• Scheduled knob task after initialization

    9
    0 Votes
    9 Posts
    380 Views
    JulesVJ

    @dannytaurus said in Scheduled knob task after initialization:

    @JulesV Interesting! What's the use case for this, if you don't mind me asking?

    It can actually be used for other purposes.

    But in my case, I'm actually using it for a bug workaround. When I buld a complex custom node with 23 parameters and use it in HardcodedFX, I noticed that in one parameter, the knob, wasn't getting its value during plugin initialization.

    However, after init, when the knob is tweaked, the value is updated. That's why I chose this method. Creating a custom node with fewer parameters isn't a problem, by the way. As the number of parameters increases in custom nodes, the problems increase.

  • Script FX audio preview in HISE: is it possible?

    4
    0 Votes
    4 Posts
    213 Views
    dannytaurusD

    @lijas90 I usually chuck an Audio Loop Player in the module tree because it allows drag and drop of audio files to test with.

  • How to add a new tab ?

    3
    0 Votes
    3 Posts
    108 Views
    David HealeyD

    @Elisee18 I have an old video showing a method of doing this (it requires scripting)

    https://youtu.be/_s7LTRz8pEc

  • Modules Not Nesting In Containers

    4
    0 Votes
    4 Posts
    164 Views
    David HealeyD

    @Ajak said in Modules Not Nesting In Containers:

    the windows are driving me mad

    You can build out your module tree in the sidebar, you don't need to open the windowed view.

  • Splitting incoming signal

    14
    0 Votes
    14 Posts
    462 Views
    LindonL

    @pcs800 well 95 samples would make hardly any difference at all... whats the measured latency of your plugin?

    oh hang on youve already said:

    95.9ms, that's great. But how do I get the plugin to report that to the daw?

    Go read what @ustk said above.....

  • All Exports and Compilations Crashing

    18
    0 Votes
    18 Posts
    561 Views
    L

    @d-healey Ah!! Well that can't be good. Sorry about the speakers. I'll have a read of the documentation and get to grips with scriptnode first, I've taken up more than enough of your time. Thank you very much for all your help.

  • Exciter fx Hise

    5
    0 Votes
    5 Posts
    282 Views
    tsempireT

    @bendurso Big thx ! 👍

  • HELP! A lot of errors

    29
    0 Votes
    29 Posts
    1k Views
    1

    @d-healey i will create new project without any snex, so i will just ignore those all troubles. Thanks for service!

  • Hise compile DSP Networks as dll error

    17
    0 Votes
    17 Posts
    760 Views
    N

    it worked @d-healey thanks ill test it now
    it worked after I placed it inside c drives vst3 file
    thanks for teaching us im so happy😊
    I've made plugins in patcher but never made vst3 plugin now I can bring my patcher plugins to life😁

  • Hise as plugin with Faust and DDMF MetaPlugin

    Solved
    4
    0 Votes
    4 Posts
    211 Views
    ustkU

    @HISEnberg Yes exactly! Since Hise is an instrument and PluginDoctor can only run FXs, you need to interface it with MetaPlugin first. You just get a warning in MP because Hise is still an instrument but just ignore it

  • Oversampling pitch shifter a bad idea?

    3
    0 Votes
    3 Posts
    267 Views
    YinxiY

    @Orvillain
    At one point I looked for a way to improve the sound of pitch-shifting, it seemed that the best solution was to build one in Faust or C++. By the way, I think the ScriptNode pitchShift node even bugs during compilation.

  • Workspace Brightness & Contrast Adjustment

    5
    0 Votes
    5 Posts
    170 Views
    ChazroxC

    @Ajak Try and see what happens. Im curious lol

  • Save timestretching information in SampleMap

    Solved
    3
    0 Votes
    3 Posts
    109 Views
    Oli UllmannO

    @d-healey
    Damn it! :-)

    Thank you.

  • Need Help Exporting Mac Version of a VST3

    12
    0 Votes
    12 Posts
    398 Views
    David HealeyD

    @duma said in Need Help Exporting Mac Version of a VST3:

    @d-healey i dont have 99 dollars am I at a loss??

    If you want to release plugins for other people to use on Mac then yes.

  • How to handle many instruments without a huge module tree?

    2
    0 Votes
    2 Posts
    105 Views
    Christoph HartC

    @Yinxi definitely the second one.

  • Button open a web page

    4
    0 Votes
    4 Posts
    142 Views
    tsempireT

    @Oli-Ullmann Thank you so much! Big respect 💪

  • How do I specify a CC controller for Knob using code?

    3
    0 Votes
    3 Posts
    171 Views
    Felix WF

    @d-healey I see. Thank you so much.🍻

  • Transient detection within a loaded sampler - SNEX ????

    10
    0 Votes
    10 Posts
    809 Views
    HISEnbergH

    @Orvillain Niiiccee thanks this is precisely what I need. I agree the create C++ code for global cables is a bit clunky but once you get the hang of it it's not so bad. Here is the doc I think you are referring to:

    https://docs.hise.dev/scriptnode/list/routing/global_cable.html

  • Simple copy protection 2025

    16
    0 Votes
    16 Posts
    582 Views
    ILIAMI

    1000054321.jpg

  • 1 Votes
    3 Posts
    120 Views
    OrvillainO

    Figured it out. It does support addModulator. This is how you do it:

    d3660d2c-72ae-45d4-8e6d-f5110a221950-image.png

    Content.makeFrontInterface(600, 600); const var builder = Synth.createBuilder(); builder.clear(); const var generator = builder.create(builder.Effects.SlotFX, "generator", 0, builder.ChainIndexes.FX); const var slotfx = Synth.getSlotFX("generator"); slotfx.setEffect("Hardcoded Master FX"); const hardcoded = Synth.getEffect("generator_Hardcoded Master FX"); const numP = 4; for (i = 0; i < numP; i++) { hardcoded.addModulator(i, "MatrixModulator", "P" + (i+1) + " Modulation"); } builder.flush();

30

Online

2.2k

Users

13.6k

Topics

118.1k

Posts