• Help with loading 4x file_players from Ui button/Knob

    ScriptNode
    30
    0 Votes
    30 Posts
    346 Views
    R

    Good morning Sir and thank you! yes "loadFile" not "setFile" and "slots[]"
    Maybe I will sleep now :)

    inline function onKnS2Control(component, value) { slots[1].loadFile("{PROJECT_FOLDER}"+inst2[value]); }; Content.getComponent("KnS2").setControlCallback(onKnS2Control);
  • Automated exporter script for MacOS Help

    Newbie League
    5
    0 Votes
    5 Posts
    106 Views
    J

    @DanH cheers for that the AI heavily judged me for not quite having the correct type of certificate and I was able so far to successfully sign the things!

    @d-healey thanks for your advice of doing it manually first so everythigns in place solid as always!

  • Control Callback AFTER preset load ||

    Unsolved Scripting
    2
    0 Votes
    2 Posts
    237 Views
    d.healeyD

    @Chazrox Check out the user preset handler's post callback

  • How to promote plugins?

    General Questions
    20
    0 Votes
    20 Posts
    3k Views
    L

    Facebook marketing, Tik/Tok / Reels (free), uploading plugins to partners that will promote for you (Splice, MuseHub) etc, forums, sharing with producers and YouTubers who make 'best of XYZ plugins' lists etc

  • Mono delay

    General Questions
    9
    0 Votes
    9 Posts
    177 Views
    ChazroxC

    @ustk The generosity of the man.

  • How to wrap text in a Label?

    General Questions
    3
    0 Votes
    3 Posts
    229 Views
    CatABCC

    @DanH Hahaha, it's so simple, thank you very much for your guidance๐Ÿ˜™

  • The delay module temposync slider popup

    General Questions
    36
    0 Votes
    36 Posts
    7k Views
    d.healeyD

    @pcs800 I'm not sure, effects are not my strong area

  • Link Table Envelopes

    Solved Scripting
    5
    0 Votes
    5 Posts
    357 Views
    Oli UllmannO

    @Chazrox
    I'm glad to hear that! :-)

  • Table changedIndex -> How does it work?

    Unsolved Scripting
    1
    0 Votes
    1 Posts
    39 Views
    No one has replied
  • Ring Buffer design

    C++ Development
    20
    1 Votes
    20 Posts
    686 Views
    OrvillainO

    @griffinboy said in Ring Buffer design:

    @Orvillain

    I've never used sync / fir interpolators in a reverb.
    I'm not sure how high the benefit would be.
    For delays and synthesis it's great though when you need low aliasing and low ripple.

    A typical approach to decorrelating reverbs is to mildly modulate delay times in the FDN. But you can also do it on the input diffuser or the early reflections APF network too. So anything that affects delay time is ultimately going to make some kind of difference.

    It'd be interesting to compare them all. Maybe that's a new thread in a few weeks or so!

  • How to change shape of popup background?

    Unsolved Scripting
    3
    0 Votes
    3 Posts
    347 Views
    It_UsedI

    @d-healey This is very bad for me :(
    But thanks for the reply anyway โค๏ธ!

  • Is it possible to merge two ch1 files?

    General Questions
    7
    0 Votes
    7 Posts
    639 Views
    CatABCC

    @d-healey Okay, thanks David.๐Ÿฅ‚

  • Looking to hire a C++ dev

    C++ Development
    1
    0 Votes
    1 Posts
    177 Views
    No one has replied
  • Mac FX failing pluginval.....

    General Questions
    24
    0 Votes
    24 Posts
    1k Views
    LindonL

    @Christoph-Hart said in Mac FX failing pluginval.....:

    @Lindon said in Mac FX failing pluginval.....:

    DLL?, If so then if its broken(corrupt) for one HCFX shouldn't it be broken for all of them?

    Yes, but the error you describe is not a deterministic programming logic error but a case of undefined behaviour - something in there is not clearing the buffers correctly and this may or may not result in trash values being in there which is what pluginval complained about.

    Okay, well its all a bit academic and I dont want to monopolise your time, but that sorta doesnt jive with my understanding(which may well be where the fault lies)... these HCFX are simple filters, and there is no signal being sent thru them by pluginval, and they work fine in 3 cases (slots 1,2, & 4) but not a 4th(slot 3), where all cases are exactly the same "piece of code". One of them is generating "something unpleasant"(tm) which I might thing was the cumulative effect of the previous signal modifications, but then the 4th slot should accept this unpleasant output and reproduce it again, and it doesnt....

    So bypass slot 3, but include slots 1,2, & 4 = passes
    Bypass Slot 4, and include 1,2 & 3 = fail
    bypass everything except 3 = fail
    Bypass any combo that includes slot 3 = pass

    well never mind this bit is working, more pressing issues(like the macro modulators not working at all...)

  • Macro Modulators in FX

    General Questions
    9
    0 Votes
    9 Posts
    725 Views
    ustkU

    @Christoph-Hart Clever! ๐Ÿ˜Ž can't wait for it!

  • I wrote a reverb

    C++ Development
    15
    9 Votes
    15 Posts
    777 Views
    OrvillainO

    @griffinboy Oh nice!! Some night time reading material right there!

  • Different repaint methods explaination please...

    Unsolved Scripting
    10
    0 Votes
    10 Posts
    650 Views
    ustkU

    @Christoph-Hart isn't a laptop a mobile device by definition? lol ๐Ÿ˜†

  • LAF issue

    Scripting
    21
    0 Votes
    21 Posts
    694 Views
    H

    @Chazrox thank you, and about vertical VU Meters, or vertical reduction meter? because i have my own expander node but don't know if its going to work, maybe the compressor thing will work?

  • Controlling two filters in Scriptnode

    ScriptNode
    4
    0 Votes
    4 Posts
    168 Views
    OrvillainO

    @Christoph-Hart Ah nice! Yeah that gives me a similar result to what I posted above, just with less faffing around I suppose!

  • AppData Folder || My Custom presets dont compile....

    Solved Scripting
    16
    0 Votes
    16 Posts
    862 Views
    ChazroxC

    @d-healey That worked great! ๐Ÿ™ ok noooooow im done. ๐Ÿคฃ

    **I have 3 other menus. ๐Ÿ˜ญ lol