• Setting a sliderpack from a slider pack

    4
    0 Votes
    4 Posts
    269 Views
    d.healeyD

    @Lindon You're confusing me again, you have two interface scripts in your snippet both with two slider packs...

    This is probably the simplest way - using two global data objects that are assigned to the linked slider packs. However I think it should be possible using setAttribute but currently HISE throws an error saying you have to pass an array, it throws this error even when you do pass an array.

    HiseSnippet 1440.3oc6Y00bSaDEUxNKSrA5TnLc5iZxzGLCTOxl3DxvzAm33jFZRjajgzY5CY1Hs1dIx6JVs1foSmxOv9P+IvOAdtuzdWIYKYPXLlvP4C+fGu6du28n6dt28DkVBtCIHfKzzKzdjOQS+RH6QLYuF8vTl1daqo+sn.OpKQ3icNyvixNyPRBjZaMxGGDPb0z0yuqxV8BKoE94E2cKrGl4PRlRS6AbpCYeZepLY1V0+Ypm2NXWRaZ+TVuZ88b3rFbO9..W4QlZp8F2kbHVYVNjl9EZ5RkbgsDCfQSeos3tir6weLKx9GPCnm5QTCpnYCAJZ5c3dtJDqlUqQOpmaqwO+AZZ5nVIYi7QYiqgNf5RmLeRV4qCWvHwiz4C8byBdUdyvyLK3kKE7PQv6JHaGA0WlrhBaEP65wOE6ELEnNbPe6vCxVPxD.EROOjqi7WK2U0QcCcxn6ItXIthwOZzj0kxHkcDD3wXSl6Qjtz.IQjDlsAKKU452o3T9Vc98s50uSmALGIkyL3rC4RhEqz0K96EKT7OJZ7xK0oSlq0fyjBtmGQj4xJxkXVNVhMn+oDwMMFh8FPlXHbtM8w3EluiQf6JILYJC4r8XTokOId7r4gZMhB.7q6umJKAm85wyA14SDRpBN5aSFBEUQLgBnsIAmI49PY0bRStHZOHlhNXnRc1DkboHJ+kNJFKk6iOiri.FLINkVyz7lF0LMAJQQHODHgbpv3k1cE2JrIS4tD4T0WkVIxzj5pJqLcnTXxlHg8SEkwHAhSCdeeNCFTZkT1n7NKmqNGNWMbqSErxBRGhnMOj4FWl.ljxiLr.X3E+3ghiNun3yhVqmKFUv1KCInWMlflv6zn.W7xnTYesPnqniWBBlJ0po+an0Vsbiis723ozsNdU3W26gV2p1uzciV26zaWSMdnU6aUaya7vsN1Zcaq6cZfE7kyFOc+Q6upMXDy51rgMuw1R21qaCt9XqtOZ2l2nbDdeKAY0DPpMMHI.J1nED50TfRXI1sobi8gsulM7EKBTqyFZtpBDbKExhdHn.9Br.mVeiNPPVSA5gVGAgRAxEoCgJ+Gy20zW9s3D3II2Qua8QSF7rCq6iEPzRE1KiRhTUsGSck8lX+y+y58Hzt8RjB7rGTOw78XtjmnRgg4vEBpUSA0m0LETeN48CTyEpmIow6RQ4bPk.2cfGVNszAkdo3EfpzoZ9pZkxBnxQo0S8Vnmvbtk6Luv8JnVToSurwatLvqp.+8LdiUmcYTyNcHNxDvtDZmecQkhsXPY4Wir4KEdMILRU3bNHV1etEKqm+cTbr4Gghi0eU1b1pd9FzqHwXJ3MVmSqDcNAD4OE1DnT0zJaB77SqAA65lzXnzJpUW4lFfbHyIZPf4pNSOpBdTsVrOEUg30n4PYa1hM9hViESqwEPpz8+WEYDhtOBUWflmb9SF+DMZ7OlCw.n4IeE54+7Fh7Wt69y06t+pHnbQjMbMc382wuwK0XiiwCIF6RfKvUI0YcI9ee9eItkiD191BLKvmGLUfsI8osgpffzSd+.3OEm7niTmxomuAGKxboWb2cfGxL8wFKGHBoKa1mOfImhdj+c716LeyaK8APbw4e016dyg7yGbeC5eJLFi1z99djlrgDOnscHFuJzmtCdfmb7rSyqOfy3983LpS5C8iHRAsaWhHM1y7AZSoT0BdxLWq9QDOBNMA96quOP7vBHOQVvbQk4OWLqyquCEAWCUwnwmFM0y+4YS8i3CjTV2Cv.QUcot5cXB8RcH.RXLh2jWiY7XyI5AHL2vA+K7IdwJi0anVrx3E+jYO5icD7SbhDdppWVNbFH2xB++qT.cfZrQhXXjYYSs9PW2SbbTGo+.bFjsOUW.et0B3ypKfO0V.eVaA7Y8EvmaOSeTW3s4.IueT4NLQqlgBy00axvP0RXkk1+gHkQ57
  • Sample Importer - sticking all samples on bottom note

    3
    0 Votes
    3 Posts
    329 Views
    DanHD

    @d-healey :crying_face:

  • Samplemap sample volume precision

    4
    0 Votes
    4 Posts
    351 Views
    R

    Ok understood. Thanks for the explanation.

  • 0 Votes
    13 Posts
    823 Views
    gorangroovesG

    Alright, I want to post some useful info for anyone else that may encounter these issues in the future.

    If you find that your plugins show 0 bites in size once installed into default system directories, or that your app won't open, it means that they don't have the right permissions set. On Mac, each plugin is not a single file like on PC, but rather a bundle consisting of several files and folders, which you can inspect by right-clicking on your plugin and selecting Show Package Contents.

    The reason why your plugins and apps may not have the necessary permissions is if you compiled them on a network PC. Because of the different file systems, those permissions are either not written on the PC during compiling or are unable to be copied over to Mac.

    All files and folders inside the plugins packages need to have the correct permissions set in order for them to appear as plugins and not empty folders. The source files need to have the correct permissions set in order for them to be properly added to the payload inside Whitebox Packages.

    Since plugins on Mac are not single files, it is not enough to simply change their permissions. Permissions for all files and folders included in these plugin packages need to be set correctly in order for the plugins to work as single units.

    The correct permission are 755: Owner (R/W/E), Group (R/E), Everyone Else (R/E).

    A quick way to set permission for all plugins you will be using in a project is to put them in a single folder, then set the permissions for that folder and everything inside it, thus affecting all plugins and their internal components. This will need to be done using a command line in the terminal.

    To verify that the installed plugins will have the correct permissions and therefore be usable on the destination computer, do the following in the Whitebox Packages.

    Right-click on the plugin you added to your payload and from the popup menu and select Expand All. Click on each of the newly visible folders and files within the plugin and verify their permissions. If you are missing read/ execute permission for Owner/Group on any subfolder within your plugin, it means that your plugin won't be installed properly, so you will need to set it. The best is to ensure that the source files have all the necessary permissions set so that the permissions will automatically be set inside the Packages as well.
  • LFO !

    5
    0 Votes
    5 Posts
    463 Views
    d.healeyD

    Link Preview Image Global pitch modulator problem

    I have a bit of a brain tickler here. If I use an LFO on the pitch parameter of a sound generator and set it to say 1 semi-tone, when the intensity of the LF...

    favicon

    Forum (forum.hise.audio)

  • Your Software For Making PDF?

    7
    0 Votes
    7 Posts
    283 Views
    ustkU

    On my side I simply use Pages on macOS

  • Send Email or Submit Form with HISE

    3
    0 Votes
    3 Posts
    184 Views
    DabDabD

    @orange Thank you . You explained very easily. I got you.
    Cheers (y)
    :)

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    2 Views
    No one has replied
  • Searching in array

    9
    0 Votes
    9 Posts
    381 Views
    d.healeyD

    @ustk Excellent, the joys of source code :)

  • Referencing the interface script

    1
    0 Votes
    1 Posts
    160 Views
    No one has replied
  • How to Create Double Click Drag point Table

    4
    0 Votes
    4 Posts
    197 Views
    DabDabD

    @d-healey I will come on this thread after one year ;)

  • Scriptnode glitches

    5
    0 Votes
    5 Posts
    225 Views
    Matt_SFM

    @ustk Ok I see. I'll mess around with these to see what comes out, and I'll post the result if I can come up with something nice.
    Thank you for your help, I really appreciate !

  • EQ Effect plugin - that generates a test tone

    6
    0 Votes
    6 Posts
    327 Views
    ustkU

    @Lindon said in EQ Effect plugin - that generates a test tone:

    strange - because it will compile here...it just wont make any noise...

    Sorry, I mean the sound generator won't be embedded in the compiled plugin, it is simply ignored...

  • getting info(String) from file.

    2
    0 Votes
    2 Posts
    318 Views
    d.healeyD

    File.loadAsString()

  • Get Root Note

    42
    0 Votes
    42 Posts
    2k Views
    LindonL

    @ulrik "aint got no use for no stinkin flats!"

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    39 Views
    No one has replied
  • Switching stereo field.

    21
    0 Votes
    21 Posts
    2k Views
    d.healeyD

    @Christoph-Hart I agree, you have to find a balance and should always aim to make the code readable, even if that means it's more verbose. In this case I'd go with the two line version, but I'm used to reading code like this so my vision might be skewed :)

  • Need Help With Base64 Here

    2
    0 Votes
    2 Posts
    109 Views
    NatanN

    Okey It Was Pretty Easy :)
    Here is The Code If Anyone Intrested

    HiseSnippet 1372.3oc2W00ahaDE0NINpPap5J0e.V4IhxVKrg.DsppKeX6P.CrXBgvKqL1CISv3wXO7UVs+c6y8eP6L1lfgvljFoVoVmWxcN26cNyYl4dGZ4gLA99HOF1DcV5BXX+AN8kN36JemAzgoZEF1ejSyvGC73CGpzRWCeefECK69pzAXSb.Sv2e7akLrMbLAqGhgoKBZBpCGCwqGs0GqAssULr.cfii4c1OV0D4TFYilR3y9boYbMLGYbKngA0s83XXOT1BhQd5XCLvm3SIj0R86PycB8uKzGNvFPMDYzIIJbXlx2AssZsZs5yvvdPq0q78CW4+LmFzB933qUfeJ.fecDw0.181jRGrAkD+VTRAYaQSv2fdrwn2Agz6cb5ldPW7ZDJ29dtpNjMmgFDYONsB8kYue+.txHhGNXgwFi.JdDiGiHknTg2yKU3jObTxiRRzdeL+LCOd84Ft7+J+p.uEfKiF6hbHFoNlBd71QnYf8fKDIAEb5gFh7vg.Sh+QPAgrc.Re6.jhli3A0AQn0whmKJjAYdsF1qToxkqHaVZzkYJc50dMyq5bk7faaO+h6LlnUVTHc81sur+omkth+UWZ1USswfoRkzt5VkxnhcmgvpWLyV05999YDqMCm1pO.cUMfbwaLadolRGg5cEp0C1peUMot8+DrVekpmkI8C5ix0rdoF0zVLQKSyg5Z2epQUgroWn7o4ytWQP3ztsS6CfBdxp8mtD00T195qc6zCNIeKw5yTKTa5CKaTIiS67xV4vV2b+3aJrvo5hLEEqAUcQWaWuqc8N5Sqa5U2rs+DkZmVdlpfdN2B0NdCsrDBiQiioLM1VY5O4rlC2VYFcemGNO8jpEJ14Lu9MFzyNmlttry7V8GJOXhuRQwEylzAJ27bgF9R5iW52OqTudWaXhmOrzv4k5UTsR6ZnrhCp0evXLrhe91mAW3qpTVZjR1kW5oloibVo6DtvuS2pKTfOHHjYYaWqzpkl00DkUab+Gj60+Fb6auBOVcQWgy0yk4hl4ZMDd4mTyuTq7hdMWpb+7k2WE5QDEcrk6fB0yZiVnAk60Ba5NHWuhCOMyz7QJS3ePGanCfe3TGSLD4vibnmbomo8P1oLWcf98DIzdJ3jiR9kiRl.NjO0Jadx2W34C+G5WzIYAOfO4BOH3FeJxYxS9P.71NJsoig6RQ9F35WCi.X6ChlsWXtVmhWXtdjTqlmuFHKO2EZAe5fAhSYCa6AjJuo1PxnWGiIlMPXPSmTmj7KISj7qI42FZ3vchEkLaf2NgoMD7dt.S4Lc7.f2pcsUNRpRtYY3CeckgMCUjXNhbp5.wMcAQ1qKTKtiB0LQRJsjcDCIthCJX+iQErKMkrq4v.II4PNpfxDv83MNYtpZECrwprPRHYRbAdXHcsvVALizEMrMPBtJ.+QXjafuQahjk+KMmKh2UdYbClm1qgzwCYM01.uYaPZ+9H.xlxF8an8Tb7g3kwWV+M5Mldm8F2oj+Jo663ZAwl2sa9t2N3KQ8+mluQuz3HtvdcqI6AbJ89W3YE68TtjfqMZJFPldJORvEU3YSxr+y8rKwW+ytXnyEz41vIgHDMlNVm7ZOS.QJbbHUBYX4XOjduJzNM0lt0nCbrBL9SxWDnH0lMBTbKPoU1TPoUoIBLSbvLqRSDX13fY2JsmEG7QClWqtJ8+PcMF3S00XfOUWisi7TcM.8+lqqW97xXCSOzmMC6XPuY9cAiP1ecB9sNzyKDadwU8J33RKjlYL42g7YSSZ8hegTqY2wH8FhIyaHlrugXN6MDSt2PL4eCwT3Yig9S.KNk77qvdIjAZIGzylkU1wfbKM3FMyeA9k+bE.
  • Problem Knob Range

    5
    0 Votes
    5 Posts
    238 Views
    MikeBM

    @d-healey said in Problem Knob Range:

    @MikeB

    That this is not the case in HISE! - that is the problem

    Oh there's a bug.

    upps :-)

    It used to work. Although it does work if you hold ctrl and you're already moving the knob.

    on Mac with option - it works

    @Christoph-Hart Holding shift now activates the text input box even if show text box is disabled.

    on Mac it works on shift and klick - but It is not practicable with some values.
    For example, 2.3 kHz is displayed - if I enter 200 now
    Nothing happens. If I enter 1.5, it jumps to 1.5.

  • "DebugMode" in Custom Settings FloatingTile?

    6
    0 Votes
    6 Posts
    195 Views
    d.healeyD

    @Natan No idea

20

Online

1.9k

Users

12.5k

Topics

108.9k

Posts