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    Cross fade for Audio Loop Player?

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    • B
      BWSounds @DanH
      last edited by

      @DanH from the interface on a complied plugin?

      d.healeyD DanHD 2 Replies Last reply Reply Quote 0
      • d.healeyD
        d.healey @BWSounds
        last edited by

        @BWSounds is your waveform component set to save in preset?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • DanHD
          DanH @BWSounds
          last edited by

          @BWSounds yup. The only snag so far is if a user changes the sample map to a factory patch and saves the preset because the preset will always load the user's sample that was saved in the preset - but I don't think applies to you, and I haven't even looked into why, so that might not be a big issue.

          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
          https://dhplugins.com/ | https://dcbreaks.com/
          London, UK

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          • d.healeyD
            d.healey @DanH
            last edited by

            @DanH You could set your factory presets to read-only

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • DanHD
              DanH @d.healey
              last edited by DanH

              @d-healey well the product has been out a while so that ship has sailed. In any case the same would happen with a user generated preset. I think that when the user sample data gets saved into the preset file it trumps whatever has been saved from my combo box which selects from the factory samples / sample maps.

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

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              • B
                BWSounds
                last edited by

                Drag and drop into a sampler from the interface isnt saving the audio file for me.. I dont think its possible on a compiled plugin.

                The audio loop player will do, I'll just have to live without having the x-fading....

                One question though, is it possible to change this? I might have seen it before but cant remember what I typed in the search bar..
                60a6dbc4-c562-4966-b912-dd69bbf9948b-image.png

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                • d.healeyD
                  d.healey @BWSounds
                  last edited by

                  @BWSounds said in Cross fade for Audio Loop Player?:

                  I dont think its possible on a compiled plugin.

                  It's working for me

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • B
                    BWSounds @d.healey
                    last edited by

                    @d-healey
                    Humm. let me wrap my head around this haha...
                    So you can drop a audio file on your compiled plugin.. which goes through the sampler(not audio loop player) and you're able to save the preset? So if you go back to that preset the audio file is still there?

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                    • d.healeyD
                      d.healey @BWSounds
                      last edited by

                      @BWSounds Yes, just enable save in preset on the audio component

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • P
                        paper_lung @BWSounds
                        last edited by

                        @BWSounds That text can be altered by editing the source files. I can't remember where it is, but look for the 'drop audio file or right click to open browser', then edit that string. You'll need to recompile Hise once you've done that.

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                        • B
                          BWSounds
                          last edited by

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