• Exporting VSTi on Windows

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    nouslouN

    @Lindon @d-healey Soooo! After all of yours suggestions - everything work like a charm :) Thank you guys as always!!! You are amazing!

  • Kill the above note

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  • Turnaround Time for HISE Commerical License?

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    B

    @Christoph-Hart Can you message me sir?

  • Global Modulators - and Envelopes

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    LindonL

    @d-healey - yep works fine - Im basically looking of a way to do one shot LFO modulation - on a Global LFO modulator - and it was sitting there where (Im sure) everyone else has been using it all along... just I never tried fiddling with it...

  • Server API Request METHOD

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    S

    One more thing I noticed: Server API request data is not JSON format.
    I tried to do

    Server.setHttpHeader("content-type: application/json");

    and still doesn't work.

    var data = { "name": "Iron Man", "status": "Gone gone" }; Server.setBaseURL("https://postman-echo.com/post"); Server.callWithPOST("/", data, function(status, response) { Console.print(status); if (status == Server.StatusOK) { payload = response; Console.print(JSON.stringify(response)); } }); //echo back from server------------------------------------------------------------------------ { "args": { }, "data": "name=Iron%20Man&status=Gone%20gone", "files": { }, "form": { }, "headers": { "x-forwarded-proto": "https", "x-forwarded-port": "443", "host": "postman-echo.com", "x-amzn-trace-id": "Root=1-60f17642-6b42c7eb593222a77e103b8c", "content-length": "34", "accept": "*/*", "content-type": "application/json", "user-agent": "juce", "cache-control": "no-cache" }, "json": null, "url": "https://postman-echo.com/post/" } var data = { "name": "Iron Man", "status": "Gone gone" }; Server.setBaseURL("https://postman-echo.com/post"); //Try to Set content-type to application/json Server.setHttpHeader("content-type: application/json"); Server.callWithPOST("/", data, function(status, response) { Console.print(status); if (status == Server.StatusOK) { payload = response; Console.print(JSON.stringify(response)); } }); //echo back from server------------------------------------------------------------------------ { "args": { }, "data": "name=Iron%20Man&status=Gone%20gone", "files": { }, "form": { }, "headers": { "x-forwarded-proto": "https", "x-forwarded-port": "443", "host": "postman-echo.com", "x-amzn-trace-id": "Root=1-60f176e9-3369eaac39072e93338cd563", "content-length": "34", "accept": "*/*", "content-type": "application/json", "user-agent": "juce", "cache-control": "no-cache" }, "json": null, "url": "https://postman-echo.com/post/" }
  • Computer Music tutorial (Hise)

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    R

    @Richard21 Not only that, radio en ligne is also the best thing about online music for you

  • Change Dialogue Size

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    callybeatC

    @Lindon said in Change Dialogue Size:

    search here for the document I posted about what you need to do once you have compiled plugins - theres a set of instructions to make your AAX run inside the commercial version of pro-tools, theres a fair few hoops to jump thru AFTER you have a compiled plugin.

    interesting!., of course I'm going to look for it to read to understand thanks friend 😁

  • Macros - Clear All?

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    d.healeyD

    @DanH :) Yep

  • Base 64 state

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    UD AUDIOU

    @MikeB I do! But my idea might not fix your problem the best way.
    Play both arps parallel and "mute" one of them.
    Or just switch connection but not the arp itself?!

    Guess with your method it had to store the last played note in the base64state.
    But you would need to save it again before swapping them.
    And I got no clue how to do that.

  • Plugin always resets to initial preset

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    nouslouN

    @Lindon @UD-AUDIO Thank you all guys for your help! Will try to re-build my interface with your suggestions :)

  • how to build release multichannel version not stereo version on xcode?

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    ulrikU

    @mwplugs
    Open the "plugin" version with projucer

    Skärmavbild 2021-07-15 kl. 09.38.59.png

    In projucer, chose "Standard 64-bit" for all 4 versions of the plugin, Debug, Release, Debug MultiChannel....etc

    Skärmavbild 2021-07-15 kl. 09.41.45.png

    Save from projucer and open in Xcode, open the "Edit Scheme..."
    Skärmavbild 2021-07-15 kl. 09.47.47.png

    and make sure to change all options on the left side to the "MultiChannel version, so if "Debug" is ticked, change to "Debug MultiChannel", if "Release", change to Release MultiChannel

    Skärmavbild 2021-07-15 kl. 09.47.23.png

    Then you build as usual..

  • Critical Vulnerability Detected in WooCommerce

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    No one has replied
  • OK so now I'm getting AU compile errors....

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    LindonL

    @Fortune - just started working I think - its a long time ago - so cant really remember....

  • Questions

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    UD AUDIOU

    @d-healey Alright! Project paused :D

  • no sound output in my plugin

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    d.healeyD

    @huen97 Get a screen recording app, I couldn't see what you were doing for half of the video.

  • Custom Draggable Eq

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    No one has replied
  • Sound but no voices

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    d.healeyD

    I figured out the problem. When changing presets I was purging/loading mic positions, but for the sample map without multi-mics it was freaking out, so I prevented the purging happening when the sample map has only a single channel.

  • One usage case. Is it possible?

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    J

    @Lindon Voting done (currently 10 votes).

  • nested for in loop scope convention

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    ustkU

    @d-healey @Christoph-Hart So perhaps Hise Script could handle it? This shouldn't break the backward compatibility, right?

  • Exported plugin no sound (SAD😪

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    MikeBM

    @huen97 What irritates me about your Launchpad is that it doesn't glow?
    Mine lights up like a Christmas tree when it's switched on.

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