• Compile error

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    A

    @alepan If you get this error plus a popup saying "Projucer.app is damaged and can't be opened," it's probably a Gatekeeper issue. To fix it, open Terminal and paste in "sudo xattr -cr /path/to/Projucer.app" using the Projucer path from within the source code folder you're trying to use.

    You might also want to run "sudo spctl --master-disable" to turn Gatekeeper off generally... I already had it off before trying to export so if the above doesn't work, maybe try that too.

  • Previous / Next for Wavetables?

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    FatMitchellF

    @FatMitchell Ive almost got there but is there a way to reference the actual box that selects the wavetables?

    Wavetable.LoadedBankIndex shows 5 but not my List of Wavetables.

  • One button on , The other off

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    FatMitchellF

    @Soundavid Got it thank you!!! changed radio group to "2" on both buttons. Cool Feature! Thank you!

  • Love the Develop Branch

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    musictopM

    @d-healey Very cool. Thnx!

  • Can't cast sfloat to float

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    orangeO

    @Christoph-Hart Now I get it, That's very helpful, Thank you so much!

  • ignore event errors in on note on CB

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    LindonL

    @d-healey - yeah that fixed thanks - what a dumb a**......

  • Easy easy code signing :)

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    ustkU

    @d-healey Yeah it's weird. When I do it your way in the Projucer (so XCode does the codesign), then notarization fails and I have to replace the code signature manually...

    Although for one of the projects (for which I enabled audio inputs), it is the opposite. Manual codesign (altool) works but the microphone access isn't allowed - resulting in a successfully codesigned/notarized app but the audio input doesn't work - after being hardened. While through Projucer/XCode you can specify the mic access and the codesign/notarization works, so it is strange...

    I can't find the altool command that allows hardening with authorised mic access (and I don't have a machine recent enough to try with the new notarytool).

    So in definitive, I don't understand why I can make the manual codesigning work when it doesn't from XCode and vice-versa for another project, despite the certificate being the same (so the team and app ID...). I don't know if all of this is related to the timestamp issue you mentioned, I will perform more tests in the next few days.

  • This topic is deleted!

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  • Smoother for Snex Parameters

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    orangeO

    @Christoph-Hart & @dustbro Thank you for the tip guys.

    @dustbro said in Smoother for Snex Parameters:

    I'll try to make a test example to see if I can pinpoint the issue. I was getting Buffer crashes without the frame container.

    Does the node requires fast calculations? I think Frame nodes are especially for fast operations (like detailed, more accurate signal analyzing...etc.) and maybe there is some overload.

  • Loop Xfade shape

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    David HealeyD

    @Giuseppe If you go to Tools >> Record one second audio file, and then hold a key to playback a sample over the loop points it will render an audio file that you can open in a wave editor and see if the crossfade is being applied or not.

  • How

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    ustkU

    @Jay It works here. The nodes are not reflecting the movement which is a little bug. But your EQ curve is moving accordingly 👍

  • Is this the Right way to do it?

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    JayJ

    @orange Thanks mate you're a Hero

  • How to check if a json file is not in the project folder

    Solved
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    S

    @d-healey , @Lindon Working super, thanks so much for the help!

  • SliderPack trouble

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    DanHD

    @d-healey yup - I may have found the issue though in a different part of the script which deals with a custom arp preset browser... will let you know

  • Expansions on external hard drive

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    DanHD

    @BWSounds fyi installing expansions via the hr1 method causes issues with permissions on OS X. Me and others have stopped using it for this reason.

  • Scripnode 101

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    C

    @Christoph-Hart Got it. Thanks

  • The sample directory does not exist - dialog - more changes...

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  • Linking parameters to SNEX

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    ustkU

    @Steve-Mohican @dustbro It's easier to use an enum:

    enum MyParameters { Gain = 0, whatever1, whatever2 } template <int P> void setParameter(double v) { if (P == MyParameters::Gain) { a = (float)v; } else if (P == MyParameters::whatever1) { b = (float)v * 2.0f; } else if (P == MyParameters::whatever2) { c = (float)v / 4.5f; } }
  • Compressor reduction reset

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    I

    @dustbro 😢

  • [video] A guided tour of HISE

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    callybeatC

    @d-healey Great presentation David. These startup videos are perfect for all of us just starting out at Hise. 😎 👍🏼

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