• Table PopUp for multiple Tables? How?

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    d.healeyD

    @Natan My only suggestion is you figure out why const AllTables = Content.getAllComponents("Table//d"); doesn't work.

  • 2 Audio Loop Players Start/End range

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    W

    @Lindon I had unanswered questions more than 3 moths. and suddenly get the answer for a late answer and I get back to that issue and solved, so there's nothing to loose

  • Show Preset folder

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    d.healeyD

    @treynterrio said in Show Preset folder:

    Is it also possible to the User Folder

    Yeah should be because the name is the same on all systems. Use the code I gave above and go the next level.

  • 0 Votes
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    d.healeyD

    @cynthasiser Glad we solved it :)

  • round robin chain offset

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    A

    @d-healey yep you are correct. Thank you!

  • Table Index Stepsize

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    ustkU

    @meto396 what is the range of the knob? seeing your array length is 5, the knob has to be 0-4 with stepSize=1

    If you intend to use different step values, there are other ways to do this without an array.

    const var NB_STEPS = 5; // later in your functions local index = Math.round(value * NB_STEPS) / NB_STEPS; // output -> 0.0, 0.2, 0.4...
  • Opening panel with a button doesn't work

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    d.healeyD

    @jasonswann Didn't we solve the problem already?

  • change Engine.dumpAsJSON location

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    d.healeyD

    @meto396 Use the File and FileSystem API instead with the writeObject function

    014a89de-b87d-432b-8a9c-0d01f50a2740-image.png

  • Save dropped samples (make a copy in custom location)

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    A

    @aaronventure Unfortunately not or at least I'm not aware of it.

  • Need Help with Combobox Function

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    NatanN

    I got the idea, You are the best 🙌

    I used the inline function for Cmbs to change the bgColour :folded_hands:

    inline function onAllCallbacksControl(component, value) { local myColours = [0XFFffffff, 0XFFFF0000, 0XFF0000FF, 0XFF000000, 0XFFbdd8e1, 0XFFe6004a]; local idx = AllCmbs.indexOf(component); AllLfos[idx].setBypassed(value == 1); AllLfos[idx].setAttribute(AllLfos[idx].WaveFormType,value-1); panels[idx].set("bgColour", myColours[value]); panels[idx].changed(); }
  • What are you using for your mousecallback hover effects?

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    A

    This can be fixed by using Broadcaster.setEnableQueue(true); Why this would be false by default is beyond me.

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    L

    @LozPetts PS you both rock - thank you so much for your help.

  • Scriptnode Filter Display On Interface

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    griffinboyG

    @Natan

    I was searching how to do this, and of course it is very easy to do nowadays but it still took me a second to figure out, so I'm posting the solution here.

    bcc3f8d4-56df-4075-ba09-f57f69c054d8-image.png

    Click the green button and set up an external filter display.

    21e6e712-892d-4157-a42d-d49db8d76eb1-image.png

    Reference the external display using a floating tile. Index correlates with the external display number that you selected in the filter.

    b8533f52-5e78-4a9a-9b8f-48531cb61ccd-image.png

    ta da

  • Reading DAW Grid Time Value

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    ulrikU

    @Adam_G Ok, I understand.
    Have you checked out this?
    Maybe it contains the accurate sample information?
    I couldn't find any information about this in the documentation except for what the image says...
    Skärmavbild 2024-07-17 kl. 11.14.42.png

  • This topic is deleted!

    Unsolved
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  • SNEX span unsafe index?

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  • Snex - Storing references in an array?

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    Christoph HartC

    @griffinboy I think you're hitting the limitations of the scope of SNEX with this use case - if you want a dynamic chain of modules, you have 2 options:

    write each module as separate SNEX node and use a scriptnode network for hooking them up Go full C++ and write an external C++ node that can implement your dynamic effect chain.
  • SNEX struct and function parameter

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    ustkU

    @Christoph-Hart Still having issues with struct and even span

    SNEX_NODE(snex_struct); struct Params { float a = 1.0f; float b = 1.0f; float c = 1.0f; }; const Params SET_1 = { 0.1f, 0.5f, 0.9f }; const Params SET_2 = { 0.4f, 0.5f, 0.6f }; span<Params, 2> sets = { SET_1, SET_2 }; span<span<float, 3>, 2> test_2D = { { 0.1f, 0.5f, 0.9f }, { 0.4f, 0.5f, 0.6f } };

    Huh???
    Screenshot 2024-07-15 at 20.55.06.png

  • Module's peak value

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    pelleP

    @DanH said in Module's peak value:

    SimpleGain2.getCurrentLevel(true);

    Thank you

  • one Button with many options

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    T

    @d-healey got it to work

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