2 Audio Loop Players Start/End range
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@meto396 Try adding
Engine.allowDuplicateSamples(false);
in your on init (this works for samplers, I don't know if it affects audio loop players). -
@d-healey said in 2 Audio Loop Players Start/End range:
Engine.allowDuplicateSamples(false);
Function / constant not found: Engine.allowDuplicateSamples
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@meto396 Sorry, should be
setAllowDuplicateSamples
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@d-healey I think it doesn't work with the audio loop player
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@meto396 Seems to work here, maybe you need to restart HISE after adding the line of code.
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@d-healey noo that's not what I want. I want to control both with only 1 the range of Audio Loop Player 2 should always be the same as Audio Loop Player 1.
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@meto396 Aha I get it, you might be able to do it through scripting - but I don't know how :)
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@meto396 what really you want this to do? reading your question and the answer its seems its doing exactly what the question meant, can you describe better you need?
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@WepaAudio said in 2 Audio Loop Players Start/End range:
@meto396 what really you want this to do? reading your question and the answer its seems its doing exactly what the question meant, can you describe better you need?
I think 3 months later they've either got or they haven't....
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@Lindon I had unanswered questions more than 3 moths. and suddenly get the answer for a late answer and I get back to that issue and solved, so there's nothing to loose