvious to its function, such as "core.scale" or "core.*+" if that's possible. Or even "core.map" ? Just my initial thoughts.