Global LFO on effects
-
@elemen8t said in Global LFO on effects:
@Lindon I dropped a sound file in the player top right and I want this to be my audio source. Same in the daw as an effect plugin.
Do i have to adjust some settigns so it takes that as the source?
I have never in 8 years used that!
Put an audio loop player in your container...take it out when you compile your effect.
-
@elemen8t said in Global LFO on effects:
Same in the daw as an effect plugin
Haha yes but I want this to be an effect plugin and not an instrument.
And it doesn't work in the DAW (same as HISE) if I compile it like the snippet I sent earlier.
-
@elemen8t Perhaps try this:
-
@HISEnberg Great thought, but still the same. Still not getting any audio into my container/gain in HISE and the DAW.
-
@elemen8t The problem is that it recognizes the container as a synth module (instrument) and not effect. Can I adjust that?
-
@elemen8t this will work
I compiled and tested.Settings:
Extra definitions:
ENABLE_ALL_PEAK_METERS=1HiseSnippet 1190.3oc4Xs0aiTCE1SRLpobaaYEBPfz7XWnZUSyMJ7.gl1ThnWlR51cQ7vJ2YbRrpG6gY7THBgDOxa7WB3W.R7Gg+Af83Iyk1roQY6k.jGFEe7wi+ly4674KV9babP.2GXr7Ii7v.iWC1aDSLr8PDgA5tCv3Mg624HBqyyrngCj11djGJH.6.LLJtmxIixk.Q+9qOaaDEwrwol.fS4Da79DWhH0pUqujPocPN3SHtY7tVqt1bVaNkGJATQ3F.Oj84nA3CQJ2J.AeAJXHv3CgU2p+lN0v0q0n1Y0a3TuZsM66fa1zttSi5MZ5HsVYqpMqBLdkccHBteOARfC.Fk1l6Lp2P92wzSvoj.xYTrpQEPO4LqM2gScTehJqf1CITGqwQp..v.ZkF2JpiaODd.wgjXOM98fnNLSGQ1.nQg7vqXN3UIK71HC7l.jLx.oRZHsBrmsOwSj1iBOuJrKSf86ij4orPQ6Kv3Wgs4RGXhG6hNG2wW1HY.q0XiMV2T93QeZ+PlsfvYlb1gbA9H1ZOZ4eX4xK+iKad4t52eh8olFeNkh8mX2Jpg+zF3ZrP2yv9qadAhFhSbT94mOlBewwzroba8WcFG4rtLh3HOL6EQD.wgJ4+dR2cPBjJQDaS5mG1WPTPvXG7Exx.cZoLbGbv4BtmrP3J4LIag6DRQh7THUgVbGxXPt7lJ4vBHhQYKDuw3UyJDWAZQD1CmLFKLALJiT2FXLtZ70g61uO1VjBvRvNO6VpzqPl4urd9WEZwoi7FxYD6NDpr7IBDkg5FUlhJJ.zwG+sgXlcZz5m+yVGmM8JCyYjMemVGGhnYit+zu+aaS73Tj+Kajuxz+zKMizi2Fl7QYduviyoOtjFouObOJ+LDUozbJxmfXhDnGgZyXGLUdXF6hYhOUtd7+j.7InH.pb3Bodf14HiQBFpU0jJFLbj5FvX8wyYxzXpDTjARIs4SjKEmc9uwRjydYthrZtPKE8tvXtuohysXi02.d78O.WJYmeDWOJduTvoMXprLcIqcvTTNIlmRbDCSM70slvVC0EDVpT0kEnJdWKPceRruMzl17+eZSqBiXgK1E7qBipLVrA4CfVn6KQ9uhGJHrAGfD9juWt48CCc6IONnMVBOISjp1PuQA0Vu0s2P0VAhdXlSTi+V9KtyJp1FwcVYbmSP668hY1oAiw75n.xGLMh+TDF+iY8Dwdy7IhurzXoYqr5ZNPaoEtCzNqb025Jolf6Ko6UzvDptvj3H0kzDuVfEuyEU+W8T.fkZoXHcSIXs9kVOEcAtO22M9rkIuo8wCjyYVKmfc838FwryRF64x4hgxBt77tG1ZeN2aWlZo.mruDqgn.0I5CvhbuF4q8D9An.4gaZS41mmac9ALtOVeKAYs2NLPvcG+ADsZSOA1Suzy2.aT6wxe8+H0ysZKeT8nal12fm+ovLyRULgjTthSr.p6qQYtSp8usqZn3+oupg6jUGuKlCWjsO+415KxSUHsTjE42MK5pdKCOP01rBH5x8xlKckK97ba67upqLvMm2AVcdGXs4cf0m2A1XdGXy4cfe70OP0dC97PotttzD.NvZWshtQxxIFEA+CDsXeNF
-
@elemen8t said in Global LFO on effects:
@elemen8t said in Global LFO on effects:
Same in the daw as an effect plugin
Haha yes but I want this to be an effect plugin and not an instrument.
And it doesn't work in the DAW (same as HISE) if I compile it like the snippet I sent earlier.
yes - read what I posted - use an audio loop player in your development then take it out when you come to compile as an FX.
-
@ulrik AWESOME! Yes that worked!
Now I gotta find a way to make it work on my hardcoded modulation slots/channels which won't work. (Also same problem, works in HISE but not when exported)
If you got any ideas for that let me know ^^
-
@elemen8t If I add a hardcodedfx with an additional hardcoded mod slot and connect the global LFO to my drywet only the other "basic" HISE effects get modulated by the LFO, not the hardcoded one.
-
@Lindon Yes I get that, but the initial problem is that it doesn't work in the DAW when it is exported without a sound generator like the audio loop player.