@elemen8t loop points are not a standardized format so I'm doing a best guess to extrapolate whatever info is in the metadata. Can you upload a sample that doesn't detect its loop points, then I can improve the parser.
The input parameter is the shader file name (without the .glsl extension and the file must be inside the Scripts folder of your project (it will be embedded like any other script file when you export the project).
@Lindon Yes I get that, but the initial problem is that it doesn't work in the DAW when it is exported without a sound generator like the audio loop player.
@d-healey You're correct and this sounds to me like the cleanest solution. I really want to dive into broadcasters and rethink my scripting approach soon since they offer so much.
since I am very new to writing own code and commands
Have you gone through my scripting 101 video? If not, start there. A general knowledge of scripting will get you much further in the long term than narrow snippets.