• can the LFO continually modulate?

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    B

    Ok. It works but not with tempos slower that 1/1 bummer ๐Ÿ˜•๐Ÿ˜ญ.
    I been testing it out on 8/1 tempo

  • Wave Table export Working on Develop and New-Layout Branch

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  • UI display issues on Big Sur

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    d.healeyD

    @allyesw said in UI display issues on Big Sur:

    Would compiling HISE myself avoid this

    Maybe. But you should definitely build it yourself anyway because the prebuilt version is ancient.

    Build from either the master or develop branches.

  • Breakpoint?! Help please...

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    d.healeyD

    @UrsBollhalder said in Breakpoint?! Help please...:

    Or develop still good?!

    Stick with develop for now, the new_layout will be merged into develop soon-ish.

  • This topic is deleted!

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  • This topic is deleted!

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  • Raspberry Pi

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    d.healeyD

    @Jerems134 I have no opinion on it but I recall someone else was working on integrating a HISE app with an ELK Audio device.

  • Waveform Generator - free running?

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  • SAMPLER LOOP MODE ON/OFF

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    DabDabD

    @ulrik Thank you Sir... now it is working ... :)

  • Where can I find the best loop samples?

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    G

    Sure does look a lot like spam to me

  • Drag and Drop MIDI (Develop Branch)

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    DimitrisSPD

    @Mwins Here in my system it happens even if i use only one midi overlay...i think something is going on with the source code of midi overlay.

  • Analog EQ Behaviour

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    C

    @iamlamprey yep, that was what I was exactly what thinking. Any methods to get not so linear filter response curves for emulating imperfections?

  • Trying to get a slider animation to follow the LFO mod

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    NatanN

    @DanH Haha, This Happens To Me Quite Often :) ๐Ÿ˜†
    So I Stored This On My Mind
    It's A Meter >>> Enable That Friend = 1 ๐Ÿ˜†

  • Dynamically adding Curve EQ with Effect Slot Save Preset Problem.

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    ?

    UPDATE with

    juce::ValueTree UserPresetHelpers::createModuleStateTree(ModulatorSynthChain* chain) { ValueTree modules("Modules"); if (auto sp = JavascriptMidiProcessor::getFirstInterfaceScriptProcessor(chain->getMainController())) { for (auto id : sp->getListOfModuleIds()) { auto p = ProcessorHelpers::getFirstProcessorWithName(chain, id); if (p != nullptr) { auto mTree = p->exportAsValueTree(); mTree.removeChild(mTree.getChildWithName("EditorStates"), nullptr); mTree.removeChild(mTree.getChildWithName("EditorStates"), nullptr); modules.addChild(mTree, -1, nullptr); } } }

    It does work! But I need to click twice to recall the CurveEq values if coming from Empty Slot or other FX. If I'm already on a CureveEq then it loads on first attempt ->

    glitch.gif

    @Christoph-Hart

  • Arpeggiator plugin

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    ?

    @MikeB Thx a lot Mike. Iโ€™ll take a look!! I am sure I am missing something small, but importantโ€ฆ ๐Ÿ˜ฌ as usualโ€ฆ ๐Ÿ˜‚

  • General Settings

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    DanHD

    @d-healey Thank you :)

  • This topic is deleted!

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  • Last Devlopper bug

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  • share: finished OT SECTIONS project

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    A

    Amazing achievement! Congratulations!

  • OpenGL Slows Down Everything On Multi Instances

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    NatanN

    Another one Just confirmed

    Mac CPU Spikes Fixed with OpenGL > NO.

    Not sure what Mac the YouTuber Guy uses, But The Heavy Cpu usage is Now Less than 5%.

    Such a Biatch youโ€™re OpenGL ๐Ÿ™Š๐Ÿคฌ๐Ÿ˜ก
    I Need to repackage everything and set it to Off by default or My inbox will below Up with This Thing after release ๐Ÿ˜’

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