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    Sampletekk

    @Sampletekk

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    Best posts made by Sampletekk

    • First release!

      So, I've made a first release of a VST3/AU plugin developed in HISE.
      I just wanted to thank this forum for all help I've received here during the developing/learning process. Without this, I would never be able to do this!
      If you want to check it out, here it is; https://www.sampletekk.com/index.php?route=product/product&path=73_74&product_id=84

      posted in General Questions
      S
      Sampletekk
    • Who's here are selling their plugins online?

      There's so much talent here and I'm a bit curious on how many has their own outlet for their plugins. Might be a good idea to have some kind of list over online stores, maybe it could become a source for cooperations in the future.
      I have a company called Sampletekk, (www.sampletekk.com) that's been around for about 25 years now, and we sell Kontakt instruments, some stuff for HALion and now VST3/AU instrument developed in HISE.
      We also make custom samples for other companies, like Nord, Steinberg, Kurzweil, Hammond/Suzuki, Toontracks, XLN Audio and others.

      posted in General Questions
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      Sampletekk
    • RE: The world of HISE

      Per Larsson, Sweden. Owner of SampleTekk, sampleproducer

      posted in General Questions
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      Sampletekk
    • RE: Smoother curve

      @d-healey Yep, that did the trick! Thanks!

      posted in General Questions
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      Sampletekk
    • RE: Error when notarizing

      @d-healey said in Error when notarizing:

      @Sampletekk Path looks ok to me, except I Buids instead of Builds

      Oh and you shouldn't use quotes and escape characters (\) use one or the other.

      Woohoo! That worked! Notarisation too!

      posted in General Questions
      S
      Sampletekk
    • RE: Fontsize on preset names

      @Oli-Ullmann said in Fontsize on preset names:

      HiseSnippet 1148.3ocsV0sahaDEdLINpP+Y6J0G.KthTgPPfcCsQUMPRnE0jrnP51sZ0pUCdN.Si8LnwiCAsJ20GfdceK5aVuqWldFaC1DnYSPp9Bvmy24Ly2blOelomR5BAAREwpvkyl.DqOyt+Lgd7QiobAo6wDquv9LZfFTNwtZOaBMH.XDKqs9AiCq7aShd96uuM0iJbgTWDxqkbW3TtOWm5s2g+D2yqCkAWx8yDciC65JEGI8jgHe1xtJYB08J5H3bpIrb1jejFLlX8010A1dMaReQi50ca9MMc22k1DbqMX+p6QGxp2DXCXMdQCJwZmSXbsT0WS0P.NnskrY8GKmJhmfWyC3C7.iQMReblicSNZL2i0adwIfPr1tWZoZq3R0WYeFmwW3Osj8kQ.NoYjsnYk6gnTsm.krxPosiozys66p3SzoHF97o1cE3N3PJt2jkJwwRxYmy9HIFgPWwmdEzQgFKxnzKqVsrC9ytGTn.t+DnclLv46blmwHPejzehTfFkJ1wSR0bwnK4dPshoo3QGlIGWEfK9SktTuSkxqZIXc.vqjI7ICpD.5Ufv7Mn3eUTvHtQP1IT3p4RQohLEcZOEf40VImF.pSw.5pA+hkcFNOpQkcjC9scK7gB4ulpbnHcP6JTjJGTHeg7iLyar3qT7eAUlNlqgcSg6HMqwVJN0CG5ZMlCYHPKO9HAvtDtQWxLvZ7kxNzxNEcwkrBXlpws6dvbB4HEmK0vqDkh3TgaK3bengCWKloJpjddfZsvlOpTOThkDg9C.UYmqodgvh.QQzxJycdbJS23M0LAJEcEb8ql.I1cjdLihy79p5XRhp.e6m6dLUSMR6DeXbS.klani0wv0XyjXgdd6igfqzxIQwlH+PktN4KyXocV0HgiL3Y1KIPI2jsW0rTie8voblF60Xa8lbDxXfOZr1X8mVK3aLQdl8RJOxfQyafkeGbf9GynghH+Tu+0c+wcK6cujfidhp.498b1enfiSQSUsO8ZncnVKEE+VGsJDJOG4jalPEA3laPq.bnB8MQLj5EjFRTsWs9zMhrfUFSTCDG9RPotQYItdQrZUWjTKFa8SwEf.adudriAOP+ef0gdsTgUHyIBYwRXVWbUyf1REt1VZIednebgvP95Qths+Ey94E3VuDAdK52woZk526o7SzO59cQygogSKrSxhZSxLTdc+sHqXlcgbZOJigZxGad8ApxcbappsLTvLqz2FCblTkTOuORpF59HyqzqfV3V7n5UNgAOaSxB8n5kOvybUfD.TNtzoLlSRvsK8rrWU3IbJX0G7TvGKEetcOt1c754Xt0vQrKz+GbL4tCet8ICGBt5TBtscm2roWT3iL8WHCMs7NipUbrimM9QRersiKfytP.dAlNa4LchisqZrMUf9ffEYbG9j.VyXak.VaNHwm5pju2M9DFysS9jHOHmDQ2dKOdMRz1oFI5Tmr0Ye7xRu20c4gZkD2aSSr9llXiMMwWroI9xMMw82zDa9wSzbW1VgZoe7mMDxY8NI5PJKqSDTTAFoVI+KrtuzIK
      Reply

      Thanks! That worked great!

      posted in General Questions
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      Sampletekk
    • Packages, VST3/AU and samples

      Ok, so I have made this instrument that contains samples.
      I have:
      One VST3-file
      One AU, (component) file
      Three hr files containing the compressed samples, (hr1, hr2 and hr3)

      I've built an installer for Mac that puts the VST3 and AU file where it should, but not sure where to place the hr-files Should the just go on the users desktop together with the instructions on how to install the samples when first using the instrument?

      Is there a way to avoid the process with hr-files, and just include the ch1 files and somehow make it so the instrument finds the samples without any user actions?

      posted in General Questions
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      Sampletekk
    • RE: Why does it works with one knob, but not the other...???

      @DabDab said in Why does it works with one knob, but not the other...???:

      const var DefaultEnvelope1 = Synth.getModulator("DefaultEnvelope1");

      Woohoo! Not so easy for an old Cobol programmer, but I'll get there! Thanks a million!

      posted in General Questions
      S
      Sampletekk
    • RE: Export error

      @Sampletekk said in Export error:

      @d-healey said in Export error:

      @Sampletekk That's probably the issue. Some recent threads on the forum indicate that the latest version doesn't work.

      Ok, I'll downgrade. Any ideas on what version will work?

      Downgraded to XCode 14.3.1, all worked!

      posted in General Questions
      S
      Sampletekk
    • RE: Compiling problems

      @d-healey said in Compiling problems:

      @Sampletekk Yup, you're now a C++ developer 🎉

      Wow, that was quick! Done my share in ksp, HALion scripting, Visual Basic and guess what: Cobol! (Guess my age....), but commas is important in all languages!

      posted in General Questions
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      Sampletekk

    Latest posts made by Sampletekk

    • RE: Getting impulses into convoluting reverb in a Script Node

      @Sampletekk David, I bow in your general direction!

      posted in General Questions
      S
      Sampletekk
    • RE: Getting impulses into convoluting reverb in a Script Node

      @David-Healey said in Getting impulses into convoluting reverb in a Script Node:

      @Sampletekk said in Getting impulses into convoluting reverb in a Script Node:

      SpriptFX

      Typo?

      Yup! Should be "Script FX!! No it compiles. So, how do I load a impulse using script? Have done this: Skärmavbild 2026-06-10 kl. 18.05.14.png

      posted in General Questions
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      Sampletekk
    • RE: Getting impulses into convoluting reverb in a Script Node

      @David-Healey said in Getting impulses into convoluting reverb in a Script Node:

      @Sampletekk said in Getting impulses into convoluting reverb in a Script Node:

      so the first thing would be to get a reference to it. So, this is obvioulsy wrong, but hoe should it look?

      Replace convolution with the name of the module ScriptFX

      const var Test = Synth.getAudioSampleProcessor("convolution");

      const var Test = Synth.getAudioSampleProcessor("ScriptFX"); Don't work. "SpriptFX Test:! Line 3, column 47: ScriptFX was not found."

      posted in General Questions
      S
      Sampletekk
    • Getting impulses into convoluting reverb in a Script Node

      I would like to be able to load different impulses into a convoluting reverb inside a script node, so the first thing would be to get a reference to it. So, this is obvioulsy wrong, but hoe should it look?

      HiseSnippet 1283.3ocuW8zaaaCEmxNzswsAqEX8tQOkLDDXmk33ghg4Dm3VisjXT4FzcpfVhNlvTjZRTIwaXm1kdam6s8QXW2s9EXm1Wj8MX6QQYKoXmLGilYCXH936Q9626uxcCjNzvPY.xpbuw9Tj0iw1iEpgsFRXBTmCQVeF11Of4qZ+1J8ngJzAi8IggTWjkUwWpUxZ0UPwe96u4.BmHbnohPnyjLG52w7XpTo9M+VFm2l3R6w7xn8NM63HEsjbYD.nh3pHehyHx4zSHZ0JfQuhDNDY8E3F0qV2kRpOXa2uxgr6fc1tVi856VaG29MnN8ar2t641nNoNxpzQtLkLvVQTzPj0JGHcGaOTdovbAmwBY84T8hZHa3lMhaK4tZJpkhZMjwc6NwSEhfSoapeqnwu843iYtroxS8eOIdiJoVj0AZUHO7JlCd0tI3MGHYkARqXfzSw1N5HW5NZ77HbGghFLf.worPwnKp.xB2RBZHTa4QFQaG.KlZw50qVcyJvOa7hxkgXUnpxEjf3DiJeck3LmsNmp1OxkIsId9b5zKe8mC5egjGoXRwy23EChDN5GqHEmHUzSEquQ4ep7pk+4xUt9VCFL28zvLPx4zf4tsN2J31LbcQjWeZvl.E3QzoJB9u7AkRKVPww30xnnTzQvTm5SSVe6YUnD2N7za5bHQQzQ0DYfd9z.ESCGqCoW.0TlX7p3CogiTReDZ1D.H0S5FwIp74i5p1jM.+Qtj.cfVDxTiyVUeGRRqdqIoKJDeJtKS4Lb9XrvbvH3otOvXRo8Z3iFLf5nRA3J31ucYqiqt30wXy8WNoNFtSSArYYkqggSh7hq6Zy3ZHfsr.1jTUa8dbZAfe.0mDP6I6xIiWOLtL80.t2rRetzYjM6GoyV03af0AZMV2YHQHn7vko3pzmnNdnWKgVIhyOlnBXWA7E3uML3vg1JAcZePAcckYcU8ZcthMU3Fu3efOIaVapCC1r1jMyTRdBUcoLXTbHJ4Yj0C0wiGiOLzehn84b4ksjd9rjLWHvDKqqjO1enTvbzhLZLAo66IifKIAtoo8GLIbLA4v3udDFWWEXGEB8UbOUXCmS7LWqhmQCBiuyGfqtE7EpJNQ5BaUpMwA74i6RTC0kW5VUPtLMXKmo4z4nQt7p3gu41VepSFSaPFPHOsiROj1pXl1UlLZ8Jndsf4h5DdldWGBGclN6Pym3yz3cMPVq5Z3LyLP4HwyvCXbXpT3VYUYVbm+HtK.WuETYb0jVwYJtxtB5FzQ3RuZxAdDj16Bs4iMKIO5XlHgnFcNlbUt0ntj..sZ5.mMd5Jn1O0zzlcolm1j1VQ8MoJYjMhdowokUp1wVBFBnnndzqT8jwmEjoeAvb8c9H7a.BM.xObAfct4Muri5+x.Yje7hYt8CoCHQb0LxQ2Ypz7Wad2nRYb2.pKEZkcCzoDN9sLWHlfPymIYCQykIe+GmMn.MSxyje6Ce3OlkIe77e+YM0LAlkC8hgVZ2.Qzy5cX8o76YtrSyY3x6+qEKpz7W79y3nxCvuh0JRciYXsCn+PDz2Z7BwE35mKW.4n6+hk0vGC2LSMLfRb+TUyrHQGcSnCjxQdj3AOK2qE9+wXROhSf7cNlI+5VXOLVBzPUD2DdU7w50Upgt35r0C9yQuywI+QMigaurF9kKqg6rrFt6xZX8k0v8VVCa7ean9+ttejR5YdaFnbp6QlIaVGIHvKpEOpE8uzjFo0H
      

      Then, I would like to load a certain impulse into it, so I've made a external audio file slot. Say I want to script it so it loads a wav-file called "impulse1", how would I do that?

      posted in General Questions
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      Sampletekk
    • RE: Wav files tp Convoluting reverb

      @David-Healey 👍

      posted in General Questions
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      Sampletekk
    • Wav files tp Convoluting reverb

      Made this small reverb using the convoluting reverb and a coulble of waw-files that goes into it.
      When exporting as a vst3 plugin, is there a way of including the waw-files in the actual VST3 file?

      posted in General Questions
      S
      Sampletekk
    • RE: Installing Hise on Mac Tahoe

      @David-Healey Of course! Silly me.....

      posted in General Questions
      S
      Sampletekk
    • RE: Installing Hise on Mac Tahoe

      @David-Healey Thanks! I ended up with a compiled version called "Hise Debug". It opens fine, but I guess there's a problem since it's called "Debug"?

      posted in General Questions
      S
      Sampletekk
    • Installing Hise on Mac Tahoe

      Taken the leap to Tahoe and downloaded the latest Hise from the developers branch, XCode udated to V26.5 (lot's of numbers skipped there...).
      Compiling seems a bit different now since the last version I had installed, (4.1.0).
      Anything I should bare in mind when installing the new version?

      posted in General Questions
      S
      Sampletekk
    • RE: Attack in effects plugin

      @HISEnberg The reverb should start the attack when a audio signal comes out from it

      posted in General Questions
      S
      Sampletekk