@dannytaurus
gotcha
...man, nothing is ever easy.
trying to make a faustian bargain with the dsp devil 
and apologies for just typing that haha
@dannytaurus
gotcha
...man, nothing is ever easy.
trying to make a faustian bargain with the dsp devil 
and apologies for just typing that haha
I found this and its been great so far:
https://www.kadenze.com/courses/real-time-audio-signal-processing-in-faust/info
I imagine it has been shared on the forum before but here it is again for beginners like me.
free course.
@jeffd
ok i figured it out, for some reason my send effect wasnt connected to my send container.
no idea how that happened.
but works again
@d-healey yeah it must be that particular effect.
a tried an even simpler delay and it compiled and worked!
seems so odd. works on mac but not on windows.
it was just the smooth delay i am using found here:
https://faustdoc.grame.fr/examples/delayEcho/#smoothdelay
that is throwing the error.
doesnt seem that complicated but that is the problem.
Ill try to smooth out the other delay that works with some smoothing nodes in scriptnode to try to match my mac version i guess.
@d-healey got it working!
@d-healey
i always have another backup project on my pc,
so i started over with that.
so unfortunately, no idea of what was actually causing it.
@d-healey got it working finally
time to get off my computer now lol
happy holidays!
@clevername27
yes! i got it to work!
Do i need to update to sonoma on mac to get faust to work with the latest dev build?
i got it to "kinda" work on ventura with an older version of faust.
worked ok for the delay i built.
@David-Healey David,
is this committed now in the develop branch?
@Sifres
The storefront was easy to setup, but
I have a half finished website. I was just testing it out, but seems to be really great so far.
...and I havent tried that JUCE module that can work with License activations.
@bendurso i setup a mock moonbase storefront on my squarespace website,
but i was curious about the JUCE module that can work with License activations, which i think only works with juce 8?
@bendurso are you using juce 8 with moonbase?
@elemen8t
i can only get it to work using the method david mentioned:
Select all the samples, right click in the mapping window, Tools > Merge into multi mic samples
the samples do have to be ...exactly the same length for each mic position.
also, doesnt work in juce 8 last time i checked. if you are using juce 8.
@HISEnberg yes, I couldnt get the mulitmic sample creation to work in 8.
and had a few problems exporting the binary on mac, but i could work around that part.
@Lindon
The sample map issue was a seperate issue, but didnt happen until i moved to juce 8.
i got this error here
#error "Building for OSX 10.10 and earlier is no longer supported!
when trying to actually export an audiounit / vst on my mac build with juce 8.
I actually didnt get that error on a build with juce 8 i tried on windows.
but i still couldnt convert the samplemap to hlac monolith on the windows build.
@David-Healey
was trying juce 8,
guess ill go back to 6 for now.
@David-Healey
you think its my build?
given that other error i was getting trying to export a plugin.
should i just build hise again?